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A Deal With Darkness

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Forget the cloistered sorcerer, dabbling with the elements in his private sanctum. Forget the alchemist, dabbling with pseudoscientific baubles in a messy laboratory. Forget the blood-witch, drawing on the dwindling lifeforce of her victims.

The true path to power comes from calling upon the essence of the unknown.


A Deal With Darkness contains:

Updated Pact systems for second edition Chronicles of Darkness games

Merits and Powers for Vampire, Werewolf, Mage, Changeling, Beast, and Demon, for summoning, pact-seeking, and empowering pacts themselves.

Rules for various forms of pact-sealing entities, ranging from ghosts and spirits to supernal entities to the gentry and more.

Advice and optional rules for altering the systems and tuning them for your Chronicles


CONTENT WARNING:

The fiction within this product contains depictions of implied abuse and implied suicide.




Check out further work by Chris Falco and Falconian Productions:

The Blood - A game about vampires as creatures of magic

Cover image for The Blood: Basic Rules  Cover image for Drops of The Blood: Advanced Magic   Cover image for Drops of The Blood: Spirits

Other Independent Games:

Cover image for ECU: Eldritch Care Unit   Cover image for Paved in Blood   Cover image for You'll Never Believe It

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