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Vampire: The Dark Ages takes you to the nights before the Camarilla, when kine truly had reason to be afraid of the dark. The vampires of this bygone age ride the dark as lords, play their games with the crowned heads of Europe, and travel to the mysterious lands of the East as they wafe their ages-old war. Come share in the rich terror and heady thrill of the 12th century. Learn what it means to be... [click here for more] |
White Wolf |
$17.98
|
More than a clan of scholars and priests, Clan Cappadocian is the Clan of Death. From their humble beginnings in the Holy Lands, these doomed vampires have spread throughout the Dark Medieval world, pursuing their eternal quest as time and history conspire against them. They are condemned by their own actions, and toil endlessly against inevitable destruction.
Clanbook: Cappadocian includes: ... [click here for more] |
White Wolf |
$6.99
|
Who would serve Cainites, the dread lords of the Long Night?
The answer is surprising, as vampires draw their allies from all echelons of Dark Medieval society. From the humble cotter on the path outside the city to the prince regent of the greatest kingdom, mortals often move according to the whim of their unseen masters.
Come - join the legion of those retained by the Childer of Caine - and reap... [click here for more] |
White Wolf |
$8.99
|
Born to Rule
These lands are mine, childer; mine for as far as your Cainite eyes can see. Who defended them when the barbarian hordes clamored to the north? Who fought off the howling infidels to the east? Who put down countless insurrections, both of Cainite and kine contrivance? It was I, my sons and daughters. I, who gave myself wholly unto my lands and their people; for their people are my people.... [click here for more] |
White Wolf |
$9.00
|
When Fiends and Warlocks go to War
Good evening, childer. Welcome to our old and blood-drenched soil. We have known the tread of the Hun, the Roman, the Magyar, yet we stand defiant as we always have. Now, after sunset, cries of war and horror pierce the night. As the old ways crumble and Usurpers receive their bloody baptism, limitless power awaits those clever and brutal enough to take it.
The Blue... [click here for more] |
White Wolf |
$10.80
|
Lords and ladies, abbots and nuns, serfs and guidsman - the foundations of Dark Medieval society rests upon feudal obligation. Each denizen owes his superiors fealty and his inferiors duty. How, then, do Cainites reconcile this temporal hierarchy with their own society of the Long Night?
Three Pillars examines the three branches of Dark Medieval society, from the duke in his manor to the peon... [click here for more] |
White Wolf |
$10.80
|
Three More Gather in Darkness
The medieval Tremere have seized immortality for themselves, and are
despised and hunted as a result. The Toreador dance to the music of
prestige and slander in the courts and castles of Europe. The Brujah
want to shatter the Long Night to avenge their shattered dream. All
three are here. The undead secrets of the Dark Ages are laid bare
before you.
Knowledge... [click here for more] |
White Wolf |
$9.00
|
The Complete Book of Nod Has Been Found
A young Cappadocian receives a mysterious invitation to a fear-shrouded monastery. There he finds fragments of the original Book of Nod in a language that has been dead for thousands of years. Who has led him to this place? What has he uncovered? And why has he been chosen to transcribe the words of one who could be Caine himself?
Who Found it and Why?
Written... [click here for more] |
White Wolf |
$8.99
|
Wolf-time, Raven-time Death Rides the Waves
From out of the north they come, relics of centuries past but deadlier than anything that has ever sailed the seas. For even in the enlightened year of 1197, when true Vikings are just a bloody rumor of the past, there are still knorrs filled with true sons of Odin and Thor, waiting for a chance to loot, pillage and slaughter.
