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Pain Rage and Fear
by DSC T. G. C. _.
Publisher: White Wolf
Date Added: 01/08/2019 15:07:40
Pain Rage and Fear Pain Rage and Fear introduces 7 new spirits that have been spawned by social media. The write up of each new spirit is interesting and reflects how social media impacts the world in general. We found the book a quick and interesting read. The Tabletop Gaming club recommends this book as it worth the price just for the quick read.

Rating:
[4 of 5 Stars!]
Mystic Armory
by DSC T. G. C. _.
Publisher: White Wolf
Date Added: 01/08/2019 14:33:14
Mystic Armory The Mystic Armory is a collection of magical items from numerous Mage products gathered into one place. It does make referencing these items much more convienent. The Tabletop Gaming club found the book useful, and therefore recommend that each play group have a copy.

Rating:
[5 of 5 Stars!]
Of Blood and Bays
by DSC T. G. C. _.
Publisher: White Wolf
Date Added: 01/08/2019 14:09:45
Of Blood and Bays Of Blood and bays could have easily be called Chesapeake by Night. The book details the areas around the Chesapeake and Delware bay and the Kindred that inhabit the area. The material in the book is interesting espeically the section about the dangers of traveling the waters of the area. The book does suffer a little from layout errors with blank pages and missing titles but overall the product is pretty solid. The Tabletop gaming club recommends this book to all VTM storytellers.... it was a welcome addition to our library...

Rating:
[4 of 5 Stars!]
Mysterious Place: The Cabin
by DSC T. G. C. _.
Publisher: White Wolf
Date Added: 01/08/2019 13:19:57
Mysterious Place: The Cabin This book describes a setting / monster that is unique. A mysterious cabin that turns supernatural creatures mortal once again. There there is something dark and twisted beneath. The Tabletop Gaming Club really enjoyed using this setting, and strongly recommend it to storytellers.

Rating:
[5 of 5 Stars!]
Mission Reports Volume 1
by DSC T. G. C. _.
Publisher: White Wolf
Date Added: 01/08/2019 11:35:29
Mission Reports Volume 1 Mission Reports Volume 1 provides the background to play through two seperate missions each with two options on how to present the mission climax. Our players seemed to enjoy the adventures, as they were fully engaged in the mission plot. The Tabletop Gaming club recommends this product to any storyteller wanted a quick mision plot to introduct their players to Orpheus.

Rating:
[4 of 5 Stars!]
Modern Cappadocians
by DSC T. G. C. _.
Publisher: White Wolf
Date Added: 01/08/2019 11:09:32
Modern Cappadocians For fans of the Cappadocians this is a must have book. The book does a excellent job of describing what the Cappadoicians would be like in modern time if the Giovanni had failed to wipe them out. It contains character creation notes, templates, and details on three Cappodocians of note. The Tabletop Gaming club recommends this product to anyone wanting to explore an alternate timeline for the WOD.

Rating:
[5 of 5 Stars!]
Magic of the Seasons
by DSC T. G. C. _.
Publisher: White Wolf
Date Added: 01/08/2019 10:45:14
Magic of the Seasons Magic of the Seasons is another excellent work from Jacob Klünder. It includes new features, cantrips, and treasures that can be used in any Dark Ages Fae game. Its a wonderful little supplement that adds to world of Dark Ages Fae. The Tabletop Gaming club recommends this product to anyone that plays Dark Ages Fey.

Rating:
[5 of 5 Stars!]
Legion: Backgrounds Expanded and Inspired
by DSC T. G. C. _.
Publisher: White Wolf
Date Added: 01/08/2019 10:10:20
Legion: Backgrounds Expanded and Inspired Legion: Backgrounds Expanded and Inspired does exacty what the title implies. Many of the backgrounds original presented in the core book are expanded upon or redesigned. For many of the backgrounds suggestions on how the background could help shape a character or even a campaign are given. Overall the book is very well done. The work of generation was pretty extensive, breaking the background into two seperate backgrounds refinement and generation. This rework also leads to the rework of thin-blooded vampires and caitiffs which is interesting, even though the majority of our group didn't actually care for it as the changes were pretty drastic. Overall the product is excellent. Old school players might have make up their own mind about the version of generation presented in the book. The Tabletop Gaming club does recommend this book for those looking for more depth to their backgrounds. ...

Rating:
[4 of 5 Stars!]
Mage: The Ascension 20th Anniversary Edition
by Matthew D.
Publisher: Onyx Path Publishing
Date Added: 01/08/2019 03:14:52
Mage: The Ascension 20th Anniversary Edition This book has a lot of good and the bad in my opinion. It repeats a lot of the same stuff over and over and over and over again. The Fluff section could easily either be cut in half or incorporate actual new information. It was nice to see the Disparates in the main book, but having all those groups aligned didn't make a lot of sense. The fluff of this book, while containing some really good info overall, has been horribly mismanaged. The Sphere Rank rules seem sometimes to move some stuff just simply for the sake of moving them. A lot of that fluff could have been replaced with a bigger and better setup of what the Spheres can and cannot do. The How Do You Do That book would have been pretty unnecessary then, since that tome is also very repetitive in material. All in all, I enjoyed the book, as a I like some of the old fluff. But honestly, unless you really care about the Disparates in your game, just get a previous edition. This book is largely unnecessary....

