I gave this book five stars for very good reasons.
First, the layout, Secrets of the Masquerade has made a commendable job as far as art direction goes, with a mixture of some familiar pieces from previous editions as well as new and exclusive art. It is readable, easy on the eyes and well designed.
Second, the content, the book include a header on the impact of games in our day, as well as a few points on how role-playing games in particular are an excellent tool for fun and education, if done right. It contain some tips on role-playing delicate topics such as religion and politics, which are pervasive theme in a game such as Vampire. There are tips and insight on creating long-lasting and short stories, the structure of a role playing game, and creating a setting that is true to the real places, not to mention a deep look at the psychology of kindred. And a lot more.
Overall, the book is a must have for any ST looking for helpful tips on enriching their games.