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100 Boggans for Changeling: the Dreaming

100 Boggans for Changeling: the Dreaming


This supplement has 100 briefly described boggans that can be used in a game of Changeling: the Dreaming. In most cases, their court allegiance, and often their seeming, are not described, allowing a Storyteller to configure them as needed. They can be used as random Kithain encountered, or as friends or foes. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make...   [click here for more]
White Wolf  $1.99

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100 Children of Knowledge for Mage: The Ascension

100 Children of Knowledge for Mage: The Ascension


The Children of Knowledge of Mage: The Ascension are also known as the Solificati and are members of the Disparate Alliance. This supplement has 100 Children of Knowledge that could be encountered. Each is named and given a brief description. The dedication of each Solificati to their cause ranges from the disillusioned to the fanatical, and both extremes are dangerous. The Children of Knowledge can...   [click here for more]
White Wolf  $1.99

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100 Clurichaun for Changeling: the Dreaming

100 Clurichaun for Changeling: the Dreaming


This supplement has 100 briefly described clurichaun that can be used in a game of Changeling: the Dreaming. In most cases, their court allegiance, and often their seeming, are not described, allowing a Storyteller to configure them as needed. They can be used as random Kithain encountered, or as friends or foes. This PDF supports Adobe layers and the page backgrounds and images can be disabled to...   [click here for more]
White Wolf  $1.99

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100 Gateways to the Dreaming

100 Gateways to the Dreaming


Gateways are how changelings can enter the Dreaming, and they can be found in different locations. This supplement has 100 different gateways that can be used. Some are comparatively easy to enter; some are not. Some might in fact be suicidal to use if they fail to open. Each gateway is described, along with how it is opened, and there are some details on the trod that can be found on the other side...   [click here for more]
White Wolf  $2.99

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100 Hollow Ones for Mage: The Ascension

100 Hollow Ones for Mage: The Ascension


The Hollow Ones of Mage: The Ascension are members of the Disparate Alliance and, though a comparatively new sect, are descended from older traditions, and were until recently potential candidates for the Council of Traditions. This supplement has 100 Hollowers that could be encountered. Each is named and given a brief description. The Hollow Ones can be used for brief encounters or as potential sources...   [click here for more]
White Wolf  $1.99

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100 Mediums

100 Mediums


The World of Darkness is a truly haunted place. The spirits of the dead lurk everywhere, unseen by those who lack the gifts to perceive them. While there are denizens of the dark corners like vampires, mages, werewolves, Sin Eaters or even changelings who can see the dead, communicate with spirits and locate pathways into the Underworld if the need arises. There are also, however, mortals who find...   [click here for more]
White Wolf  $1.99

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100 Nockers for Changeling: the Dreaming

100 Nockers for Changeling: the Dreaming


This supplement has 100 briefly described nockers that can be used in a game of Changeling: the Dreaming. In most cases, their court allegiance, and often their seeming, are not described, allowing a Storyteller to configure them as needed. They can be used as random Kithain encountered, or as friends or foes. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make...   [click here for more]
White Wolf  $1.99

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100 Orphans for Mage: The Ascension

100 Orphans for Mage: The Ascension


The orphans of Mage: The Ascension are those mages who don't belong to any major sect or group. Some are members of the Disparate Alliance, whilst others have never even heard of the Ascension War. This supplement has 100 orphans that could be encountered. Each is named and given a brief description. An individual orphan may know a great deal about what's going on, or they may know nothing. Some are...   [click here for more]
White Wolf  $1.99

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100 Piskies for Changeling: the Dreaming

100 Piskies for Changeling: the Dreaming


This supplement has 100 briefly described piskies that can be used in a game of Changeling: the Dreaming. In most cases, their court allegiance, and often their seeming, are not described, allowing a Storyteller to configure them as needed. They can be used as random Kithain encountered, or as friends or foes. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make...   [click here for more]
White Wolf  $1.99

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100 Pookas for Changeling: the Dreaming

100 Pookas for Changeling: the Dreaming


This supplement has 100 briefly described pookas that can be used in a game of Changeling: the Dreaming. In most cases, their court allegiance, and often their seeming, are not described, allowing a Storyteller to configure them as needed. They can be used as random Kithain encountered, or as friends or foes. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make...   [click here for more]
White Wolf  $1.99

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100 Redcaps for Changeling: the Dreaming

