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100 Black Fury Kinfolk
Publisher: White Wolf
by MacKenzie C. [Verified Purchaser]
Date Added: 05/02/2019 13:09:55

This is the second "100 Kinfolk" book I've gotten, from this author. I have both the Get of Fenris, and now Black Furies. Both are -excellent- resources for a werewolf game. The entries are just big enough to give a spice of flavor with out being 'too big' which would take up more pages and no doubt up the price point. As are these are magnificent. The kinfolk presented are from all over the planet in a variety of professions and skillsets. Each one is written to have a sort of hook, for their usage. Something either useful or a way to tie them to a game if need be. They also work great for background filler, and allies, family, contacts, the works. As a secondary aspect you could flip through them and find a number of concepts that could be worked into full out characters to play. Either as kinfolk, or use the base concept and have them be garou.

The -usage- of these are multi layerd, and they're worth every penny.

Having loved both the previous entries, (I bought this one on my account. The girlfriend bought the first on hers) I will say i would HAPPILY buy one of these for --every-- tribe and even every breed (Bastet/Corax/Ratkin etc). I've printed out the first two and plan on getting a binder for them (And future tribes)

Please do Bone Gnawer and Fianna next! The Bone gnawer entries could be SO varied and fun, and Fianna are a great tribe as well. I'm dying to give this author more money.



Rating:
[5 of 5 Stars!]
100 Black Fury Kinfolk
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Curse of the O'Tolley's Burger
Publisher: White Wolf
by MacKenzie C. [Verified Purchaser]
Date Added: 04/11/2019 14:56:17

Not bad.

Over all not too bad. For the price, you get about what you paid for. A nice story hook that's beyond a simple paragraph. It's actually about 2 pages of material. Nice hook. The 'why's are not explained too much, but are more or less left up to the Storyteller. This isn't a horrible thing. It lets you have some options but leaves it a little open ended for some people's tastes.

The concept was a decent one.

Thing is the 'title' doesn't really fit the product. There's a mention of O'Tolley's but it's not the actual thrust of the story, and is only tagently connected to the story. I may have gone with something like "The Organic Plague" or something. I'm a big fan of O'Tolley's so I'd hoped for... well More O'Tolley's I suppose. Not quite a bait and switch, but I feel that the title is a touch misleading.

Again this isn't horrible. It's not a bad product. I'd have given about 2.5 if that was an option. The writing could be polished a bit, but there's nothing too glaring. For a buck, it's decent. I've gotten some stuff from the Storyteller's vault that is far below this in quality. And.. some a bit above. Nice middle ground here. Worth the .74 or 99 cent to buy.



Rating:
[3 of 5 Stars!]
Curse of the O'Tolley's Burger
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W20 Changing Ways
Publisher: Onyx Path Publishing
by MacKenzie C. [Verified Purchaser]
Date Added: 01/07/2018 17:43:17

This is one of if not THE best book produced for Werewolf in years.

Many other books will give you shots at tribes, or auspices. Some give you locations. Many have bunches of gifts and fetishes. THIS book tells you what it's like BEING A garou. Not 'here's the stats when you change to glabro' but what it feels like. How you perceive the world. How everything changes. It is "How to be a garou" more than just 'Powers/rites/totems/fetishes.'

It really puts you in the mindset of the garou. It covers a wide swath of the game, as it pertains to playing your character. How it FEELS when you get hurt and more over how it feels as you heal. (Here's a clue. It HURTS). It covers a vast amount of intricacies that are merely glossed over in other books. Going into amazing detail. What does it FEEL like to have rage? How does it express itself? What's it feel like to channel that rage and use it? What does Gnosis feel like? How does it feel to regain it? How does pregnancy affect a garou mother? How do different tribes treat their lupus? How do they treat their metis? How does growing up Metis affect the mindset of the character? All these questions and many more are broached.

Some of us have been playing this game for 20+ Years and some of us have played out these aspects,but in this book they become CANON. And it's Amazing. I cannot describe the amount of validation reading this book has given. So many things that had to be extrapolated, and assumed are now canon.

I can't reccomend this book enough. It should be required reading for people that wish to play garou. It goes into Packs as well. Different dynamics. It goes into how the garou deal with spritis and 'why' rites work.

It would be a deal at twice the price.

As a side note, there are a few aspects that might anger people. Sexuality is addressed and in any conversation about sex, you know SOME people are going to freak. There are some things that make people jumpy. More over there are some things presented that would make you blink. As the war for Gaia winds to a conclusion (Gears up? Winds down? Both at once?) you will see things at both end of the spectrum. Some septs.... might for example kill every metis born. Others.. may be in such need for warriors, any warriors that they turn a blind eye to metis production, because a Garou is a garou and every one is needed. In such cases the book presents the standard, meaty center of the bell curve, but often presents both sides as well. Those that deviate from the norm. Some of those deviations may fit in your games. Some may not.

The book gives you the choices to include them should you wish.

Great book from cover to cover. if I could give it a 10 out of 5 I would.



Rating:
[5 of 5 Stars!]
W20 Changing Ways
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