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Awakenings

Awakenings

Date Added: 2018-12-18
Believe! Welcome to Bawlmer city, hon. It’s a city of tremendous Glamour and terrifying nightmares to match. Once ruled by the Thallain, there is a new resurgence in Baltimore as the Kithain seek to reclaim lost freeholds. Welcome to the fight! Join the Search… Awakenings is the first in a series of interconnected adventures and stories set in Baltimore City. Several mortal...   [click here for more]
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PaperCraft Dice Breeds

PaperCraft Dice Breeds

Date Added: 2018-07-09
You did not have enough dice; your problems are over. All 5 Breed dice in 3 colors: red, grey and white. Você não tem dados suficientes; seus problemas acabaram. Todos as 5 raças com seus dados em tres cores: vermelho, cinza e branco. ...   [click here for more]
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PaperCraft Dice Sects

PaperCraft Dice Sects

Date Added: 2018-05-23
You did not have enough dices; your problems are over. Camarilla and Sabbat Dice in papercraft. Pay What You Want for the dice ...   [click here for more]
White Wolf  $1.00 $0.75

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Unique Nosferatu Character Photos and Art

Unique Nosferatu Character Photos and Art

Date Added: 2018-03-31
A series of 14 dramatic Nosferatu art and character photos, includes a Niktuku illustration. ...   [click here for more]
White Wolf  $10.00 $7.50

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Mind's Eye Theatre Prop Deck

Mind's Eye Theatre Prop Deck

Date Added: 2018-02-02
Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. This is a deck of...   [click here for more]
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Sample Sires

Sample Sires

Date Added: 2017-10-30
This book will allow player characters to choose a sire that is somewhat fleshed out and extant. Choosing someone who doesn’t have any background or who isn’t already in the game might cause extra work for already tired storytellers. <o:p></o:p> Alternately, the storyteller might use this book to populate a game with NPCs who present themselves to ghoul or mortal PCs. This...   [click here for more]
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Pictures for Projects

Pictures for Projects

Date Added: 2017-10-28
A large collection of pictures for your projects. Over 600 photos you can use for your own projects. I have over 20 years worth of collected gamers, dear friends, students, and loose characters for your exclusive use. I have converted the pictures to a black and white style I feel is consistant with WW format. They look artisticly similar for that reason. If you need an original, please contact...   [click here for more]
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Mage The Ascension Tarot

Mage The Ascension Tarot

Date Added: 2017-10-04
A Player aid for Mage: The Ascension, this 78-card Tarot deck is suitable for stand-alone use or in conjunction with chronicles and contains lavish, full-color art commissioned specifically for this deck. Includes instructions on standard Tarot readings as well as using the cards as a Storytelling tool for chronicles. Note, this is a recreation of the original deck using the print on demand options...   [click here for more]
White Wolf  $24.99

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2 Portraits Pack

2 Portraits Pack

Date Added: 2017-08-12
This art pack includes 2 portraits images (male and female) for your Storytellers Vault projects. These images are yours to modify and use in your publications. Please do not distribute the images or resell them as an artwork only product. Please specify Carlos G. Revilla as an artist in your title. If you need any assistance with the product, please do not hesitate to contact me via the comments...   [click here for more]
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Penny Dreadful

Penny Dreadful

Date Added: 2014-07-26
PENNY DREADFUL A Mage: The Ascension Novel By Kevin Andrew Murphy Penelope Anne Drizkowski-Penny Dreadful to her friends-leads an interesting life, but it's starting to get just a bit too interesting. First off, a young lady has enough trouble fending off unwanted advances, but what is one to do when they're from vampires? What about werewolves? Then again, most girls aren't witches....   [click here for more]
White Wolf  $3.99 $2.00

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Truth Until Paradox Revised

Truth Until Paradox Revised

Date Added: 2014-07-26
Reality is a Lie Most people do not understand how mutable the world truly is. Most people do not realize that they hold the power to shape reality. But a few do, and they are called mages. Mages know that reality is a lie, or rather that any reality can be truth. The mages of the Traditions believe that mankind is destined for Ascension, that we can all be led to a greater...   [click here for more]
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Werewolf: The Apocalypse (1e)

Werewolf: The Apocalypse (1e)