100 Redcaps for Changeling: the Dreaming


This supplement has 100 briefly described redcaps that can be used in a game of Changeling: the Dreaming. In most cases, their court allegiance, and often their seeming, are not described, allowing a Storyteller to configure them as needed. They can be used as random Kithain encountered, or as friends or foes. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make...   [click here for more]
White Wolf  $1.99

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100 Rumours for Wraith: The Oblivion

100 Rumours for Wraith: The Oblivion


This supplement has 100 rumours that wraiths could hear about the Dark Kingdom of Iron and the Underworld. Whether or not any of them are true is up to the Storyteller. The rumours can be used as background colour, misinformation or as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:...   [click here for more]
White Wolf  $1.99

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100 Selkies for Changeling: the Dreaming

100 Selkies for Changeling: the Dreaming


This supplement has 100 briefly described selkies that can be used in a game of Changeling: the Dreaming. In most cases, their court allegiance, and often their seeming, are not described, allowing a Storyteller to configure them as needed. They can be used as random Kithain encountered, or as friends or foes. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make...   [click here for more]
White Wolf  $1.99

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100 Sluagh for Changeling: the Dreaming

100 Sluagh for Changeling: the Dreaming


This supplement has 100 briefly described sluagh that can be used in a game of Changeling: the Dreaming. In most cases, their court allegiance, and often their seeming, are not described, allowing a Storyteller to configure them as needed. They can be used as random Kithain encountered, or as friends or foes. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make...   [click here for more]
White Wolf  $1.99

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100 Templar Knights for Mage: The Ascension

100 Templar Knights for Mage: The Ascension


The Templar Knights of Mage: The Ascension are the latest incarnation of the Knights Templar and are members of the Disparate Alliance. This supplement has 100 Templars that could be encountered. Each is named and given a brief description. Most Templar Knights, by their very nature, are dedicated to their cause, preparing for the final war against their enemy. The Templars can be used for brief encounters...   [click here for more]
White Wolf  $1.99

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100 Trolls for Changeling: the Dreaming

100 Trolls for Changeling: the Dreaming


This supplement has 100 briefly described trolls that can be used in a game of Changeling: the Dreaming. In most cases, their court allegiance, and often their seeming, are not described, allowing a Storyteller to configure them as needed. They can be used as random Kithain encountered, or as friends or foes. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make...   [click here for more]
White Wolf  $1.99

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100 Verbenae for Mage: The Ascension

100 Verbenae for Mage: The Ascension


The Verbenae, or Verbena, of Mage: The Ascension are members of the Council of Nine Mystick Traditions. This supplement has Verbenae that could be encountered. Each is named and given a brief description. Some of the Verbenae are dangerously attached to the older, bloodier, ways. The Verbenae can be used for brief encounters or as potential sources of adventure hooks. This PDF supports Adobe layers...   [click here for more]
White Wolf  $1.99

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112 Characters Polaroid 80's Style

112 Characters Polaroid 80's Style


Esse pack contém 112 imagens de fotografias de pessoas, totalmente editadas com um ar dos anso 80 e noturnas. Mais de 90% delas estão editadas como imagens polaroid.  Imagens de pessoas pretas, brancas, homens, mulheres, dragqueens, plus size, idosos, jovens, adultos. This pack contains 112 images of photographs of people, fully edited with an 80s and nighttime feel. More than 90% of them are...   [click here for more]
White Wolf  $8.00

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50 Chrysalis Manifestations

50 Chrysalis Manifestations


Wonderful Weird Manifestations These are prompts you can use to show the intense presence of Glamour welling up for the incoming Chrysalis. The “birth” of a new Changeling is never quite normal. These events can be for one-shot games, filler sessions when the main story needs a breather, or even jumping points for a whole new campaign.  Have fun! ...   [click here for more]
White Wolf  $1.00

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50 Desperate Desires

50 Desperate Desires


The ennui of immortality can sap one of ideas on how to spend one’s unlife. These are possible goals, personal targets, or story prompts your players might be interested in. These events can be for one-shot games, filler sessions when the main story needs a breather, or even jumping points for a whole new campaign.  Have fun! ...   [click here for more]
White Wolf  $1.00

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50 Disturbing Drones

50 Disturbing Drones


When struggling for a good mystery or a new spooky operation to use, just roll, incorporate the detail into your game somehow and listen to what the players have to say. Your sessions’ story lies in their ideas. These events can be for one-shot games, filler sessions when the main game needs a breather, or even jumping points for a whole new campaign.  Have fun! ...   [click here for more]
White Wolf  $1.00

