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V5: True Faith Options
No two followers of a faith interpret it exactly the same way, so why should True Faith have but one set of abilities? This product provides systems for treating True Faith as the equivalent of a Discipline accessible to Storyteller characters only. Each priest of True Faith can now have their own set of Miracles determined by their True Faith rating and their... [click here for more] |
White Wolf |
$4.99
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This product introduces a new step of character creation in Vampire the Masquerade: 5th Edition - The Embrace. Each player chooses the type of the Embrace that their character underwent, using that knowledge to inform their roleplay of undeath and their relationship with their sire. The choice of Embrace Type can be purely for story reasons or it can have mechanical benefits and drawbacks; each Embrace... [click here for more] |
White Wolf |
$2.99
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Root and Vein: Mandragora in V5
This product adapts the concept of mandragora (plant ghouls) to V5, providing systems for their creation and use in your Chronicles. This content is loosely inspired by other World of Darkness Vampire games but reimagines lore and characters for better incorporation with V5. Please feel free to check the Full Size Preview to see the... [click here for more] |
White Wolf |
$4.99
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This product provides 24 all-new Predator Types for character creation in Vampire the Masquerade: Fifth Edition, tripling the Predator Types available to you. Each Predator Type has a unique combination of options for Disciplines and a carefully chosen set of Advantages to support the feeding style. In addition, there are four new Merits and Flaws for use in these Predator Types and in other characters... [click here for more] |
White Wolf |
$2.99
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For thousands of years, the Tal’mahe’Ra held the same course. Protect the enigmatic Aralu. Infiltrate the leadership of other sects. Stay steady at the helm. Then the Beckoning and Gehenna War upended everything, and left the Tal’mahe’Ra floundering.
Bloodlines Unbound 2 includes 10 bloodline loresheets designed to bring the secretive Tal'mahe'Ra into your games, ready to face the... [click here for more] |
White Wolf |
$4.95
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The Beckoning and Gehenna War decimated clan elders and upended normal sect allegiances. The Unbound broke free of their chains, and bow to no Prince, Baron or Regent. Where they do form alliances and loyalty it’s to vampires they choose: their coterie.
Bloodlines Unbound is the first in a series of tomes bringing bloodlines to unlife. Presented within you’ll find ten bloodline loresheets, allowing... [click here for more] |
White Wolf |
$4.95
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V5: Advanced Discipline Powers
This product provides rules for Discipline powers above and beyond those presented in the Core Rulebook, allowing you to stat out Methuselahs and other ancient Kindred. It contains basic rules for gaining these powers, should you choose to open them to your players, and appropriate prerequisites for extending them to Storyteller NPCs. The powers shown... [click here for more] |
White Wolf |
$4.99
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V5-Elders is an attempt to make Elder characters playable. This product reinforces the role of the Elders as powerful beings, outside the reach of the younger Kindred while making quite clear their flaws and weaknesses, now more than ever with the Beckoning. Similar to how the corebbok presents its Clans, v5-Elders mirrors the Thinblood write-up.
The following is an expansion of the index of the document:... [click here for more] |
White Wolf |
Pay What You Want
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Embrace all new possibilities for your character with our Vampire Player's Guide. Designed to deeply expand the options for characters, the book allows players to make unique kindred supported by game mechanics as well as tools for Storytellers to flesh out non-player characters. This resource provides a trove of new advantages, flaws, predator types, and disciplines designed to fit within the rules... [click here for more] |
White Wolf |
$5.00
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This product details the Technomancy Discipline for V5, which applies the principles of Blood Sorcery to modern inventions. Like Blood Sorcery, this Discipline has both powers and rituals. The rules given here are new creations, not adaptations from previous editions.
Technomancy Powers
Level One
Data Bleed. Make recently-recorded data literally bleed... [click here for more] |
White Wolf |
$2.99
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Rules don't have to bite. Our Storyteller resources book includes a variety of cheat sheets, quick references, tables, and more to make sure you're spending more time telling a Vampire story and less flipping through the book. From a Diablerie flowchart to summaries for combat, character creation, and more, these easy-to-follow guides will help Storytellers and players alike stay in... [click here for more] |
White Wolf |
$7.50
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Update: Now with a light theme option!
This product is a pre-made OneNote notebook with everything you need to run a V5 Chronicle. There are character sheets for Kindred, Supernaturals, and Kine, ready to be filled out with the details of your PCs and NPCs. And, most importantly, the References tab gives you easy access to almost any piece of V5 rules trivia you might need on the... [click here for more] |
White Wolf |
Pay What You Want
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This special bundle product contains the following titles. Children of the Night - V5 Pre-Gens Regular price: $5.00 Bundle price: $5.00 Format: PDF The children of the night... what music they make!