The Coasts Will Never Be... [click here for more] |
White Wolf |
$7.99
|
The City of God
It sits at the crossroads of the world. Held by Islam, open to Christian pilgrims and longed for by the Children of Israel, Jerusalem is the magnet that draws three faiths to one place. It is here that East and West collide bloodily, where palmers from England and hashishin about their business can pass in the street. And it is here that Cainites gather, drawn by a power far greater... [click here for more] |
White Wolf |
$10.78
|
It Is the Way of War
Saulot is dead destroyed by the foul Usurper. Everywhere the servants of the Tremere hound the remaining Salubri, condemning them to the pyre or the stake. And while the land cries out for a healers touch, it is only by turning to the sword that the Salubri can survive.
It Is the Way of Healing
In the last solo Clanbook for Vampire: The Dark Ages, the secrets of the reclusive... [click here for more] |
White Wolf |
$7.20
|
Europe is Beset
From beyond the lands that honest Christians call civilized, they come to wreak havoc. From Outremer, the Assassins extend their murderous reach. From Hoary Egypt come the tempters who serve the dark will of Set. From the barbarous lands to the north stride the wandering Gangrel. None of them are pleased with what the rest of civilization has been up to.
Infidels, Serpents and Sons... [click here for more] |
White Wolf |
$9.58
|
The Holy City Gone Mad In 1099, the
victorious Crusaders captured Jerusalem and then embarked on an epic
frenzy of slaughter and destruction. Now, a century later, the seeds
watered by that bloody harvest finally blossom. A madman stalks the
nights. An ancient vampire stirs in his slumber. A holy spring weeps
tears of blood. Unless someone can learn Jerusalem's darkest secret,
the slaughter... [click here for more] |
White Wolf |
$4.78
|
Cold Steel, Hot Blood
The clash of arms on the battlefield as two knights meet in combat. The thunder of horses hooves as lances are couched for impact. The oaths sworn to king, God and liege lord. The sons of Caine are no strangers to these things. Now you too can discover what they have known in their blood for centuries.
Even Caines Childer Know Honor... [click here for more] |
White Wolf |
$10.78
|
Thieves in the Night
Stolen blood, stolen coin and stolen lives, the childer of Caine know all three. Beyond the courts of princes and voivodes, vampires earn their bloody way in the city streets and bandit warrens. They stake out their own informal principalities among the growing cities and lawless woods. Murder, larceny and trickery are their tools often used against the very elders who consider... [click here for more] |
White Wolf |
$8.98
|
The Great Khan Calls...
From the depths of Asia comes the greatest of all empires, the Mongols of Genghis Khan! They are an unstoppable force; China, India, the Islamic lands and Christian Europe are all threatened or conquered already. With the mortal horde comes monsters of the night, both distant cousins of European Cainites and the dreaded Wan Kuei of the Middle Kingdom. Vampires call for blood... [click here for more] |
White Wolf |
$8.98
|
The Mad, the Wretched and the Unholy
The blood of Caine grants some majesty and beauty, but it drags others into shadows of despair. Their minds shatter, their bodies wither, their souls rot. But with the Curse comes power, and in the depths of ruin lie the greatest secrets.
They Watch, They Learn, They Know
This last of the Books of Blood reveals the secrets of the Malkavian, Nosferatu and Ravnos... [click here for more] |
White Wolf |
$9.58
|
There Is No God but God. . .
We are the progeny of Caine like our Christian cousins, but we know what they do not. Muhammad came from our lands and the words revealed to him contain the secrets of our salvation. The Children of Haqim have their ways, but Islam is large and its monsters are many. And Caine Bears His Curse
Veil of Night is a complete guide to the medieval... [click here for more] |
White Wolf |
$14.99
|
Drink of Me
We are the lords of this Long Night, leading our flocks in the ways of the blood. They gather round our altars and in our churches, they form covens and cults in our honor. They are our worshippers, our slaves and our stock. And we are their gods.