Rating:
[3 of 5 Stars!]
M20 How Do You DO That?
by Matthew D.
Publisher: Onyx Path Publishing
Date Added: 01/08/2019 02:56:55
M20 How Do You DO That? Very good in a lot of areas. Very helpful. But also contradicts things from the main rule book. if you are new to mage, I recommend getting this highly, if you are however familiar with mage and/or previous editions, this book is worth it but you can pass if you are low on funds.

Rating:
[3 of 5 Stars!]
Kithbook: Selkie
by DSC T. G. C. _.
Publisher: White Wolf
Date Added: 01/07/2019 15:05:11
Kithbook: Selkie Kithbook Selkie is an amazing work focusing on a long overlooked changeling breed. The quality of this book is on par with the original series of kithbooks. The book gives an deep history of the selkies from their origins as werecreatures to them becoming fae. Kithbook Selkie includeds new merits & flaws along with magic unique to them. It detail vairous Selkie families, and each familys place in selkie society. The Tabletop Gaming club absolutely enjoyed this book, and recommends it to all Changeling players. ...

Rating:
[5 of 5 Stars!]
Blood Sorcery: Rites of Damnation
by DSC T. G. C. _.
Publisher: White Wolf
Date Added: 01/07/2019 11:32:38
Blood Sorcery: Rites of Damnation Blood Sorcery Rites of Damnation is a well put together book for chronicles of darkness. It does a good job of updating and expanding upon the original Blood Sorcery Sacraments and Blasphemies book. It covers sorcerey from Cruac and Theban Sorcery to Dark packs. The Tabletop Gaming Club recommends this book for those looking to for an update to original work.

Rating:
[4 of 5 Stars!]
Sorcerers Crusade Companion
by Seth S.
Publisher: White Wolf
Date Added: 01/06/2019 23:11:15
Sorcerers Crusade Companion This product is a supplement to WoD: Sorcerer's Crusade, which is itself a supplemental or "period" sourcebook for Mage: The Ascension, one of the core-books of the Classic World of Darkness game lines from White Wolf Game Studios. I'm very glad that titles such as these are available through Onyx Path & Drive Thru RPG. The product arrived in good condition, & I was pleased with the "enhancement options" it offered. I'm fairly familiar with the "Player's Guide" supplements to most of the core books in the original World of Darkness game line, & I thought this was one of the better ones. This supplement was useful to me as a GM / ST / DM - someone who runs a table-top pen & paper role-playing game. I had been running a game of *Mage* set in the late Renaissance, near the time of the swashbuckling era. This supplement was helpful because it allowed me to offer some additional options to the player characters, & to explore background information above-&-beyond what appears in ...

Rating:
[5 of 5 Stars!]
Infernalism: The Path of Screams
by Seth S.
Publisher: White Wolf
Date Added: 01/06/2019 23:03:08
Infernalism: The Path of Screams This product is a supplement to WoD: Sorcerer's Crusade, which is itself a supplemental or "period" sourcebook for Mage: The Ascension, one of the core-books of the Classic World of Darkness game lines from White Wolf Game Studios. I'm very glad that titles such as these are available through Onyx Path & Drive Thru RPG. The product arrived in good condition, although I noticed that a few title pages - the actual headers of each chapter - were misprinted - the headers themselves were printed as if they came from the Mage Sorcerer's Crusade Companion, although the content itself - the material that followed, in each chapter, in paragraph form, was not affected by this & was all still pertinent. This supplement is useful to me as a GM / ST / DM - someone who runs a table-top pen & paper role-playing game. I had been running a game of *Mage* set in the late Renaissance, near the time of the swashbuckling era. This supplement was helpful because it allowed me to set up some "cult...

Rating:
[4 of 5 Stars!]
Rio de Janeiro by Night
by Sebastian F.
Publisher: White Wolf
Date Added: 01/05/2019 17:23:04
Rio de Janeiro by Night Top Tier, professional, and engaging! This book is everything a "By Night" title should be. He gave us history, the feeling of really *being* in Rio, interesting characters, and plenty of reason to use the book. I don't want to give away any spoilers (I know some of us buy these things to read more than just play), but I will say that I was left wanting more. Not because it was incomplete or because there were missing pieces, but because I want to know what happens *next*. And that is the whole point of doing a setting book well. Some specific parts immediately come to mind, which made it feel unique: The Carnival and social pieces (normally I don't like all of the "social combat" rules, but these were done well especially because it feels so...natural for the setting) Octavia (her name is almost too "on the nose", but she was a fun character to read about) The extensive coterie/relationship charts ("Wait...that character is allied with her AND him?" Very useful to have...

Rating:
[5 of 5 Stars!]
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