Date Added: 2014-06-19
These are the final days - The signs are clear: Even our pups know That this is the age of the Apocalypse. The Homids have Corrupted the Earth Destroyed the Trees Slaughtered the Beasts Choked the Air Poisoned the Soil Clogged the Waters Unleashed the Eternal Fire Now, the Wyrm rises To eclipse the Moon Devouring all within its grasp, Hunting the hunters. There is no garden to which we can flee....   [click here for more]
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House of Secrets

House of Secrets

Date Added: 2013-04-05
Ilse Decameron, a vampire of Clan Tremere, is on a mission to procure a mortal mage. On her trail is Kurt Westphal, a member of the rival Ventrue clan who is seeking to uncover the Tremere's newest threat. He and Ilse uncover a web of betrayal, demonic pacts and a scheme which, if it succeeds, will spell the end of the vampire clans and forever change the face of the World of Darkness. House...   [click here for more]
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Vampire: The Players Guide (1st Edition)

Vampire: The Players Guide (1st Edition)

Date Added: 2012-08-29
"They drove me down, used me as their pawn. Never again, never more shall I be used by another. They thought I had all the power, that they pulled all the strings, but now their strength is mine. Now, with the new might coursing through my body, I will have vengeance." -Juggler, No Apologies In the Goth-Punk world of the Vampire, any advantage can mean the difference between survival...   [click here for more]
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With Fang and Claw: The Rage Strategy Guide

With Fang and Claw: The Rage Strategy Guide

Date Added: 2012-08-29
Prepare for battle... The time of the Apocalypse is nigh. The Garou take their place on the battlefield, ready to earn glory and Renown and crush the minions of the Wyrm under their heel. Only one pack will emerge victorious from the fray, and the competition will be fierce. When will you Rage? The greatest Rage resource to date! With Fang and Claw is...   [click here for more]
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Beyond the Shroud

Beyond the Shroud

Date Added: 2012-03-07
It doesn't end with death. David Robinson's life has taken several turns for the worse: first his daughter dies, then his marriage crumbles and his career as a mystery writer falls apart. But after he is killed in a hit-and-run accident, David quickly learns that he will face his most harrowing challenges - as a Wraith in the Shadowlands. Unable to contact or influence the world of the living, David's...   [click here for more]
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Savage Attack: A Player's Guide to Rage

Savage Attack: A Player's Guide to Rage

Date Added: 2011-12-02
A howl travels across the fields at night - the call to battle. Werewolves from all corners of the Earth leave their hidden glens to join the combat. They struggle for supremacy against the hordes of the devouring Wyrm, weird creatures from the Umbra and their own kind. With Spirits their allies and claws their weapons, only one pack will win. One pack to lead the Garou in the final war of the Apocalypse.......   [click here for more]
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Dust to Dust

Dust to Dust

Date Added: 2011-11-11
When the ashes cool, all that remains is dust... Gary, Indiana is a dying city. Its population has halved itself in 40 years, many of its buildings are burned husks, its citizens are disenfranchised and out of work, and even its predators have fled. Of the many Kindred who once hunted this small Midwestern city, only a handful remains. Modius, the Prince of Gary, continues his long rivalry...   [click here for more]
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Vampire: The Masquerade 20th Anniversary Edition

Vampire: The Masquerade 20th Anniversary Edition

Date Added: 2011-09-29
Vampire: The Masquerade exploded into hobby games in 1991 and inspired a generation of fans the likes of which the game industry had never seen before or since. The cultural significance Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today. Vampire: The Masquerade - 20th Anniversary...   [click here for more]
White Wolf  $29.99 $15.00

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Vampire Translation Guide

Vampire Translation Guide

Date Added: 2010-11-26
Have you always wanted to include the Ravnos into your Requiem game? Or perhaps the Invictus into your Masquerade game? This guide will help you translate the feel and core elements from each version of Vampire into the other game system and background. This book includes: • Translations of all of the clans between versions of Vampire • Suggestions and ideas...   [click here for more]
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Tradition Book: Hollow Ones (Rev.)

Tradition Book: Hollow Ones (Rev.)