And Enter the Night
Ashen Cults is a complete guide to the dark faiths promoted by Cainites in the Dark Ages to promote their agendas, rule... [click here for more] |
White Wolf |
$8.98
|
War of the Damned
It is a time of conflict. The Ventrue Lord Jurgen and the Tzimisce Vladimir Rustovitch battle for domain in Hungary, while their agents spar across Europe, using intrigue and bloodshed in equal measure. In the Holy Land, the Fifth Crusade arrives in Acre, and the vampiric lords' agents come with it in pursuit of a fragment of the True Cross. Victory can come only at a terrible... [click here for more] |
White Wolf |
$9.00
|
The Beast is never far from claiming control over the Kindred. For the members of Clan Gangrel, this harsh truth is writ large upon their very flesh. As Self-Control fails and ego falls to Frenzy, the Gangrel come to resemble the very Beast they hope to control. 10 Animalistic Features includes:
10 unique... [click here for more] |
White Wolf |
FREE
|
In some games, the acts of hunting and feeding are glossed over, while in others, they are a central part of the story. Presented here are 10 feeding surprises that can be inserted into any game, whether the hunt is an integral and dramatic part of the story or whether it is usually handled quicker and more abstractly. ... [click here for more] |
White Wolf |
FREE
|
All Malkavians are connected to the Madness Network. The Madness Network has many names, such as the Cobweb and the Hive, and nobody really knows why it exists. In it, each childe of Malkav has a presence, and everyone can sense it in some fashion. Each experience will be different from another, and if one tries to send a message out, there's a chance it will get caught up in the mix of hundreds of... [click here for more] |
White Wolf |
$1.49
|
Vampires are capable of astonishing feats, and even the weakest of them command powers that awe and terrify mortals. However, the kindred all share the weaknesses of the vampiric condition, and like any hunting beast they have a tendency to seek a lair. A place where they are safe, and where they can rest. Among the shadow community such places are referred to as a haven. Like the kindred themselves,... [click here for more] |
White Wolf |
$2.99
|
Access Granted
When most think of the kindred they think of the ancient crypts and forgotten lairs of the old world. However, while these immortal creatures may be tethered to the past, they exist as products of the present as well. Cars, guns and even computers are used by the kindred just as surely as the swords and magic of the ancient world. And it was the advent of the digital age that gave birth... [click here for more] |
White Wolf |
$1.99
|
One hundred and one story ideas for your Vampire the Masquerade games!
Find that little spark you need to ignite your imagination and conceive a great story for your group!
Within the 101 list you'll find different types of ideas, from the very basic "adventure hook" to brief summaries of more defined plots.
You can find ideas for all your needs: very basic plots for inexperienced players, clan... [click here for more] |
White Wolf |
$0.80
|
This art pack includes 2 portraits images (male and female) for your Storytellers Vault projects. These images are yours to modify and use in your publications. Please do not distribute the images or resell them as an artwork only product. Please specify Carlos G. Revilla as an artist in your title. If you need any assistance with the product, please do not hesitate to contact me via the comments... [click here for more] |
White Wolf |
Pay What You Want
|
The ennui of immortality can sap one of ideas on how to spend one’s unlife. These are possible goals, personal targets, or story prompts your players might be interested in. These events can be for one-shot games, filler sessions when the main story needs a breather, or even jumping points for a whole new campaign. Have fun! ... [click here for more] |
White Wolf |
$1.00
|
Mortals don't realize how much fun they are having. Or how much more meaning ordinary things can be when looked at through the lens of immortality. Whether it is to relive the mortal moments, or deal with mortal matters, see which ones work best for your group. ... [click here for more] |
White Wolf |
$1.00
|
This file includes artwork and logos to be used in Dark Pack, Unbound, or Storytellers Vault ONLY.
