Browse Categories

Top 100 Products
01.Mind's Eye Theatre: Changeling the Dreaming

Mind's Eye Theatre: Changeling the Dreaming
by White Wolf

About Mind’s Eye Theater: Changeling the Dreaming The Endless Winter has arrived, as Changelings everywhere find that Glamour, the creative energy humanity generates, is incredibly scarce. In an attempt to fight against the encroaching banality, the ruler of Concordia, High King David Ardry ventured into the Dreaming, never to return. The once secretive Shadow Court has emerged in...   [click here for more]
02.Vampire: The Wild West

Vampire: The Wild West
by White Wolf

A historical setting for Vampire: the Masquerade 20th Anniversary Edition focusing on boomtowns and the mass migrations that caused them, VAMPIRE: THE WILD WEST swings open the barn doors of an era of radical individualism, rapid technological and sociological change, fantastic wealth, and terrible violence. From shootist Brujah to Toreador madams and Lasombra desperados... V:TWW is unlike anything...   [click here for more]
03.Chronicles of Darkness: The Contagion Chronicle

Chronicles of Darkness: The Contagion Chronicle
by Onyx Path Publishing

The world is ill. You have everything to lose through its sickness. Loss. Change. Chaos. Your own blood will rebel against you. Your own herd. Your own loved ones. Do not believe that just because you’ve had a hundred years on this earth, you’ll be exempt. Just because you were ignorant of it until now does not make you immune. Your waking to the reality of this...   [click here for more]
04.Mage Made Easy: Advice from That Damn Mage Guy

Mage Made Easy: Advice from That Damn Mage Guy
by White Wolf

Mage? Made EASY? For almost 30 years, Mage: The Ascension has delighted some and confounded others. With a scale that ranges from intimate to epic, this “game of infinite possibilities” offers countless rules, endless options, and a metaplot which challenges all but the most dedicated gamers. Until now… Keep, Change, Toss Written by Satyros Phil Brucato...   [click here for more]
05.Tools of Extinction: The Savage Age Volume Three

Tools of Extinction: The Savage Age Volume Three
by White Wolf

Epic Weapons and Tools That Defined the War of Rage! For both Werewolf: the Apocalypse and Werewolf: the Savage Age  The dawn of civilization was a period of unprecedented power for the spiritual weapons and tools of the Fera.  10,000 years ago fetishes, talens and totems looked and operated on a scale that modern Garou would look upon with awe.  With this Savage Age book...   [click here for more]
06.Desecrated Rites

Desecrated Rites
by White Wolf

  “Whisper your dream to me, childe, so I may write it across the stars in blood”     Blood Sorcery isn’t like mortal magic. The rituals are more visceral, the alterations on the world more obvious, and the effect on the caster themself more dire. It calls upon the power of Vitae in strange ways, far-flung from the more instinctive Disciplines most Kindred manifest. But...   [click here for more]
07.Chicago By Night (Vampire: the Masquerade 5th Edition)

Chicago By Night (Vampire: the Masquerade 5th Edition)
by Onyx Path Publishing

Accept no substitutes: Chicago is the city of vampires. Claim a haven on the Gold Coast. Carve a place of this bustling metropolis for yourself. Subjugate a handful of the living on Michigan Avenue. Take a few deep drinks from some of the intoxicating vessels we have around here.  Discover the nightlife. Come visit the Succubus Club, the Blue Velvet, or Red Noº 5, if they’ll...   [click here for more]
08.Wyld Ways: Guide to Garou Politics

Wyld Ways: Guide to Garou Politics
by White Wolf

Heart of the Pack The Garou must learn to work together. For thousands of years, they have lived and worked on septs, forming positions and learning the basics of politics in their world. They have developed systems of challenge, made deals with spirits, and built defensible homes to keep the Wyrm from spreading too far. Modern septs are more multitribal, which brings new challenges, new difficulties....   [click here for more]
09.Changing Breeds: Wild West Tales Anthology

Changing Breeds: Wild West Tales Anthology
by White Wolf

The Wild West was wilder that you can imagine  As European settlers moved west across the burgeoning United States, the Changing Breeds moved west with them, seeking new opportunities and places to live in peace. The Wyrm moved west as well. In some cases, it had already been there for a long, long time.  In the never-ending struggle against the Wyrm, the Changing Breeds will find new allies,...   [click here for more]
10.Strange Shades: Mekhet

Strange Shades: Mekhet
by White Wolf

We’ve met before. When? Whenever you heard a whisper in an empty room. Whenever a shadow didn’t seem human, but watched you all the same. Whenever a book fell from a shelf and opened to a page that began with your name. Well, that one time. To answer your next question: Yes, I saw. And it will cost you. — Jackie Kilpatrick, Mnemosyne wholesaler Weird and wise among the Kindred, the Mekhet...   [click here for more]
11.Vampire: The Masquerade, Winter's Teeth #3

Vampire: The Masquerade, Winter's Teeth #3
by Vault Comics

When Prince Samantha calls in Cecily and Ali to investigate the murder of three Kindred, the two vampires must learn to trust one another fully if they're going to solve the mystery—and keep their own secrets from the Camarilla. But when they discover that the killings could be linked to a dangerous old grudge, the case leads them to a new breed of enemy they never thought possible! Intended...   [click here for more]
12.The Chicago Folios (Vampire: the Masquerade 5th Edition)