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50 Doorways to the Dreaming

50 Doorways to the Dreaming


Deceptive Doorways These are prompts you can use highlight the unpredictability or the wackiness that the Dreaming embraces when it allows the Changelings into its depths. Doorways should be as memorable as the dreams you never forget.  Or the nightmares you constantly remember. These options are perfect for one-shot games and can even inspire their own stories. I hope they open doors for you! Have...   [click here for more]
White Wolf  $1.00

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51 Autumn People Antagonists

51 Autumn People Antagonists


Step into the shadows of the mundane with 51 Autumn People Antagonists, a dread-filled dossier of antagonists who embody the creeping weight of disbelief and decay. Each entry paints a vivid portrait of a foe who may not breathe fire or wield swords, but whose mere presence saps Glamour from the world. From corporate executives and media influencers to cold academics and broken dreamers, these...   [click here for more]
White Wolf  $5.99

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7 True Fae in Arcadia

7 True Fae in Arcadia


Hello, and thank you for your interest in 7 True Fae in Arcadia, a Changeling the Lost supplement. Inside there are several creatures that are ready to be used in any campaign, or as backstory for a character. Anything and everything about these Gentry can be adjusted to fit your game. If you feel the one you like is too powerful, or you want to edit their little slice of Arcadia, please feel free...   [click here for more]
White Wolf  $4.99

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80 kinain & enchanted npcs

80 kinain & enchanted npcs


This collection features 80 fully realized characters—both Kinain and  Enchanted will bring depth, color, and conflict to your Changeling chronicle. Each Kinain comes with their heritage, a story that brings family depth and tales of growing pains, perfect for deep games. Plus, the usual location and looks. As for the Enchanted, you will have insight as to who enchanted them and why, which works...   [click here for more]
White Wolf  $7.99

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A Blessing and A Curse

A Blessing and A Curse


A Little Detour When a group of mages is seemingly steered toward a gas station by random coincidence — just in time for a robbery to occur — they discover strange forces at work in the life of an otherwise mundane woman named Jessica Brutelli. It seems as though fate is conspiring to the gas station attendant’s benefit, but nothing comes free in the world of magick. An inexplicable aura of Paradox...   [click here for more]
White Wolf  $2.95 $2.36

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A Block of Random Lists

A Block of Random Lists


This document contains a series of random tables, intended to serve as inspiration for Storytellers in the need for improvising descriptions during a World of Darkness roleplaying game. Objects that can be found in some specific location, descriptive details for giving color to scenarios (such as band names or book titles),  places and institutions (such as world-famous hotels, casinos, libraries...   [click here for more]
White Wolf  Pay What You Want

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A Cainite's Guide to Travel

A Cainite's Guide to Travel


Even the freshest shovelhead knows the dangers of traveling while vampire. Many a pack has perished on the road due to poor planning or bad luck.  Thus, this book. Written in a frank (sometimes insulting tone), A Cainite's Guide to Travel finds itself passed from pack to pack and abbot to abbot. Jealously guarded and copied only rarely, this slim volume is a must-have for any pack planning...   [click here for more]
White Wolf  $6.99

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A Crooked Smile: A One-Shot Chronicle

A Crooked Smile: A One-Shot Chronicle


What Horrors Await? A Crooked Smile is a one-shot chronicle designed to be a tool-box for new STs. It takes place in a small town, which makes it a good resource for and a jumping off point from The Monsters.  A small town is infected by a powerful Tzimisce who has made it his lair. The characters have to return to this small town, where they have touchstones and reasons to be very careful, because...   [click here for more]
White Wolf  $4.99 $3.99

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A Garou Thing: A Tale From the Moot

A Garou Thing: A Tale From the Moot


Enjoy the tale of the Ahroun Heart-Of-Oak as his flaws, mistakes, and shame are laid out before him in this Tale From the Moot.   This riveting short story is sure to keep you entertained.  For other Tales From the Moot, please check out the Tales From the Moot Anthology coming soon from High Level Games & LeoMetz Productions. ...   [click here for more]
White Wolf  $1.99

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A Guide to the Night

A Guide to the Night


From Eventide to Cock’s Crow For the people of the medieval world, night is a terrifying experience. As the sun draws close to the horizon, men and women retreat to their homes, barring doors and windows against the threats which emerge during the hours of darkness. Many dangers may lurk within the night, concealed in darkness, from wolves and roaming bandits, to the malevolent...   [click here for more]
White Wolf  $8.00

