From a player's perspective, this is as solid of a City By Night book as any others produced by the studio back in the 90s. Probably more solid than many of those books. It has history, a real sense of what Portland is like to live in, and some compelling characters. I tend to set any of my games in the area that I actually live in, but this book is one of few that would compel me to do something different. This is due, in large part, to the section about Feeding. More than just nifty new rules, the section is there to demonstrate how games in Portland would be unique. The rules can certainly be adapted for use in other settings, but they already feel "native" to the Portland setting.
From the perspective of another Community Content creator, this book is just as valuable. It serves as another example of quality we look for in the Storytellers Vault. Some of us are professionals, some of us are amateurs. Not every title needs to come in at over 100 pages, but we should all be aspiring to deliver a topic as well presented as this book. It isn't about coming up with a masterpiece, using skill developed from dozens of previously published professional pieces. It is about following through and providing a thorough look at the topic we choose to tackle. Rose City does that.