A richly-textured and persuasively-rendered version of the works of fabulists and critics such as Charles Perrault, Angela Carter and Hélène Cixous.
The game marries the doom-laden exploration and threatening atmospherics of the gothic fairy-tale (a faint echo of the snares and traps and player ingenuity of old-school dungeoneering here) to a stripped-back version of the single shot-improv-playbook style of the Apocalypse World engine (a touch of the deterritorialization-through-collective-effort of indie gaming here).
Well-researched, well-designed and well worth a small portion of the filthy lucre Bluebeard and his landowning descendants have handed down to us.
Rating: [5 of 5 Stars!] |