Title |
Publisher |
Price |
ICC Panels #4 - "Your Game Sucks" Presentation
Presented by Eddy Webb
"Your Game Sucks" is a presentation of my current theories of adapting established MMO and RPG playstyle theory for large-scale LARP chronicle play (primarily for the Camarilla). The first episode comprises the presentation, and the next two episodes cover the Q&A session afterwards.
If you'd like to see a PDF of the... [click here for more] |
White Wolf |
FREE
|
ICC Panels #5 - "Your Game Sucks" Q&A Part 1
Presented by Eddy Webb
"Your Game Sucks" is a presentation of my current theories of adapting established MMO and RPG playstyle theory for large-scale LARP chronicle play (primarily for the Camarilla). The first episode comprises the presentation, and the next two episodes cover the Q&A session afterwards.
... [click here for more] |
White Wolf |
FREE
|
ICC Panels #6 - "Your Game Sucks" Q&A Part 2
Presented by Eddy Webb
"Your Game Sucks" is a presentation of my current theories of adapting established MMO and RPG playstyle theory for large-scale LARP chronicle play (primarily for the Camarilla). The first episode comprises the presentation, and the next two episodes cover the Q&A session afterwards.
... [click here for more] |
White Wolf |
FREE
|
My own personal spin on Koldunic Sorcery. This is the second of 3 planned books detailing the various Cainite Sorceries. Koldunic Sorcery deviates from how it was originally written in an effort to make it clearly different from Blood Sorcery. In it you will find:
50 powers & ritual (old and new re-written).
5 Different Paths of Koldunic Sorcery: Path of Earth (10 rituals & powers), Path... [click here for more] |
White Wolf |
$5.00
|
Age, Treachery, and Master-Cass Disciplines...
Let the childer of the 20th Century swagger with their petty games and parlor tricks. The true power belongs to those who have seen centuries go past, not these spoiled brats. So take up the Mantle of Millennia. Show that you belong with the masters of the night, not the children..
Because if you're not ready someone else will be.
...Make... [click here for more] |
White Wolf |
$7.99
|
From Glory to Damnation
They built the cosmos according to divine plan. They were willing to cast aside everything for mankind, their most beloved creation. Their rebellion began a chain of events which set them, and the world, on a path to destruction. Imprisoned for aeons, madness and torment have settled in the hearts of the fallen. Now, storms have torn open the gates of Hell.... [click here for more] |
White Wolf |
$6.66
|
Ignorance Is Bliss
Most people go through life on a daily, endless round of chores and tasks - paying bills, going to school, working a job, raising a family. Many live their lives in ignorance of the danger that passes them on the street or lives in the mansion on the hill, walking through a bright blindness all their lives. Some, however have their blindfolds ripped off, and the truth laid... [click here for more] |
White Wolf |
$9.99
|
Take Back the Night
Why should dead people get all the attention when it comes to live action? The Garou have a little problem with that notion. That's why this book contains everything you need to enter the world of Werewolf: The Apocalypse in live action. Leave your dice and pencils behind, because it's time to get Wild with the last best hope this planet has: the Garou. And they're... [click here for more] |
White Wolf |
$9.00
|
Apocalypse Ascends...
From the shrinking wild placesto the sprawling cities, the signs are everywhere - the coming of Apocalypse is certainty. Gaia needs Her warriors more than ever these days. But the Garou Nation is beset on all sides - from the Wyrm's many minions, the Weavers machinations, the slow decimation of the wilderness, and perhaps even from within.
But Not Without a Fight!... [click here for more] |
White Wolf |
$9.99
|
A Thousand Eyes in the Night
The Garou are not Gaia's only children. Gaia is mother to tricksters, heralds and hoarders of secrets - the Nuwisha, the Corax, the Bastet. While the proud werewolves strut and preen about their place as Gaia's protectors, the wise do so with an eye to the shadows. From the coyotes who make the proud stumble and the talkative ravens who carry news far and... [click here for more] |
White Wolf |
$8.99
|
A Player aid for Mage: The Ascension, this 78-card Tarot deck is suitable for stand-alone use or in conjunction with chronicles and contains lavish, full-color art commissioned specifically for this deck.
Includes instructions on standard Tarot readings as well as using the cards as a Storytelling tool for chronicles.
