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Rage Across the Heavens

Rage Across the Heavens


The Prophecy Fulfilled The orb of the Wyrm opens in the heavens, and madness shall rule the skies. So read the prophecies - and they are true. The red star has become visible and the blasphemous consummation has come to pass. The Reckoning is upon the Garou Nation and nothing shall be the same. The Eye of the Wyrm Opens To the Garou, the Year of the Reckoning is a time of dire omens...   [click here for more]
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Rage Across the World Volume 1

Rage Across the World Volume 1


Garou Across the World The War of the Apocalypse rages across the globe as the Wyrm seeks to destroy Gaia. The Garou preserve the legends of an idyllic world that existed before the corruption brought about by humanity and the Wyrm. They battle those evils to the death to bring about a new Golden Age, but can Gaia still be saved. Unite! Now you can fight the War of the Apocalypse from...   [click here for more]
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Rage Across the World Volume 2

Rage Across the World Volume 2


Garou Across the World... The War of the Apocalypse rages across the globe as the Wyrm seeks to destroy Gaia. The Garou preserve the legends of an idyllic world that existed before the corruption brought about by humanity and the Wyrm. They battle those evils to the death to bring about a new Golden Age, but can Gaia still be saved. Strike Back Now you can fight the War of the Apocalypse...   [click here for more]
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Rage Across the World Volume 3

Rage Across the World Volume 3


Garou Across the World The War of the Apocalypse rages across the globe as the Wyrm seeks to destroy Gaia. The Garou preserve the legends of an idyllic world that existed before the corruption brought about by humanity and the Wyrm. They battle those evils to the death to bring about a new Golden Age, but can Gaia still be saved? Victory Is Yours Now you can fight the War of the Apocalypse from its...   [click here for more]
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Renegades

Renegades


We Got Your Dictum Mortuum Right Here - Don't tell me you were dumb enough to buy the load of crud the Hierarchy's been trying to sell you. If you believe the Deathlords are benevolent, the Legions are here to protect us and soulforging is a necessary part of the Stygian way of life, I've got a Fetter on the Brooklyn Bridge to sell you. It's all lies, kid, but you're lucky. You're about to hear...   [click here for more]
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Rising Flames: The Berlin Chronicles

Rising Flames: The Berlin Chronicles


In each era of its long and troubled history Berlin’s twilight denizens are constantly on the brink of falling into darkness and bloodshed. The Berlin Chronicles are a series of independent scenarios that explore the domain in all three classical settings of VAMPIRE: The Masquerade. Part Two: Rising Flames shows the metropolis as a hungry Moloch at the end of...   [click here for more]
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Sea of Shadows

Sea of Shadows


In the Swirling Mists of Shadow The Sea of Shadows is a lake of cold fire, burning through a wraith's self-delusions and setting flame to her Passions. It is a sea, not of murky, viscous water but of souls, and every drop is the pure essence of emotion. Foul Spectres lurk in its depths and enigmatic Ferrymen patrol the byways in search of lost souls. Who knows what else may await in the inky depths...   [click here for more]
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Shadow Court

Shadow Court


Tear aside the veil and learn the secrets of the sinister Shadow Court. But beware! The Unseelie do not take kindly to those who would pry into their affairs. ...   [click here for more]
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Shadow Players Guide

Shadow Players Guide


Surrender to the Dark Side Every wraith has his own personal whisperer in darkness, telling him what it's a very good thing to be bad. (And it is, it is - trust me.) They call the voice the Shadow, and every wraith must strive to resist its efforts to drag him down to Oblivion ( Why! It's always more fun heading downhill! ) This Shadow will urge the wraith to untold acts of depravity and evil...   [click here for more]
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Shadow War

Shadow War


At Twilight the Knives Still Shine In Kowloon, the bamboo Princes stir insurrection against the bloodless, ancient mandarins of the Quincunx. In Korea, two elders of the Green Courts swear ritual enmity in a midnight war, as each has been told that the other is akuma. In California, freed from the dictates of civilized warfare, the Kuei-jin seek to wash away the hapless kin-jin with...   [click here for more]
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Sorcerers Crusade Companion