Date Added: 2009-06-04
Narcissism and Absinthe? Somewhere in the limbo between Tradition and Craft, the Hollow Ones walk their own way. They don't need anyone else's acceptance, and they sure as hell don't need anyone telling them how to go about their business. Other mages dismiss them as juviniles and junkies. And yet, even Traditionalists can be wrong... and the Hollow Ones have a very wide network indeed. Underestimated...   [click here for more]
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Dark Ages: Storytellers Companion

Dark Ages: Storytellers Companion

Date Added: 2009-05-01
The Night has Many Tales From the infernal Baali, to the Lhainnan witches and the morbid faith of the Road of Bones, the Dark Medieval hides many secrets. Not all vampires hail from the 13 clans and not all follow the five great roads. All Told by Firelight The Dark Ages: Vampire Storytellers Companion gives you access to secrets and advice to enrich stories and make them easier...   [click here for more]
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House of Tremere

House of Tremere

Date Added: 2009-05-01
Throw Open the Gate of Ceoris High in the Transylvanian Alps sits Ceoris, the home of Tremere and his Usurpers. From its battlements they plot against magi and Cainites alike, send their Gargoyle slaves against the Tzimisce and increase their power nightly. One of the most secret and protected places in Cainite world, Ceoris shelters Tremere himself as well as teh most powerful and ambitious...   [click here for more]
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Hunter Survival Guide

Hunter Survival Guide

Date Added: 2009-05-01
Dead Things Walk the Earth... Your neighborhood isn't the only place crawling with zombies, bloodsuckers and ghosts. They're all over the world! Fortunately, so are hunters. We fight monster everywhere. But unless hunters can unite, our weapons, knowledge and tools will be lost with each of us. Together we stand, divided we fall. They Better Run The Hunter Survival Guide...   [click here for more]
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Mediums: Speakers with the Dead

Mediums: Speakers with the Dead

Date Added: 2009-05-01
They're Breaking on Through from the Other Side The Restless Dead aren't silent. They're just bursting with thoughts and ideas that they'd love to share with the living. Unfortunately, they're not very good at communicating this sort of thing. It's one of the drawbacks of being dead, after all. That's where you come in. Ready for the secrets of the Restless Dead? You'd better be. Here...   [click here for more]
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Tribebook: Black Furies (Revised)

Tribebook: Black Furies (Revised)

Date Added: 2009-05-01
My Sister's Keeper Since the dawn of civilization, the Black Furies have been a tightly-knit sisterhood, united by bonds of blood, spirituality and conviction. They are the guardians of the Wyld, the champions of women, the wrath of Gaia. They consistently produce some of the greatest warriors and wisest mystics known to the Garou Nation. But as the Final Days draw to a close, the Furies find...   [click here for more]
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Tribebook: Stargazers (Revised)

Tribebook: Stargazers (Revised)

Date Added: 2009-05-01
Journey to the East They come out of the East in search of wisdom, but found only strife. Now they have discovered that their homeland is no longer the refuge it once was, and that they ahve lost too much and gained too little. The wisest and most mystical of Garou tribes must now struggle to find its center and reclaim its heritage, before it falls apart. Is it already too late? At What...   [click here for more]
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Werewolf Players Guide (2e)

Werewolf Players Guide (2e)

Date Added: 2009-05-01
Last of a Dying Race "The humans can look at the state of the world and tell themselves that the Earth is not dying. We cannot claim such ignorance as an excuse. The spirit realms are choking; the sun fades behind a blanket of unclean air. Our mother has fallen gravely ill, and her poisoner waits in the darkness and laughs. "Gaia! Our mother! We hear your cries of pain! Through...   [click here for more]
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Werewolf Storytellers Handbook Revised

Werewolf Storytellers Handbook Revised

Date Added: 2009-05-01
Song of the End Times From the secrets of the highest-ranking elders to the cryptic lore of the Triat; from the blasphemous libraries of the Black Spiral Dancers to the hidden wisdom of animals - the world of Werewolf is full of concealed lore. Now this lore is about to be revealed - but only to one person with the responsibility to use it wisely. Tales of the Last Generation...   [click here for more]
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Book of Madness (Revised)

Book of Madness (Revised)

Date Added: 2009-04-27
In Madness Lies Magic It's not for teh weak-willed, magic. It'll blast the sanity right out of you, tear the innocence from your soul, devour the shreds of humanity from your heart. The cogs of the universe spin on axes too vast for humans to grasp, and once you open the door to magic, you open yourself to the baggage that comes along for the ride - maddened Marauders, necrotic Nephandi and...   [click here for more]
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Constantinople By Night

