|01.||A city as large as Chicago requires more than a surface study to find out its secrets.
Princes, Primogen, and all those other Kindred with titles and notoriety may claim to uphold the Masquerade, but they delight in the undead fame and status. There are others, well-hidden, with deeper secrets, darker ambitions, and elusive sects buried in Chicago and its surrounding towns and cities.
Chicago contains... [click here for more]|
|02.||Accept no substitutes: Chicago is the city of vampires.
Claim a haven on the Gold Coast. Carve a place of this bustling metropolis for yourself.
Subjugate a handful of the living on Michigan Avenue. Take a few deep drinks from some of the intoxicating vessels we have around here.
Discover the nightlife. Come visit the Succubus Club, the Blue Velvet, or Red Noº 5, if they’ll... [click here for more]|
|03.||There is more to death than you know, more than you’ve seen in the scant moments since you’ve come back. Places twisted by grief and despair. Bound who’ve made dark bargains with the Gods Below for power. Faith and memories crafted into tools, and sometimes into weapons.
The Underworld runs deep, lifetimes stacked on stolen lifetimes, all to squeeze us down to fuel, to fodder,... [click here for more]|
|04.||You are dead. You shuffled off this mortal coil, passed away, bought the farm, or any of a thousand other quaint metaphors we use to avoid staring into the face of our own mortality.
You are not dead. Something else was more important – you didn't have time to lie quiet in your grave, you had things that needed doing. And on the cusp of dissolution, at the crossroads of this world and the next,... [click here for more]|
|05.||Awakening is a blessing. It's pure enlightenment, arcane knowledge, untold Mysteries, unimaginable power.
Awakening is a curse. It's all-consuming addiction, existential despair, desperate loneliness, dangerous hubris.
Awakening is knowing you can do whatever you want, and then doing it. Damn the consequences if you like, but your damnation doesn't erase them. Bending reality to your will intoxicates... [click here for more]|
|06.||"Magic is at the heart of what we do here at the Esoteric Order of the Golden Star. With it you can find your heart’s desire and riches beyond belief. I just need a small down payment, and sign here on the dotted line."
— Lady Jezebel Eliza Szilard
This book includes antagonists for both Vampire: The Requiem and other Chronicles of Darkness... [click here for more]|
|07.||The Fall of London is a Chronicle set in London in 2012, exploring the events that led to the canonical destruction of the city’s Kindred by the Second Inquisition. It is centered around a group of members of the Cult of Mithras who are awakened during the turmoil to retrieve five ancient relics of the Kindred god-ruler of Britain. This is the first Chronicle sourcebook released by Modiphius... [click here for more]|
|08.||This is the tale of a forgotten age before the seas were bent, when the world was flat and floated atop a sea of chaos. This is the tale of a decadent empire raised up on the bones of the fallen Golden Age, whose splendor it faintly echoed but could not match. This is a tale of primal frontiers, of the restless dead, of jeweled cities ruled openly by spirits in defiance of Heaven’s law. This... [click here for more]|
|09.||Vampire: The Masquerade exploded into hobby games in 1991 and inspired a generation of fans the likes of which the game industry had never seen before or since. The cultural significance Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today.
Vampire: The Masquerade - 20th Anniversary... [click here for more]|
|10.||Judge us not by our seemings for we are never what we appear. Come hither, changelings and join the dream-dance, lest the winter come and the Dreaming pass into memory.
Recall your heritage! Let the games begin!
Twenty years ago, White Wolf published Changeling: the Dreaming, the fifth of their promised five game-lines that together comprised... [click here for more]|
|11.||I tell you this: We are Divinity.
Reality is ours to bend. To subvert. To command. We have that power – all of us.
Not everyone knows what to do with it, or uses it well. Most of us never realize just what it is we are or how much we can do.
Those of us who do… well, some of us are monsters. Manipulators. Parasites. Tyrants. Fanatics.
And the rest of us never see... [click here for more]|
|12.||We plot our intrigues in the dark, pretending the All Night Society works as the day. But politics are just a game to keep the Beast in check. Blood is devotion. Blood holds more weight than a Prince, or a Dragon, or a God. Open your veins and see.
