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Emerald Wasp Style

Emerald Wasp Style


A hundred sages and heroes fight to save or doom Creation, with the enlightened Martial Arts. Here is one of the many styles that can be found in the world, the first of the Forbidden Insectile Styles: The cunning, the manipulative, the horrific Emerald Wasp! Immaculates hate its creator, righteous sages fear its touch! Emerald Wasp Style is a multipage PDF that contains a completely new martial...   [click here for more]
White Wolf  $3.99

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Enlightened Grimoire

Enlightened Grimoire


Twenty-Five Years of Magick Over the last twenty-five years of Mage: The Ascension, spells have been scattered like treasure through the pages of multiple books and supplements, adding depth and texture to the World of Darkness. These small gems have given us peeks over the years at how the Traditions, Technocracy and Crafts not only construct their effects, but how a Mage’s Paradigm works in the...   [click here for more]
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Enoch: A Paradise of Heresies

Enoch: A Paradise of Heresies


What if the Fallen were not seen as evil?  What if they surrounded themselves by faithful mortals and then convinced them that the demons were actually angels from heaven?  And what if they were able to do this for centuries without interference from the outside world?   Welcome to Enoch!   Enoch is a collection of magically hidden islands in the Atlantic Ocean.  The people there worship eighteen...   [click here for more]
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Ephemeral Influence

Ephemeral Influence


Throughout the realms, ghosts, spirits, angels, and goetic beings lurk, channeling strange abilities to allow them to take control of parts of the wider world. Ephemeral Influence provides Storytellers and players alike with example uses of these strange Influences, and provides tools for other denizens of the darkness to tap into these strange sources of power themselves. It includes:...   [click here for more]
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Exalted 3 Charm Remix Deutsch

Exalted 3 Charm Remix Deutsch


Es gibt sehr viele Charms im Exalted 3. Edition Grundbuch. Besonders für  Einsteigende ins Rollenspiel oder Personen deren Englischkenntnisse nicht ausreichend sind, stellen 250 Seiten eine überwältigende Menge Material dar. Um den Umgang mit dem Charmsystem für meine Gruppe so einfach und verständlich wie möglich zu gestalten, habe ich beschlossen die Charms zu vereinfachen. Mein Ziel war...   [click here for more]
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False Gods: Ventrue

False Gods: Ventrue


We’ve met before — you just don’t know it. You’ve walked these halls, you’ve sipped my wine, you’ve let me peel back the layers of your mind. You wouldn’t believe the things I learned or the things we did. It’s coming back, isn’t it? The fear, the hate, the broken will? Perfect....   [click here for more]
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Familials

Familials


Spirits are inhuman, alien creatures. Even those mirroring human concepts and emotions take those ideals to hyper focused extremes, turning something like love into a horrid obsession at the expense of everything else, or charity into a suicidal martyrdom. Few of these ephemeral beings can think in human terms, or plan things out in the long term to temper the hunger for those concepts they reflect....   [click here for more]
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Fires of the Forge: Lore of the Malefactors

Fires of the Forge: Lore of the Malefactors


An Alternate Take Fires of the Forge: Lore of the Malefactors revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of the Earth, Lore of Paths, and Lore of the Forge. Rules are also included for suffocation and drowning...   [click here for more]
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Flame-Kin

Flame-Kin


At the start of the Shogunate Era, three brother's blessed by Hesiesh took to celebration of their victories and the proud new world they helped forge. These three however found themselves at a crossroads they found disagreeance about the aspect they all knew best. From this debate was born three daiklaies that would continue to be known as Flame-Kin. Within the first entry of my Artifact Egg Cache...   [click here for more]
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Flames of Perdition: Lore of the Devils

Flames of Perdition: Lore of the Devils


An Alternate Take Flames of Perdition: Lore of the Devils revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of the Celestials, Lore of Flames, and Lore of Radiance. Streamlined for the Anniversary Edition The purpose...   [click here for more]
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Forbidden Totems: Karkadann

