This sourcebook can be divided in two parts:
The first part of the book gives us new fetishes, talens and totems for use in a Sava Age Chronicle; with several interesting ideas in the mix, I particularly liked the totems that were created as precursors of modern ones.
The second part is in our opinion the best part of the book, because it explores what it means to set a Werewolf Chronicle during the titular Savage Age. This chapter aptly titled “How to Savage Age” does a good job detailing the differences with the modern setting players and storytellers must have in mind while creating stories and characters for this time period.
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