Mysteries of the Blood presents us with a variety of new "Thamuturgical" paths and ritual to introduce to your dark game. Each chapter focuses on magic favored in a different region of the world. The Britannia chapter focuses exclusively on the magic used by the Lhiannan bloodline. The Egypt chapter strangely enough included a lot of magic themed on Mayan and Aztec myth, but basically the chapter focuses on magic used by Setites. The Mesopotomia chapter seems to focuses mostly on Assamite magic along with introducing Djinn. The India & Sri Lanka chapter is the only chapter that seems to include magics used by different clans, amongst the clans who's magic is included is the Nagaraja and the Sulubri.
The Tabletop Gaming Club used this product in our game, and found most of the paths and rituals balanced. The only real issue we have with the book is the chapter layout, as the book might been easier to reference if it was broken down by clan or bloodline instead of region. Overall we recommend this book to those looking to add new vampiric magics to their chronicles.
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