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Top 100 Products
01.BITE ME: How to Write Vampire

BITE ME: How to Write Vampire
by White Wolf

"A must-have guide for anyone who wants to write for Vampire: The Requiem." --Onyx Path Power. Danger. Mystery. Romance. Hi, I'm Rose, and I know a lot about vampires. I'm the longest-serving developer of any of White Wolf's Vampire lines. I worked for the original Games Studio, CCP, Onyx Path, the whole nine. With a top...   [click here for more]
02.Second Sight: Third Eye

Second Sight: Third Eye
by White Wolf

Third Eye is a 2nd Edition update of Second Sight, providing a mechanical update to the powers and abilities of Psychics, Thaumaturges, and other mortal magic users, as well as various rules and systems for making use of them. It features: 2nd edition rules for many of the psychic powers and thaumaturgical rituals found in the original Second Sight, including...   [click here for more]
03.Vampire: the Masquerade 5th Edition

Vampire: the Masquerade 5th Edition
by White Wolf

Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanity—afraid of what you are capable of, and fearful of the inhuman conspiracies that surround you. The classic that changed roleplaying games...   [click here for more]
04.Legends of the Clans

Legends of the Clans
by White Wolf

Only fools believe they know all there is to know about their clan. Through more than ten millennia, vampires have buried more secrets than anyone, even the mythical clan founders, can realize. Legends of the Clans include three examples of such secrets for each clan, giving Storytellers new, interesting, and unknown elements to introduce into their chronicle. Legends of the Clans includes: Secret...   [click here for more]
05.Enlightened Grimoire

Enlightened Grimoire
by White Wolf

Twenty-Five Years of Magick Over the last twenty-five years of Mage: The Ascension, spells have been scattered like treasure through the pages of multiple books and supplements, adding depth and texture to the World of Darkness. These small gems have given us peeks over the years at how the Traditions, Technocracy and Crafts not only construct their effects, but how a Mage’s Paradigm works...   [click here for more]
06.Sorcerer's Companion

Sorcerer's Companion
by White Wolf

The Sorcerer's Companion provides new options for Players and advice for Storytellers of Sorcerer games utilizing Sorcerer Revised's systems. Included inside are: Advice for creating and playing Sorcerers in an M20 Chronicle. Mechanics and Societies for "Disparate" Sorcerers among other denizens of the World of Darkness, such as the Followers of Set or the Crystal...   [click here for more]
07.Wraith: The Oblivion 20th Anniversary Edition

Wraith: The Oblivion 20th Anniversary Edition
by Onyx Path Publishing

All the stories they told you about what it would be like after you died? They were wrong.   There is no Heaven and there is no Hell. There’s only the Underworld, with the ravening maw of Oblivion at the bottom and the impossible dream of Transcendence at the top. And in between, all the Restless Dead.    Are you ready to join them?  ...   [click here for more]
08.Mage: The Ascension 20th Anniversary Edition

Mage: The Ascension 20th Anniversary Edition
by Onyx Path Publishing

I tell you this: We are Divinity. Reality is ours to bend. To subvert. To command. We have that power – all of us. Not everyone knows what to do with it, or uses it well. Most of us never realize just what it is we are or how much we can do. Those of us who do well, some of us are monsters. Manipulators. Parasites. Tyrants. Fanatics. And the rest of us never see...   [click here for more]
09.Changeling: The Dreaming 20th Anniversary Edition

Changeling: The Dreaming 20th Anniversary Edition
by Onyx Path Publishing

Judge us not by our seemings for we are never what we appear. Come hither, changelings and join the dream-dance, lest the winter come and the Dreaming pass into memory.   Recall your heritage! Let the games begin!   Twenty years ago, White Wolf published Changeling: the Dreaming, the fifth of their promised five game-lines that together comprised...   [click here for more]
10.Bloodcraft

Bloodcraft
by White Wolf

Blood, words and will – the three core elements at the heart of power made manifest. For thousands of years, the Kindred delved into the secrets of the blood, discovering innumerable ways to manifest power through those three elements – and for decades, the Vampire: the Masquerade game line explored blood sorceries and its related themes in depth, going back to them again and again. Bloodcraft,...   [click here for more]
11.Borrowed Power

Borrowed Power
by White Wolf

Borrowed Power contains three new and updated Supernatural Merit Templates for use by Players and Storytellers: Channelers, those who tap into the ephemeral currents of the world to mimic the powers of twilight beings. Sanguiomancers, who rely on the power of blood or Vitae to fuel their magic. Skinthieves, who steal their...   [click here for more]
12.Roma by Night - Liber I: Damnati super Damnatos

Roma by Night - Liber I: Damnati super Damnatos
by White Wolf

CITTÀ ETERNA... Da secoli Roma dorme e sogna le perdute glorie e i fasti che mai potranno tornare: una volta crocevia e centro del mondo l’Urbs Aeterna in queste notti è una città di morti che si avvinghiano disperatamente ai ricordi delle antiche vittorie, vincolati a vetuste e obsolete leggi e incatenati a faide la cui origine si perde tra le nebbie del tempo. Mentre...   [click here for more]
13.Werewolf: The Apocalypse 20th Anniversary Edition

Werewolf: The Apocalypse 20th Anniversary Edition
by Onyx Path Publishing

These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse!   Werewolf the Apocalypse roared into hobby games in 1992, inspiring a generation of fans to stand up and howl their defiance at a corrupted world in a battle they knew they were doomed to lose. WtA presented the Garou: creatures at once both man and wolf, and filled...   [click here for more]
14.Paradox: The Brainstorming