The Chicago Folios (Vampire: the Masquerade 5th Edition)
by Onyx Path Publishing

A city as large as Chicago requires more than a surface study to find out its secrets. Princes, Primogen, and all those other Kindred with titles and notoriety may claim to uphold the Masquerade, but they delight in the undead fame and status. There are others, well-hidden, with deeper secrets, darker ambitions, and elusive sects buried in Chicago and its surrounding towns and cities. Chicago contains...   [click here for more]

by White Wolf

Pandora "Panda" Tran is a queen among the White Hats based out of the Washington DC area. When a government agency hires her to hack into a "suspect" forum, she is confronted by wizards that use computers in their magic. When the Government agents that hired her show their true colors, Panda has no choice but to also learn this form of magic in order to stay alive. Set in the World of Darkness. ...   [click here for more]
14.Lunars: Fangs at the Gate

Lunars: Fangs at the Gate
by Onyx Path Publishing

Shapeshifters, monster-heroes, divine apex predators — the Lunar Exalted are all these and more. Once they reigned over the First Age alongside the Solars, but in this fallen era, ten thousand Dragon-Blooded sit upon Creation’s stolen throne. The Lunars of the Silver Pact wage war against the Realm, stemming the tide of its imperialist expansion and bleeding away its strength....   [click here for more]
15.Geist: The Sin-Eaters Second Edition

Geist: The Sin-Eaters Second Edition
by Onyx Path Publishing

You are dead. You shuffled off this mortal coil, passed away, bought the farm, or any of a thousand other quaint metaphors we use to avoid staring into the face of our own mortality. You are not dead. Something else was more important – you didn't have time to lie quiet in your grave, you had things that needed doing. And on the cusp of dissolution, at the crossroads of this world and the next,...   [click here for more]
16.Den Parents

Den Parents
by White Wolf

Like Herding Cats Everyone needs to start somewhere. And Garou do not start alone. Instead, they start with someone else. A teacher. A caretaker. A protector. They start with a Den Parent. They start with you. And regardless of the chaos they cause, you are the one who has to clean it all up. Ambassador of the Game This book discusses all the important roles that the Den Parent plays...   [click here for more]
17.Enlightened Grimoire

Enlightened Grimoire
by White Wolf

Twenty-Five Years of Magick Over the last twenty-five years of Mage: The Ascension, spells have been scattered like treasure through the pages of multiple books and supplements, adding depth and texture to the World of Darkness. These small gems have given us peeks over the years at how the Traditions, Technocracy and Crafts not only construct their effects, but how a Mage’s Paradigm works...   [click here for more]
18.Bloodlines: The Devoted

Bloodlines: The Devoted
by White Wolf

We plot our intrigues in the dark, pretending the All Night Society works as the day. But politics are just a game to keep the Beast in check. Blood is devotion. Blood holds more weight than a Prince, or a Dragon, or a God. Open your veins and see. — Chloe the Coyote, Bohagande Mystic This book is a companion to Bloodlines: The Resurrected. It includes: Complete Second...   [click here for more]
19.Ivory Tower: A Concise Guide to the Camarilla

Ivory Tower: A Concise Guide to the Camarilla
by White Wolf

The Knife in the Back Welcome to the Camarilla. If you don't already have a knife behind your back, don't fret; one will show up in there soon enough. Politics in the Camarilla are dangerous, and notoriously difficult to navigate. But with a bit of learning, and a bit of careful maneuvering, you can learn to steer through the halls of power, earning boons and status, gaining power for yourself....   [click here for more]
20.Blood in the Bayou

Blood in the Bayou
by White Wolf

Captured by a family of vampires from the Oberloch bloodline, a small group of characters must find a way to escape their captors in the middle of a Louisiana swamp. Trapped by the waters around them and hunted by the blood-hungry undead, characters are forced to arm themselves and discover a way out of the bayou over the course of one terrifying evening.   Blood in the Bayou plays with themes of...   [click here for more]
21.Changeling: The Dreaming 20th Anniversary Edition

Changeling: The Dreaming 20th Anniversary Edition
by Onyx Path Publishing

Judge us not by our seemings for we are never what we appear. Come hither, changelings and join the dream-dance, lest the winter come and the Dreaming pass into memory.   Recall your heritage! Let the games begin!   Twenty years ago, White Wolf published Changeling: the Dreaming, the fifth of their promised five game-lines that together comprised...   [click here for more]
22.V20 Beckett's Jyhad Diary

V20 Beckett's Jyhad Diary
by Onyx Path Publishing

It’s ever been a loaded word among vampires. Jyhad is in force everywhere from lofty, perfumed Elysium to cloying, smoke-filled blood feasts. Jyhad’s the eternal game played by elders, Methuselahs, and worse — it’s the agenda of beings so utterly beyond humanity, one such as yourself could scarcely understand its movements.    Luckily for you, you’ve picked up a copy...   [click here for more]
23.Night Horrors: Spilled Blood

Night Horrors: Spilled Blood
by Onyx Path Publishing

"Magic is at the heart of what we do here at the Esoteric Order of the Golden Star. With it you can find your heart’s desire and riches beyond belief. I just need a small down payment, and sign here on the dotted line." — Lady Jezebel Eliza Szilard This book includes antagonists for both Vampire: The Requiem and other Chronicles of Darkness games. Night...   [click here for more]
24.Werewolf: The Apocalypse 20th Anniversary Edition

Werewolf: The Apocalypse 20th Anniversary Edition
by Onyx Path Publishing

These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse!   Werewolf the Apocalypse roared into hobby games in 1992, inspiring a generation of fans to stand up and howl their defiance at a corrupted world in a battle they knew they were doomed to lose. WtA presented the Garou: creatures at once both man and wolf, and filled with...   [click here for more]
25.Notebook of a Noddist Scholar and Campaign Guide

