Blood-Dimmed Tides is perhaps the only classic World of Darkness product to fully actualize all of the game lines into one fine and useful product. Sure, Midnight Circus does something similar but it doesn't have the same scope. Oceans cover most of the Earth's surface, after all. This product not only has a lot of interesting fluff and crunch allowing you to set campaigns or single adventure chapters in the deep, off reef or along the world's coasts but it details the interests of every single faction up to 1999 in this environment; everyone from Pentex to Stygian relic ships, the Void Engineer Project Deepwater. For Changeling: The Dreaming fans this book is a must for the Merfolk and Murduacha. This book is a bit gonzo. You've got aquatic Gangrel and Lasombra pirates rubbing shoulders with Lovcraftian horrors, Nephandi sea cults and of course the weresharks. This book isn't a rehash of Tribebook Rokea but it has a lot of hints about how to use them in a chronicle and they feature heavy in the artwork. The art is wonderful, by the way. Did I mention detailed descriptions of the Umbral and Shadowlands relms of the Oceans? There's a vast blue-green expanse of stories to tell about the deep and this sourcebook can keep you busy no matter what you play. Highly recommended.
[5 of 5 Stars!]