Paradox: The Brainstorming
by White Wolf

Paradox Unleashed!!! This book is a practical EXPANDED TABLE of 100 results of Paradox according the rules from Mage 20 anniversary. In this book you will find a table with 70+ Paradox Flaws, from Trivial to Drastic for a total of 350+ Paradox Flaws, a list of Paradox Spirits from Mage The Ascension and Mage The Crusade and the Quiet, Paradox Realms and the Burn results are included....   [click here for more]
15.Dark New England Regional Sourcebook

Dark New England Regional Sourcebook
by White Wolf

Dark New England is a V20 supplement designed to update information and plotlines from several early edition Vampire: The Masquerade books, including Dark Colony. This book covers the plots and maneuvers of the Kindred of New England and provides in-depth details on specific locations throughout each state. You’ll find details on the Sabbat, Camarilla, Anarchs, and the elusive Descendants of...   [click here for more]
16.Clanbook - Lhiannan

Clanbook - Lhiannan
by White Wolf

Clanbook: Lhiannan “Hell, Heaven. It’s all a state of mind baby, the Land drinks our thoughts and spits it out creating any afterlife you choose” Larissa Willains, Lhiannan of Central Park The Crone, Eickos, Jehovah’s first wife. She has many names. Noddists says she is dead. Most cainites and kindred deny her existence....   [click here for more]
17.Vampire 20th Anniversary Edition: The Dark Ages

Vampire 20th Anniversary Edition: The Dark Ages
by Onyx Path Publishing

It’s 1242. The Mongol army crushed Baghdad, then Russia under its heel, then moved on to devastate Poland and Hungary. The Holy Roman Empire stood to war with the Papacy. The second Lombard League wielded the word of the Pope and fought off Frederick II. The War of Princes rages. Patricide looms. Young powers look up the ladder to the next rungs, and see stagnation and hypocrisy. They see targets....   [click here for more]
18.Vicissitude Expanded

Vicissitude Expanded
by White Wolf

A number one most popular seller on the Storytellers Vault! The Tzimisce are known for their experiments and their cold cruelty when it comes to furthering their own knowledge of fleshcrafting. Many have heard tale of the wicked things a Fiend has performed on others both mortal and Kindred alike. The drive to evolve and become something more has driven many Tzimisce to great lengths...   [click here for more]
19.Caitiff: Unleashed

Caitiff: Unleashed
by White Wolf

Cursed by Thin Blood, vol. 1 Damned, cursed, hated, and alone. The thin blood in the Last Generation of Caine spawned the most pitiful creatures of the night. Caitiff turn desperation into their greatest tool for surviving nights among the treacherous undead. They have no home in any sect; the forced isolation simply forces the Thin Blooded to create their own ways to survive a world...   [click here for more]
20.Legion: Backgrounds Expanded and Inspired

Legion: Backgrounds Expanded and Inspired
by White Wolf

Vampires wage secret wars every night. Beyond wits and brawn, everyone needs an Ace up their sleeve or a man on the inside. This book is a deeper look into most of the game’s Backgrounds. Storytellers and players will find suggestions for enriching every scene and chronicle. Ideas found within are designed to give experienced players a new take on these traits as well as provide new players...   [click here for more]
21.Beckett’s Vampire Folio 21: Azhi Dahaka

Beckett’s Vampire Folio 21: Azhi Dahaka
by White Wolf

Beckett’s Vampire Folio includes: Beckett’s Vampire Folio 21 is in a series of support products designed for use with Beckett’s Jyhad Diary. That massive tome makes reference to various NPCs of note from the greater World of Darkness. These folios will go chapter by chapter through that book describing and detailing the statistics of the characters referenced. This...   [click here for more]
22.V20 Beckett's Jyhad Diary

V20 Beckett's Jyhad Diary
by Onyx Path Publishing

It’s ever been a loaded word among vampires. Jyhad is in force everywhere from lofty, perfumed Elysium to cloying, smoke-filled blood feasts. Jyhad’s the eternal game played by elders, Methuselahs, and worse — it’s the agenda of beings so utterly beyond humanity, one such as yourself could scarcely understand its movements.    Luckily for you, you’ve...   [click here for more]
23.SotM's Guide to Playable Characters

SotM's Guide to Playable Characters
by White Wolf

“Clans don’t Embrace people, people Embrace people!” Secrets of the Masquerade’s guide to playable characters is a full guide meant to help beginners and advanced players alike to think about their player-characters as playable and engaging characters regardless of age, history or setting, with the goal of avoiding harmful caricatures. Be the protagonist of the...   [click here for more]
24.Crossing the Veil Second Edition

Crossing the Veil Second Edition
by White Wolf

Humankind has been fascinated with death since the beginning. Where do we go? What becomes of us? For some, the answers to these questions can be found through the touch of the supernatural. This book presents a number of options for allowing mortals to interact with the spirits of the dead. Some of these options have been collected from earlier books and updated or clarified, while others are new,...   [click here for more]
25.Bloodlines of the New Millennium

Bloodlines of the New Millennium
by White Wolf

Bloodlines of the New Millennium focuses on bloodlines that have risen in recent years. Many of these bloodlines are small, insular gatherings of Kindred with specific agendas and actionable goals. Still, from time to time Kindred of these bloodlines occasionally find cause to become involved with the Danse Macabre. Storytellers can include members of these bloodlines as antagonists...   [click here for more]
26.The Endless Death, Volume One: Curses Writ in Blood