— Chloe the Coyote, Bohagande Mystic
This book is a companion to Bloodlines: The Resurrected. It includes:
Complete Second... [click here for more]|
|13.||It’s 1242. The Mongol army crushed Baghdad, then Russia under its heel, then moved on to devastate Poland and Hungary. The Holy Roman Empire stood to war with the Papacy. The second Lombard League wielded the word of the Pope and fought off Frederick II.
The War of Princes rages. Patricide looms. Young powers look up the ladder to the next rungs, and see stagnation and hypocrisy. They see targets.... [click here for more]|
|14.||Bordeaux by Night - Storytellers Guide is part of a two book project by Secrets of the Masquerade.
The Players Guide contains all the geographical details about the city and larger domain of Bordeaux, its praxis, the public known opinions of the NPCs about each other and so on. It's an introduction to France and to Bordeaux as a city, and Bordeaux as a domain, foreigner-friendly.
The Storytellers... [click here for more]|
|15.||These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse!
Werewolf the Apocalypse roared into hobby games in 1992, inspiring a generation of fans to stand up and howl their defiance at a corrupted world in a battle they knew they were doomed to lose. WtA presented the Garou: creatures at once both man and wolf, and filled... [click here for more]|
|16.||De braises longtemps négligées
Le Conseil des Neuf ne s'est pas réuni depuis 24 ans. Pendant ce temps, le monde est devenu étrange et chaotique. Pour la première fois depuis près d'un quart de siècle, une Assemblée des Traditions est convoquée non seulement pour réunir le conseil mais aussi pour choisir les Primi... [click here for more]|
|17.||MAGE : ETRANGE EMPIRE
Cameras obsessives. Nephandis. Etoile Rouge. Violence. Réalités déviantes.
Etrange Empire est une chronique vertigineuse à Hollywood, un film maudit et labyrinthique dans lequel les mages, des acteurs débutants, sont prisonniers. Pour les amateurs de films d’horreur, de David Cronenberg, Michael Haneke, David Lynch,... [click here for more]|
|18.||For a thousand years, the Dragon-Blooded have ruled Creation from thrones of jade, secure in their power and authority as Princes of the Earth. Through command of the elements and mastery of every martial discipline, their ruling bloodlines exercise dominion over the wealth and armies of the world. Now, in this time of tumult, their hegemony is challenged by breakaway states, monsters from world’s... [click here for more]|
|19.||From the chaos of the Dragon-Blooded Shogunate's collapse arose the Scarlet Empress, hero-tyrant and founder of the Realm.
In the centuries since her ascendancy, the Scarlet Realm has become Creation's foremost imperial power. Kingdoms and city-states across Creation look toward the Blessed Isle at the world's center and bow in submission to the authority of the Scarlet Throne, the might of the... [click here for more]|
|20.||Twenty-Five Years of Magick
Over the last twenty-five years of Mage: The Ascension, spells have been scattered like treasure through the pages of multiple books and supplements, adding depth and texture to the World of Darkness. These small gems have given us peeks over the years at how the Traditions, Technocracy and Crafts not only construct their effects, but how a Mage’s Paradigm works... [click here for more]|
|21.||The Kindred have existed for millennia and during that time they have ripped arcane secrets from both their blood and the very land the world over. From the forests of Cymru to the dunes of Kemet; the fertile fields of Mesopotamia to the jungles of India, there is power in the earth and the blood found therein for those brave enough to seize it.
Inside, you’ll find:
A myriad of new paths... [click here for more]|
|22.||Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanity—afraid of what you are capable of, and fearful of the inhuman conspiracies that surround you.
As a vampire you suffer the pangs of the Hunger, the relentless... [click here for more]|
|23.||This is the penultimate support book for Beckett's Jyhad Diary. It collects nearly every character mentioned in that epic tome and gives you full statistics, roleplaying advice, and guidance on how to bring them into your game. There are 252 Character Sheet entries contained in this text. This collects all of the individual Beckett's Vampire Folios into one pdf bookmarked text with updated art, layout,... [click here for more]|
|24.||This product now contains a zip file with the names of the NPCs pronounced by a French native (me) with some variants!
A revised version with the brand new layout is now available.
If you already purchased the bundle, you can claim this revised copy for free! Just click here
Bordeaux by Night - Players Guide is part of a two book project by Secrets of the Masquerade.... [click here for more]|
|25.||More Than Magick
For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within.
