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First Team Dossier: The Gore-Floor Technicians
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 04/13/2022 13:53:34

First Team Dossier: The Gore-Floor Technicians introduces us to a new First Team based on the concept of B grade horror flicks. The NPC's presented in this book are amazingly well done, and struck horror in our play group.

We strongly recommend this book to storytellers of Werewolf... this is one of the best that Pentex has to offer.



Rating:
[5 of 5 Stars!]
First Team Dossier: The Gore-Floor Technicians
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V20 Classical Age - Nightfall: the Vampire's Survival Guide
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 04/12/2022 16:30:05

Another product from the V20 Classical Era product line; one that swiftly became a beloved staple at my playgroup's table even during time periods or locations not germane to the chronicle.

For the purposes of this review we will divide it up into multiple parts as there are four products in one here in our opinion.

One thing we will say on this English Translation: A few spots have been glossed over and the writer's native language is still present. A minor hiccup and easily fixable with some google translate, but this might be a mark against the product for some customers.

Part 1: The Vampire Survival Guide: Nightfall This alone is worth the price of admission. For veteran and new players/storytellers alike this handles the multi-splat question quite nicely. Some rough translations on how to play Wraiths, Changelings, Garou, and Mages completely self-contained within Vampire the Masquerade.

The rules are simple, easy to understand, and feel like a somewhat faithful representation considering the ruleset it is filtered through. This is head and shoulders better than the "antagonists" section at the back of any core book and balances it so that it is also table friendly in the hands of players as well. From personal experience involving the Mage and Changeling chapters specifically it ran smoother using Disciplines instead of Pillars or Domains respectively. This is less to do with balance and more to do with work on the STs part involving equivalency of power X to discipline Y.

Even if a ST doesn't allow a player to play a Wraith or Garou or Changeling there are some useful things towards the end of this section in the shape of combination disciplines. Some of these are reprints from previous editions, as is the way of this product line, but a couple entirely new ones are peppered in as well.

Part 2: The Nightfall Chronicles So we have a small collection of stories to run as a chronicle. Those familiar with D&D/Pathfinder will remember things like Adventure Paths, those familiar with other White Wolf Products will think back to The Giovanni Chronicles. This comes with all the same pitfalls and problems involving a pre-written adventure: A wonderful story is written here that looks like it can be great fun if the players bite into it, but there will be some work if players don't buy into the concept. The writing here, however, is a little better than most in addressing that. The story is written like stage directions and notes than a full on story. It still requires buy-in from the players but keeping it this open means it can be less of a hassle for the players to be looped in.

The NPCs presented here are nice and serve their purpose, the only minor gripe would be with how the sheets are laid out being shown in dots in a truncated character sheet instead of either a full on sheet akin to how the old Clanbooks gave archetype sheets or in small text statblocks do for NPCs in the back of a core book.

Part 3: Humanity Revised Alright, so this is another take on changing how Humanity works. We are not sure if we like it or not, but the basic gist of it involves starting low on the track to represent closer to your "self" and the closer you approach 10 the closer to your beast you are; effectively inversing how we usually look at Humanity. It's a little weird, but easily fixable if it's a struggle to think that way. Once we get past this part and look at how there is a secondary system of The Beast calling out to you and encouraging to commit these violations and you sometimes need to roll Self-Control or otherwise engage in these acts, this is where the new system shines. It is the P'o system from Kindread of the East or the Shadows for Wraith the Oblivion! After this we get some new Philosophies (setting version of Roads/Paths), which are great, but it also goes back to the 10= Far from Beast. 1= Beast almost completely controls you normal scaling.

Part 4: Foundation Revised: Honestly there isn't much to say here. If you liked the Pillars/Foundation system found in the the V20 Guide to the TMR this is great. It's more content for that. It also comes with a full primer and some charts to make it quick and easy. Not bad if you want to simulate spheres, but like the TMR version it will probably still make a Mage player a little frustrated.



Rating:
[5 of 5 Stars!]
V20 Classical Age - Nightfall: the Vampire's Survival Guide
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Characters Art Volume 1
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 04/12/2022 13:22:31

The Character Art Volume 1 Pack provides us with 14 character sketches that can be used in your campaign or your own vault products. The art quality is not as high or detailed as some other art packs offered on the vault but it does contain 4 versions of each image.

The Tabletop Gaming Club thinks that this is a good product if someone is looking for a few interior art pieces for their own project or just looking for a few images to use in their campaign.