The Endless Death, Volume One: Curses Writ in Blood
by White Wolf

The Endless Death, Volume One: Curses Writ in Blood contains: Curses of the Clans The diverse Curses of the thirteen Clans and their bloodlines in many ways define them, shaping their mindsets and cultures even as they suffer under them. From the fury of the Brujah to the ravenous hunger of the Assamites, from the Toreador’s irresistible fascination with...   [click here for more]
27.Vampire: The Masquerade 20th Anniversary Edition

Vampire: The Masquerade 20th Anniversary Edition
by White Wolf

Vampire: The Masquerade exploded into hobby games in 1991 and inspired a generation of fans the likes of which the game industry had never seen before or since. The cultural significance Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today. Vampire: The Masquerade - 20th Anniversary...   [click here for more]
28.SotM's Guide to Storytelling

SotM's Guide to Storytelling
by White Wolf

“No plan survives contact with the enemy players.”   Secrets of the Masquerade’s latest work is now available! The Guide to Storytelling aims to aid new and old storytellers alike to run the story they envision in a fun, suitable ambiance around the table (be it physical, virtual, play by post, chat, delayed or live). Due to the varying nature and...   [click here for more]
29.Exalted 3rd Edition

Exalted 3rd Edition
by Onyx Path Publishing

This is the tale of a forgotten age before the seas were bent, when the world was flat and floated atop a sea of chaos. This is the tale of a decadent empire raised up on the bones of the fallen Golden Age, whose splendor it faintly echoed but could not match. This is a tale of primal frontiers, of the restless dead, of jeweled cities ruled openly by spirits in defiance of Heaven’s law. This...   [click here for more]
30.Forgotten Disciplines

Forgotten Disciplines
by White Wolf

Awake the hidden gifts in the blood of the Kindred!!! Discover nine new fearful Disciplines for Vampire: Ananse, Berserkergang, Chulorvitis, Diabolitas, Bloody Blade, Humanism, Cityscape, Sanguimalia and Thaumivorism. Any benefit por my part will go to the investigation of A.L.S. (Amyotrophic Lateral Sclerosis) Thank you!!! ...   [click here for more]
31.Encyclopaedia Vampirica

Encyclopaedia Vampirica
by White Wolf

The Roll of the Damned For centuries, the Kindred have hidden from the wary eyes of mortals. Enigmatic creatures, the Kindred's efforts to uphold the Masquerade have often succeeded even beyond their own desires, and a few of the damned in the modern nights even know those outside their immediate domains. But the long and terrible history of the undead is as broad and sweeping as the myriad...   [click here for more]
32.Descendants of the Three Sisters: Native American Clans of the Northeast

Descendants of the Three Sisters: Native American Clans of the Northeast
by White Wolf

Descendants of the Three Sisters includes details on Indigenous Kindred Native to the Northeastern United States and Canada. These are three utterly new clans with details that have never been seen in a Vampire product previously. Highlights A new origin story for Vampires indigenous to the Northeastern US Clan details including Merits and alternative discipline...   [click here for more]
33.Bloodlines from the Vault Vol. 2

Bloodlines from the Vault Vol. 2
by White Wolf

In the second volume you will find six new bloodlines to be used in your chronicles and characters, containing full description of their Appearance, History, Backgrounds, Organization, Weaknesses and more: - Stereotypes for the 13 clans plus the 3 main sects for each one of the bloodlines; - New layout inspired by the V5 new Art Direction. - Hyperlinks to the books that inspired this work. ...   [click here for more]
34.Forgotten Thaumaturgies

Forgotten Thaumaturgies
by White Wolf

Study new secrets from the blood magic!!! Discover 8 new Thaumatugies: Path of Murder, Ghouldom, HEAVY METAL Sorcery, Mentorius, Oniroterror, Path of Vis, Terrae and Greenery. Learn about new Combined Disciplines: Green Arsenal, Cyberleech, Psychotropic Fruit, Personal Liberation, Create Family of Revenants, Vegetable Parasite, Elixir of Strength...   [click here for more]
35.Dark Shores: Lineages  of the Great Lakes

Dark Shores: Lineages of the Great Lakes
by White Wolf

Gary ... Milwaukee ... Chicago… in the lands surrounding the Great Lakes the shadows gathered for centuries. Unknown vampires wander the Final Nights… All just aberrations everyone would rather forget. They have always been here, under the eyes of the Kindred. Yet ignored. And they aren’t willing to just fade away......   [click here for more]
36.Dominion of the Beast - Ready Made Sabbat Characters

Dominion of the Beast - Ready Made Sabbat Characters
by White Wolf

"You know, I’m cursed with morals. I was raised a certain way. I wish I wasn’t. I wish I was raised by wolves" Carson Daily. Be welcome, all of you! Today, I am proud to show my Ready-Made Sabbat Characters! In this book I’ll show you, dear reader, what heights of depravity the Sword of Caine can reach! What terrible zealotry awaits? What abominations you will found in those pages!...   [click here for more]
37.Guide to the Night

Guide to the Night
by Onyx Path Publishing

The eyes of the Ascendancy see everything. Well, everything we want them to see anyway. The more power they have, the less we have to worry about them trying to take ours. — Una Adeyemi This book includes: An introduction to Vampire: The Requiem that aids new players and old alike. A...   [click here for more]
38.W20 Changing Breeds