Enter the Annex
Building upon the M20 core rulebook, this Book... [click here for more]|
|26.||Remember those nice stories they told you about what’d happen after you died?
They were wrong.
There is no Heaven and there is no Hell. There’s only the Underworld, with the ravening maw of Oblivion at the bottom and the impossible dream of Transcendence at the top. And, somewhere in between, are scores of Restless Dead.
Are you ready to join them?
This collection of stories is... [click here for more]|
|27.||Even The Book of Nod speaks of her but little. She is Lilith, the Dark Queen, the Harlot of the Damned. It was she, some whisper, who taught Caine his shadowed gifts. And it is she, the legends continue, who will rise to herald the Final Nights, the great Gehenna.Come, childer, and hear the Dark Mothers tale.
Embraces Her Children for the Final Nights
A Book of Nod-style tome of vampire myths... [click here for more]|
|28.||Pictures for use in your projects and books. These are over 100 original photos taken by me and a type of filter has been added. You are welcome to edit the pictures as you see fit (you can't bundle them for resale). Create, don't copy. Edit the pictures, recolor them, crop them, mix and match as a collage. ... [click here for more]|
|29.||It’s ever been a loaded word among vampires. Jyhad is in force everywhere from lofty, perfumed Elysium to cloying, smoke-filled blood feasts. Jyhad’s the eternal game played by elders, Methuselahs, and worse — it’s the agenda of beings so utterly beyond humanity, one such as yourself could scarcely understand its movements.
Luckily for you, you’ve... [click here for more]|
|30.||For the first time, the Book of Nod has been restored with new files that perfectly replicate the first edition, but cleaned up so that the text can all be read, and many previously-lost details of the art are finally able to be discerned.
Legends of the Undead
The first vampires remember their first nights, but do not speak of them. Others... [click here for more]|
|31.||The Tools of Magick
When Mages need some extra power, to equip their allies or to show off their craft, they create Wonders, items either defined by or containing a bit of Awakened magick. They come in all shapes and sizes, the physical embodiment of the Paradigms that dictate so much of Awakened life.
The Implements of Science
Twenty-Five years of Artifcats, Talismans, Inventions and Devices... [click here for more]|
|32.||The Vampire: The Masquerade – New Blood Starter Pack is a print & play PDF bundle that embraces you into the World of Darkness and Vampire: The Masquerade.
Designed with new Storytellers and players in mind, it features a new story that teaches you to play this new edition of the roleplaying game, a rules reference guide, printable enemy... [click here for more]|
|33.||Lore of the Clans
My sire always told me, “There’s no instruction manual for being dead, strákur.” I believed her, because she was older and smarter than me, and we value knowledge if nothing else. Many sires spill a lot of poison into the ears of their childer, telling them the One True Way to be a vampire. Some vampires don’t even bother, kicking their errant... [click here for more]|
|34.||Venice Unmasked is a source book for Changeling: the Lost.
“It is the city of mirrors, the city of mirages, at once solid and liquid, at once air and stone.” Erica Jong
Venice is a unique city for the Lost. It is the fairy tale city, a city of mirrors, and a city of inversion. The Carnival rules all, even the Gentry. Slave becomes master, master becomes... [click here for more]|
|35.||The new, revised layout version of best selling master project Bordeaux by Night is now available!
This new layout fixes some accessibility issues, including when it comes to reading the maps and the coterie charts (now fully PDF-friendly and not image). A new proper disclaimer alongside a special "No Fascists" rule has been added for clarity.New art has been added with links to the artists' medias... [click here for more]|
|36.||The Blood changes. It finds new veins, it pumps through fresh hearts. It gets smarter. And old blood? It never stops learning.
This supplement includes:
Updated mechanics for 10 first edition bloodlines including the Alucinor, the Nahualli, and the Sangiovanni
A universal system of Kindred Necromancy
Suggestions on converting 20 other bloodlines!
For even more updated bloodlines, check... [click here for more]|
|37.||Once upon a time, they took you from your home.
They promised you a place at their side, and meaning in your life, and they surrounded you with beautiful things.
But the beautiful things were oh so sharp, and they laughed when you bled.
Day by day, they changed you. But day by day, your will grew stronger.