Sorcerers Crusade Companion


An Era of Change The Renaissance: an age of new ideas and amazing wonders. Events, cultures and customs change as fast as the wind blows in this exciting era of invention and adventure. New ideas ride these winds, and only mages and the well-informed can hope to keep pace in this ever-changing world. A Look to the Past This hefty book offers an intense look at the Dark Fantastic world of Mage:...   [click here for more]
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Succubus Club (WW2104)

Succubus Club (WW2104)


The Passion of Life The pain never goes away.  Immortality comes with a price, and the full sum must be paid in tears and blood - your own blood, not the blood of victims. This is a horror which cannot be escaped, but can be forgotten, if only briefly. Only in the places of dance and pounding music, where the scent of blood reddens the air, can solace be found. That is why the Kindred...   [click here for more]
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Tales From the Trails: Mexico

Tales From the Trails: Mexico


South of the Border You're on the run from the law. You've got enemies aplenty in the States, from undead bloodsuckers to nin-foot werewolves. Folks are coming after you with fire, silver bullets and magick. But that's all right, because you're just a few miles north of the border. And you figure once you get to Mexico, your troubles will be far behind. Bad, bad move, amigo. And Just North...   [click here for more]
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Tales of Magick: Dark Adventure

Tales of Magick: Dark Adventure


  Kick Ass!   Some people think the Awakened sit around dreaming about Ascension. Wrong. Dead wrong. When reality itself is on the brink of destruction, you don't contemplate your navel. You fight - and sometimes die - for the sake of the future.   And Live to Tell About It!   Tales of Magick takes Mage from the realm of abstraction...   [click here for more]
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Technocracy Assembled 1

Technocracy Assembled 1


Control Today The Technocracy strives for its own brand of Ascension. In the Technocrats ideal world, order rules, creativity is outlawed and the human soul is dead. Perhaps, but its a small price to pay. The Technocracy promises purpose, health and prosperity for all. One mans heaven is another mans hell. Order Tomorrow Technocracy Assembled combines out-of-print Mage: The Ascension supplements under...   [click here for more]
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Technocracy Assembled 2

Technocracy Assembled 2


Control Today The Technocracy strives for its own brand of Ascension. In the Technocrats ideal world, order rules, creativity is outlawed and the human soul is dead. Perhaps, but its a small price to pay. The Technocracy promises purpose, health and prosperity for all. One persons heaven is another persons hell. Order Tomorrow Technocracy Assembled combines out-of-print Mage: The Ascension supplements...   [click here for more]
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The 1000 Hells

The 1000 Hells


The Hell of the Upside-Down Sinners All of Asia's Kuei-jin share a common experience - the agony of torture after death in one of the Thousand Hells. Beyond pain, beyond the end of existence, their very souls are flayed for their sins in the living world. Only the most powerful escape to rise again as vampires, but not even they can forget their suffering. The domains of the Yama Kings wait...   [click here for more]
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The Autumn People

The Autumn People


Changeling's Year of the Hunter book features the Autumn People, perhaps the most dangerous enemy that a changeling can face. Armed not with weapons but with their disbelief, Autumn People are the most feared foes of all. This book provides extensive information on these servants of Banality. ...   [click here for more]
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The Enchanted

The Enchanted


The Hidden Dreamers... Sometimes mortals, fortunate or unfortunate, are chosen by the Dreaming to be a part of the world of enchantment. Some bear fae blood, though they are not changelings, and some are brought in under the spell of Glamour. However they come to the Dreaming, these people will never be the same. The Gift of Enchantment This book offers a...   [click here for more]
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The Risen

The Risen


The Told You There Was No Coming Back    Vincent screamed when he saw us - me - again. After killing me, he'd expected me to stay dead. A reasonable assumption, don't you think? But my Shadow and I, well, we're not reasonable people. - Ryan Shearin, Risen They Lied Here's what tou've been waiting for: the way back to the Skinlands. Here's...   [click here for more]
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The Shining Host: Players Guide

The Shining Host: Players Guide


The Magic Still Exists From coral caves to sacred glades, from windswept peaks to shadowy streets, magic can still be found. Mermaids sing below the waves and the little people dance in the circles of their human neighbors. Some mortals even know the touch of the Fair Ones on their lives by the blood in their veins. But not all dreams are happy ones nightmares and creatures cluster...   [click here for more]
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The Swashbuckler's Handbook

The Swashbuckler's Handbook


A Lot of Daring... To the Devil with the Dark Ages! This is an age of flash and flamboyance, where a swift blade and a quick wit can work wonders. Leave muddy battlefields to the crows! Mingling with courtesans and artists, philosophers and princes is far more comfortable... but no less deadly! A Bit of Luck... Machiavelli wasn't kidding, Poisoned cups and venom'd words epitomize the...   [click here for more]
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Tradition Book: Euthanatos (Rev Ed.)

