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A Musical Interlude: Victorian Age Jumpstart

A Musical Interlude: Victorian Age Jumpstart


A CHRONICLE JUMPSTART FOR VAMPIRE: THE VICTORIAN AGE Boston, Massachusetts, United States 1880 Prince King has done the unthinkable, he's invited all vampires to enter Boston for a festive party. Your coterie will have the chance to dig into the politics of Boston in the 1800s. This offers you a fantastic launching off point for your chronicle. This product is a Chronicle...   [click here for more]
White Wolf  $1.50

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Dust to Dust

Dust to Dust


When the ashes cool, all that remains is dust...  Gary, Indiana is a dying city. Its population has halved itself in 40 years, many of its buildings are burned husks, its citizens are disenfranchised and out of work, and even its predators have fled. Of the many Kindred who once hunted this small Midwestern city, only a handful remains. Modius, the Prince of Gary, continues his long...   [click here for more]
White Wolf  $6.99

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Rising Flames: The Berlin Chronicles

Rising Flames: The Berlin Chronicles


In each era of its long and troubled history Berlin’s twilight denizens are constantly on the brink of falling into darkness and bloodshed. The Berlin Chronicles are a series of independent scenarios that explore the domain in all three classical settings of VAMPIRE: The Masquerade. Part Two: Rising Flames shows the metropolis as a hungry Moloch at the end of...   [click here for more]
White Wolf  $9.99

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Something must break

Something must break


The Prince is dead, her Primogen stand accused and the Camarilla will have its vengeance. One cell. Seven Kindred. Everyone has a terrible secret. One must bleed or all will die. Something must break is a playbook for Mind’s Eye Theatre: Vampire the Masquerade. It  contains all the material you need to run this scenario straight out of the box, including A coterie of...   [click here for more]
White Wolf  $6.99

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