Definitely an Elder to Pre-Methuselah type Adventure. If your characters aren't 600 years or more (i.e.They've participated in the full chronicle or a chronicle of close to or longer length and as many player points) It's assumed they'll learn little to nothing of the Ancient schemes and Relics in this book. Personal note, even though the Tremere in our party had run the entire chronicle with us he still didn't have the 8-Dots!!! in thaumaturgy Necessary to create a Chaldean-Ritual like the one in the previous Story. Even though we saved a copy of the translated ritual! Urk, that was disappointing! So to summarize you'll probably need all the Cainite/Kindred tricks up the Party's sleeve(s) to finally route the Giovanni out of London, and Chase the Final lost steps of the Cappadocian Ascension Ritual. 4-8 players are best, all in all a very Challenging Adventure.
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