Constantinople By Night

Date Added: 2007-09-17
Greatest city of the medieval world, domed Constantinople is a lodestone for the vampires of the Dark Ages. Immerse yourself in intrigues ancient and contemporary as you traverse the labyrinthine streets and torchlit bazaars of Byzantium's wondrous capital. This is the first setting book for Vampire: The Dark Ages. Note: The Black & White print editions of...   [click here for more]
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Dark Ages: Mage Grimoire

Dark Ages: Mage Grimoire

Date Added: 2007-01-22
The Mythic Age wanes, its denizens disappearing into the Otherworld, its Quintessential energies drying up. But some refuse to let it go. These magi dare to tread the barren places and twisted paths that still shimmer with ancient power. These old lands still have guardians, though: spirits and secrets that will sorely test those who try to wrest forth their powers. The Grimoire expands the Dark...   [click here for more]
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Laws of the Wild Changing Breeds: 1

Laws of the Wild Changing Breeds: 1

Date Added: 2006-06-28
A Thousand Eyes in the Night The Garou are not Gaia's only children. Gaia is mother to tricksters, heralds and hoarders of secrets - the Nuwisha, the Corax, the Bastet. While the proud werewolves strut and preen about their place as Gaia's protectors, the wise do so with an eye to the shadows. From the coyotes who make the proud stumble and the talkative ravens who carry news far and wide,...   [click here for more]
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Tradition Book: Euthanatos (Rev Ed.)

Tradition Book: Euthanatos (Rev Ed.)

Date Added: 2006-06-28
Killers and Thugs.... From necrotic practices in ancient India to modern wheels of chance, the Euthanatos move among all places where fate hangs in the balance. Self-appointed judges and executioners, they seek to keep harmony in the cosmic cycle. But who judges them, and where do their responsibilities truly lie? Only the most careful equilibrium can stave off a descent into the...   [click here for more]
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Gehenna - The Final Night (Time of Judgment Act 1 of 3)

Gehenna - The Final Night (Time of Judgment Act 1 of 3)

Date Added: 2006-03-30
The prophecies come true as the Antediluvians rise to devour their offspring. Beckett, researcher among the undead, struggles to stave off or find meaning to Gehenna before it’s too late. His search takes him from the burning cities of southern California to the grand chantry of the sorcerous Tremere, and beyond. ...   [click here for more]
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Demon Storytellers Companion

Demon Storytellers Companion

Date Added: 2006-03-10
Awake, Arise The seals of Armageddon are sundered, and the damned have shaken off their chains. While the lords of the Abyss marshal their forces and rekindle ancient ambitions, they are unaware that darker forces wait in remote parts of the world. The Earthbound have slumbered for centuries, waiting for their opportunity to enslave mankind, and the demons are the key. Caught up...   [click here for more]
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Pour L'Amour et Liberte: The Book of Houses 2

Pour L'Amour et Liberte: The Book of Houses 2

Date Added: 2006-02-22
A Darkened Sky With the disappearance of the High King, a chill of Winter spreads across the land - now is the dawn of the Unseelie Court! Once the Courts traded rulership - Seelie ruled the summer months and the Unseelie the winter, but since the Shattering the Seelie have reigned supreme while the Unseelie patiently waited. With David Arty gone, Winter has begun to set in and the...   [click here for more]
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Vampire Players Guide - Revised Edition

Vampire Players Guide - Revised Edition

Date Added: 2006-02-22
Since Biblical times, the get of Caine have prowled the world, hiding from mortals and resigning themselves to the shadows. Throughout the ages, their plans have unfolded and their treacheries have come to fruition. Welcome to the Final Nights — welcome to unlife as a vampire. A collection of essays, character-building options, chronicle suggestions and methods of play, the Vampire Players Guide...   [click here for more]
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Kithbook: Satyrs

Kithbook: Satyrs

Date Added: 2006-02-13
SONGS OF PASSION To play a song of love and to dance beneath the moon, these are the satyr's inheritance. They play from their hearts, and their songs delve deep to draw hidden passions from their audience. Herein you will find the tale of the satyrs - from their treasured romances to their fiery passions; from their great successes to their dismal failures. Join in the song and...   [click here for more]
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Chronicle of the Black Labyrinth

Chronicle of the Black Labyrinth

Date Added: 2006-01-21
Beware! Beware those who would keep you from this book and prevent you from gleaning the truths within, Their claws are sharp, their reeth many and their sinews mighty. Their fur stinks of the heath and their breath steams the vision. They lie with beasts and walk like beasts, yet speak as men. They would hinder the true path of the soul onward, binding it to the earth and the cycle of death and...   [click here for more]
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Book of the Kindred