On the last day, you smashed your... [click here for more]|
|38.||2/17/2019: Updated with quick casting/purchasing reference.
Blood Sorcery: Rites of Damnation takes the systems presented in Blood Sorcery: Sacraments and Blasphemies, and updates them for 2nd edition, expanding upon the improvised ritual systems provided in every way. There’s more Themes, more rituals, more options, and more systems... [click here for more]|
|39.||Autumn Leaves Tumble Down
The Dreaming is a vast and ever-changing place, especially in the turbulent time of the Evanescence. New dreams take shape as Winter winds howl outside the windows and Glamour fights to bring light and warmth to a world where hearts go cold even as temperatures rise. Changelings everywhere must make a dangerous choice – unite and stand together against the rising dark…... [click here for more]|
|40.||Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanity — afraid of what you are capable of, and fearful of the inhuman conspiracies that surround you.
The classic that changed roleplaying... [click here for more]|
|41.||From Glory to Damnation
They built the cosmos according to divine plan. They were willing to cast aside everything for mankind, their most beloved creation. Their rebellion began a chain of events which set them, and the world, on a path to destruction. Imprisoned for aeons, madness and torment have settled in the hearts of the fallen. Now, storms have torn open the gates of Hell.... [click here for more]|
|42.||All the stories they told you about what it would be like after you died? They were wrong.
There is no Heaven and there is no Hell. There’s only the Underworld, with the ravening maw of Oblivion at the bottom and the impossible dream of Transcendence at the top. And in between, all the Restless Dead.
Are you ready to join them? ... [click here for more]|
|43.||Darkness Is Always With Us
We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have... [click here for more]|
|44.||The Triumvirate has fallen, and Mithras rules England unchallenged. Princes from across Europe look to the lord of London with admiration and respect. His authority has emboldened the elders of the kingdom, who have claimed what they see as their rightful place, ruling over the Cainite society of England. Yet hidden from view are many dissenters, Furores, Prometheans, and other radicals, plotters who... [click here for more]|
|45.||The Secret Frequecy Files is collection of story hooks, settings, antagonists and rules updates, for use with Chronicles of Darkness 2nd edition, including Vampire, Mage, Geist, Promethean, and more.
Within this book is;
The Tomb of William MacKenzie and a 2nd edition update of the Vampire Bloodline The Architects of the... [click here for more]|
|46.||Third Eye is a 2nd Edition update of Second Sight, providing a mechanical update to the powers and abilities of Psychics, Thaumaturges, and other mortal magic users, as well as various rules and systems for making use of them.
2nd edition rules for many of the psychic powers and thaumaturgical rituals found in the original Second Sight, including... [click here for more]|
|47.||Caught between the Wyld Hunt and a mad king... Released in 1996, Arcadia: The Wyld Hunt, a collectible card game, offered Changeling: The Dreaming players a tantalizing glimpse into Arcadia. The game allowed players to create their own character with which to explore the heart of the Dreaming. Most of the character options were those found in Changeling, but intriguingly, a handful never... [click here for more]|
|48.||A Practical Guide
Mage: The Ascension’s flexible and ambitious Sphere system has provided many questions and debates for over 20 years. Here, now, in this book, we answer the eternal question How Do You DO That? with hundreds of reality-altering feats – puppetry and possession, elemental command, martial arts prowess, illusions, and far, far more –... [click here for more]|
|49.||Travel the long roads and deep seas in search of power and experience danger, or tackle the wilderness to hunt monsters and face death. Settlements large and small dot the black expanse with the promise of sanctuary, life, and community. These bastions of civilization present cold comfort, when playing host to vampire warlords and sadistic Cainite faiths. Whether led by a Prince, a coordinated belief,... [click here for more]|
|50.||The Stone Age Revealed!
The Fera are old and so are their mysteries. It is time to explore those events and mysteries first-hand with Werewolf: the Savage Age.
With this book you now have the tools to play in a game of Werewolf: the Apocalypse set in prehistory. Hunt mammoths, walk with your ancestors, and fight in the War of Rage.
The Khara, Apis,... [click here for more]|
|51.||Thank you to everyone who grabbed a copy during the Pay What You Want debut period. I'm humbled and encouraged by the praise and feedback. If $4.99 is beyond your means, contact me and I'll be glad to provide a review copy.