Notebook of a Noddist Scholar and Campaign Guide
by White Wolf

Following in the vein of books like The Book of Nod, Revelations of the Dark Mother, and more, Notebook of a Noddist Scholar provides a dark glimpse into the experiences of a Noddist scholar. Slowly they gain more knowledge... and with that knowledge they slowly fall deeper into torment.  Alongside the notebook is an additional booklet with guidance on how to turn the journal into a campaign seed...   [click here for more]
26.VTM: Revised MET Cardinal 8 Reference Card Pack

VTM: Revised MET Cardinal 8 Reference Card Pack
by White Wolf

Community Creation with a twist.  This set of cards comes in two forms: Printable 3x5 item cards and the organized images that you can pull up on your smartphone for a quick reference. The purpose of this set of cards is to provide players with an inconspicuous reference to use at live games or in their own smaller games.  This set, for the Cardinal Eight Disciplines in VTM (Animalism, Auspex, Celerity,...   [click here for more]
27.Changeling: the Lost Second Edition

Changeling: the Lost Second Edition
by Onyx Path Publishing

Once upon a time, they took you from your home. They promised you a place at their side, and meaning in your life, and they surrounded you with beautiful things. But the beautiful things were oh so sharp, and they laughed when you bled. Day by day, they changed you. But day by day, your will grew stronger. On the last day, you smashed your way...   [click here for more]
28.Hungry Shadows

Hungry Shadows
by White Wolf

You think that you're alone just because you're on this side of the Gauntlet? That's cute. When I said the world was full of soul, what did you think I meant? - Alex Newman, Shadow Occultist The world is alive, and it has so many stories to tell if you know how to listen; its Shadow is primal, predatory, and bursting with vibrant life. Hungry Shadows is a supplement with...   [click here for more]
29.Vampire: the Masquerade 5th Edition

Vampire: the Masquerade 5th Edition
by Modiphius

Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanity — afraid of what you are capable of, and fearful of the inhuman conspiracies that surround you. The classic that changed roleplaying...   [click here for more]
30.Encyclopaedia Vampirica

Encyclopaedia Vampirica
by White Wolf

The Roll of the Damned For centuries, the Kindred have hidden from the wary eyes of mortals. Enigmatic creatures, the Kindred's efforts to uphold the Masquerade have often succeeded even beyond their own desires, and a few of the damned in the modern nights even know those outside their immediate domains. But the long and terrible history of the undead is as broad and sweeping as the myriad...   [click here for more]
31.The Rise of the Garou: The Savage Age Volume Two

The Rise of the Garou: The Savage Age Volume Two
by White Wolf

Explore How The Garou Became a Nation There was a time many, many centuries ago when 'Garou' and the 'Garou Nation' were radical and unproven concepts.  With this Savage Age book you will explore the Fera who came together to form the Garou Nation... and laid the framework for the modern Garou Tribes.    Savage Age Volume 2...   [click here for more]
32.Tourniquet: Solo rules for Vampire the Masquerade

Tourniquet: Solo rules for Vampire the Masquerade
by White Wolf

Tourniquet is a set of guildelines and rules to help you navigate your way through playing Vampire the Masquerade when you are alone. It utilizes the Scale of Trouble and Grace (previously found in Witch & Knave) to help you produce narrative change with nearly every roll of the dice. It prompts you for description allowing you to move through the world of darkness being surprised...   [click here for more]
33.Vampire: The Masquerade 5th Edition: Fall of London

Vampire: The Masquerade 5th Edition: Fall of London
by Modiphius

The Fall of London is a Chronicle set in London in 2012, exploring the events that led to the canonical destruction of the city’s Kindred by the Second Inquisition. It is centered around a group of members of the Cult of Mithras who are awakened during the turmoil to retrieve five ancient relics of the Kindred god-ruler of Britain. This is the first Chronicle sourcebook released by Modiphius...   [click here for more]
34.Charlotte by Night

Charlotte by Night
by White Wolf

Edition: Vampire: The Masquerade – 20th Anniversary Edition (V20) Once, Charlotte was an unremarkable town in the center of North Carolina. During the Civil War, military factories transformed the city into an industrial powerhouse. Charlotte did not cling to a romanticized vision of its antebellum past after the war, but instead embraced closer commercial and cultural ties...   [click here for more]
35.The Ventrue Handbook

The Ventrue Handbook
by White Wolf

The Ventrue Handbook You heard right, this is no Clanbook. The Ventrue Handbook is an out-of-character focused overview of the Clan of Kings, exploring the ideas that form the basis of the clan and then providing all new material for your consumption. Summurizing and ideating on the core concepts of the Ventrue, the Handbook breathes new life (so to speak) into this well-known...   [click here for more]
36.Vampire: The Masquerade 20th Anniversary Edition

Vampire: The Masquerade 20th Anniversary Edition
by White Wolf

Vampire: The Masquerade exploded into hobby games in 1991 and inspired a generation of fans the likes of which the game industry had never seen before or since. The cultural significance Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today. Vampire: The Masquerade - 20th Anniversary...   [click here for more]
37.Lucita's Six

Lucita's Six
by White Wolf

Lucita's Six is a heist Chronicle in six parts. Six cities, six heists, and up to six Player Characters work with the rogue Lasombra Lucita to steal the most valued and dangerous items in the World of Darkness. Jet-set around the world, meeting up with signature characters from Vampire: The Masquerade, going toe-to-toe with obscure supernaturals, and overturning the...   [click here for more]
38.W20 Changing Breeds