Tradition Book: Euthanatos (Rev Ed.)


Killers and Thugs.... From necrotic practices in ancient India to modern wheels of chance, the Euthanatos move among all places where fate hangs in the balance. Self-appointed judges and executioners, they seek to keep harmony in the cosmic cycle. But who judges them, and where do their responsibilities truly lie? Only the most careful equilibrium can stave off a descent into the...   [click here for more]
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Tradition Book: Hollow Ones (Rev.)

Tradition Book: Hollow Ones (Rev.)


Narcissism and Absinthe? Somewhere in the limbo between Tradition and Craft, the Hollow Ones walk their own way. They don't need anyone else's acceptance, and they sure as hell don't need anyone telling them how to go about their business. Other mages dismiss them as juviniles and junkies. And yet, even Traditionalists can be wrong... and the Hollow Ones have a very wide network indeed. Underestimated...   [click here for more]
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Tradition Book: Sons of Ether (rev)

Tradition Book: Sons of Ether (rev)


Archeologists of the Unknown Defectors from the monumental halls of the Technocracy, the Sons of Ether are the avante garde of true Enlightened Science, decoding the ciphers of nature and supernature through direct observation and experimentation. Unlike their former brethren, they don't shut out the weird or the strange, anomalous sightings or alien visitations. They seek them out to prove them...   [click here for more]
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Traditions Gathered 2: Blood and Dreams

Traditions Gathered 2: Blood and Dreams


Mages Unite The Council of Nine Traditions has stood for centuries as humanity's best hope for survival and freedom. Together the Traditions have strength, unity and power. Divided they fall, and so would reality as we know it. The fate of the world lies in their hands. The Future is Yours The Traditions Gathered is a collection of essential Tradition Books for Mage: The Ascension....   [click here for more]
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Transylvania Chronicles I: Dark Tides Rising

Transylvania Chronicles I: Dark Tides Rising


Born of Darkness Saulot has fallen, and to what end? The demon Kupala rages in his ancestral home at whose behest? Beneath the dead soil of Transylvania pulses an undying heart, but for how long? The prophecies of Gehenna are coming to fruition in the Dark Medieval world. Only those who would defy destiny itself can stem the dark tide of the final nights Bearers of Unholy Light Dark...   [click here for more]
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Transylvania Chronicles III: Ill Omens (WW2813)

Transylvania Chronicles III: Ill Omens (WW2813)


An Epic of Tumult  Dracula stalks the night, Kupala rages beneath the cursed land of Transylvania and Paris burns in revolution. The characters - princes, rebels and everything in between - find themselves amid the flames and besieged by friend and foe alike. Can they survive the terrors of both the supernatural world and the kine? Or will they become so much ash on the wind? The...   [click here for more]
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Transylvania Chronicles IV: The Dragon Ascendant

Transylvania Chronicles IV: The Dragon Ascendant


Eight Centuries of Evil The prophecies of Gehenna continue to unfold. In the darkest corners of Transylvania, Dracula stirs. Halfway across the world, a conflagration destroys an entire clan of Sabbat Cainites. The geomantic web unravels, revealing one of the greatest pieces of the Jyhad. Can the players coterie put aside its differences in time to foil the plot of an Antediluvian? Or has Gehenna...   [click here for more]
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Umbra: The Velvet Shadow

Umbra: The Velvet Shadow


A Song of an Older Time Long ago, the world was One. Everything lived in harmony. All creatures revered the great mother, Gaia. Then the fabric of the world was rent. Spirit was torn from matter by the claws of the Wyrm and the webs of the Weaver. From one world, two were born: the Earth and the Umbra. A Memory Yet To Come The Garou still live between the two worlds. They have one...   [click here for more]
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Under a Blood Red Moon

Under a Blood Red Moon


Mad As Hell... This time, the Kindred have gone too far. A Blood Hunt rages and the Garou are its targets. The Black Spiral Dancers have seized the Fanum, and they threaten the gods themselves. But the Garou are fighting back. Armies are mustered and legions march. What vampire can survive the wrath of the Garou? And Not Going To Take It! A Werewolf/Vampire...   [click here for more]
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Valkenburg Foundation