What's this book?
In a remarkable number of cases, the World of Darkness just doesn't make sense. Why haven't vampires mind-controlled every billionaire?... [click here for more]|
|52.||The need to hunt burns in your heart and in your soul. To chase down prey with your blood pumping fire through your body. Yesterday you didn’t know what that felt like, but today you’re sitting in a room with the bodies of your family and you need to hunt.
You are a human, a wolf, a killer, a monster. The ultimate predator.
You... [click here for more]|
|53.||Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanity—afraid of what you are capable of, and fearful of the inhuman conspiracies that surround you.
As a vampire you suffer the pangs of the Hunger, the relentless... [click here for more]|
|54.||It's a new night!
Mind's Eye Theatre: Vampire The Masquerade is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or discovering live-action... [click here for more]|
|55.||Vagabond mages and Technocratic minions. Roadhouse kin and Wyrm-tainted Garou. Anarch Archons and Kindred smuggling crews. Plus the return of a beloved Lasombra from times past. They're all here in this Year of the Road exclusive anthology featuring the best the World of Darkness has to offer!
Featuring stories of the road from WoD favorites and newcomers alike, including Brandon Steward, Aaron Rosenberg,... [click here for more]|
|56.||Changing Breeds for Werewolf: The Apocalypse 20th Anniversary Edition is here! Everything you need to play any of the other werecreatures of the World of Darkness, including the Lost Breeds.
Creatures of the Wild
The Garou are not the only changing creatures to stalk the world. Other shapeshifters hunt in places where wolves do not tread, from sun-lost seas... [click here for more]|
|57.||The Hidden Keepers of the Dark Wood
No fairy tale is complete without a witch making an appearance, and so out of the ancient Mediterranean come the Strega. Owl-like witches and warlocks who claim kinship with fabled Lilith, they have spread across the globe to claim and protect the hollows of the mystical Dark Wood that are their birthright. Their occult expertise and inborn ability to curse... [click here for more]|
|58.||A number one most popular seller on the Storytellers Vault! Vampires, their powers are vast and varied, no two Kindred are truly alike in how they express their powers of Caine. Within this book see even more uses for the blood!
Combination Discipline Compilation includes: • This book details over 100 new combination disciplines! • Combination disciplines for both Clans... [click here for more]|
|59.||Ashes of Memory is a sourcebook and scenario for Geist: the Sin-Eaters 1st and 2nd Edition.
Within this book is an extensive history of Paris, including many story hooks, and a scenario that is perfect as a one-shot, the start of a chronicle, or to slot into your own existing chronicle. During a Parisian riot, the krewe of Bound encounter a series... [click here for more]|
|60.||You’ve got it into your head that there can’t be much worse than you. You’re a monster, a feral animal, barely controlled and just snapping at unfortunate bastards who cross your path.
Well, newsflash, buster: there’s far worse out there than your hairy hide.
We are mutation. We are forced devolution. We are throwbacks and beings so ancient you wish mommy Luna had kept a... [click here for more]|
|61.||The horror doesn’t stop just because you’re dead, my friend. You could say it’s only just begun.
Hell, I’ve been living inside your head for enough years to know your every tick, your every tension, your every failing and foible. It seems perverse that I had to wait until you were dead to act on each of them. At least now I can poke and prod you to my... [click here for more]|
|62.||Vampires are defined by power.
Carmilla invaded dreams and turned trust to murder. Dracula commanded and became the children of the night. Varney, in all his forms, could not be slain.
You know their powers. Now learn how to create them anew.
Hiya, Rose here! In the dark era of 2013, I led the team that created the Disciplines for Vampire: The Requiem,... [click here for more]|
|63.||Sins Washed Away is a scenario for Chronicles of Darkness 2e, perfect for introducing new players to the system, or for using in existing chronicles. Sins Washed Away is for 3-5 players, as they explore the mysterious disappearance of a friend during a night out partying, leading them into the underground tunnels and sewers of Sheffield. Sins Washed Away taps into the themes... [click here for more]|
|64.||Throughout the realms, ghosts, spirits, angels, and goetic beings lurk, channeling strange abilities to allow them to take control of parts of the wider world.