W20 Changing Breeds
by Onyx Path Publishing

Changing Breeds for Werewolf: The Apocalypse 20th Anniversary Edition is here! Everything you need to play any of the other werecreatures of the World of Darkness, including the Lost Breeds. Creatures of the Wild The Garou are not the only changing creatures to stalk the world. Other shapeshifters hunt in places where wolves do not tread, from sun-lost seas...   [click here for more]
39.Night Horrors: Nameless and Accursed

Night Horrors: Nameless and Accursed
by Onyx Path Publishing

Awakening is a blessing. It's pure enlightenment, arcane knowledge, untold Mysteries, unimaginable power. Awakening is a curse. It's all-consuming addiction, existential despair, desperate loneliness, dangerous hubris. Awakening is knowing you can do whatever you want, and then doing it. Damn the consequences if you like, but your damnation doesn't erase them. Bending reality to your will intoxicates...   [click here for more]
40.SotM's Ladies of Darkness Vol.1

SotM's Ladies of Darkness Vol.1
by White Wolf

A new project by Secrets of the Masquerade: Ladies of Darkness Ladies of Darkness is a new series of books about women (or people on that side of the gender spectrum). The series will have different volumes. Mortal volumes 1, 2 and 3 will be centered around physical, social and mental characters, followed by other volumes turning these characters into different types of supernaturals...   [click here for more]
41.Camarilla (Vampire: the Masquerade 5th Edition)

Camarilla (Vampire: the Masquerade 5th Edition)
by Modiphius

Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanity—afraid of what you are capable of, and fearful of the inhuman conspiracies that surround you. As a vampire you suffer the pangs of the Hunger, the relentless...   [click here for more]
42.Anarch (Vampire: the Masquerade 5th Edition)

Anarch (Vampire: the Masquerade 5th Edition)
by Modiphius

Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanity—afraid of what you are capable of, and fearful of the inhuman conspiracies that surround you. As a vampire you suffer the pangs of the Hunger, the relentless...   [click here for more]
43.Beckett's Vampire Folio Omnibus

Beckett's Vampire Folio Omnibus
by White Wolf

This is the penultimate support book for Beckett's Jyhad Diary. It collects nearly every character mentioned in that epic tome and gives you full statistics, roleplaying advice, and guidance on how to bring them into your game. There are 252 Character Sheet entries contained in this text. This collects all of the individual Beckett's Vampire Folios into one pdf bookmarked text with updated art, layout,...   [click here for more]
44.Blood Sorcery: Rites of Damnation

Blood Sorcery: Rites of Damnation
by White Wolf

2/17/2019: Updated with quick casting/purchasing reference. Blood Sorcery: Rites of Damnation takes the systems presented in Blood Sorcery: Sacraments and Blasphemies, and updates them for 2nd edition, expanding upon the improvised ritual systems provided in every way. There’s more Themes, more rituals, more options, and more systems...   [click here for more]
45.Mind's Eye Theatre: Werewolf The Apocalypse

Mind's Eye Theatre: Werewolf The Apocalypse
by By Night Studios

The Time to NOW! Mind's Eye Theatre: Werewolf The Apocalypse is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or discovering...   [click here for more]
46.Sleepy Hollow

Sleepy Hollow
by White Wolf

A courier has gone missing, the childer of an old foe is discovered, and something stirs in the quiet suburb of Sleepy Hollow Inspired by Washington Irving’s The Legend of Sleepy Hollow turning 200 years old, Sleepy Hollow provides a story for Vampire the Masquerade that can be woven into an ongoing campaign or run as a One-shot story. Sleepy Hollow includes: • History of Sleepy Hollow...   [click here for more]
47.Rose City by Night

Rose City by Night
by White Wolf

Note: This title has been updated with revised text, updated art, and the inclusion of a Relationship Map for Portland's major undead players.  Content Advisory: The chronicle jump-start in Chapter Six was written in 2017, and revolves around a city in the grip of a major disease outbreak. It is being presented largely as written at the time. Founded...   [click here for more]
48.Chronicles of Darkness

Chronicles of Darkness
by Onyx Path Publishing

Keep walking. Eyes straight ahead. Don’t look back. In the shadows and between the cracks of our everyday lives hide the Chronicles of Darkness. Here lurk creatures of ancient myth and urban legend. Here lie the graves of angels and the bunkers of secret government programs. Here every malformed horror you’ve ever seen out of the corner of your eye...   [click here for more]
49.Accounting for the Dead: The Savage Age Volume One

Accounting for the Dead: The Savage Age Volume One
by White Wolf

The Stone Age Revealed! The Fera are old and so are their mysteries.  It is time to explore those events and mysteries first-hand with Werewolf: the Savage Age.   With this book you now have the tools to play in a game of Werewolf: the Apocalypse set in prehistory.  Hunt mammoths, walk with your ancestors, and fight in the War of Rage.   The Khara,...   [click here for more]
50.Vicissitude Expanded

Vicissitude Expanded
by White Wolf

A number one most popular seller on the Storytellers Vault! The Tzimisce are known for their experiments and their cold cruelty when it comes to furthering their own knowledge of fleshcrafting. Many have heard tale of the wicked things a Fiend has performed on others both mortal and Kindred alike. The drive to evolve and become something more has driven many Tzimisce to great lengths...   [click here for more]
51.Mirrors: Dark Antiquity