Vampire the Masquerade (Ankhs, Clans, Dice, Disciplines, Factions, Logos)
Hunter the Reckoning (Dice and logos)
Illustrations (Antagonists, Characters, Details, Locations, Scenes)
Werewolf the Apocalypse (Dice, Glyphs, Logos)
World of Darkness, Dark Pack, Unbound, and Storytellers Vault... [click here for more] |
White Wolf |
FREE
|
This free supplement contains, as the title may indicate, 9 ghouls, for use as Storyteller Characters. They can be the trusted servants of the Player Characters, minions of other vampires, allies or antagonists. ... [click here for more] |
White Wolf |
FREE
|
This document contains a series of random tables, intended to serve as inspiration for Storytellers in the need for improvising descriptions during a World of Darkness roleplaying game. Objects that can be found in some specific location, descriptive details for giving color to scenarios (such as band names or book titles), places and institutions (such as world-famous hotels, casinos, libraries... [click here for more] |
White Wolf |
Pay What You Want
|
Even the freshest shovelhead knows the dangers of traveling while vampire. Many a pack has perished on the road due to poor planning or bad luck.
Thus, this book. Written in a frank (sometimes insulting tone), A Cainite's Guide to Travel finds itself passed from pack to pack and abbot to abbot. Jealously guarded and copied only rarely, this slim volume is a must-have for any pack planning... [click here for more] |
White Wolf |
$4.49
|
Patricia Heron was an inquiring and intelligent but naïve journalist in the fictitious town of Little Tokyo, just north of San Francisco. She witnesses a murder, but then gets drawn into a deeper mystery when the crime is covered up. An addicting new drug, vitae, is controlling people while citizens across the city disappear only to return as mutilated, partially-healed corpses. Her plight increases... [click here for more] |
White Wolf |
$4.95
|
From Eventide to Cock’s Crow
For the people of the medieval world, night is a terrifying experience. As the sun draws close to the horizon, men and women retreat to their homes, barring doors and windows against the threats which emerge during the hours of darkness. Many dangers may lurk within the night, concealed in darkness, from wolves and roaming bandits, to the malevolent... [click here for more] |
White Wolf |
$8.00
|
The harpies of the Camarilla are a force to be reckoned with. From social influences, to being the arbiter of boons, the currency of the Camarilla, they can move the Camarilla in whatever direction they wish. The Harpy Primer is the first of 3 different guides on the position, and is a introduction to getting off on the right foot as a harpy. Both for players and storytellers, this guide is a base... [click here for more] |
White Wolf |
$1.99
|
A Life of Blood
A V5 Supplement
A Life of Blood is a small supplement for Vampire: the Masquerade 5th Edition intended to provide highly optional quality of (un)life Rituals and Alchemy for those Kindred whose former habits, occupations and passions have been taken from them. In addition, this supplement begin with a brief discussion of a very simple... [click here for more] |
White Wolf |
Pay What You Want
|
Here is a quickplay story hook with some minor details to, hopefully, help get you straight into playing. This can easily be part of an ongoing game by assigning the roles to occupants within your current city or as a short single story, and all suggested parts can easily be adjusted as necessary.
Although there are some ideas on the character’s personalities there are no sheets for them, this is,... [click here for more] |
White Wolf |
$0.51
|
A CHRONICLE JUMPSTART FOR VAMPIRE: THE VICTORIAN AGE
Boston, Massachusetts, United States 1880 Prince King has done the unthinkable, he's invited all vampires to enter Boston for a festive party. Your coterie will have the chance to dig into the politics of Boston in the 1800s. This offers you a fantastic launching off point for your chronicle. This product is a Chronicle... [click here for more] |
White Wolf |
$1.50
|
Expanded Options for the Haven Background
Why hide from the breaking dawn in the trunk of your battered '70s muscle car when you could dwell in the comfort of a forgotten subway car, turn an abandoned school into a personal palace, hide out in an abandoned water tower, or even just cruise around in a hearse.
Designed for the 5th Edition of Vampire the Masquerade, included in this... [click here for more] |
White Wolf |
$3.00
|
A Singular Darkness will help you jumpstart your chronicle. These products provide a single page of story and a couple of important NPCs or other elements to help you get started.
This chronicle jumpstart is based in a small university town in New Hampshire, but the details can quickly be altered to drop into nearly any setting.