This book contains one"blank slate" pregen (pre-generated) character for each clan for use in Vampire The Masquerade 5th Edition chronicles and one-shots. Whether... [click here for more] |
White Wolf |
$15.00 $12.50
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A collection of 17 Vampire 20th anniversary edition character sheets (4 page form fillable) These are artistically designed to spiff up your character.
These sheets are based on character sheets by Chris "Mr. Gone" Leland, with his kind permission. ... [click here for more] |
White Wolf |
FREE
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Playing as a Vampire requires knowledge of your gifts. The "Ultimate Discipline Compendium" is precisely the weapon that your Elders will need to manipulate the Jyhad, that your Ancillae will use to defend themselves against the creatures of the night, and that your Neophytes will master to serve as soldiers in this eternal war that the immortal's wage.
The Guide contains completely revised rules... [click here for more] |
White Wolf |
$9.99
|
This special bundle product contains the following titles. V20 Classical Age - Fall of Carthage Regular price: $9.99 Bundle price: $5.99 Format: PDF Carthage: A City Built from Blood The grandeur of one of the largest cities in the world hides centuries of history, forged from blood. Carthage, the perfect city became exactly what immortal vampires wanted: The idealization... [click here for more] |
White Wolf |
$55.95 $36.46
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Playing as a Vampire requires knowledge of your enemies. The "Revised Merits and Flaws Compendium" is precisely the weapon that your characters will need to protect themselves from the Jyhad, that your take advantage from the unprepared and break them all.
The Guide contains completely revised rules for each Merit and Flaw and new Characteristic effects created for your Vampire games (any V20 scenario).... [click here for more] |
White Wolf |
$9.99
|
Supernatural creatures have lived with us since the beginning of time. It's time to talk about what vampires know about them that may or may not be true. But at least now you'll have a method of how to defend yourself against these terrible creatures and how to deal with them on an equal footing.
Guide to relationships between Vampires, Mages, Werewolves, Ghosts, and Fairies;
Presentation of Combination-Disciplines... [click here for more] |
White Wolf |
Pay What You Want
|
Creation and Myths
In a classic decadent world, where the power of faith increasingly gives way to Christianity, vampires must learn to adapt. The gods are still among us. Some of them truly powerful. Others, a fake. But history cannot be erased and immortals are the greatest example of living history. If you want to survive the impact of the ages, you need to know your tools. You... [click here for more] |
White Wolf |
$9.99
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Rome: Destined to Fall The greatest city of classical antiquity, known as Rome, played host to the Cainites’ greatest plots for over a thousand years. Somewhat different from Carthage, the Eternal City was always shaped to be the “Dream Ventrue”, where the immortals would rule over humans as shepherds leading animals. His dream even came true, but he went too far; now, the immortals... [click here for more] |
White Wolf |
$12.99
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Carthage: A City Built from Blood The grandeur of one of the largest cities in the world hides centuries of history, forged from blood. Carthage, the perfect city became exactly what immortal vampires wanted: The idealization of coexistence between mortals and Kindred. Is this coexistence exactly the way the inhabitants paint there? No. And it is probably far from that.
A... [click here for more] |
White Wolf |
Pay What You Want
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Ever wonder what the future would be like if Pentex took over the world? Then look no further! Down here in Utopia (a nuclear fallout shelter), we have millions of people, and they all want a piece of the Wyrm...and you!
Utopia: the Living Nightmare is a Chicago-sized city completely funded by Pentex and miles below the Earth's surface. One-in-ten people are a fomor, and the other nine wish they could... [click here for more] |
White Wolf |
Pay What You Want
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Unliving Cities
A V5 City Building Supplement
Unliving Cities – A V5 City Building Supplement acts first and foremost as an assistive tool for STs in creating settings within their Vampire: The Masquerade 5th Edition games.
This supplement includes:
Summaries of how cities belonging to major Sects might “look” and “behave” – covering Camarilla, Anarchs, Sabbat,... [click here for more] |
White Wolf |
Pay What You Want
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Change up your Vampire game with a new way to look at Generation and the Thin Blooded!
The reign of ancient monsters nears its end. Prophesies and Noddist lore predict cataclysmic events marking the final nights for the descendants of Caine. None predicted how some of the prophesies would transpire. These are the stories of how the “Clanless come to rule.”
From the ashes of ancient tyrannies... [click here for more] |
White Wolf |
$3.95
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A series of 14 dramatic Nosferatu art and character photos, includes a Niktuku illustration. ... [click here for more] |
White Wolf |
$10.00
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To Reach the Unreachable Star.