W20 Changing Breeds
by Onyx Path Publishing

Changing Breeds for Werewolf: The Apocalypse 20th Anniversary Edition is here! Everything you need to play any of the other werecreatures of the World of Darkness, including the Lost Breeds. Creatures of the Wild The Garou are not the only changing creatures to stalk the world. Other shapeshifters hunt in places where wolves do not tread, from sun-lost seas...   [click here for more]
39.Combination Discipline Compilation

Combination Discipline Compilation
by White Wolf

A number one most popular seller on the Storytellers Vault! Vampires, their powers are vast and varied, no two Kindred are truly alike in how they express their powers of Caine. Within this book see even more uses for the blood! Combination Discipline Compilation includes: • This book details over 100 new combination disciplines! • Combination disciplines for both Clans...   [click here for more]
40.Monte Cook's World of Darkness

Monte Cook's World of Darkness
by White Wolf

One year ago, eldritch horrors of cosmic malevolence called the Iconnu attempted to destroy our reality. They failed, but the attempt left the world in rapidly darkening shadow. Dead souls returned to claim living bodies, creating blood-drinking undead fiends: vampires. Bestial spirits came as well, to create werewolves, and demons formed bodies from worldly matter. Magic crashed back into the...   [click here for more]
41.Cover Art Pack - VtM - #1

Cover Art Pack - VtM - #1
by White Wolf

This art pack contains 5 Vampire: The Masquerade themed cover illustrations. Each image is available in 8.5 x 11 and 6 x 9 ratio. The artwork within this pack is for use only within the Storytellers Vault and should not be modified, resold or distributed. The Illustrations can also be used for the interior of your title Artist accreditation within your Storytellers Vault title should be noted...   [click here for more]
42.Rose City by Night

Rose City by Night
by White Wolf

Founded a little over a century and a half ago, Portland has always been a destination for those wishing to change their fate. Mortal pioneers and entrepreneurs have looked to Portland as a city where they can start over. Vampires are no different. Portland, small and remote, gives many Kindred a chance to thrive which other cities don't. But all is not well in the City of Roses. The city's Sabbat...   [click here for more]
43.Crossing the Veil

Crossing the Veil
by White Wolf

Humankind has been fascinated with death since the beginning. Where do we go? What becomes of us? For some, the answers to these questions can be found through the touch of the supernatural. This book presents a number of options for allowing mortals to interact with the spirits of the dead. Some of these options have been collected from earlier books and updated or clarified, while others are new...   [click here for more]
44.Weighing the Cost

Weighing the Cost
by White Wolf

When the teenage daughter of a local Hermetic mage dies in a terrible accident, the mourning father goes to unconscionable lengths to see his child again. The sheer hubris and potency of his willwork call down immense Paradox, driving him into permanent Quiet. It falls to the players to deal with the repercussions of this newborn Marauder’s actions, contain the damage brought about by his wild...   [click here for more]
45.V20 The Black Hand: A Guide to the Tal’Mahe’Ra

V20 The Black Hand: A Guide to the Tal’Mahe’Ra
by Onyx Path Publishing

We Deal in the Truth. Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us. The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher...   [click here for more]
46.Promethean the Created 2nd Edition

Promethean the Created 2nd Edition
by Onyx Path Publishing

Don’t run. Please. I know what I look like. I know you saw me, with my stitches and punctures and wires. I know you felt the Fire. It’s not my fault. It’s what I have instead of a soul. It’s how I know I’m alive. Don’t run! I don’t want to hurt you. I’m...   [click here for more]
47.Glaswandler - Erster Ritus - Ausgeflufft

Glaswandler - Erster Ritus - Ausgeflufft
by White Wolf

Noch mehr Fluff und Tiefe Das ist der Zweite von 14 Fluff-Hilfen, um den ersten Ritus für die neuen Charaktere mit mehr Hintergrund und Tiefe zu versehen. Die Reise durchs Umbra zu ihrem Stammestotem wird durch diese Spielhilfe zu einem Tutorial, welches den Charakter einen Typischen Aspekt des Stammes und durch einige Prüfungen und Probleme seine Gaben näherbringt. Dabei sind in diesem...   [click here for more]
48.The Darkest Timeline

The Darkest Timeline
by White Wolf

What if Lasombra won in the end? What if when the cycle began again, the King of Shadows ruled the vampires instead of Caine? What clans would he make? What magics would emurge? How dark could the World of Darkness get? The Darkest Timeline is an answer to the question posed by the Jyhad itself: What if the most evil beings in the world...   [click here for more]
49.Werewolf Gift Compilation

Werewolf Gift Compilation
by White Wolf

A number one most popular seller on the Storytellers Vault! Gaia’s Last Hope Gifts, the tools of the Garou, are mighty tools of spiritual design, they are vast in their types and how they’re used can also alter them. Guardians of Gaia, the Garou are tasked with protecting the planet they call home from both the Wyrm and humans. With the Gifts that Gaia has bestowed...   [click here for more]
50.V20 Lore of the Clans

V20 Lore of the Clans
by Onyx Path Publishing

Lore of the Clans My sire always told me, “There’s no instruction manual for being dead, strákur.” I believed her, because she was older and smarter than me, and we value knowledge if nothing else. Many sires spill a lot of poison into the ears of their childer, telling them the One True Way to be a vampire. Some vampires don’t even bother, kicking their errant...   [click here for more]
51.W20 Kinfolk: A Breed Apart