A Singular Darkness is the first is a series of five adventures set... [click here for more] |
White Wolf |
$1.50
|
The new Warden of the Carmelita Neillson Library has arrived in Seattle and has been given a secret assignment by the Prince of the City: Infiltrate the Anarchs and learn the identities of the secretive Barons. Omorus Graves, a former OSS spy from World War II and Nosferatu, accepts this assignment and moves forward with plans to bring the Anarchs to their collective knees. But is is too much for... [click here for more] |
White Wolf |
Pay What You Want
|
OTHER LANGUAGES
[EN] The Last Tower
INCLUSO
Esta aventura contem:
- 16 mapas, sendo 1 de Nova Iorque e 3 de cada um dos principais burgos (Manhattan, Brooklyn, Queens, Bronx e Staten Island) com 3 variações de cada. - 20 fichas de NPCs importantes.
SINOPSE
Com informações adquiridas através de sua rede de inteligência, a Espada de Caim (Sabá) descobriu... [click here for more] |
White Wolf |
$2.00
|
Not every vampire exists at the top of the food chain, with many finding themselves pushed to the side, trampled on, or left to gather scraps. Some are unluckier still, dreaming of a life where they aren't hunted on sight. Others rebel, fight back, and revel in their status — much to the disdain of the rest of society. These vampires are the underdogs of their society, but every dog has its day...... [click here for more] |
White Wolf |
$4.99
|
Accursed Heirs: Dhampirs is a sourcebook for V20 building upon the rules presented in Time of Thin Blood and Beckett's Jyhad Diary that expands the role of half-vampires in the World of Darkness.
Please note: this is a fan-made title, though I've made every effort to emulate the style and quality of an official release!
Children of the Dead
Born half-shrouded... [click here for more] |
White Wolf |
$13.99
|
The Giovanni had a price for every soul...
She lived and died for Clan Giovanni. It was all she ever wanted; to carry the honor and respect of her family. To be a necromancer of skill and feared for the souls she could command. To run one of the greatest cities in the New World. She had acheived all of it and more.
And they took it from her.
They took everything. Right down to her very name.
Her... [click here for more] |
White Wolf |
$4.99
|
Join the C-Team coterie as they embark upon their travels away from Vancouver.
This sourcebook contains Loresheets for the Coterie, if you want to have one of the C-Team help your characters out, and new rules for Viculum and a brand new system Penances!
Spanish Translation now Available
Unete al C-Team de la Coterie mientras se embarcan en su travesía lejos de Vancouver.
Este manual integra... [click here for more] |
White Wolf |
$1.99
|
ENG After Dark (pack 1) is the first volume of photo packs by Tati Versieux bringing night sceneries for the World of Darkness. In this Photo Pack you will find 16 high-resolution photos with Vampire: the Masquerade 5th edition theme, in a .ZIP file to be used in your Storytellers Vault, Dark Pack Projects, or personal RPG games.
Please note that the photos should not be modified, and can only be... [click here for more] |
White Wolf |
$2.00
|
ENG After Dark (pack 2) is the second volume of photo packs by Tati Versieux bringing night sceneries for the World of Darkness. In this Photo Pack, you will find 16 high-resolution photos with Vampire: the Masquerade 5th edition theme, in a .ZIP file to be used in your Storytellers Vault, Dark Pack Projects, or personal RPG games.
Please note that the photos should not be modified, and can only... [click here for more] |
White Wolf |
$2.00
|
ENG After Dark (pack 3) is the third volume of photo packs by Tati Versieux bringing night sceneries for the World of Darkness. In this Photo Pack, you will find 16 high-resolution photos with Vampire: the Masquerade 5th edition theme, in a .ZIP file to be used in your Storytellers Vault, Dark Pack Projects, or personal RPG games.
Please note that the photos should not be modified, and can only be... [click here for more] |
White Wolf |
$2.00
|