Rating:
[4 of 5 Stars!]
Characters Art Volume 1
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Creator Reply:
Thank you for the feedback!
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Buyer Beware: 10 Goblin Markets
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 04/11/2022 14:10:26

10 Goblin Market is great book that details 10 different Goblin Markets that can be encountered in the hedge. It includes information about each market's appearance, history,, location, rules and sample merchants that operate out of the market.

The Tabletop Gaming Club found the book useful during their weekly game and recommends this book to storytellers who want to add some depth to their changeling campaigns.



Rating:
[4 of 5 Stars!]
Buyer Beware: 10 Goblin Markets
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100 Hobs To Meet in The Hedge
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 04/11/2022 14:05:43

100 Hobs To Meet in The Hedge is a useful tool when looking for quick npc with a little personality and background. The book gives us a 100 different hobgoblin npcs/encounters that can be used in your changeling the lost campaign.

The Tabletop Gaming Club found the book useful during their weekly game and recommends this book to storytellers who want interesting encounters for your Changeling characters to encounter in the hedge.



Rating:
[4 of 5 Stars!]
100 Hobs To Meet in The Hedge
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100 Broadcasts in the Madness Network
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 04/11/2022 14:00:07

100 Broadcasts in the Madness Network is a useful tool giving us 100 different story plots that can be used in a game along with suggestions on how those plots could be introduced via the Madness Network to your Maikavian player characters.

The Tabletop Gaming Club found the book useful during their weekly game and recommends this book t.o storytellers who have Malkavian character in their game and who want to expand their campaigns.



Rating:
[4 of 5 Stars!]
100 Broadcasts in the Madness Network
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100 Clurichaun for Changeling: the Dreaming
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 04/11/2022 13:52:14

100 Clurichaun for Changeling the Dreaming is a useful tool when looking for quick npc with a little personality and background. The book gives us a 100 different character names with about a paragraph of background and personality information for each.

The Tabletop Gaming Club found the book useful during their weekly game and recommends this book to storytellers who want to add a few Clurichaun to their campaigns.



Rating:
[4 of 5 Stars!]
100 Clurichaun for Changeling: the Dreaming
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100 Boggans for Changeling: the Dreaming
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 04/11/2022 13:50:37

100 Boggans for Changeling the Dreaming is a useful tool when looking for quick npc with a little personality and background. The book gives us a 100 different character names with about a paragraph of background and personality information for each.

The Tabletop Gaming Club found the book useful during their weekly game and recommends this book to storytellers who want to add a few Boggans to their campaigns.



Rating:
[4 of 5 Stars!]
100 Boggans for Changeling: the Dreaming
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Lunar Charms Pack
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 03/10/2022 13:15:36

Lunars Charm Pack contains some new charms to use in your exalted campaign. We found the charms interesting and useful.

That being said this product suffers from horrible layout, font sizing issues, and low quality art. We noticed that on this product the author did the layout and editing himself while he normally has an independent editor. This product is an example case for the need of professional editing. We are still curious as to why this product was released without it as in the past we have seen this author's works include some quality graphic layout artists and/or editors credits.



Rating:
[3 of 5 Stars!]
Lunar Charms Pack
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Harbingers of Winter
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 03/10/2022 12:42:18

This book by Radio Free Arcadia deals with the portents and beings that herald the Endless Winter and is presented as a toolbox that can be used to expand on the antagonist presented in the 20th annniversary corebook with each chapter dedicated to a particular threat. The first chapter deals with the growing friction between commoners and nobles created by the dwindling Glamour in a post Evanescence Concordia. The chapter details a new background, details on the Urban Renewall League and dark omens that affect the Dreaming.

The second chapter is about the Autumn People and cold iron chimera, their characteristics, organizations and new powers to help them drain Glamour from the World.

In the third chapter we get a look at the Dauntain as antagonists detaling some of their organizations, a new Art, Dooms and the effect they have on the Dreaming.

The next chapter presents the Thallain in greater detail with info on the Black Court, notable members, new systems for Dark Glamour and a new Kith.

The fifth chapter is about the Fomorians, their awakening in current times, their Courts and notable members for each one.

The last chapter expands upon the concept of the Tithed (that first appeared in Time of Judgement) and adds several systems for using them as antagonists.

Finally in the appendix adds two ned Dark Arts and the Maeghar (from DAV20 and the Black Hand a Guide to the Tal’mahe’ra for V20) as a playable kith.