W20 Kinfolk: A Breed Apart
by Onyx Path Publishing

Born to Run The Garou are born of two kinds: humans and wolves. These are their Kinfolk — those “of the blood.” These special people — whether of two legs or four — carry in them the hope of the Garou: the promise of future generations. Although Garou are born to Kinfolk, nobody knows they’re different until they undergo their First Change. Until...   [click here for more]
52.W20 Shattered Dreams

W20 Shattered Dreams
by Onyx Path Publishing

The Wars of Rage In the mists of prehistory, the werewolves worked alongside the other Changing Breeds to safeguard Gaia against the many threats to Her existence. The werewolves’ pride and their great Rage drove them to murder their cousins, leaving two Changing Breeds extinct and Gaia’s children forever broken. Millennia later, the twin lures of colonialism and conquest...   [click here for more]
53.Beckett’s Vampire Folio 20: The Way of the Three Eyes

Beckett’s Vampire Folio 20: The Way of the Three Eyes
by White Wolf

Beckett’s Vampire Folio includes: Beckett’s Vampire Folio 20 is in a series of support products designed for use with Beckett’s Jyhad Diary. That massive tome makes reference to various NPCs of note from the greater World of Darkness. These folios will go chapter by chapter through that book describing and detailing the statistics of the characters referenced. This...   [click here for more]
54.Hunter: The Vigil

Hunter: The Vigil
by White Wolf

A Candle in the Darkness The scales have fallen from your eyes. A fire is lit: is it a lamp perched over the inscription upon an ancient blade? Or a roaring conflagration consuming the house in which the howling fiends wait? Things will never be the same after this. You’ve set forth on a damning path. Carry the Vigil. Fight back the shadows. Hunter: The Vigil includes:...   [click here for more]
55.Hunter's Armory 1

Hunter's Armory 1
by White Wolf

                  Other titles from Mana Verde Game Design: ...   [click here for more]
56.Hunter's Armory 2

Hunter's Armory 2
by White Wolf

         A hunter needs to be well equipped. Firepower is never enough, especially when the hunt is also a hunter, and the most dangerous nocturnal predator that ever existed. In this second part, you will find a list of another 36 firearms,...   [click here for more]
57.These Mean Streets

These Mean Streets
by White Wolf

COME BACK TO THE STREETS After dealing with lupine incursions and mad infernalists, the streets of the city can seem as tranquil as a still pond. But pity the vampire that still believes in appearances. • Guidelines for bringing play back to the street level, and keeping it interesting • Approaches for handling the modern panopticon of surveilance while maintaining the Masquerade •...   [click here for more]
58.Denmark by Night

Denmark by Night
by White Wolf

From the time of the Vikings, to the nights of a small, modern nation, Denmark has changed with the ages. So, too, have the vampires that inhabit this Scandinavian kingdom, creating a unique domain and a peculiar division of power. Denmark by Night is a setting book for the 20th Anniversary Edition of Vampire: The Masquerade, designed to work both as a sourcebook for a chronicle set in the Kingdom...   [click here for more]
59.Hunter's Armory 3

Hunter's Armory 3
by White Wolf

A hunter must be well equipped, a wise man once said. He died with a dagger pierced in the heart. A simple rusty knife of insignificant value, whose blade had been sharpened especially for him that night. In this third part you will find a detailed list of 42 melee and long ranged weapons, including that in the Player’s Guide and another few extra variations, as usual, to bring some...   [click here for more]
60.W20 Changing Ways

W20 Changing Ways
by Onyx Path Publishing

The Garou Nature The Garou are warriors of Gaia. Part human, part wolf, and part spirit they look like what humans think of as werewolves but are so much more. Though most come into the world as humans or wolves, that state does not last. Wolf-born gain a spark of human intelligence after their Change, while those born to humans must cope with the instincts of a hunter, and the burning...   [click here for more]
61.Of Northern Twilight: Draugar and Jotuns

Of Northern Twilight: Draugar and Jotuns
by White Wolf

Scandinavia may no longer be the lands of the Vikings, but some of the old magic still survives. In barrow mounds, ancient guardians and buried kings wait, ready to strike against those who would invade their domain and steal their riches. And from the frozen past comes the jotuns, an ancient race of monsters who believe the land was stolen from them by humans and who seek to destroy the modern world...   [click here for more]
62.Cheat Sheet for Chronicles of Darkness Rules

Cheat Sheet for Chronicles of Darkness Rules
by White Wolf

With the Second Edition of the New World of Darkness (now called Chronicles of Darkness) Rules now in full swing, these convenient cheat sheets will help keep track of system changes and quick rules for the game table. Need a quick condition? Can't remember how many Doors needed on a Perfect impression? No idea how to run the new Investigation mechanics? These sheets have you covered. Includes...   [click here for more]
63.Verona By Night

Verona By Night
by White Wolf

Conosciuta nel mondo come la Città dell'Amore, una volta che il sole cala la cittadina di Verona diventa il campo di battaglia per Fratelli ambiziosi e privi di scrupoli, al di là della Camarilla e del Sabbat. Sotto i glaciali occhi dei Baroni Lucrezia Montecchi e Giovanni Capuleti e la ferrea morsa dettata dalle Tradizioni Scaligere, la Città dell'Odio sorge come un Baronato Anarchico...   [click here for more]
64.Committed to Darkness

Committed to Darkness
by White Wolf

What makes a good villain? This is a sourcebook for Storytellers looking for inspiration to create an antagonist for their chronicles. Eight story characters are presented, with a complete character sheet and motivations, Among them are: * Hannibal and New Carthage: the secret behind VII * Lilith Babalon Ravenhurst Parsons: a member of Belial's Brood determined to bring cities to chaos. *...   [click here for more]
65.V20 Dark Ages Companion

