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Hunter's Armory 2

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A hunter needs to be well equipped. Firepower is never enough, especially when the hunt is also a hunter, and the most dangerous nocturnal predator that ever existed.

In this second part, you will find a list of another 36 firearms, including some that are in the Player's Guide and others never seen before, as usual, ready to be used in your chronicles. All descriptions include reference images and a block of statistics, as well as extra information that can be used by the narrator for reference and query, such as country of origin, average market value, and year the weapon was being manufactured.

BONUS: A two-page Weapons Chart, including pictures of all weapons featured in this book, scale sized.

NOTE ON V5 UPDATE

This publication is designed to work with any edition of Vampire, so it contains information relevant to each one. However, not all information provided will be used in all editions. It's up to you to select what's useful for your chronicle, ignoring what doesn't. Some information can be useful regardless of the system used, such as weapon size, weight, ammo capacity, concealment, etc. Other information is only for certain specific editions, like weapon damage for example.
How to calculate weapon damage for V5?
The combat in V5 is extremely simplified to a point where weapons are only categorized by rough groupings. Physical combat is presented as though it's meant to be kept out of the way of the story. Using weapon damage at all is an optional rule in the system, and as such is found in the advanced combat section. In V5, situations involving basic contests that result in damage – physical or mental – are called conflicts, they are explained starting on page 123. Basically, damage is the difference in successes between two Conflict Pools. For more advanced conflict systems, on page 304 you'll find a table with damage modifiers for weapons by type, and that's all you need to calculate the damage of all weapons in the book.
If you'd like to expand the combat system rules even further, you can benefit from the parameters in this book as a basis for comparison to create your homebrew.

Other titles from Mana Verde Game Design:

Hunter's Armory 1Hunter's Armory 2Hunter's Armory 3Hunter's Armory 4Hunters Hunted Awakening Solo ChroniclesGangster Vampire HuntersClanbook BilqüisArmorial do Caçador de VampirosGângster Caçador de Vampiros

Hunters Hunted II

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Reviews (2)
Discussions (5)
Customer avatar
Ben P May 24, 2023 8:51 pm UTC
I just hope that when I do buy this pdf it does not give me a virus, that is the only thing that worries me.
Customer avatar
Ben P May 24, 2023 1:17 pm UTC
I am still going to buy the pdf but I will probably put the pdf into a physical binder. That is probably the closest thing I will get to a physical copy.
Customer avatar
Ben P May 24, 2023 12:04 am UTC
Are there any plans to make a physical copy of this and the other armory guides?
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Customer avatar
Rafael M May 24, 2023 11:13 am UTC
CREATOR
yes but unfortunately, at this time, they are not allowing new print files for Community Content programs: https://help.storytellersvault.com/hc/en-us/articles/12780357327639-Content-and-Format-Questions#can-i-sell-my-storytellers-vault-title-in-print-as-well-as-pdf--0-5
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Customer avatar
Ben P May 24, 2023 6:16 pm UTC
Can this pdf be printed out? because I am thinking of printing it out and putting it a binder so I can read it on the go.
Customer avatar
Richard P October 10, 2021 8:25 pm UTC
PURCHASER
Are there any plans to upgrade this title, (or add an addendum), so that it will be compatible with v5 after October 15th? is there a way to reach you outside of the comments section here?
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Customer avatar
Rafael M October 11, 2021 4:25 pm UTC
CREATOR
Hi! This publication is already fully compatible with V5, as it brings real information on real weaponry, which can be used in any way you like to better illustrate your chronicles and characters. The combat in V5 is extremely simplified to a point where weapons are only categorized by rough groupings. Physical combat is presented as though it's meant to be kept out of the way of the story. Using weapon damage at all is an optional rule in the system, and as such is found in the advanced combat section.

That said, you can choose to benefit from any of the information made available in this publication, such as the weapons size, weight, ammo capacity, market price, rate of fire, concealment, rarity and availability as well as technical and historical information about the weapons presented.

Thanks for the question! I noticed that you asked this same question in each of the books in this collection, so I will also be copying the answer for you in all of them. Good games!
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Customer avatar
Ben P May 24, 2023 7:44 pm UTC
Sorry about that. Thank you for responding though. I can't wait to purchase the pdf.
Customer avatar
Kaine O September 14, 2017 11:11 pm UTC
This is a really cool looking resource! From looking through the preview, one thing that stood out is a misspelling of the word 'Length' in each description. Otherwise it all looks rather well done!
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Customer avatar
Rafael M September 15, 2017 11:08 pm UTC
CREATOR
Thank you very much for your support! It took me a while but I finish the corrections, you may download the file again if you wish to. Let me know if there is anymore issues, good gaming!
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Electrum seller
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20
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MIOTHEZDIHST0001
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File Last Updated:
October 19, 2021
This title was added to our catalog on September 12, 2017.