Valkenburg Foundation


The Shatterred Mind... The Garou cannot recover every cub. Those that suffer the First Change without the support of their tribe are lost. These lunatics run alone in a cruel world of madness - until the Valkenburg Foundation steps in. The characters are recruited to become the Questing Pack and hunt down the lost cubs, those who endanger themselves and the Veil with their madness....   [click here for more]
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Vampire Storytellers Companion Revised

Vampire Storytellers Companion Revised


The Kindred hide amongst humanity, eking out their bloodthirsty unlives behind a veil of deception. Yet certain mysteries are obscured from even the most canny, perceptive vampires. Who else stalks the Final Nights? What powers do they wield? What hidden skills do they command? There Are More of Us Than We Know The Vampire Storytellers Companion collects new rules, abilities and bloodlines...   [click here for more]
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Vampire Storytellers Handbook - Revised Edition

Vampire Storytellers Handbook - Revised Edition


The Final Nights Hid a Million Stories From the hidden horrors of the Camarilla to the naked fiendishness of the Sabbat, vampires play at the eternal Jyhad.  Elders, ancillae, neonates and... others... prowl the nights.  Only one individual knows all the secrets of the World of darkness.   Anf They Must All Be Told The role of th Storyteller is a daunting one, and this book is an invaluable...   [click here for more]
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Vampire The Masquerade 1st Edition

Vampire The Masquerade 1st Edition


A Storytelling game of personal horror. "No one holds command over me. No man. No God. No Prince. What is a claim of age for ones who are immortal? What is a claim of power for ones who defy death? Call your damnable hunt. We shall see who I drag screaming to Hell with me." - Gunter Dorn, Dasa Ungeheuer Darin   ...   [click here for more]
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Vampire: The Eternal Struggle Player's Guide

Vampire: The Eternal Struggle Player's Guide


Elevate Your Game This full-color strategy guide and exhaustive encyclopedia of cards offers both new and veteran VTES players insight into the strategies and tactics of the game. Every card is included and every strategy examined. A Strategy Guide and Visual Encyclopedia Over 100 pages of strategy advice from the world’s top rated players, including sample deck...   [click here for more]
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Vampire: The Masquerade - 2nd Edition

Vampire: The Masquerade - 2nd Edition


Vampire is a game of make-believe, of pretend, of storytelling. Although Vampire is a game, it is more about storytelling than it is about winning. If you've never done this kind of thing before, you may be confused by the whole premise of a storytelling game. Once you catch on to the basic concepts, however, you'll find that it isn't all that strange, and is, in fact, eerily familiar. You, along...   [click here for more]
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Victorian Age Vampire Trilogy Complete

Victorian Age Vampire Trilogy Complete


By day, London is the greatest metropolis of the 19th century. By night, it is the hunting ground of monsters older than the empire itself. Above it all lurks Prince Mithras, Methuselah of Clan Ventrue and godhead of a cult infecting vampire and mortal alike. This product includes all three books in the Victorian Age Vampire Trilogy: Book 1 - A Morbid Initiation Book 2 - The Madness of Priests Book...   [click here for more]
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War in Concordia: The Shattered Dream

War in Concordia: The Shattered Dream


Concordia Lies In Ruins The High King has Disappeared.Dark gates to nightmare realms have opened. Concordia's dream of peace shatters into nightmares of warring factions. The Parliament of Dreams dissolves as contenders vie to take King David's place. Behind the scenes, the Shadow Court lurks, ready to grab the reigns of power. The time for change is at hand... Children Of Discordin Arise...   [click here for more]
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War of Ages (WW2022)

War of Ages (WW2022)


War for Blood The Jyhad rages amid the skyscrapers and nightclubs of the modern world, as vampire elders - the oldest and most powerful Kindred - impose their law upon the young and newly Embraced. And yet the neonates, despite their thin blood, rebel to choose their own fate. It is an ages-old battle, an eternal struggle. Age and cunning or strength and passion - which will rule the night?...   [click here for more]
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Werewolf Chronicles Volume 1