V20 Dark Ages Companion
by Onyx Path Publishing

Travel the long roads and deep seas in search of power and experience danger, or tackle the wilderness to hunt monsters and face death. Settlements large and small dot the black expanse with the promise of sanctuary, life, and community. These bastions of civilization present cold comfort, when playing host to vampire warlords and sadistic Cainite faiths. Whether led by a Prince, a coordinated belief,...   [click here for more]
66.W20 Pentex Employee Indoctrination Manual

W20 Pentex Employee Indoctrination Manual
by Onyx Path Publishing

POLICIES AND PROCEDURES The Pentex Employee Indoctrination Handbook is the gold-standard corporate guidebook for employees of the world’s finest multi-national corporation and many of their subsidiary companies. This volume contains the main Pentex handbook, along with the Guide to Werewolves, and this year’s round of updated corporate handbooks for our subsidiaries. MONKEYWRENCHED!...   [click here for more]
67.Reign Of Sensations - Ready Made Sabbat Characters II

Reign Of Sensations - Ready Made Sabbat Characters II
by White Wolf

"About morals, I know only that what is moral is what you feel good after and what is immoral is what you feel bad after.” Ernest Hemingway Passion, pleasure and power are amalgamated in the Sabbat. The Sect is not all bloodthirsty warriors. No, the Sword of Caine has so much more to offer… And that’s include character who want nothing more than sensation, pleasure and pain and...   [click here for more]
68.W20 Book of the Wyrm

W20 Book of the Wyrm
by Onyx Path Publishing

Coils of the Corruptor From the Umbral realm of Malfeas to the boardrooms of Pentex and its subsidiaries, minions of the Wyrm plot to kill Gaia. Warped fomori, monstrous Banes, and Wyrm-tainted shapeshifters lash out at the world with acidic claws. The Maeljin Incarna steals the easily forgotten, ignored, or missed to populate their perverse realms. Factories belch smoke that blackens...   [click here for more]
69.W20 Umbra: The Velvet Shadow

W20 Umbra: The Velvet Shadow
by Onyx Path Publishing

Beyond the Material Only foolish werewolves believe that they can win the war against the Wyrm in the physical world alone. Some use the Penumbra as a shortcut, a staging ground, or as a way to set traps for spiritually-aware foes. Others take Moon Bridges to the Realms of the Near Umbra, seeking powerful spirit magics or a concentration of the Wyrm’s forces headed to attack...   [click here for more]
70.V20 Lore of the Bloodlines

V20 Lore of the Bloodlines
by Onyx Path Publishing

The Clans are not the only vampires that strut, if I might steal from the Bard, upon this great stage of fools. There are the errant Kindred inaccurately collected under the sobriquet of “bloodlines.” While their role in the eternal conflict between the childer of Caine is small, it is often incredibly impactful.    As such, I provide this corollary to my original...   [click here for more]
71.Hunter: The Reckoning

Hunter: The Reckoning
by White Wolf

Take Back The Night For centuries, supernatural powers have reigned, warring among themselves, culling the human herds and lashing out from the shadows. The creatures of the night have held court since before the dawn of history. Nothing lasts forever. From the throng of humanity, individuals emerge who know the truth. They know monsters exist. Enough is enough. The forces of darkness...   [click here for more]
72.Dark Ages: Players Guide to the High Clans

Dark Ages: Players Guide to the High Clans
by White Wolf

In the Blood Is Power The Salubri have fallen. Now we are only six, although we do not stand united. Indeed, kings seldom do. But we are the rulers of the night, by divine ordinance and by the power of Caines blood. If the Low Clans have forgotten their place, surely it is time we reminded them. The War of Princes will not end with madmen on thrones! The Learned and Lordly Dead The...   [click here for more]
73.Guide to the Traditions

Guide to the Traditions
by White Wolf

Keeping the World's Magic Alive We keep alive the old ways. We remember the days when magic flowed across the Earth and dreams strode in hosts with spirits. For every person who believes in a world beyond reason, we are the illumination, teacher and guardian. Although beset by unbelief and torn by dissent, we stand together as guides to the shining. Ascension to which humanity may strive....   [click here for more]
74.SotM's Guide to Siring

SotM's Guide to Siring
by White Wolf

Clans don’t Embrace people, people Embrace people, and people don’t Embrace without a reason. Why would anyone Embrace instead of just ghouling? Secrets of the Masquerade’s Guide to Siring includes: A clear and short explanation of the importance of Preludes; 12 psychological reasons why a Sire might seek to Embrace a Childe with a nameless example to illustrate; Exclusive...   [click here for more]
75.Victorian Age Vampire: Companion

Victorian Age Vampire: Companion
by White Wolf

A Setting Sourcebook for Vampire: The Masquerade Gaslights and Gentlemen The Victorian era witnesses the birth of the vampire, raising him from a marauding fiend of the night to a figure of gothic eminence. The era's secrets, however, still lurk in the darkness like terrors shrouded by London's fog. Further mysteries await in the night, ready (and waiting...)...   [click here for more]
76.Demon: The Descent

Demon: The Descent
by Onyx Path Publishing

Angels are everywhere. They are under the everyday world, behind it, beyond it. They are sent by the God-Machine to enact its will through time and space, delivering messages, building infrastructure, protecting some people, killing others. You were one of those angels... But not anymore. Now you are one of the Unchained, a fallen angel who defected to the human race. Yours is a world of false...   [click here for more]
77.Elder Discipline Compilation

