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Ashes of Memory
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 08/01/2019 18:10:27

The author bring another great product to us, with Ashes of Memory. Ashes of Memory serves both as a setting book for Paris and an adventure of Geist the Sin Eaters. The adventure can be used as either starting point for a chronicle or a one-shot.

The Tabletop Gaming Club played through this adventure using the provided pregens, and really enjoyed it. The villian of the story was interesting and compeling. We recommend this product to fans of Geist, and plan on running it at our upcoming convention.



Rating:
[5 of 5 Stars!]
Ashes of Memory
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Lady Dusk: A Ghoul's Tale
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 07/30/2019 16:25:40

Lady Dusk: A Ghoul's Tale is a dark look into the relationship of a ghoul and his master. The majority of this novella is written from the view of Andros, a ghoul in the service of the Toreador Lady Dusk The imagery of the addictive nature of a vampire's blood, and the lack of free will that comes with being bond captivates readers. The insight the author reveals into the moviations of the characters is riveting.

The Tabletop Gaming Club truelly enjoyed this book, and strongy recommends it to fans of Vampire fiction.



Rating:
[5 of 5 Stars!]
Lady Dusk: A Ghoul's Tale
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Bloodlinebook: Fleet of Tehom
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 07/29/2019 18:46:39

Bloodlinebook: Fleet of Tehom explorers a group of vampires that sail the seas. Though they trace their origins back to a Tzimisce who offended the Demon Kupula. She fleed to the see and with the help of a Nagaraja founded the Tehom bloodline. In many ways the Fleet of Tehom, is a sect rather than a bloodline, recruiting members from other clans and bloodlines.

The Tabletop Gaming Club found the Fleet very interesting, as these vampires are bounded to their living ships. They remined us a lot of Davy Jones from the Pirates of the Carribean movies. The Tabletop Gaming Club enjoyed this book a lot and recommend it to other players looking to explore some new character concepts.



Rating:
[4 of 5 Stars!]
Bloodlinebook: Fleet of Tehom
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Mockery breed: Murder birds
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 07/29/2019 18:09:21

Mockery Breed Murder Birds is one of this authors better works. It details effectively were-cassowaries. Though originally a creation of Pentex, these effectively were-birds are now warriors of Gaia. Although they might be hard to fit into a campaign, the mechanics of these murder birds are quite playable.

As a Pay What You want title the Tabletop Gaming Club recommends that everyone pick up a copy of this booklet for their Werewolf campaigns.



Rating:
[5 of 5 Stars!]
Mockery breed: Murder birds
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Howl
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 07/29/2019 18:01:20

Howl is interesing booklet that gives us a very rules light version of Werewolf the Apocalypse.

The Tabletop Gaming Club ran a short game using these rules. Though the rules are not perfect they did provide a easy to run session that had the feel of Werewolf. Though we wouldn't recommend the rules for a campaign, for a one-shot short session the rules were functional. As a Pay what you want item, its well worth picking up.



Rating:
[3 of 5 Stars!]
Howl
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100 Bone Gnawer Kinfolk
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 07/29/2019 17:55:11

100 Bone Gnawer Kinfolk is a useful tool when looking for quick npc with a little personality and background. The book gives us a 100 different character names with about a paragraph of background and personality information for each.

The Tabletop Gaming Club found the book useful during their weekly game and recommends this book to storytellers who want to flush out their Bone Gnawer based games with little work.



Rating:
[4 of 5 Stars!]
100 Bone Gnawer Kinfolk
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Bordeaux by Night - Storytellers Guide
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 07/29/2019 17:48:07

The companion book the Bordeaux By Night Player's guide, the Storyteller's Guide is a can't miss book for storytellers. This book goes into details of the city and the kindred, the player's guide just hinted at. The kindred presented in this book are fully flushed out, with flaws and closet skeletons, which allows for a game filled with social intrigue and in some cases deep personal horror.

This is a must have book for any storyteller wanting to run a game in the Bordeaux area. The quality of this book exceeds many of the professionally done by Night books. The Tabletop Gaming Club loved this setting and strongly recommends it to Storytellers.



Rating:
[5 of 5 Stars!]
Bordeaux by Night - Storytellers Guide
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The Hallean Effect
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 07/10/2019 16:52:58

The Hallean Effect introduces character tio the fringes of Hollow Earth. The Adventure revolves around a Hermetic mage who in the pursuit of finding Hollow Earth activated the Hollow Earths defense barrier which threatens to destroy a near by town.

The Tabletop Gaming Club enjoyed the setting and concepts presented in this book. The concept of Hollow Earth promises many sessions of enjoyable gaming. We recommend this adventure to all Mage storyteller's looking for a campaign to run.