Ephemeral Influence provides Storytellers and players alike with example uses of these strange Influences, and provides tools for other denizens of the darkness to tap into these strange sources of power themselves. It includes:... [click here for more]|
|65.||Rio de Janeiro Noturno é um paraíso sombrio para os cainitas... Ou ao menos é o que dizem os anciãos. Um Pacto improvável entre Camarilla e Sabá aproximou clãs rivais, compartilhando segredos proibidos e criando uma rede de intrigas. Artefatos estranhos apontam para verdades sinistras. Clãs inimigos se juntam para desvendar seus... [click here for more]|
|66.||Did they tell you magic is sealed away by the Abyss? That the Supernal Realm can’t affect the Fallen? That you’ll never see the Watchtower again?
Nothing is ever that simple.
The curse keeps Sleepers from seeing it, but we are Awakened. We see past the Lie with our Sight every day, grasp the Supernal with our spells and seek the Mysteries. And what Mysteries we find!
Artifacts... [click here for more]|
|67.||In the world of the Kindred, vampires lurk behind every shadow, planning their machinations and watching their prey. But who watches the watchers? Powerful Kindred from all sects (and none) move among their peers, protecting the Masquerade, interpreting the traditions of Caine, leading the Sabbat against the Antediluvians or subtly pulling strings in the darkness. Who are the most feared and most powerful... [click here for more]|
|68.||Every occult order worth its weight has a library of mystic truths. But the truly wondrous, truly frightening truths require you look deeper. That you delve in long, lost places. These, my friend, are those long, lost places.
The Tome of Secrets is a treatment of numerous topics about Cainites and stranger things in the Dark Medieval World. It’s... [click here for more]|
|69.||Take up the panoply of legendary heroes and lost ages, and awaken the world-shaking might of their Evocations. Before the dawn of time, the Exalted wielded god-metal blades to cast down the makers of the universe. In an ancient epoch of forgotten glories, Creationís greatest artificers forged unimaginable wonders and miracle-machines.
Now, in the Age of Sorrows, kingdoms go to war over potent... [click here for more]|
|70.||The Sorcerer's Companion provides new options for Players and advice for Storytellers of Sorcerer games utilizing Sorcerer Revised's systems.
Included inside are:
Advice for creating and playing Sorcerers in an M20 Chronicle.
Mechanics and Societies for "Disparate" Sorcerers among other denizens of the World of Darkness, such as the Followers of Set or the Crystal... [click here for more]|
|71.||They are nameless NPCs, simple all-human background extras. Forget about letting them to improvisation anymore. This collection contains about 200 generic NPC archetypes ready to populate your World of Darkness. Each NPC entry contains a Demeanor (giving you a general interpretation guide), Attributes, Abilities, Backgrounds, Humanity and Willpower ratings, and an Equipment list... [click here for more]|
Blood Sorcery and Blood Bonds
From her first night among the Kindred, the neonate Tremere leads a double unlife. Bound not only by the traditions of the Camarilla but by those of her clan, the Tremere must find a place for herself in her own hierarchy and in the deadly world of vampires. Learn the magic of the Tremere and the rigors of earning status in the clan.
The Ways of Warlocks
As... [click here for more]|
|73.||Note: This was previously published as Blood and Smoke: the Strix Chronicle, now retitled with a new cover and an index.
Updated and revised core rule book for Vampire: The Requiem.
Tonight, you become one of the Kindred, the beautiful and the damned who hide behind our ordinary world. Driven by a hunger like fire, you will struggle to... [click here for more]|
|74.||A Candle in the Darkness The scales have fallen from your eyes.
A fire is lit: is it a lamp perched over the inscription upon an ancient blade? Or a roaring conflagration consuming the house in which the howling fiends wait?
Things will never be the same after this. You’ve set forth on a damning path.
Carry the Vigil.
Fight back the shadows. Hunter: The Vigil includes:... [click here for more]|
|75.||A number one most popular seller on the Storytellers Vault! The Tzimisce are known for their experiments and their cold cruelty when it comes to furthering their own knowledge of fleshcrafting. Many have heard tale of the wicked things a Fiend has performed on others both mortal and Kindred alike. The drive to evolve and become something more has driven many Tzimisce to great lengths... [click here for more]|
|76.||Gods, Monsters & Familiar Strangers
We live in a world full of gods and monsters: spirits, creatures, Paradox entities, Avatar aspects, vampires, beast-folk, godheads, primordial legends, and other creatures too strange for the average mind to conceive.