Mirrors: Dark Antiquity
by White Wolf

The world emerges from darkness. Evil gestates in humanity’s greed. Swords clash as Heroes brave the horrors creeping in from the shadows. In an age of steel, raw mettle, and budding pneuma, champions wield gifts bestowed upon them by denizens of a lost era. Brave souls depend only on their wits, nerve, and sense of duty when rancor and ruin threaten to extinguish hope. Before humanity’s...   [click here for more]
52.Legends of the Clans

Legends of the Clans
by White Wolf

Only fools believe they know all there is to know about their clan. Through more than ten millennia, vampires have buried more secrets than anyone, even the mythical clan founders, can realize. Legends of the Clans include three examples of such secrets for each clan, giving Storytellers new, interesting, and unknown elements to introduce into their chronicle. Legends of the Clans includes: Secret...   [click here for more]
53.Demon: The Descent

Demon: The Descent
by Onyx Path Publishing

Angels are everywhere. They are under the everyday world, behind it, beyond it. They are sent by the God-Machine to enact its will through time and space, delivering messages, building infrastructure, protecting some people, killing others. You were one of those angels... But not anymore. Now you are one of the Unchained, a fallen angel who defected to the human race. Yours is a world of false identities...   [click here for more]
54.Mage the Awakening 2nd Edition

Mage the Awakening 2nd Edition
by Onyx Path Publishing

The world is a Lie. Humanity is cursed into a prison of Sleep, ignorant of the wonder and danger all around them. Ground down into slavery to masters they’ll never see, beset by a plague of cares to distract them from the Truth. Magic. You were like them, once, but now you are Awakened. You see the world beneath the Lie’s skin, and the Mysteries beckoning you...   [click here for more]
55.M20 The Book of Secrets

M20 The Book of Secrets
by Onyx Path Publishing

More Than Magick For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within.  Enter the Annex Building upon the M20 core rulebook, this Book of Secrets...   [click here for more]
56.BITE ME: How to Write Vampire

BITE ME: How to Write Vampire
by White Wolf

"A must-have guide for anyone who wants to write for Vampire: The Requiem." --Onyx Path Power. Danger. Mystery. Romance. Hi, I'm Rose, and I know a lot about vampires. I'm the longest-serving developer of any of White Wolf's Vampire lines. I worked for the original Games Studio, CCP, Onyx Path, the whole nine. With a top...   [click here for more]
57.The Thousand Sanctioned Beasts —  Sorcerers

The Thousand Sanctioned Beasts — Sorcerers
by White Wolf

Creation is filled with more strange creatures than any man could ever hope to catalogue in a single lifetime. For better or for worse, the author of The Thousand Sanctioned Beasts may not die until he has catalogued them all. This is the third installment in a series of bestiaries for Exalted Third Edition. The Thousand Sanctioned Beasts is a game-focused guide...   [click here for more]
58.Bordeaux by Night - Storytellers Guide

Bordeaux by Night - Storytellers Guide
by White Wolf

Bordeaux by Night - Storytellers Guide is part of a two book project by Secrets of the Masquerade. The Players Guide contains all the geographical details about the city and larger domain of Bordeaux, its praxis, the public known opinions of the NPCs about each other and so on. It's an introduction to France and to Bordeaux as a city, and Bordeaux as a domain, foreigner-friendly. The Storytellers...   [click here for more]
59.Changeling: Countless Dreams

Changeling: Countless Dreams
by White Wolf

What Does the Future Hold? Technology is the Endless Winter's herald the future holds darkness and death for Changelings the Dreaming will die These are lies told by Banality-ridden Changelings and bitter Gladelings who see the ISS streak by at night or look down into the Earth's magma glow or contemplate machines' potential and fail to see the Dreaming The Countless forge new homes...   [click here for more]
60.Second Sight: Third Eye

Second Sight: Third Eye
by White Wolf

Third Eye is a 2nd Edition update of Second Sight, providing a mechanical update to the powers and abilities of Psychics, Thaumaturges, and other mortal magic users, as well as various rules and systems for making use of them. It features: 2nd edition rules for many of the psychic powers and thaumaturgical rituals found in the original Second Sight, including...   [click here for more]
61.Vampire: The Masquerade, Winter's Teeth #2

Vampire: The Masquerade, Winter's Teeth #2
by Vault Comics

Cecily Bain takes fledgling vampire Ali on a twisted tour of the night life of the Twin Cities. But those lessons can't prepare her for the assignment she has to complete by dawn: feeding. Intended for readers 15+ Also available now from Vault Comics: Interceptor Poli has a mech suit and a mission. Weep has machine guns and a temper. Together they lead a band of freedom...   [click here for more]
62.Bordeaux by Night - Players Guide

Bordeaux by Night - Players Guide
by White Wolf

This product now contains a zip file with the names of the NPCs pronounced by a French native (me) with some variants! A revised version with the brand new layout is now available. If you already purchased the bundle, you can claim this revised copy for free! Just click here Bordeaux by Night - Players Guide is part of a two book project by Secrets of the Masquerade. The Players...   [click here for more]
63.Beyond the Hedge

Beyond the Hedge
by White Wolf

The Lost emerge from maddened Arcadia not wholly human; composed of raw elements and even stranger stuff, they are all also deeply emotional. Divided into Courts that correspond with seasons as well as emotions, they learn to harvest Glamour from mortals. But they are not limited to just fueling their Contracts and powering their Tokens; emotions can be used to work magic similar to that found...   [click here for more]
64.Nuwisha's Guide to the Umbra

