This game and quickstarter is clearly a work of love!
Stunning art
Neat layout
reduced and easy to get into rules (especially if you know Alien by Free league already)
quick to resolve mechanics
rules for fights as humans and in the big machines
not 5 but 8! player characters to choose from
a beginners mission with more scenes than expected
The mission give advise to the GM (or GA in this case) on how to run certain scenes or characters and on what to watch out for. According to the authors it can be run in 3 hours, I would need much longer but I guess that depends very much on the GM in question.
The mission focusses on themes and topic from shows about giant robots fighting horror angles and does a good job to convey the feelings of these shows. There is intruige, drama, danger, horrible things happening and the always very real thread of dying. The game universe is a horrible place and that shows through out the mission.
In the end it is about the friends we made along the way. No, it is about the friends we could keep alive and the relationships we have with them. This is a focus of the mission and I highly appreciate this. It seems to be a linear story for easy access to rules and universe but I (and the quickstarter) recommend to take time and develop the releationships between the pilots/characters. Make the players and characters scream in anguish as a companion they have shared time and emotional space with goes down in a barrage of flesh needles and be afraid for the pilot to have is final breath or go into a beserker rage. This game wants you to care!
Further cool things:
Want to play as the Operations Admin? Here you go!
Want mystical under- and overtones in your big robot adventures? Here you go!
Want a boss battle feel like a boss battle? Hell yeah, here you go!
Further rules from the core book are hinted at and during the mission is pointed out, where they would come into play.
What I wish for in the final release of the corebook:
More awesome missions like this one.
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