Elder Discipline Compilation
by White Wolf

A number one most popular seller on the Storytellers Vault! Elder vampires, the source of many myths and legends regarding vampires of the world. They wield powers sometimes only fit for the gods. Their cold and calculating minds are ever thinking of the future. Within this book you’ll find a number of ways Elders exert their control over those of the weaker Generations. Now...   [click here for more]
78.Hunter's Armory 6

Hunter's Armory 6
by White Wolf

The sixth volume comes with 39 amazing and iconic historical firearms, ready to be used in your chronicles and characters. All statistics are presented with as much information as possible so you can make the most of it in any edition published by the World of Darkness. Play Werewolf, Vampire, Hunter’s Hunted or even Mage on the the Wild West scenario! 27 Revolver and Pistols; 12 Rifles and...   [click here for more]
79.V20 Dread Names, Red List

V20 Dread Names, Red List
by Onyx Path Publishing

There are some threats that transcend a local Prince's domain and become enemies of every Kindred in the Camarilla. These Anathema become targets of a global Blood Hunt for their crimes. Not just political enemies, the monsters on the Red List have been named enemies of the entire Camarilla by the Justicars. Dread Names, Red List explores the Camarilla's "Most Wanted" List, naming...   [click here for more]
80.Razors and Thunderbolts: The Ksirafai

Razors and Thunderbolts: The Ksirafai
by White Wolf

A Righteous and Thankless Calling The Order of Reason is founded on ideals of strength, unity, and safety through shared vision and indefatigable purpose. Despite this solid foundation, a schism has formed in the Order once in the past. The departure of the Solificati led the Maximi to form a secret Convention, bound to act as the conscience of the Order. Secrets of the Ksirafai Razors...   [click here for more]
81.Victorian Age Vampire

Victorian Age Vampire
by White Wolf

A Tradition of Gothic Literature A world only lit by gaslight. An epoch of literature that "exposed" vampires to the world. An era of wealth, imperialism, industry and change. For the Kindred, these are the halcyon nights: the last Romantic period of their prominence before the encroaching cynicism of the modern nights pushed them forever from the eyes of suspicious mortals. It...   [click here for more]
82.Dark Ages: Inquisitor Companion

Dark Ages: Inquisitor Companion
by White Wolf

Heaven's Fury No matter how many demons we slay, more rise to take their place. No matter how many of their servants we put to the torch, Satan corrupts more. Yet we shall not fall into despair, for God is on our side, and faith can - and shall - move mountains. Let the fiends be the ones to cower, for we are coming, and nothing shall stay our righteous hand. Amen. Smite...   [click here for more]
83.C20 Kithbook: Boggans

C20 Kithbook: Boggans
by Onyx Path Publishing

Sometimes it’s the little things that make the biggest differences in life, and nowhere is this more evident than the boggan kith. Although they have preferred to let others glory in the spotlight, this industrious kith has worked its own subtle and patient magic over the centuries, drawing power from dreams of hearth and comfort and becoming no less than the bedrock of Kithain society. Even...   [click here for more]
84.Beckett’s Vampire Folio 19:  Giovanni Chronicles 5

Beckett’s Vampire Folio 19: Giovanni Chronicles 5
by White Wolf

Beckett’s Vampire Folio includes: Beckett’s Vampire Folio 19 is in a series of support products designed for use with Beckett’s Jyhad Diary. That massive tome makes reference to various NPCs of note from the greater World of Darkness. These folios will go chapter by chapter through that book describing and detailing the statistics of the characters referenced. This...   [click here for more]
85.OneShot - Rettet der Hambacher Forst

OneShot - Rettet der Hambacher Forst
by White Wolf

"endlich mal wieder ein Abenteur, dass Sinn ergibt" - ein Spieler der Testrunde OneShot - Rettet der Hambacher Forst In diesem Abenteuer geht es um moralische Seiltänze und der Blick in den Spiegel. Als Kulisse dieser Erfahrung über sich selbst wurde der Konflikt um den Hambacher Forst gewählt. Dort stehen die Umweltschützer dem Großkonzern RWE gegenüber. Namen und...   [click here for more]
86.Dark New England: Five Chronicle Jumpstarts Bundle

Dark New England: Five Chronicle Jumpstarts Bundle
by White Wolf

Inside this tome you’ll discover five chronicle jumpstarts for Vampire: The Masquerade. You can use any, or all, of these jumpstarts as plothooks, storyguides, or adventure modules for your troupe. These jumpstarts are all set in and around New England but they are easily transferable to any location without much difficulty. You can also use these together to create a longer chronicle. Bonus...   [click here for more]
87.Sorcerer Revised Edition

Sorcerer Revised Edition
by White Wolf

Small Miracles Hedge wizards and minor magicians - condemned to the limited powers of rigid Paths and subtle phenomena. Without Awakening, they cannot grasp the true potential of magic - but they're far from weaklings. With careful study and strong will, they unlock power without risk of Paradox. Now that the Reckoning has come, even sorcerers are needed in the Traditions. Whether wizards,...   [click here for more]
88.Convention Book: Iteration X

Convention Book: Iteration X
by White Wolf

MAN OR MACHINE? Iteration X represents the cutting edge of artifice, material science and man-machine technology. The Clockwork Conventioneers may be considered killer cyborgs or emotionless drones by their peers, but in truth they're pioneers as well as warriors. The Iterators' tools and computers empower humans , overcome defects and enable people to do things that would be impossible...   [click here for more]
89.Convention Book: Progenitors