Long dismissed, ignored, and ridiculed as idealistic dreamers, kooks, and mad scientists, the Umbral Pilots are so much more than the other Garou know. Their advanced and mysterious Technofetish Umbraships breach the Gauntlet and penetrate the depths of the Tellurian as no other Garou can. Even their fellow Glass Walkers don’t fully understand their techniques or purposes.... [click here for more] |
White Wolf |
$14.99
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The Demon City is full of strange creatures, and the river flowing though the city is no different. Ugalu dwell in its dark waters and drag the unwarry in their watery embrace.
The Ugalu is perfect for a sorcerer who wants a little muscle with a few tricks up their sleeve and offers a new Eclipse Charm. ... [click here for more] |
White Wolf |
$1.00
|
A collection of 28 different types of tokens in 4 styles
For use in grid maps in online RPG games
7 tokens with iron borders of Victorian age style
7 tokens in green marble background of Masquerade style
7 tokens with green marble bordes of Masquerade style
7 tokens with dark marble bordes of Dark Ages
ALL files in PNG Format... [click here for more] |
White Wolf |
$3.00 $1.00
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It's a 6 notes sheets to your chronicles, with the style of the clan Nosferatu. Are 10 note pages to players make your annotations in wich style. Simple, direct and efficient.
3 Version is editable
3 Version is not editable
The editable version has no need to be print,... [click here for more] |
White Wolf |
$0.50
|
With its rainy, dark and ancient demeanor, Tyne and Wear English county is the perfect place in the World of Darkness for your Chronicle to start. Allow your Coterie to explore flashy artistic buildings, stylish night clubs and filthy suburbs in this supplement for Vampire: The Masquerade®. Tyne and Wear: Nocturnal Encounters includes:
• A general introduction to the Tyne and Wear county Kindred... [click here for more] |
White Wolf |
$2.00
|
This special bundle product contains the following titles.
Better Feared: Nosferatu Regular price: $18.49 Bundle price: $4.99 Format: PDF We’ve met before, you and me.
Sure we have!
I was the panic when they left you all alone.
I was the shame when they said they didn’t love you.
I was the hate when you brought down the knife.
I’m every ugly thing you’ve... [click here for more] |
White Wolf |
$132.43 $61.42
|
Infernal Rising
As bad as you thought the Baali were, you had no idea. Lurking in the bleakest shadows of Oblivion, coiled in Abyss-pits of melting soul-rot, they wait. They wait, and they scheme, and they build their unholy numbers, slowly and deliberately corrupting the incorruptible. Brokering deals on behalf of their demonic masters, or forging obscene bargains of their own, the Baali — true... [click here for more] |
White Wolf |
$12.99
|
"Twilight Edge" is your guide to a world where the dark and light collide, where the boundary between the mundane and the monstrous blurs beyond recognition. It is here that Hunters stand guard, protecting the world that they know.
Within these pages, you'll find a new Compact, the 'Unseen Shadows', criminals and outlaws who have found a way to make money from monster hunting.
Hunters can test themselves... [click here for more] |
White Wolf |
$9.94
|
Make your monster. Be your monster.
4-page fillable character sheets for clans of the fanatical Triumvirate Faction of The Darkest Timeline.
Includes character sheets for clans Lazarine, Mehr, and Woden, based on the 4-page fillable Revised edition character sheets by the amazing Mr. Gone.
The Darkest Timeline is... [click here for more] |
White Wolf |
FREE
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An Enemy So Vicious and Feared the Garou Erased Their Memory From Existence.
Tribebook Wlewa is an exploration into the new Were Cave Lion Bastet for Werewolf: the Savage Age and Werewolf: the Apocalypse. This all-new 72 page book is filled with the history, legends, and character options needed to play a Wlewa in the prehistoric Savage Age (and bring story elements into the Moden Nights). ... [click here for more] |
White Wolf |
$10.00
|
The Camazotz - At Their Greatest!
Tribebook Urkama is your opportunity to play a were-bat in the Savage Age! Inside is an extensive look at how the War of Rage defined the Urkama and how the Urmaka eventually evolved into the modern Camazotz.
The Urkama held a special mandate -- to protect Gaia from the predations of the Deep Umbra. Secretive and focused on the Umbra, the Urkama made... [click here for more] |
White Wolf |
$12.00
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Unwanted, Unseen, Unexpected
The edges of the Garou world have always been frayed. Whether it be those who leave their tribes, those who use ancient magic to become Garou, or those who wandered too far and lost themselves in the Umbra, there are more creatures out there than the Garou want to believe. But those other creatures are out there, waiting, surviving, and plotting.
Everything that was Lost... [click here for more] |
White Wolf |
$7.99
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What If There Was Another? A Breed Lost to the March of Time? Similar to the Garou, but Like the Nuwisha, Not of the Garou...
Tribebook Naghaluu is an exploration into an all new dire wolf fera for Werewolf: the Apocalypse. This all-new 59 page book is filled with the history, legends, and character options needed to play one of the Naghaluu.