Now, in an age ruled by fear, the ability to look beyond out preconceptions – especially in the world of Mage –... [click here for more]|
|77.||The Garou Nature
The Garou are warriors of Gaia. Part human, part wolf, and part spirit they look like what humans think of as werewolves but are so much more. Though most come into the world as humans or wolves, that state does not last. Wolf-born gain a spark of human intelligence after their Change, while those born to humans must cope with the instincts of a hunter, and the burning... [click here for more]|
|78.||Dark New England is a V20 supplement designed to update information and plotlines from several early edition Vampire: The Masquerade books, including Dark Colony. This book covers the plots and maneuvers of the Kindred of New England and provides in-depth details on specific locations throughout each state. You’ll find details on the Sabbat, Camarilla, Anarchs, and the elusive Descendants of... [click here for more]|
|79.||The world is a Lie.
Humanity is cursed into a prison of Sleep, ignorant of the wonder and danger all around them. Ground down into slavery to masters they’ll never see, beset by a plague of cares to distract them from the Truth.
You were like them, once, but now you are Awakened. You see the world beneath the Lie’s skin, and the Mysteries beckoning... [click here for more]|
|80.||Far from the static creatures many claim them to be, Kindred are masters of experimentation. Their seemingly small set of Disciplines to call upon can be made into a multitude of new talents and abilities with a little work to fashion them into new Devotions.
Devotion to Power includes over 60 new and updated Devotions for use by Kindred, including those using only commonly known... [click here for more]|
|81.||NOTE: This was an April Fool's product for 2020, and thus should be noted as not containing useful material for a game.
Contained within is a preview of the early stages of development of several official* bloodlines that will be coming soon to Vampire: the Requiem players!
However… due to our inept lawyer, the Non-Disclosure Agreement we had our writers sign actually... [click here for more]|
|82.||Oaths of Gold and Iron
You promised us, when we gave you the world to go to war, that you would remember your vows. You promised to leave our sacred places intact, to leave sacrifices for us, to remember us in your songs. You promised that when the War of Seasons ended, you would stand aside for us, the true rulers of the world. You lied.
The Truce Falls with the Blackened Sun
Dark... [click here for more]|
|83.||Throw Open the Gate of Ceoris
High in the Transylvanian Alps sits Ceoris, the home of Tremere and his Usurpers. From its battlements they plot against magi and Cainites alike, send their Gargoyle slaves against the Tzimisce and increase their power nightly. One of the most secret and protected places in Cainite world, Ceoris shelters Tremere himself as well as teh most powerful and ambitious... [click here for more]|
|84.||The Pillars of Creation
Where mages get the Quintessence that powers their magicks is as important as what they do with that magick. It shapes the mage as they shape Reality. And anything with that much influence deserves a closer look…
The Foundation of Reality
This book includes:
13 theories about what Nodes are
Suggestions for how to make Nodes more concrete objects
Alternatives... [click here for more]|
|85.||Coils of the Corruptor
From the Umbral realm of Malfeas to the boardrooms of Pentex and its subsidiaries, minions of the Wyrm plot to kill Gaia. Warped fomori, monstrous Banes, and Wyrm-tainted shapeshifters lash out at the world with acidic claws. The Maeljin Incarna steals the easily forgotten, ignored, or missed to populate their perverse realms. Factories belch smoke that blackens... [click here for more]|
|86.||The Clans are not the only vampires that strut, if I might steal from the Bard, upon this great stage of fools. There are the errant Kindred inaccurately collected under the sobriquet of “bloodlines.” While their role in the eternal conflict between the childer of Caine is small, it is often incredibly impactful.
As such, I provide this corollary to my original... [click here for more]|
|87.||The end of the millennium is at hand. The Final Nights are here. The proud Camarilla is beset by doubt, betrayal and the rage of its enemies. The Masquerade has worn dangerously thin. Not even the most powerful Justicars are safe. But this is not the end, for the wounded beast is the most dangerous. The elders of the Camarilla will not let their dream die without a fight.