Convention Book: Progenitors
by Onyx Path Publishing

Heart of the Union The Progenitors hid far more depth than anyone, Tradition or Technocrat, realized. Too long considered by others — and even themselves — as lab monkeys and cloistered researchers, their protective cocoon of isolation was ripped away by the Dimensional Anomaly. Forced by cataclysmic events, the Progenitors are injecting themselves back into a sick world....   [click here for more]
90.Convention Book: Syndicate

Convention Book: Syndicate
by Onyx Path Publishing

Advocate to the Masses Of everyone in the Ascension War — Traditionalists, Nephandi, and even other Technocrats — no one gets humanity quite like the Syndicate. The Convention of Cash doesn’t try to change people, and it doesn’t have the hubris of believing it should make the Masses “better” as its fellow Conventions do. No, the Syndicate knows...   [click here for more]
91.Prince's Gambit Card Game

Prince's Gambit Card Game
by Onyx Path Publishing

The night is young as you step into the VIP room of the hottest nightclub in town. You're one of the leaders of the city's vampire clans, and you've been summoned to meet with the Prince, along with your Machiavellian peers.   As each Primogen enters, the candles flicker as you stare into their eyes. The politics of the undead are always deadly, but there's a heightened danger...   [click here for more]
92.Beast: The Primordial

Beast: The Primordial
by Onyx Path Publishing

Did your heart seize up in your chest a little when I said that? It should. Those horrors you've dreamed of all your life - the arms dragging you down into the ooze, the thing with fangs and too many legs waiting in the dark, the sleek, silent killer dropping on you from a clear sky - they're real. But don't fret, little brother. You'll never have to wake up in fear, ever again. The...   [click here for more]
93.St. Louis By Night

St. Louis By Night
by White Wolf

Rome of the West is Falling Often overlooked by Kindred and kine alike, St. Louis has fallen from grace. As the city decays, Kindred of all ages and clans ignore the obvious problems to wage their personal Jyhad. Now it may be too late to solve the city's problems as something ancient stirs beneath it. St. Louis By Night includes: The history of the city of St. Louis and the surrounding area...   [click here for more]
94.Blood Treachery

Blood Treachery
by White Wolf

Awash in Blood Centuries ago, House Tremere splintered from the Order of Hermes to become a cabal of vampire warlocks. The two established an uneasy truce until now. Desperate to reclaim its heritage, the Order of Hermes declares war on its errant kin, while the vampires hope to trap the mages with their blood sorcery, ensnaring wizards into the Jyhad. Is it the end for both or the beginning...   [click here for more]
95.Transylvania Chronicles II: Son of the Dragon

Transylvania Chronicles II: Son of the Dragon
by White Wolf

Continuing the adventures begun in Dark Tides Rising. The players' characters are now centuries-old, scarred veterans of the great Jyhad, with their own estates and connections in the fledgling Camarilla, Sabbat or even both. And yet, not even their great power may be enough to stand against the Impaler, Dracula himself. Note: The Black & White print editions of this book are...   [click here for more]
96.Shards of the Exalted Dream

Shards of the Exalted Dream
by Onyx Path Publishing

The world of Exalted has been reflected in the minds and stories of players across the world for over a decade. Now the mirror shatters, and White Wolf presents a collection of unique new visions of Exalted, shards of imagination to take your games through alternate realities, twisted histories, new genres, and even to the stars. In addition to re-imaginings of the...   [click here for more]
97.Bloodlines From The Vault Vol. I

Bloodlines From The Vault Vol. I
by White Wolf

From the city's hottest nightclubs to the quiet depths of the ocean, we present you a collection of new and unique bloodlines, each with its charm, drama, strength and weaknesses. Some of them already known but still unexplored, others totally new, they are ready to be used in your chronicles. Here you will find: Eight exclusive Bloodlines: Bilqüis, Daeva, Gargoyles, Limonae,...   [click here for more]
98.Castles and Covenants

Castles and Covenants
by White Wolf

Not Storm, Nor Steel, Nor Sorcerers Power In the Dark Fantastic age, a sorcerers home literally is his castle. From the storm-blasted halls of mighty Doissetep to the craggy reaches of Portus Cruis, from the wagons of the Lickspittle Players to the ornate majesty of the White Tower of Langudoc, the Awakened cast their spells, gather their minions and secure their power. Shall Breach These Walls...   [click here for more]
99.Mexico City by Night

Mexico City by Night
by White Wolf

Stronghold of the Sabbat The city teems with over 20 million mortals. Since the dawn of the New World, Mexico ity has been the bastion of the Sword of Caine. In the modern nights it remains that way, though plagued by Cainite overpopulation and sundered from within by internal dissent. Although it presents a bold faceade, how strong is the Sabbat's sprawling home? Mexico...   [click here for more]
100.Transylvania Chronicles I: Dark Tides Rising

Transylvania Chronicles I: Dark Tides Rising
by White Wolf

Born of Darkness Saulot has fallen, and to what end? The demon Kupala rages in his ancestral home at whose behest? Beneath the dead soil of Transylvania pulses an undying heart, but for how long? The prophecies of Gehenna are coming to fruition in the Dark Medieval world. Only those who would defy destiny itself can stem the dark tide of the final nights Bearers of Unholy Light Dark...   [click here for more]
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