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Beautiful Spiders
by John S.
Publisher: White Wolf
Date Added: 10/09/2019 03:00:21
Beautiful Spiders An enjoyable and interesting delve into the world of the secretive (and quite disturbing) House DuVayne, a revenant family serving the tremere clan. You can find my full review [HERE](https://itsmorethanjustgaming.com/2019/10/09/beautifu-
l-spiders-a-storytellers-vault-review/)

Rating:
[4 of 5 Stars!]
Technocracy: Progenitors
by Charles S.
Publisher: White Wolf
Date Added: 10/08/2019 22:10:28
Technocracy: Progenitors This book is...confused. It wants to simultaneously leave things to the interpretation of the ST by saying "maybe this is a Progenitor scheme!" but having the PROGENITORS say that is quite odd. The in character sections should know, or at least think they know, if their own organization was involved in large scale actions. It also has the nonsensical idea that the Progenitors are somehow killing Avatars on a mass scale, which would mean no more Progenitors. The book has some good parts, the story that the basics of the Progenitors are conveyed through are the notes of a student, though a super-unsympathetic one, who seems on the verge of going MRA terrorist by the middle. In general, it's an ok book, but it shows badly how early in Mage it was written, before much of the setting and details had been nailed down properly, and while it did some of the lifting to make the Technocracy more than a one-note black hat, it left a LOT of work to be done....

Rating:
[2 of 5 Stars!]
SotM's Guide to Coteries VOL.1 Impostors
by Steven O.
Publisher: White Wolf
Date Added: 10/07/2019 16:11:21
SotM's Guide to Coteries VOL.1 Impostors This is a great resource for templates and ideas for some really good stories and narratives. I'd definitely recommend it!

Rating:
[5 of 5 Stars!]
SotM's Guide to Coteries VOL.1 Impostors
by Fabricio P.
Publisher: White Wolf
Date Added: 10/06/2019 12:45:50
SotM's Guide to Coteries VOL.1 Impostors Whether you're looking for premade characters for an introductory one-shot, a coterie of SPCs to use as rival to your players, or inspiration to make your next character, this small booklet is an invaluable resource.

Rating:
[5 of 5 Stars!]
A Phoenix Rising
by Charles S.
Publisher: White Wolf
Date Added: 10/05/2019 16:08:14
A Phoenix Rising This product has a lot of potential, and I would love to see it expanded. It talks about some circumstances under which a new Horizon council could be formed, and what that would mean for Tradition mages, Technocrats and Disparates. It's well done, with good art (though the layout is just slightly off in a few ways) but the biggest thing it did was leave me wanting more, coming off as more of a sketch than anything else, though it never claims to be more, being a "jumpstart."

Rating:
[4 of 5 Stars!]
Signs of Sorcery
by Van W.
Publisher: Onyx Path Publishing
Date Added: 10/04/2019 23:23:28
Signs of Sorcery This book has it all. Expanded and clarified magic item rules, advanced supernal cosmology, secrets of the god-tyrants of the universe, mysteries locked to paths, and rules for the boons granted by living symbols. It's well written, and the mechanics are tightly designed. If you only ever buy one mage supplement, this is it.

Rating:
[5 of 5 Stars!]
Sorcerer's Companion
by Charles S.
Publisher: White Wolf
Date Added: 10/03/2019 20:18:50
Sorcerer's Companion While this is overall a solid book, it fails somewhat at the goal of updating Sorcerer to 20th Anniversary Edition. It handwaves many of the difficulties, such as the different abilities that are standard across editions, with a brief summary and several options, whereas what it could really use would be a table of updated dicepools, or the like (which would also be a handy reference for players). That said, as an expansion for Sorcerer Revised, the Companion is an excellent book, adding/updating a few paths and presenting a wide range of rituals. I have slightly mixed feelings regarding the new Sorcerous Societies, particularly the discussion with Changeling seems to lean on Changeling: the Dreaming 2nd Edition rather than the updated C20 banality rules, as an example. However, if looking for flavor for sorcerers and especially if playing or STing for them in Revised, the Companion is an excellent book that adds a lot of options and flavor to the experience....

Rating:
[4 of 5 Stars!]
The Hallean Effect
by Charles S.
Publisher: White Wolf
Date Added: 10/03/2019 15:46:58
The Hallean Effect I have mixed feelings about this product. On the one hand, it is profesionally put together, it has relatively few typos and grammatical errors, it explains plot, setting and systems in a coherent and reasonable way, all of which are big positives for me. The story is fairly straightforward and though the mechanics talk about all of the bad things that will happen to PCs who throw magic around willy-nilly and accrue paradox, it actually seems like the only reason mages are needed is to be able to resist the Quiet and know what they're up against, and that's fine and allows the story to be used with a mixed group for those who engage in Troupe Play. The downsides, though, are that there are a few awkward layout spots, a couple of grammatical errors, and one piece of advice that I can't endorse: ignoring player actions. I'm strongly against this, and if you want to have the PCs integrated into a Quiet without realizing it, the best way to do so is to let them do as they want, but desc...

