Charles Siegel presents a great, concise, easy to absorb concept that has all sorts of really fun potential. This story walks a really good line in terms of providing all the fundamental tools to float the story without having those beats be too overbearing or demand too much of a specific identity or drive from the players, or the Storyteller. That's always the struggle with a premade campaign, and Charles does a great job here. Everything feels concise and clean and efficient and professional. A great pickup for any Mage storyteller!
Rating: [5 of 5 Stars!] |