Nuwisha's Guide to the Umbra
by White Wolf

Reflections on the world’s reflection Nuwisha's Guide to the Umbra is an exploration of the umbral realms for Werewolf: the Apocalypse. Take an in-character tour through the realms, learn new gifts, find new totems, new talens, new fetishes, new rituals, and rules for travelling between realms and surviving within them. Want to go on a trip? Hey there, mate. My name is...   [click here for more]
65.Vampire: The Masquerade - Revised Edition

Vampire: The Masquerade - Revised Edition
by White Wolf

They stalk in the shadows, moving gracefully and unseen among their prey. They are the blood-drinking fiends of whispered legends - Kindred, Cainites, the Damned. Above all, they are vampires. Their eternal struggle, waged since the nights of Jericho and Babylon, plays itself out among the skyscrapers and nightclubs of the modern world. But the vampires\' grand Masquerade is imperiled, and the night...   [click here for more]
66.Manual of Exalted Power: Eternals

Manual of Exalted Power: Eternals
by White Wolf

This is the story of the greatest heroes Creation has ever forgotten. The Eternal Exalted gave everything to save humanity from the Primordials’ tyranny: their lives, their twin Incarnae, their celestial icon, and when their labors were finished their only reward was to be put to rest and forgotten. For three ages of man they have slumbered, awaiting a time when humanity called once more for heroes...   [click here for more]
67.Bloodlines: The Resurrected

Bloodlines: The Resurrected
by White Wolf

The Blood changes. It finds new veins, it pumps through fresh hearts. It gets smarter. And old blood? It never stops learning. This supplement includes: Updated mechanics for 10 first edition bloodlines including the Alucinor, the Nahualli, and the Sangiovanni A universal system of Kindred Necromancy Suggestions on converting 20 other bloodlines! For even more updated bloodlines, check out Bloodlines:...   [click here for more]
68.Vampire: The Masquerade – New Blood Starter Pack

Vampire: The Masquerade – New Blood Starter Pack
by Modiphius

The Vampire: The Masquerade – New Blood Starter Pack is a print & play PDF bundle that embraces you into the World of Darkness and Vampire: The Masquerade. Designed with new Storytellers and players in mind, it features a new story that teaches you to play this new edition of the roleplaying game, a rules reference guide, printable enemy...   [click here for more]
69.Legacy: Ebon Phoenix

Legacy: Ebon Phoenix
by White Wolf

"We Make the Old and Broken Into Something Better" Take part in a Legacy both contemporary and ancient beyond time, harkening back to the times of Atlantis (allegedly) but newly founded, the Ebon Phoenix. A Moros legacy tied to no particular Order, delve the soul and mind of their subjects, acting as spiritual mentors in the modern era or psychiatrists of old. As seen in The...   [click here for more]

by White Wolf

The Tenth Sphere Revealed Long have mages sought the elusive Tenth Sphere of Creation. Each Tradition has its own theories about the nature of this ultimate metaphysical truth. To some, it is Unity. To others, Power. Many Masters have battled one another in pursuit of this awesome secret, destroying enemies and friends alike to attain an unproven ideal. To no avail, for the secret has remained...   [click here for more]
71.Exalted 3rd Edition

Exalted 3rd Edition
by Onyx Path Publishing

This is the tale of a forgotten age before the seas were bent, when the world was flat and floated atop a sea of chaos. This is the tale of a decadent empire raised up on the bones of the fallen Golden Age, whose splendor it faintly echoed but could not match. This is a tale of primal frontiers, of the restless dead, of jeweled cities ruled openly by spirits in defiance of Heaven’s law. This...   [click here for more]
72.Oak, Ash, and Thorn: The Changeling: The Lost Second Edition Companion

Oak, Ash, and Thorn: The Changeling: The Lost Second Edition Companion
by Onyx Path Publishing

So, you’re home. What now? Gonna run and hide for the rest of your life to make sure They never find you again? Screw that. Don’t let Them scare you. Take up space. Make noise. Write your name across the sky and let Them know you’re not going anywhere without a fight. You brought the fairy tale to your home turf, and you make the rules here. Your words have power now, so use them. Build a community....   [click here for more]
73.Miami by Night: The Miami Food Chain

Miami by Night: The Miami Food Chain
by White Wolf

For most Cainites, the Sabbat is synonymous with the grit and violence of Detroit, the backstabbing politics of Mexico City, or the darkly spiritual setting of Montreal. There is another Sabbat city, a bridge between North and South America, once the staging ground of Crusades against the Camarilla, now a debauched Babylon and Cathari paradise. Miami may be where neon goes to die, but it is...   [click here for more]
74.Sirenes do Esquecimento

Sirenes do Esquecimento
by White Wolf

O DESTINO ENTRELAÇADO Vida e morte andam lado a lado e são parte da vida. Pessoas vivem suas vidas e acabam, com suas escolhas interferindo na vida de outras pessoas. Causa e consequência. Em Sirenes do Esquecimento, as decisões, o passado e o auto-conhecimento são elementos importantes da jornada. UMA AVENTURA INTIMISTA Os jogadores passarão por suas escolhas do passado, revisitarão memórias...   [click here for more]
75.Tribebook: Khara

Tribebook: Khara
by White Wolf

The Khara, Once Lost are Now Found! Tribebook Khara is a look into the buried mysteries of the extinct WereSabretooth Cats. Within are 36 pages of insight into the Khara, and their connections to ancient humanity and their sabretoothed kin. With this book, you can set the stage for epic conflicts and crushing tragedies as Gaia's most powerful secret keepers march to their inevitable...   [click here for more]
76.The Thousand Sanctioned Beasts — Dragon-Blooded