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A Protagonist, Two Masters, Three Kindred, Four Ghouls [BUNDLE]

A Protagonist, Two Masters, Three Kindred, Four Ghouls [BUNDLE]


This special bundle product contains the following titles: Blood:Lust Boston Malkavians Regular price: $2.02 Bundle price: $1.55 Format: PDF Jenna Vaughan-Mills. Short, sharp, sweary and highly sexual; a prisoner of life as a minion to kindred. To several kindred. Insight comes with a price Rules for V20 for three of the main characters of Jenna Does...   [click here for more]
White Wolf  $7.39 $5.89

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A Spy in the Ointment

A Spy in the Ointment


The new Warden of the Carmelita Neillson Library has arrived in Seattle and has been given a secret assignment by the Prince of the City: Infiltrate the Anarchs and learn the identities of the secretive Barons.  Omorus Graves, a former OSS spy from World War II and Nosferatu, accepts this assignment and moves forward with plans to bring the Anarchs to their collective knees.  But is is too much for...   [click here for more]
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A Waste of Good Blood...

A Waste of Good Blood...


Not every vampire exists at the top of the food chain, with many finding themselves pushed to the side, trampled on, or left to gather scraps. Some are unluckier still, dreaming of a life where they aren't hunted on sight. Others rebel, fight back, and revel in their status — much to the disdain of the rest of society. These vampires are the underdogs of their society, but every dog has its day......   [click here for more]
White Wolf  $4.99

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Abominations the Hybrids

Abominations the Hybrids


Abominations. A single term that strikes fear into the hearts of Kindred and Garou alike. They are fearsome beings: rare lycans that have been cursed with undeath. Trapped in a torturous state where they continue to exist but are cut off from the Spirit World in a mockery of existence. This document provides some guidance for the use of Abominations in the World of Darkness, with brief rules for using...   [click here for more]
White Wolf  $1.50

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Accounting - Vampire V5

Accounting - Vampire V5


"You stand in the midst of disturbed earth. Around you lie upturned stones and clumps of soil. The taste of blood in your mouth is bitter, like rust—and you have no idea what happened." A Sabbat pack is wreaking havoc in the domain. A centuries-old intrigue is on the verge of its bloody culmination. And a small group of newly created vampires must come to terms with their existence as undead monsters,...   [click here for more]
White Wolf  $14.96

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Accursed Heirs: Dhampirs

Accursed Heirs: Dhampirs


Accursed Heirs: Dhampirs is a sourcebook for V20 building upon the rules presented in Time of Thin Blood and Beckett's Jyhad Diary that expands the role of half-vampires in the World of Darkness. Please note: this is a fan-made title, though I've made every effort to emulate the style and quality of an official release! Children of the Dead Born half-shrouded...   [click here for more]
White Wolf  $13.99

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Adjacent by Night Sourcebook

Adjacent by Night Sourcebook


Join the C-Team coterie as they embark upon their travels away from Vancouver.  This sourcebook contains Loresheets for the Coterie, if you want to have one of the C-Team help your characters out, and new rules for Viculum and a brand new system Penances! Spanish Translation now Available Unete al C-Team de la Coterie mientras se embarcan en su travesía lejos de Vancouver.  Este manual integra...   [click here for more]
White Wolf  $1.99

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Adventure Idea Cards - Technocracy

Adventure Idea Cards - Technocracy


For Technocracy campaigns as playing Technocrats, providing diverse and challenging missions that require ingenuity and strategic thinking to overcome. Perfect for storytellers! These Adventure Starter Cards provide idea seeds for variety of engaging scenarios to kick off exciting stories and challenges. Features: 18 Cards: each with a unique basic...   [click here for more]
White Wolf  $3.44

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Adventure to Hollow Earth

Adventure to Hollow Earth


Do You Have What It Takes To Venture To the Depths of the Hollow Earth? Roland La Mont, a reclusive antiquarian with an affinity for high tea, has requested you to go on a mission for him. He’s never steered you wrong before and always pays well. What could be so hard about fixing a broken weather machine in the jungle? Adventure to the Hollow Earth is a high-action, pulp-inspired...   [click here for more]
White Wolf  $5.99

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Ak'rwhr. Hombres Buitre: Los Purificadores de Gaia