Rating:
[4 of 5 Stars!]
Halls of the Arcanum
by Terry R.
Publisher: White Wolf
Date Added: 10/01/2019 12:39:44
Halls of the Arcanum I reviewed this as part of Mage the Podcast, [list to it here](https://magethepodcast.com/index.php/2019/09/07/tomes--
of-magick-halls-of-the-arcanum/). Halls of the Arcanum depicts the workings of the Arcanum, a scholarly organization in the World of Darkness that seeks to uncover what is hidden. Halls offers a different take on The World of Darkness more as a place of danger and of things not illuminated rather than simply a gritty world of despair with the odds against you. The odds are against the Arcanum as they have no supernatural resources and the agents they’re working against are quite cunning but they have patience and scholarship which is often in short supply in the dire circumstances of some builds of the World of Darkness. The book has that aged much more gracefully than at first I had figured. With the exception of the progress of computers, much of the book holds. The NPCs and templates could be used with little difficulty and the maps and schematics are still usef...

Rating:
[5 of 5 Stars!]
Mystic Armory
by Terry R.
Publisher: White Wolf
Date Added: 10/01/2019 10:20:36
Mystic Armory Despite having run Mage for decades and having a reasonably strong grasp of the Sphere system, I'm still sometimes at a loss for power-level, appropriateness, and flavor that can appear in magickal items. In collecting literally every magick item from the game, Mystic Armory ameliorates that concern and does so with logical formatting and wonderful art selection. In thinking through the organization, I wonder if it would make more sense to organize based on effect, but that would quickly become either complicated or impossible with single Wonders/Devices that have multiple abilities from several spheres. Were I to add an appendix, it'd be on device creation as well as on spheres required to manipulate Quintessence. These rules are exhaustively listed throughout M20, but a one page summary would be excellent. It's hard not to encourage an ST to get Charles' compendia and this is no exception....

Rating:
[5 of 5 Stars!]
A Magickal Fiasco: Full Tilt Story Creation for Mage
by Charles S.
Publisher: White Wolf
Date Added: 10/01/2019 01:54:39
A Magickal Fiasco: Full Tilt Story Creation for Mage This is a useful tool for generating the outlines of a network of characters and relationships, as well as complications that provide plot hooks. The book has a somewhat more informal tone that most World of Darkness books do, with the author's note standing out tonally. Despite that, it provides a useful tool set, with easy to use tables laid out in a very readable manner.

Rating:
[5 of 5 Stars!]
Weighing the Cost
by Charles S.
Publisher: White Wolf
Date Added: 09/30/2019 10:09:02
Weighing the Cost A solid skeleton of a story for Mage, and based on one of the short stories (by the same author) in the Truth Beyond Paradox collection. Honestly, I'm giving it full points for just being one of the few depictions of a Marauder in all of Mage that actually takes Marauders seriously instead of making them stupid joke characters or an organized force for chaos, but actually a metaphor for mental illness that functions at all. The only serious criticism I have is that Marauders still need the spheres to do the things they do, and this one is described as doing a ritual using Life 5 while having no dots of Life. I assume this is a typo, and will be easily fixed if the author chooses to update....

Rating:
[5 of 5 Stars!]
The Fragile Path: Testaments of the First Cabal
by Terry R.
Publisher: White Wolf
Date Added: 09/30/2019 08:08:19
The Fragile Path: Testaments of the First Cabal The Fragile Path is intended as in-world artifact for Mage: The Ascension and represents Porthos Fitz-Empress's attempts at using the testaments of the members of the First Cabal to pull together the Traditions. The book consists of an overview of the Cabal members, their eventual fates, a timeline, a copy of the founding documents for the Traditions and the Technocratic Union, and the five testaments of those that initially survived Heylel's Betrayal. The book struggles to cover everything and create the space for the fully written testaments, but ultimately, I think the book largely pulls off what it needs to. The opening consists of two contrasts, the first being elderly Porthos talk about how in awe he was of Heylel (the master talking about how wide-eyed he was as a young mage) and the second being the time it took to assemble and get to work on the Ascension War between the Order of Reason (weeks, took over world in five centuries), and the Council (nine years of meetings, onl...

Rating:
[5 of 5 Stars!]
Sources of Magick
by Terry R.
Publisher: White Wolf
Date Added: 09/30/2019 07:51:06
Sources of Magick Mage makes the promise of showing players the infinite expanse of possibilities that is the Tellurian but sometimes has difficulty delivering on that. At current, M20 players receive something like lesss than one book a year and those books have a lot of ground to cover. The author attempts to fill out a little explained corner of Mage that is often quite vital, that of Nodes. The topic is particularly frought as M20 proved to be very hands off as regards the level of supernaturality/power/sorcery in any given Mage chronicle and didn't even go so far as to say "this is the default". The author does some work in providing a breadth of theories for what Nodes could be under various paradigms (none are purported to be canon) as well as the resonances with a given sphere that a Node may have. This at first felt like a useless complication but it provides ample story opportunities if an ST indicates that a particular ritual, effect, or action requires particularly attuned resonance regardin...

Rating:
[5 of 5 Stars!]
Heirs to the Mountains of Madness
by Charles S.
Publisher: White Wolf
Date Added: 09/30/2019 03:25:11
Heirs to the Mountains of  Madness This one page (of course, not counting character descriptions, just one page of plot) jumpstart brings some Cthulhu mythos flavor directly into mage. Not too much can be said without spoiling it, but in a town in New England, a group of Tradition and Technocracy mages put aside their differences in order to try to change teh world for the better...but they risk making it worse if anything goes wrong. There's a small layout issue, and "Iteration X" is often written "iteration-X" but other than these minor issues, it's an excellent source of ideas for a Mage story. The NPCs are largely well-drawn (and contain some easter eggs for Mythos readers)....

Rating:
[5 of 5 Stars!]
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