Note, this is a recreation of the original deck using the print on demand options... [click here for more] |
White Wolf |
FREE
|
A Player aid for Mage: The Awakening, this 78-card Tarot deck is suitable for stand-alone use or in conjunction with chronicles and contains lavish, full-color art commissioned specifically for this deck.
The Free Rulebook PDF is a PDF version of the instruction booklet that was included with the original printing of the tarot cards. It contains instructions on standard Tarot readings as well as... [click here for more] |
White Wolf |
FREE
|
Howl your accomplishments to the world!
Use these renown cards as a handy reference to help keep track of a garou character’s accumulated renown and renown expenditures during MET LARP games. Includes index card sized reference cards for each type of renown – glory, honor, & wisdom – and notes on how each renown type may be spent during games. This reference supplement also includes one-page... [click here for more] |
White Wolf |
Pay What You Want
|
A World of Darkness It’s never far away. You glimpse it shift in the shadows, hear it whisper on the breeze, feel its presence in every nightmare. A world so very like our own, but where sinister societies and ancient horrors cloak themselves in modern guises, and every truth uncovered only reveals a deeper mystery beneath. The shadows call. Will you answer? How Deep Do the Shadows Reach?... [click here for more] |
White Wolf |
$9.99
|
This special bundle product contains the following titles. City in the Sand (Mind's Eye Theatre) Regular price: £7.25 Bundle price: £4.35 Format: PDF Another night in City of Angels
Dangerous secrets were hidden in the sand ninety years ago. It’s a blink in time for the vampires of Los Angeles. But discovery is not always a good thing.
The set of Cecil... [click here for more] |
White Wolf |
$38.88 $23.33
|
Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character.
This is a deck of... [click here for more] |
White Wolf |
$20.04
|
By Night Studios returns with a new series of Merits, Techniques, and Dramatic Systems, as well as updates to our previous material. Find new ways to flesh out your character and chronicle with these quarterly releases from our Volume II material!
Talk with us more at https://discord.gg/7Xf25HV ... [click here for more] |
White Wolf |
$9.99
|
About Mind’s Eye Theater: Changeling the Dreaming:
The Endless Winter has arrived, as Changelings everywhere find that Glamour, the creative energy humanity generates, is incredibly scarce. In an attempt to fight against the encroaching banality, the ruler of Concordia, High King David Ardry ventured into the Dreaming, never to return.
The once secretive Shadow Court has emerged... [click here for more] |
White Wolf |
$39.99
|
This file includes all of the Word files, InDesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Minds Eye Theatre: Faith and Fire live action Vampire: The Dark Ages products. ... [click here for more] |
White Wolf |
FREE
|
Graphics and Logos for use with your Storytellers Vault Minds Eye Theatre projects ... [click here for more] |
White Wolf |
FREE
|
This file includes all of the Word files, InDesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Minds Eye Theatre: Laws of the East live action Kindred of the East products. ... [click here for more] |
White Wolf |
FREE
|
This file includes all of the Word files, InDesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Minds Eye Theatre:Laws of the Night live action Vampire: The Masquerade products. ... [click here for more] |
White Wolf |
FREE
|
|
White Wolf |
FREE
|
This file includes all of the Word files, InDesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Minds Eye Theatre: Laws of the Wyld West for live action Werewolf: The Wyld West products. ... [click here for more] |
White Wolf |
FREE
|
This file includes all of the Word files, InDesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Minds Eye Theatre: Vampire By Gaslight for live action Vampire: The Victorian Age products. ... [click here for more] |
White Wolf |
FREE
|
This file includes all of the Word files, InDesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Minds Eye Theatre: Vampire The Masquerade live action products. ... [click here for more] |
White Wolf |
FREE
|
This file includes all of the InDesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Minds Eye Theatre: Werewolf The Apocalypse live action products. ... [click here for more] |
White Wolf |
FREE
|
This file includes all of the Word files, fonts, and graphics to create products in the style of the Storyteller's Vault for Minds Eye Theatre: Werewolf The Apocalypse live action products. ... [click here for more] |
White Wolf |
FREE
|
My own personal spin on Necromancy. This is the first of 3 planned books detailing the various Cainite Sorceries. Necromancy deviates from how it was originally written in an effort to make it clearly different from Blood Sorcery. In it you will find:
65 powers & ritual (old and new re-written).