Ak'rwhr. Hombres Buitre: Los Purificadores de Gaia


Durante siglos el pueblo de los Purificadores dejaron atrás sus amadas Tierras Maduras para encontrar la salvación de la extinción en lo más profundo del Mundo Espiritual. Pero ahora, que el Gusano amenaza con devorar el alma de la Madre, sus hijos olvidados han vuelto para volver a sobrevolar el continente que hoy se llama América y que ellos llamaron hogar en el pasado....   [click here for more]
White Wolf  $5.00

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Alternate Mage: The Ascension Spheres

Alternate Mage: The Ascension Spheres


This is an alternate system of magic for the World of Darkness. It replaces the spheres for Mage: The Ascension. There are 12 Spheres in this system that are divided into coincidental & vulgar magic. They connect to astrology and the tarot, for a more interesting role playing experience. ...   [click here for more]
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Alternative Character Sheet Design for Vampire: The Masquerade V5

Alternative Character Sheet Design for Vampire: The Masquerade V5


"A simplified, smaller, and alternative character sheet for your Vampire games." This is a custom character sheet I designed specifically for my V5 games. I feel like these types of props helps to set the mood, immersing you in the thrill of stalking and hunting through the modern nights of the Gehenna. For just a few bucks, you'll get: Half-Letter and A4 formats. Two different character...   [click here for more]
White Wolf  $1.99

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Amalgams Remastered

Amalgams Remastered


This one took a long time to make, but I did want to challenge myself. While normally I use existing powers as inspiration this time I wrote a lot of these abilities from scartch. The powers are more focused on being fun, story driven and I also put a lot of effort into showing each discipline some love, rather than re-doing whats already there.  120 powers & rituals (old and new re-written).   You...   [click here for more]
White Wolf  $10.00

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Anarchy In The WOD: A Complete Guide to the Anarchs

Anarchy In The WOD: A Complete Guide to the Anarchs


Concieved as a companion peice to ANARCHS, Anarchy in the WOD looks to get under the skin of the Sect, looking at all the things making them tick. Aimed at Storytellers and Players alike, this book is packed with story hooks, character ideas, guidelines for running cities, and things to inspire your games! Over 130 pages, this book contains: •   An exploration of Anarchs through the ages, with...   [click here for more]
White Wolf  $4.99

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Ancestral Memories: The Advanced Players' Guide to the Savage Age Vol 2

Ancestral Memories: The Advanced Players' Guide to the Savage Age Vol 2


The Oldest Fera Boast Stories Older than the Dinosaurs! This book is the second part (Vol 2) of the Advanced Players' Guide series that started with Ghost Lineages.  Inside you will find even more information on the War of Rage and the Fera involved in that cataclysmic conflict. Inside Ancestral Memories are detailed writeups of the oldest and most incluential Fera of both the Savage Age and Modern...   [click here for more]
White Wolf  $20.00

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Anecdotes of Darkness

Anecdotes of Darkness


Anecdote: A short, obscure historical or biographical account. Within these pages you will find a vast array of anecdotes, quotes, short stories, flash fiction, experimental fiction, and more, to add flavor and fluff to your Storyteller Vault books or gain inspiration for a story. A bit of crunch is added too. Because who doesn’t like a bit of crunch with their fluff?  Anecdotes of Darkness...   [click here for more]
White Wolf  $5.00

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Animalism Remastered

Animalism Remastered


My own personal spin on the Animalism discipline: - 20 powers (old and new re-written) - optional rules for Discipline Banes & Bonuses - advice for which abilities are LARP friendly - ranges, times, effects, conditions, risks and more added to make the powers less vague  - animal companions (a few basic stats for your games) - wild resonance bonuses and penalties (for those who really want to...   [click here for more]
White Wolf  $2.00

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Ao Cair da Noite - Aventura para Vampiro a Máscara

Ao Cair da Noite - Aventura para Vampiro a Máscara


Aventura e plot para Vampiro a Máscara. Se se passa em Berlim, na Alemanha, em um cenário atual. A aventura inicia em um cenário que todos os Ventrues da Camarila na cidade foram mortos, acredita-se que foi um ataque do Sabá. Para tentar controlar isso, com justificativa de manter a ordem, foi decretado que o primogênito de cada clã da Camarila deverá ter bloodbound com os conselheiros do...   [click here for more]
White Wolf  $1.00

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Arcanoi Reference Sheets

Arcanoi Reference Sheets


Spend less time reading and more time breaking the Dictum Mortuum like the wraith you died to be. Streamlined Arcanoi reference sheets for Wraith: The Oblivion 20th Anniversary Edition.  Created to be printed as double sided A5 Handouts to speed up play and save on table space.   ...   [click here for more]
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