The New Face of the Camarilla... [click here for more]|
|88.||Blood, words and will – the three core elements at the heart of power made manifest. For thousands of years, the Kindred delved into the secrets of the blood, discovering innumerable ways to manifest power through those three elements – and for decades, the Vampire: the Masquerade game line explored blood sorceries and its related themes in depth, going back to them again and again. Bloodcraft,... [click here for more]|
|89.||A number one most popular seller on the Storytellers Vault! Elder vampires, the source of many myths and legends regarding vampires of the world. They wield powers sometimes only fit for the gods. Their cold and calculating minds are ever thinking of the future. Within this book you’ll find a number of ways Elders exert their control over those of the weaker Generations.
Now... [click here for more]|
|90.||We Deal in the Truth.
Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us.
The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher... [click here for more]|
|91.||Long thought to be an unplayably quirky bloodline, the Kiasyd have never been seen in this light: Treasure Hunters, Mystics, Goblin Friends. Learn their secrets! Investigate lost relics!
Clanbook: Kiasyd contains 100+ pages of:
• The Darkling's complete history, hierarchy, and habits • A completely new take on Mytherceria, their signature discipline, now separated in a Seelie and Unseelie... [click here for more]|
|92.||It always struck me as strange that the Kitsune were included as an aspect of Werewolf the Apocalypse. They seemed to be so much more than mere werecreatures. Their connection to humanity always spoke to me as more of dreams than Rage. This text is my effort to bring them fully into the ranks of the Dreaming. I truly hope you enjoy my depiction of them, which was drawn from research and pop... [click here for more]|
|93.||Take Back The Night
For centuries, supernatural powers have reigned, warring among themselves, culling the human herds and lashing out from the shadows. The creatures of the night have held court since before the dawn of history.
Nothing lasts forever.
From the throng of humanity, individuals emerge who know the truth. They know monsters exist. Enough is enough. The forces of darkness... [click here for more]|
|94.||In the deepest crimson depths of their being, raw power waits to be brought to the surface. Through their force of will, Kindred can drag this power kicking and screaming into the open to perform miraculous feats and twisted blasphemies. These rituals have been developed to direct and focus this new force, unconstrained by the structure of the known Disciplines. As such, only one word has been seen... [click here for more]|
|95.||Rome of the West is Falling
Often overlooked by Kindred and kine alike, St. Louis has fallen from grace. As the city decays, Kindred of all ages and clans ignore the obvious problems to wage their personal Jyhad. Now it may be too late to solve the city's problems as something ancient stirs beneath it.
St. Louis By Night includes:
The history of the city of St. Louis and the surrounding area... [click here for more]|
“No plan survives contact with the enemy players.”
Secrets of the Masquerade’s latest work is now available! The Guide to Storytelling aims to aid new and old storytellers alike to run the story they envision in a fun, suitable ambiance around the table (be it physical, virtual, play by post, chat, delayed or live). Due to the varying nature and... [click here for more]|
|97.||Portraits of the Restless Vol. 1 What is in this book: - 12 portraits of the Restless to use in your campaings; - 4 portraits for each of three main factions of the Underworld: Heretics, Hierarchy and Renegades; - This art pack also contains separate images (PNG format) of each of the characters for you use in your own sourcebooks for Wraith: The Oblivion in Storyteller's Vault. ... [click here for more]|
|98.||Osiris Awakens. The Undying Rise Anew
Given the choice of life or death, we choose to live again as soldiers of Osiris. We are stronger and more alive than any mortal in the union of ancient wisdom and modern will. The Lands of Faith have been plundered by agents of Set and Apophis for long enough. Their time is over. Those who violate the principles of justice and balance are our prey, and... [click here for more]|
|99.||Tear down the tyrants!
Paint the streets with the blood of Princes and Archbishops!
With Anarch domains increasing their hold over new territories every night, the Kindred can no longer afford to consider Movement an unruly mob of wayward childer. As the doomed tactics of the past have made way for a sleeker, wiser Anarch Movement, the nights are numbered for outmoded elder... [click here for more]|
|100.||Slaves No Longer
A millennium in the making, the Gargoyles are finally ready to spread their wings and become truly their own masters. Grotesqueries the world over are finally setting their sights on heights loftier than servitude or mere survival. They yearn for equal standing amongst the Kindred, a recognition of Clan status, and even a new stage in their design - and are ready... [click here for more]|