6 Different Paths of Necromancy: Path of Spirits (15 rituals & powers), Path of Bones (15 rituals... [click here for more] |
White Wolf |
$6.00
|
My own personal spin on the Obfuscate discipline:
- 20 powers (old and new re-written)
- optional rules for Discipline Banes & Bonuses
- advice for which abilities are LARP friendly
- ranges, times, effects, conditions, risks and more added to make the powers less vague
- part of the Shadowfall collection (my personal collection with more titles to come)... [click here for more] |
White Wolf |
$2.00
|
My own personal spin on the Oblivion discipline. In it you will find:
20 powers (old and new re-written)
Very basic rules for Wraiths
A quick look at the nature of the Shadowlands and basic rules for using them in your games
Ranges, times, effects, conditions, risks and more added to make the powers less vague
The nature of Oblivion and the Abyss further elaborated upon for the custom rule set
Part... [click here for more] |
White Wolf |
$2.00
|
My own personal spin on the Obtenebration discipline, including Abyssal Mysticism. In it you will find:
A reformed Obtenebration which is independent from Oblivion
15 powers (old and new re-written)
10 Abyssal Mysticism rituals
Rules for Shadow Constructs
Rules for Shadow Minions
A quick look at the nature of the Shadowlands and basic rules for using them in your games
Ranges, times, effects,... [click here for more] |
White Wolf |
$2.00
|
Sing your Fera’s Praises!
The Player’s Guide to Fera Renown supplement adapts Fera Renown traits from tabletop sources and earlier MET editions to the current By Night Studios MET LARP rules set. Included is a guide on how to substitute Fera Renown traits for the traditional Garou Renown traits, as well as example Fera Renown awards. Add more flavor to your game’s Fera Renown... [click here for more] |
White Wolf |
Pay What You Want
|
My own personal spin on the Potence discipline:
- 20 powers (old and new re-written)
- optional rules for Discipline Banes & Bonuses
- advice for which abilities are LARP friendly
- ranges, times, effects, conditions, risks and more added to make the powers less vague
- part of the Shadowfall collection (my personal collection with more titles to come)
I added a custom preview with some of the... [click here for more] |
White Wolf |
$2.00
|
For the community: Today I made my 100th sale with the various books I have so far. This is a great milestone for me as I never thought I would get this far. To show my appreciation I have made this book a pay as you want so that anyone can download it.
This is also the last "Common Discipline" I will make beofre I go onto Clan specific ones, Amalgams and Blood Sorcery. If you do think the book is... [click here for more] |
White Wolf |
Pay What You Want
|
The first of my clan specific disciplines. This is my own personal spin on the Protean discipline. In it you will find:
- 30 powers (old and new re-written)
- each Protean power now has an aspect assigned to it (split into earth, air and water). These aspects allow you to customizeyour War Form further.
- optional rules for Discipline Banes & Bonuses
- advice for which abilities are LARP friendly
-... [click here for more] |
White Wolf |
$2.00
|
My own personal spin on the Quietus discipline, including Assamite Sorcery. In it you will find:
Quietus was always a troubled discipline that the original game design never really knew what to do with so I took it apart and gave it more of a direction. The discipline now focuses on curses and poisons/venoms, their creation and their transmision.
10 powers (old and new re-written) - used to spread... [click here for more] |
White Wolf |
$2.00
|
My own personal spin on the Serpentis discipline, including Setite Sorcery. In it you will find:
25 powers (old and new re-written).
The powers are split between 15 basic abilties and 10 blood sorcery rituals for Setite Sorcery.
Optional rules for Discipline Banes & Bonuses
Advice for which abilities are LARP friendly
Ranges, times, effects, conditions, risks and more added to make the powers... [click here for more] |
White Wolf |
$2.00
|
The Prince is dead, her Primogen stand accused and the Camarilla will have its vengeance.
One cell. Seven Kindred. Everyone has a terrible secret. One must bleed or all will die.
Something must break is a playbook for Mind’s Eye Theatre: Vampire the Masquerade. It contains all the material you need to run this scenario straight out of the box, including
A coterie of... [click here for more] |
White Wolf |
$6.99
|
Clans don’t Embrace people, people Embrace people, and people don’t Embrace without a reason. Why would anyone Embrace instead of just ghouling?