Pros: Offers a tons of information and mechanics for antagonists that can be used in all kinds of Chronicles. The writting is very good, the lore and the rules are very interesting and balanced. Expands on the lore of the Dreaming and explores a concept from Vampire from the Changeling’s point of view.

Cons: The focus of the book affects only the Kithain leaving the other non western kiths out and most of the focus is in the Concordia. The writers have very clear political views that show in the chapter for the Autumn People. With the unfortunate implication that some of the horrors of recent times are caused/enhanced by supernatural influences.



Rating:
[5 of 5 Stars!]
Harbingers of Winter
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Paved with Good Intentions
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 03/09/2022 16:39:06

Base Information: 47 Page Document -> 36 Pages of content once you shave off everything before chapter 1 and the back advertisements. Closer to 22 page of raw content if you cut out all the art, I do appreciate the art choices but some people just want the meat and potatoes. This evens out to roughly 33 cents a page of raw content. A steal when one looks at it this way.

The Good: The book takes on the undertaking of looking at alternate forms of transportation than the shoe leather express from the big 3 game lines as well as changeling, taking their minor differences between systems and cobbles together a nice system that looks like it can work just fine for all of World of Darkness. For the game lines that the book covers it includes content for that game. Some old with some minor tweaks, some new. This alone is useful as it saves a player or ST from having to flip between a Mage Book, a Vampire Book, and a Werewolf book just to get everything straight.

The Meh: There isn't any one part of the book that we think is bad or "eh", but some missing content that does actively prevent us from saying "this is the definitive/all inclusive vehicles book". The things it lacks that prevent this would be (at least) the inclusion of the military grade vehicles in M20 Core. I understand the lack of including Air vehicles as this is a "Year Of The Road" product and that might not vibe too well, but if the author doesn't constrain themselves to that and includes the air vehicles as well that'd be swell (this seems like a "should be included" since we have a swell looking flying car treasure).

All in all, we would still call this a 5/5 product, but there is still room for either additions to this document, or an updated more comprehensive form of this book in the future to include the rest of vehicles/vehicle types not listed.



Rating:
[5 of 5 Stars!]
Paved with Good Intentions
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Creator Reply:
Thank you so much for the great review! I did you with including military vehicles, but decided I wanted to keep this close to the general day-to-day modes of transport (and wanted to spend that time on historic horse-drawn vehicles, which don’t seem to have been touched on anywhere.) That said I really want to explore military vehicles, and will definitely be looking to create an expansion to the groundwork this project as laid. Air travel is in a similar boat (and yes, nautical travel as well) and as I continue writing for the Vault I will try to add all these things into the PwGI line!
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Totem Stock Art
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 03/09/2022 10:33:00

The product contains three pieces of black and white sketch art, to use in your games or products. The images are provided in jpg format. Not a bad product for the price. We recommend it.



Rating:
[4 of 5 Stars!]
Totem Stock Art
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Book of Fragments
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 03/07/2022 09:00:25

The Book of Fragments introduces to nine new minor spheres of magic to use in your mage games. This product included concepts on how to incorporate these spheres into your games. We found the entire concept of minor sphere fanstastic. The author does an amazing job to presenting these minor spheres.

We strongly recommend this product, to all Mage players.



Rating:
[5 of 5 Stars!]
Book of Fragments
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Roma by Night Liber II - Damnatio Memoriae
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 03/07/2022 08:47:51

Roma by Night Liber II - Damnatio Memoriae is the long awaited companion to Roma by Night - Liber I: Damnati super Damnatos. This product contains all the history and geography to make Rome a full city setting for your Vampire Chronicle. It details various factions attempting to control city and take advantage of the disruption to the balance of power.

We strongly recommend this product and hope that it eventually will have an English translate.



Rating:
[4 of 5 Stars!]
Roma by Night Liber II - Damnatio Memoriae
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Roma by Night - Liber I: Damnati super Damnatos
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 03/07/2022 07:56:24

Roma by Night - Part 1 is an amazing book if you like NPCs. It details tons and tons of characters, each with a rich and extensive background. Its hard to judge this book, before Part 2 is released as it doesn't really stand on its on. This product does provide us with a plethora of characters to use to populate a setting, hopefully Part 2 will provide us with the details of that setting.

The Tabletop Gaming Club recommends this product just for the vast number of characters with rich backgrounds that are introduced. This product REALLY could use an English translation.



Rating:
[4 of 5 Stars!]
Roma by Night - Liber I: Damnati super Damnatos
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