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No Gods, No Masters $15.99
Average Rating:4.7 / 5
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No Gods, No Masters
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No Gods, No Masters
Publisher: Onyx Path Publishing
by Mathias [Verified Purchaser]
Date Added: 08/03/2024 12:03:48

In the interest of avoiding a long spectacle review, I felt this book was disappointing. While the module itself possesses some interesting ideas and is very playable 'out of the box,' some of the assumptions made in the book and the way they reflect on the direction of the gameline is extremely boring, trite and runs completely counter to the most interesting parts of Scion as a premise.

It continues a trend of implicitly maltheist garbage that I feel is actively detrimental to the line and what it represents.

And the two most interesting Keepers die in the first chapter and aren't even mentioned in spite of slotting in perfectly to the plan as presented in the book. Big meh.



Rating:
[2 of 5 Stars!]
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No Gods, No Masters
Publisher: Onyx Path Publishing
by REMI [Verified Purchaser]
Date Added: 07/18/2024 06:23:16

An official campaign! Finally! Scion is a complex game, and having an example of ambitious scenarios was really essential for me to get started with it. I was afraid of basic or conventional ideas, but that's not the case at all. Here is an interesting story that considers a group of Scions from different religions, well-developed NPCs, and useful tips for running the campaign... A big BRAVO to the Scion team, and I hope you continue to publish scenarios and campaigns!



Rating:
[5 of 5 Stars!]
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No Gods, No Masters
Publisher: Onyx Path Publishing
by Matthew [Verified Purchaser]
Date Added: 06/24/2024 17:43:09

The first Scion 2e Adventure Path does not disappoint. No Gods, No Masters takes the players through the entirety of Origin and Hero Tier, with the possibility of early Demigod. It pits them against (or with!) the Keepers of the World, a mysterious inter-Pantheon coalition of deities that seeks to sever The World’s connection to its Gods for the sake of its mortal inhabitants. As my previous parenthetical mentioned, it does not assume the players will automatically reject the Keepers’ plan, although as the module goes on and more acts of questionable morality become apparent, the book’s guidance for a pro-Keepers Band becomes more scant, but right up to the end NGNM still offers rules and guidance for what could happen for all obvious paths the players take, and many of the less obvious ones too.

My one reservation is the number of system errors in the book. There are dozens of references to nonexistent Skills, Callings, and Purviesw. I have left my review at 5 stars because this is the Ashcan/non-final/pre-errata copy, and I assume errata will take care of these mistakes. There are a handful of references that assume the third act takes the Band through the entirety of Demigod Tier to Apotheosis, but I assume errata will take care of that too.



Rating:
[5 of 5 Stars!]
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No Gods, No Masters
Publisher: Onyx Path Publishing
by Nicolas [Verified Purchaser]
Date Added: 06/21/2024 16:33:28

Fascinating book It's quite honestly on.my top three scion books



Rating:
[5 of 5 Stars!]
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No Gods, No Masters
Publisher: Onyx Path Publishing
by Sebastian [Verified Purchaser]
Date Added: 06/21/2024 06:23:59

An epic story a Storyguide can tweak and mix with the happenings of their World. How does this story end? Well...that's up to the Band. Most published campaigns/adventures/storybooks tend to assume a given ending is the likely/correct/optimal outcome. Not this one. This story's ending belongs to the Storyguide and the players.



Rating:
[5 of 5 Stars!]
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