Secrets of the Masquerade’s Guide to Siring includes:
A clear and short explanation of the importance of Preludes;
12 psychological reasons why a Sire might seek to Embrace a Childe with a nameless example to illustrate;
Exclusive new... [click here for more] |
White Wolf |
$4.49
|
“No plan survives contact with the enemy players.”
Secrets of the Masquerade’s latest work is now available! The Guide to Storytelling aims to aid new and old storytellers alike to run the story they envision in a fun, suitable ambiance around the table (be it physical, virtual, play by post, chat, delayed or live). Due to the varying nature and definition of a... [click here for more] |
White Wolf |
$11.99
|
Joyeuse Toussaint !
Enjoy a one of a kind treat. Unless it's a trick? Who knows.
2020 edition, limited offer
Congrats to the 50 winners of the treat! All candy has been claimed. ... [click here for more] |
White Wolf |
$1.99
|
Made at the request of a friend who is running a Dark Age campaign but might bring it into the modern setting. I did a lot of re-work on this one to give it its own flare and make it a bit unique. In it you will find.
10 powers (old and new re-written)
5 Ahrimanic Rituals
Ranges, times, effects, conditions, risks and more added to make the powers less vague
Part of the Shadowfall collection (my... [click here for more] |
White Wolf |
Pay What You Want
|
The Other Voice in the Back of your Head
The Kindred used them, abused them, and left them to rot. Now they are healing together as a group–but can they trust each other? The Other Voice in the Back of your Head is a V5 scenario about Vampire attack/abuse survivors that have organised an informal and secretive ‘Support Group’ to cope with their trauma. It’s a story... [click here for more] |
White Wolf |
$5.99
|
COME BACK TO THE STREETS After dealing with lupine incursions and mad infernalists, the streets of the city can seem as tranquil as a still pond. But pity the vampire that still believes in appearances. • Guidelines for bringing play back to the street level, and keeping it interesting • Approaches for handling the modern panopticon of surveilance while maintaining the Masquerade • Focus on... [click here for more] |
White Wolf |
$5.00
|
My own personal spin on the Valeren discipline (or Obeah as some might know it). In it you will find:
- 20 powers (old and new re-written)
- I provided rules for using the Path of the Warrior or the Healer so Salubri now have some punch with this discipline.
- Optional rules for Discipline Banes & Bonuses
- Advice for which abilities are LARP friendly
- Ranges, times, effects, conditions,... [click here for more] |
White Wolf |
$2.00
|
A historical setting for Vampire: the Masquerade 20th Anniversary Edition focusing on boomtowns and the mass migrations that caused them, VAMPIRE: THE WILD WEST swings open the barn doors of an era of radical individualism, rapid technological and sociological change, fantastic wealth, and terrible violence. From shootist Brujah to Toreador madams and Lasombra desperados... V:TWW is unlike anything... [click here for more] |
White Wolf |
$15.99
|
My own personal spin on Vicissitude:
Vicissitude is a unique discipline in that its abilities can be as simple or as complex as you want them to be. To this end I opted for the middle ground. There are only 2 powers in this book, which is a far cry from the normal 20 I aim for, but there is a trade off.
Dots in Vicissuted grant you titles which reflect your mastery over flesh crafting. Each new... [click here for more] |
White Wolf |
$2.00
|
A new way to live the endless nights
Whispers in the Night is a Nordic-inspired Vampire: the Masquerade Live Action Role Playing (LARP) system. No points, no crunch; all the drama and story. Harken back to the days of the 2nd Edition with an updated setting based on Laws of the Night Revised. This book contains everything you need to... [click here for more] |
White Wolf |
$4.99
|
To jej pierwsza noc... jeszcze nie oswoiła się z brakiem ciepła własnego ciała.
Ten zapis sesji przeznaczony jest dla wszystkich fanów Świata Mroku i nie wymaga żadnej wcześniejszej wiedzy, aby się nim cieszyć. Ostrzeżenia dotyczące treści są następujące: Krew, Przemoc, Tortury, Przemoc, Strach, Gore, Gaslighting i prawdopodobnie więcej.
Ta historia oparta jest na podstawie sesji... [click here for more] |
White Wolf |
Pay What You Want
|