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Wraith: The Oblivion 20th Anniversary Edition
Publisher: Onyx Path Publishing
by sam w. [Verified Purchaser]
Date Added: 08/22/2018 07:27:01

Honestly... rather let down.

I am a faithful Wraith fan that purchased every single book that was released. I loved the feel, the connection, the tragedy and reasons that convinced these beings to continue to fight on. The story and history was superb, in my opinion. The writing was excellent. The systems needed clarity in a few areas (not many, but a few).

I had high hopes for Wraith - 20th. While the art, layout, writing etc are as impeccable as they always have been, some design decisions have completely turned me off this game. I find myself looking at a product that I purchased strictly for new art and a cleaner layout.

Why do I say this? Because I am shocked and unimpressed by the needless down-grading of many powers/arcanoi for no apparent reason. In some cases, some iconic level 5 powers are not even worth the action due to the ridiculous costs, difficulty and/or unimpressive effect. The wonder and awe at high level arcanoi and guild members can be safely thought of as mostly propaganda now.

This is as strange as it sounds... when we as players discussed hopes for Wr20, very few if any (I saw none) thought there was need to re-tune wraith powers or such. Instead - I can honestly say that this is the most significant change in this book. From Outrage 5 being now functionally less effective than a Stygian Steel blade, to Wraith's sudden inability to soak aggravated, to the near-uselessness of several other Level 5 powers.

My gaming group has decided to shelf this book as basically an art project - very sad indeed.



Rating:
[2 of 5 Stars!]
Wraith: The Oblivion 20th Anniversary Edition
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Traveller Core Rulebook
Publisher: Mongoose
by sam w. [Verified Purchaser]
Date Added: 02/04/2016 09:15:20

An improvement in evert way from MGT1. Mechanics are completely cleaned up, the book layout and art brings in into the 21st century, and previously the "boring & long" space combat has been updated significantly.

I'd like to point out the sole item that people seem concerned about, starship construction rules being moved to the upcoming High Guard book (within a month or two), makes perfect sense and I view it as a positive change. I had never previously created a ship with just the core 1st edition traveller, due to ammendments and changes published in High Guard. In 2nd edition, they avoid this mistake by ensuring a full set of complete and verified construction rules in the book dedicated to such, rather than splitting them over two books.

For a more complete review, please see: http://www.rpg.net/reviews/archive/16/16668.phtml

This product is absolutely worth your time and money.



Rating:
[5 of 5 Stars!]
Traveller Core Rulebook
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