The Naghaluu... [click here for more] |
White Wolf |
$8.00
|
Tribe Book: Mockery Breeds
In the new book of the Wyrm we are introduced to 4 new changing breeds created by Pentex expanding even more the werewolf bestiary.
However, the book of the Wyrm only offers us very general information of these new monsters. This small manual seeks to expand the information and to complement with new game mechanics to the Mockery Breeds.
Contents of the... [click here for more] |
White Wolf |
$3.50
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*** This is a April's Fools book. Be that as it may, feel free to take the book seriously and port them into your game. I'm not your dad, do what you feel like.***
Gaia’s Midnight Snack
Grumble grumble.. “Damn, I’m hungry. I could go for some Lepix meat” “I heard that Runs-With-Laughter knows where some primo meat is. That prick even said that it gives you a nice G boost too!” “Well... [click here for more] |
White Wolf |
$2.95
|
The Very First Fera!
Tribebook Kor gives you the opportunity to play a were-Dimetrodon in the Savage Age! The Kor hail from a drastically different era, and their expansive Gaian mandate connects them through eons of time to the coming apocalypse. Gaia will need them once again.
Inside Tribebook: Kor is an extensive look at age of glory - a time that predated even the Mokole. The Kor... [click here for more] |
White Wolf |
$10.00
|
The Khara, Once Lost are Now Found!
Tribebook Khara is a look into the buried mysteries of the extinct WereSabretooth Cats. Within are 36 pages of insight into the Khara, and their connections to ancient humanity and their sabretoothed kin.
With this book, you can set the stage for epic conflicts and crushing tragedies as Gaia's most powerful secret keepers march to their... [click here for more] |
White Wolf |
$5.00
|
Tribebook: Kerasi Revised Edition
It is a new supplement for the Mockery Breeds Kerasi. This book has several updates and revisions. Additionally, this material has new Gifts, Rites, Totems and a new Changing Breed: Irizima, the Heroes of Gaia. The Irizima would be the true wererhinos that were almost entirely eradicated. Pentex would use their genetic material to create the brutal... [click here for more] |
White Wolf |
$2.50
|
Dinosaurs Live Alongside Us!
Tribebook Corax-Rapax is two books in one! The first part, Tribebook: Corax, reimagines the were-ravens to make them the true heirs of the dinosaur legacy. Modern science tells us that the dinosaurs never fully went extinct. Instead, they live on in the form of birds. What does this mean for the humble Corax of the Savage Age? It certainly means they deserve... [click here for more] |
White Wolf |
$14.00
|
The Secrets of the Ring Dancers Before Their Fae Enslavement
Tribebook Ceilican is an exploration into the Ceilican Bastet for Werewolf: the Savage Age and Werewolf: the Apocalypse. This all-new 45 page book is filled with the history, legends, and character options needed to play a Ceilican in the prehistoric Savage Age.
The Ceilican have been defined for far too long solely by their Fae... [click here for more] |
White Wolf |
$6.00
|
On Enemy Ground
For weeks, the Garou, bestial werewolves who fight to save the natural world, have been fighting a losing battle against the minions of the vile Wyrm-spawn Jo'cllath'mattric.
Now, at last, it is time to take the fight to the beast.
In Tribe Novel: Silver Fangs, the warrior King Albrecht travels to Europe to rally the Garou forces but finds a cold welcome from... [click here for more] |
White Wolf |
$2.99
|
A collection of 20 different types of tokens in 4 styles
For use in grid maps in online RPG games
5 token with iron borders of Victorian age style
5 tokens in green marble background of Masquerade style
5 tokens with green marble bordes of Masquerade style
5 tokens with dark marble bordes of Dark Ages
ALL files... [click here for more] |
White Wolf |
$2.00 $1.00
|
It's a 6 notes sheets to your chronicles, with the style of the clan Nosferatu. Are 10 note pages to players make your annotations in wich style. Simple, direct and efficient.
3 Version is editable
3 Version is not editable
The editable version has no need to be print,... [click here for more] |
White Wolf |
$0.50
|
All your mighty works will turn to bitter ash…
Caine was warned not to pass on the Curse. In defiance of Uriel, he begat the Second Generation – Enoch, Irad, and Zillah, through whom the Clans claim their lineage and power. They compounded their Sire’s sin, Embracing the Third Generation who – jealous of power denied – rose up and consumed the heart’s blood of their Sires.... [click here for more] |
White Wolf |
$2.53
|
Caine’s curse takes many forms
Since their introduction in the Storytellers Guide First Edition, relics of the blood have occupied a niche in vampiric lore. Caine’s blood animates the undead form, provides the powers of legend, and regenerates the most grievous wounds. The possibilities, however, are not limited to physical manifestation, but can imbue relics with a... [click here for more] |
White Wolf |
$2.53
|