The Thousand Sanctioned Beasts — Dragon-Blooded
by White Wolf

Creation is filled with more strange creatures than any man could ever hope to catalogue in a single lifetime. For better or for worse, the author of The Thousand Sanctioned Beasts may not die until he has catalogued them all. We return with the fifth installment in our series of bestiaries for Exalted Third Edition. The Thousand Sanctioned Beasts is a game-focused...   [click here for more]
77.The Book of Wonders Wanted – Solars

The Book of Wonders Wanted – Solars
by White Wolf

"The world will never starve for want of wonders, but only for want of wonder." This is a collection of brand-new Solar Charms from the author of The Thousand Sanctioned Beasts. Have you ever wanted your Solar to start a farm? Probably not! But with the Charms in this book, it might start to look appealing! I've put together a set of new powers that focuses on helping your character stand...   [click here for more]
78.Book of Nod

Book of Nod
by White Wolf

For the first time, the Book of Nod has been restored with new files that perfectly replicate the first edition, but cleaned up so that the text can all be read, and many previously-lost details of the art are finally able to be discerned. Legends of the Undead The first vampires remember their first nights, but do not speak of them. Others...   [click here for more]
79.Rio de Janeiro by Night

Rio de Janeiro by Night
by White Wolf

Rio de Janeiro by Night is a dark paradise for kindred... Or so the elders say. An unlikely Pact between Camarilla and Sabbat made opposing clans approach each other, learning some forbidden secrets and creating a network of intrigue. Strange relics point to sinister truths. Rival clans band together to unravel its secrets or merely to revel in blood during Carnival. Whispers about...   [click here for more]
80.M20 How Do You DO That?

M20 How Do You DO That?
by Onyx Path Publishing

A Practical Guide Mage: The Ascension’s flexible and ambitious Sphere system has provided many questions and debates for over 20 years. Here, now, in this book, we answer the eternal question How Do You DO That? with hundreds of reality-altering feats – puppetry and possession, elemental command, martial arts prowess, illusions, and far, far more – all presented...   [click here for more]
81.Elder Discipline Compilation

Elder Discipline Compilation
by White Wolf

A number one most popular seller on the Storytellers Vault! Elder vampires, the source of many myths and legends regarding vampires of the world. They wield powers sometimes only fit for the gods. Their cold and calculating minds are ever thinking of the future. Within this book you’ll find a number of ways Elders exert their control over those of the weaker Generations. Now...   [click here for more]
82.Guide to the Night

Guide to the Night
by Onyx Path Publishing

The eyes of the Ascendancy see everything. Well, everything we want them to see anyway. The more power they have, the less we have to worry about them trying to take ours.  — Una Adeyemi This book includes:  An introduction to Vampire: The Requiem that aids new players and old alike. A look...   [click here for more]
83.Mystic Armory

Mystic Armory
by White Wolf

The Tools of Magick When Mages need some extra power, to equip their allies or to show off their craft, they create Wonders, items either defined by or containing a bit of Awakened magick. They come in all shapes and sizes, the physical embodiment of the Paradigms that dictate so much of Awakened life. The Implements of Science Twenty-Five years of Artifcats, Talismans, Inventions and Devices...   [click here for more]
84.Signs of Sorcery

Signs of Sorcery
by Onyx Path Publishing

Did they tell you magic is sealed away by the Abyss? That the Supernal Realm can’t affect the Fallen? That you’ll never see the Watchtower again? Nothing is ever that simple. The curse keeps Sleepers from seeing it, but we are Awakened. We see past the Lie with our Sight every day, grasp the Supernal with our spells and seek the Mysteries. And what Mysteries we find! Artifacts...   [click here for more]
85.Night Horrors: Shunned by the Moon

Night Horrors: Shunned by the Moon
by Onyx Path Publishing

You’ve got it into your head that there can’t be much worse than you. You’re a monster, a feral animal, barely controlled and just snapping at unfortunate bastards who cross your path. Well, newsflash, buster: there’s far worse out there than your hairy hide. We are mutation. We are forced devolution. We are throwbacks and beings so ancient you wish mommy Luna had kept a lid on us. You’ve...   [click here for more]
86.England Will Burn

England Will Burn
by White Wolf

The Triumvirate has fallen, and Mithras rules England unchallenged. Princes from across Europe look to the lord of London with admiration and respect. His authority has emboldened the elders of the kingdom, who have claimed what they see as their rightful place, ruling over the Cainite society of England. Yet hidden from view are many dissenters, Furores, Prometheans, and other radicals, plotters who...   [click here for more]
87.A Deal With Darkness

A Deal With Darkness
by White Wolf

Forget the cloistered sorcerer, dabbling with the elements in his private sanctum. Forget the alchemist, dabbling with pseudoscientific baubles in a messy laboratory. Forget the blood-witch, drawing on the dwindling lifeforce of her victims. The true path to power comes from calling upon the essence of the unknown. A Deal With Darkness contains: • Updated Pact systems...   [click here for more]
88.Tribebook: Ceilican

Tribebook: Ceilican
by White Wolf

The Secrets of the Ring Dancers, Before Their Fae Enslavement Tribebook Ceilican is an exploration into the Ceilican Bastet for Werewolf: the Savage Age and Werewolf: the Apocalypse.  This all-new 45 page book is filled with the history, legends, and character options needed to play a Ceilican in the prehistoric Savage Age.  The Ceilican have been defined for far too long solely by their...   [click here for more]
89.Vampire: The Requiem 2nd Edition