Book of the Kindred

Date Added: 2006-01-21
BOOK OF THE KINDRED is the sourcebook for VAMPIRE: THE MASQUERADE, created by Mark Rein-Hagen, co producer of TV's KINDRED: THE EMBRACED. It tells the tale of the Kindred from the legends of ancient times to the harsh realities of modern nights. It investigates mysteries and reveals secrets that...   [click here for more]
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Tribebook: Wendigo (Revised Edition)

Tribebook: Wendigo (Revised Edition)

Date Added: 2006-01-21
Hearts of Ice Their anger is not hot, but cold as the frozen North. They have endured pain enough to kill a thousand nations, but they refuse to die. They are the chosen of the cannibal spirit, the tribe of winter, the last of the Pure Ones. They are the Wendigo, and woe to anyone who crosses these warriors' path. The Wolves of Winter The Revised Tribebook series closes not with...   [click here for more]
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Book of the City

Book of the City

Date Added: 2006-01-17
The Urban Jungle The cities of the World of Darkness are a dangerous place to be. Rampant crime and widespread corruption are only the tip of the iceberg - the cities are also the homes of the vampires, and breeding grounds for the spirits of the Wyrm and Weaver. But there's also life in the cities, and where there's life, there's hope. The modern-day city is an urban battleground...   [click here for more]
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Book of the Wyld

Book of the Wyld

Date Added: 2006-01-17
Primal Chaos The Weaver has tried to bind it. The Wyrm has tried to devour it. It's beset on all sides, it's back to the wall. But the Wyld isn't giving up yet. It's the fountain of all possibilities, the fount of creation. And to the Garou who try to protect it and its children from extinction it's something more - it's hope itself. But be careful, because the Wyld's help can be...   [click here for more]
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Rage Across Egypt

Rage Across Egypt

Date Added: 2006-01-17
THE CURSE OF THE AGES For thousands of years, the Silent Striders have been forced to wander far from their homeland. Exiled by the curse of an ancient vampire, they have been uanble to return to their territory of Egypt, instead roaming the roads and byways of the rest of the world. Now as the world urns toward Apocalypse, things may be poised to change. The Silent Striders just might be...   [click here for more]
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Players Guide to the Changing Breeds

Players Guide to the Changing Breeds

Date Added: 2006-01-16
Beasts in Human Skin The wolves cannot be everywhere at once, in the deep jungles and wide savannas, in the stormy skies and the darkest seas, other werebeasts hunt. Serpents with the cunning of humans glide in the darkness, jaguar warriors offer bloody sacrifices to their goals, and cuning spiders weave their spells to catch prey. The other...   [click here for more]
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Laws of Elysium

Laws of Elysium

Date Added: 2005-11-08
Age, Treachery, and Master-Cass Disciplines... Let the childer of the 20th Century swagger with their petty games and parlor tricks. The true power belongs to those who have seen centuries go past, not these spoiled brats. So take up the Mantle of Millennia. Show that you belong with the masters of the night, not the children.. Because if you're not ready someone else will be. ...Make...   [click here for more]
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Convention Book: Iteration X

Convention Book: Iteration X

Date Added: 2005-11-08
MAN OR MACHINE? Iteration X represents the cutting edge of artifice, material science and man-machine technology. The Clockwork Conventioneers may be considered killer cyborgs or emotionless drones by their peers, but in truth they're pioneers as well as warriors. The Iterators' tools and computers empower humans , overcome defects and enable people to do things that would be impossible...   [click here for more]
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Guide to the Technocracy

Guide to the Technocracy

Date Added: 2005-11-08
Embracing Science for All Mankind We are the Greatest scientific minds of the world. We influence every aspect of human society. We protect the Earth from the aliens without and the deviants within. Through order, science and technology, our conventions shape the course of the furure and catalog the wonders of the cosmos. We are there whenever someone uses a tool. We create the advancements...   [click here for more]
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Guide to the Traditions

Guide to the Traditions

Date Added: 2005-11-08
Keeping the World's Magic Alive We keep alive the old ways. We remember the days when magic flowed across the Earth and dreams strode in hosts with spirits. For every person who believes in a world beyond reason, we are the illumination, teacher and guardian. Although beset by unbelief and torn by dissent, we stand together as guides to the shining. Ascension to which humanity may strive....   [click here for more]
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