As a follow-up to the author's question, we did find it suspenseful and many of the players had to scramble to find the solution to various plot elements.



Rating:
[5 of 5 Stars!]
The Hallean Effect
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Creator Reply:
Thanks! I am glad your people liked it. More than my other titles, I am hoping this is received well because i feel I had to do more creating-and-balancing in this one than other titles. I am curious. Without asking for a long drawn out answer, did the pacing allow for at least a little suspense or cause the players to scramble for solutions a little bit?
Beckett's Vampire Folio Omnibus
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 07/10/2019 14:25:31

Beckett's Vampire Folio Omnibus is a collection of all the previously published Vampire Folios. It does a great job of distilling material from Beckett's Jyhad Diary into something that is easily useable by Storytellers. The book contains statistics for hundreds of NPC. It's an amazing and wonderful product.

That being said there are a few formating errors and typos but nothing that really distracts heavily from the content of the book.

The Tabletop Gaming Club highly recommends this product to any storyteller wanting to feature events from Beckett's Jyahd Diary.



Rating:
[5 of 5 Stars!]
Beckett's Vampire Folio Omnibus
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Mysterious Place: The Cabin
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 06/03/2019 17:35:24

This book describes a setting / monster that is unique. A mysterious cabin that turns supernatural creatures mortal once again. There is something dark and twisted beneath the miraclious cure. This product provides classic and subtle horror that can be used in almost any of the Chronicle of Darkness lines.

The Tabletop Gaming Club really enjoyed using this setting, and strongly recommend it to storytellers.



Rating:
[5 of 5 Stars!]
Mysterious Place: The Cabin
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Mirrors: Gabriel's Horn
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 05/30/2019 17:22:55

Mirrors: Gabriel's Horn introduces us to a alternative setting for Chronicles of Darkness. The realm of Gabriel's horn is a prison for mortals whose sins are so great that darkness claims them, trapping them in a dark reflection of the world. The book provides alternate character creation rules, along with rules for spirts, ghosts, and the sins that make up rest of the realm.

The Tabletop Gaming club loved the setting presented in this book. A skilled storyteller can use this setting to bring out the psychological horror of realizing your trapped... you're friends aren't your friends but mere manifestions of the realm... We strongly recommend this book.



Rating:
[5 of 5 Stars!]
Mirrors: Gabriel's Horn
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Creator Reply:
Thank you so much for the kind review!
Sid's Real Life - Book 2
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 05/30/2019 17:01:57

Sid's Real Life Book 2 continues the story of young Sid and R'sel. Like book one, the book is a very fun and quick read that leads you wanting for more. The author knows how to get his readers invested into the story.

The Tabletop Gaming Club recommends this book to everyone that likes to read. The story is captivating, we are sure that most readers will enjoy it.



Rating:
[5 of 5 Stars!]
Sid's Real Life - Book 2
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Sorcerous Ways: Mystic Martial Arts
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 05/30/2019 16:57:18

Sorcerous Ways Mystic Martial Arts introduces some new charms that combine sorcery with martial arts, that can be used by exalted or mortal (if the moral has the appropiate merit). The book focuses on the Empty Mind Style of martial arts, and presents charms/spells associated with this mystic martial art.

The Tabletop Gaming club found most of the concepts interesting. With a little work this concept could be expanded upon. For the price, we recommend this product.



Rating:
[4 of 5 Stars!]
Sorcerous Ways: Mystic Martial Arts
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100 Glasswalker Kinfolk
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 05/30/2019 14:45:37

100 Glasswalker Kinfolk is another solid contribution to the vault. This product is a useful tool when looking for quick npc with a little personality and background. The book gives us a 100 different character names with about a paragraph of background and personality information for each.

The Tabletop Gaming Club found the book useful during their weekly game and recommends this book to storytellers who want to flush out their Glasswalker based games with little work.



Rating:
[5 of 5 Stars!]
100  Glasswalker  Kinfolk
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Young Heroics
Publisher: Chaosium
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 05/30/2019 12:26:45

Young Heroics presents us with character creation rules for playing characters that are children or teenagers in the 7th sea game. The book includes a ton of new advantages designed for children. Our favorites were "Opps I Shouldn't have touched that" and "I can do this, Trust me" The names are hilarious, but the mechanics actually work really well. In addition the book does provide 7 basic story plots starts.

The tabletop gaming club enjoyed this book quite a bit. One of our players played a youth in our last game, and used some of the advantages and it made for a great time. We strongly recommend this book.



Rating:
[5 of 5 Stars!]
Young Heroics
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