Vampire: The Requiem 2nd Edition
by Onyx Path Publishing

Note: This was previously published as Blood and Smoke: the Strix Chronicle, now retitled with a new cover and an index. Updated and revised core rule book for Vampire: The Requiem. Tonight, you become one of the Kindred, the beautiful and the damned who hide behind our ordinary world. Driven by a hunger like fire, you will struggle to...   [click here for more]
90.Werewolf: the Forsaken 2nd Edition

Werewolf: the Forsaken 2nd Edition
by Onyx Path Publishing

The need to hunt burns in your heart and in your soul. To chase down prey with your blood pumping fire through your body. Yesterday you didn’t know what that felt like, but today you’re sitting in a room with the bodies of your family and you need to hunt. You are a human, a wolf, a killer, a monster. The ultimate predator. You must...   [click here for more]
91.Beast: The Primordial

Beast: The Primordial
by Onyx Path Publishing

Did your heart seize up in your chest a little when I said that? It should. Those horrors you've dreamed of all your life - the arms dragging you down into the ooze, the thing with fangs and too many legs waiting in the dark, the sleek, silent killer dropping on you from a clear sky - they're real.  But don't fret, little brother. You'll never have to wake up in fear, ever again. The...   [click here for more]
92.Dark New England Regional Sourcebook

Dark New England Regional Sourcebook
by White Wolf

Dark New England is a V20 supplement designed to update information and plotlines from several early edition Vampire: The Masquerade books, including Dark Colony. This book covers the plots and maneuvers of the Kindred of New England and provides in-depth details on specific locations throughout each state. You’ll find details on the Sabbat, Camarilla, Anarchs, and the elusive Descendants of...   [click here for more]
93.Mage: The Ascension (Second Edition)

Mage: The Ascension (Second Edition)
by White Wolf

An Epic Game of Reality on the Brink Magick is not dead. Open your eyes and see with mystick sight. A War rages, A Reconing is at hand. On one side stand the Others, Who would twist our world with their mad designs; On the other hand, the snare of Pride, And Power's lure, Await an Inner Fall. Is our Path too narrow? You decide. Come forth, A journey beckons. Open your eyes And Awaken. ...   [click here for more]
94.St. Louis By Night

St. Louis By Night
by White Wolf

Rome of the West is Falling Often overlooked by Kindred and kine alike, St. Louis has fallen from grace. As the city decays, Kindred of all ages and clans ignore the obvious problems to wage their personal Jyhad. Now it may be too late to solve the city's problems as something ancient stirs beneath it. St. Louis By Night includes: The history of the city of St. Louis and the surrounding area...   [click here for more]
95.The Darkest Timeline

The Darkest Timeline
by White Wolf

What if Lasombra won in the end? What if when the cycle began again, the King of Shadows ruled the vampires instead of Caine? What clans would he make? What magics would emurge? How dark could the World of Darkness get? The Darkest Timeline is an answer to the question posed by the Jyhad itself: What if the most evil beings in the world...   [click here for more]
96.Clanbook: Kiasyd

Clanbook: Kiasyd
by White Wolf

Long thought to be an unplayably quirky bloodline, the Kiasyd have never been seen in this light: Treasure Hunters, Mystics, Goblin Friends. Learn their secrets! Investigate lost relics! Clanbook: Kiasyd contains 100+ pages of: • The Darkling's complete history, hierarchy, and habits • A completely new take on Mytherceria, their signature discipline, now separated in a Seelie and Unseelie path....   [click here for more]
97.Mind's Eye Theatre Vampire: The Masquerade Volume II: Issue 1

Mind's Eye Theatre Vampire: The Masquerade Volume II: Issue 1
by White Wolf

By Night Studios returns with a new series of Merits, Techniques, and Dramatic Systems, as well as updates to our previous material. Find new ways to flesh out your character and chronicle with these quarterly releases from our Volume II material! Talk with us more at ...   [click here for more]
98.Vampire: The Masquerade, Winter's Teeth #1

Vampire: The Masquerade, Winter's Teeth #1
by Vault Comics

From the internationally bestselling World of Darkness universe, Vault brings readers a brand-new VAMPIRE: THE MASQUERADE comic series, WINTER’S TEETH! When Cecily Baine, a courier for the Twin Cities Camarilla, takes a mysterious young vampire under her wing, she’s dragged into an insidious conspiracy. Will she be able to escape with her unlife and protect her aging, Alzheimer’s afflicted...   [click here for more]
99.The Thousand Sanctioned Beasts – Sidereals

The Thousand Sanctioned Beasts – Sidereals
by White Wolf

Creation is filled with more strange creatures than any man could ever hope to catalogue in a single lifetime. For better or for worse, the author of The Thousand Sanctioned Beasts may not die until he has catalogued them all. We return with the seventh installment in our series of bestiaries for Exalted Third Edition. The Thousand Sanctioned Beasts is a game-focused...   [click here for more]
100.These Pages Are Knives: Peacock Style

These Pages Are Knives: Peacock Style
by White Wolf

To live is to fight, and everything that lives has its own way of staying alive. These Pages are Knives is a collection of martial arts for Exalted Third Edition, and this is the first installment. Peacock Style is a flamboyant art featuring two-handed weapons, which is infamous across Creation as a style dedicated to intemperance, vanity, and worse. But isn't that the whole...   [click here for more]
0 items
 Hottest Titles