Werewolf Chronicles Volume 1


Tales of Legend Werewolf legends reach back to the Golden Age of Gaia. Garou still gather around the campfire today, even as tribe fights tribe and the Wyrm slowly devours the world. Now you can relive some of the greatest Werewolf legends with Werewolf Chronicles Volume 1, a compilation of the first Werewolf stories ever told. Lived Again Werewolf Chronicles...   [click here for more]
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Werewolf Chronicles Volume 2

Werewolf Chronicles Volume 2


The Wyrm is upon Us Werewolf legends reach back to the Golden Age of Gaia. Garou still gather around the campfire today, even as tribe fights tribe and the Wyrm slowly devours the world. Now you can relive some of the greatest Garou legends with Werewolf Chronicles Volume 2, a compilation of the first Werewolf stories ever told. This is a Good Day to Die Werewolf Chronicles...   [click here for more]
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Werewolf Players Guide

Werewolf Players Guide


"Gather, cubs, and hear the song of the mighty Garou, they Dying Race, the last Defenders of Gaia.  Long have they fought against the rising dark, against the corruption that is the Wyrm.  Though wounded and in pain , they fight on, alone against the End.  None listen to their pleas, none heed their call.  Only the Garou still Rage!" - Maverick Tongue, Galliard of the Silver Fangs Rage against...   [click here for more]
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Werewolf Storytellers Handbook

Werewolf Storytellers Handbook


From Savage Horror The battle against the Wyrm rages, and the losses hurt more each day. Victory is harder to find as the Apocalypse approaches. One person stands above this fray: the Storyteller. It is her responsibility to display the horror and and the wonder of the world of the Garou, the werewolf defenders of the Earth. It is the Storyteller's task and reward to tell the tales of Werewolf:...   [click here for more]
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Werewolf The Apocalypse Second Edition

Werewolf The Apocalypse Second Edition


These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse   The humans have Corrupted the Earth Destroyed the Trees Slaughtered the Beasts Choked the Air Poisoned the Soil Clogged the Waters Unleashed the Eternal Fire   Now, the Wyrm rises To eclipse the Moon, Devouring all within its grasp, Hunting the hunters.  ...   [click here for more]
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World of Darkness: Blood-Dimmed Tides

World of Darkness: Blood-Dimmed Tides


  The Blood-Dimmed Tide Is Loosed Not all of the World of Darkness fearsome denizens haunt the cities or stalk the woods. At the bottom of wine-dark seas lurk ancient horrors unknowable to humanity, creatures that prowl the fringes of a world wholly unlike our own. And sometimes hunger drives these creatures to swim upward in search of prey. And Everywhere the Ceremony of Innocence Is Drowned World...   [click here for more]
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World of Darkness: Demon Hunter X

World of Darkness: Demon Hunter X


What Is the Sound of One Shen Screaming? Little would seem to constrain the Night People of the East. They suffer no Masquerades and respect no Veils. Their excesses are largely excused as divine vengeance or simple joss. A few souls, however, see the containment of unruly supernaturals as their divinely ordained karma. If You See These Guys on the Road, Run Like Hell! World of Darkness: Demon Hunter...   [click here for more]
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World of Darkness: Hong Kong

World of Darkness: Hong Kong


The Old Ways Are No More Hong Kong: China the worlds greatest bastion of capitalism is now engulfed in the coils of the Communist dragon. But more important changes are afoot in this crossroads city, where vampire and werewolf, ghost and Goblin Spider, mage and mummy mingle. The future is now, and tonights deeds may lead to apocalyptic retribution in the mortal and spirit worlds alike.' The End...   [click here for more]
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World of Darkness: Sorcerer

World of Darkness: Sorcerer


Not all magicians move the world. So-called hedge wizards ply their arts in the shadows, wresting secrets from musty tomes and hidden glades. This rulebook and players guide in one explores the realm of these lesser sorcerers through hedge-magic rules, character creation, detailed sects and more. Note: The Black & White print editions of this book are not full-bleed. Because...   [click here for more]
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Wraith Players Guide

Wraith Players Guide


Beyond the Shroud of Death... We are creatures of passion, condemned to spend eternity fighting against the forces of Oblivion in the world around us and within. Why is it that only in death, we begin to learn how to live? - Anya Woodmere, Heretic of the Middle Path Can There Be Hope for the Damned? The Wraith Players Guide is an essential reference for players and Storytellers alike. By expanding...   [click here for more]
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