Forbidden Totems: Karkadann


A world of lore and legend was collected by Samuel Haight and his acolytes. The majority of it was thought to be lost after his passing and the Garou’s successful campaign against the Skin Dancers. However, lost knowledge always has a way of resurfacing and those who seek power, especially the darkest power, will root it out from wherever it hides. In this supplement, you learn of the Karkadann,...   [click here for more]
White Wolf  $3.50

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Foreign Magicks

Foreign Magicks


The Power of the Night-Folk The World of Darkness is full of strange and powerful beings. Ancient vampires, angry werewolves, anxious ghosts, and alluring fae all have powers that mages often need five or more spheres to reproduce. These powers can be among the most sought after by mages, such as immortality, or simply complicated and useful, like oneiromancy. Even when all of the requirements are...   [click here for more]
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Forgotten Alliances

Forgotten Alliances


The Garou, all the Fera, and the other beloved children of Gaia are bound to humanity. But, the converse is true as well. The humans are tightly bound to we shapeshifters. There are powerful spirits who sleep, forgotten, in dark places, spirits the changing breeds don’t remember any longer. All they need to know is still there, somewhere. They should remember to listen to the...   [click here for more]
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Forgotten Alliances: Winter Solstice

Forgotten Alliances: Winter Solstice


FORGOTTEN ALLIANCES: WINTER SOLSTICEThe horned ones? They are decent Garou, even though their Totem is a weird one. A piece of advice? Don’t joke about Santa Claus, reindeers or sleighs when you are around them. They get pretty touchy if you go there.” This is a book dedicated to a Totem hailing from the longest night, a powerful ally of...   [click here for more]
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Forgotten Disciplines

Forgotten Disciplines


Awake the hidden gifts in the blood of the Kindred!!! Discover nine new fearful Disciplines for Vampire: Ananse, Berserkergang, Chulorvitis, Diabolitas, Bloody Blade, Humanism, Cityscape, Sanguimalia and Thaumivorism. Any benefit por my part will go to the investigation of A.L.S. (Amyotrophic Lateral Sclerosis) Thank you!!! ...   [click here for more]
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Forgotten Thaumaturgies

Forgotten Thaumaturgies


Study new secrets from the blood magic!!! Discover 8 new Thaumatugies: Path of Murder, Ghouldom, HEAVY METAL Sorcery, Mentorius, Oniroterror, Path of Vis, Terrae and Greenery. Learn about new Combined Disciplines: Green Arsenal, Cyberleech, Psychotropic Fruit, Personal Liberation, Create Family of Revenants, Vegetable Parasite, Elixir of Strength...   [click here for more]
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Fortitude Remastered

Fortitude Remastered


My own personal spin on the Fortitude discipline: - 20 powers (old and new re-written) - optional rules for Discipline Banes & Bonuses - advice for which abilities are LARP friendly - ranges, times, effects, conditions, risks and more added to make the powers less vague - optional rules for Soak Tokens included   - part of the Shadowfall collection (my personal collection with more titles to...   [click here for more]
White Wolf  $2.00

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Fuck your totem!

Fuck your totem!


This is a small collection of totem spirits for packs of Garou that have chosen a path less often tread. The totems here are outrageous, popcultury, trashy, freudian or all of the above at once. They are mostly meant for Glass Walkers, Bone Gnawers or otherwise non-traditional packs. ...   [click here for more]
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Galestalker Gifts

Galestalker Gifts


The Galestalkers, the tireless unparalled trackers, aways excell at the hunt.  This product provides five pages of new gifts for Galestalkers to use during the hunt. ...   [click here for more]
White Wolf  $2.99

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Genocide Buzzsaw Style

Genocide Buzzsaw Style


Be the first to rediscover a lost art from a begone age. Master the style that turns the humble Yoyo into a whirling dervish of death. ...   [click here for more]
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Ghost

Ghost


This book contains rules for playable ghosts in Exalted Third Edition, including rules for playable Deathlords. Be one of the Unbound, a heroic ghost belonging to one of five Shades: Banshee, Ghoul, Lich, Wight, and Wraith. With a unique take on Arcanoi, you can deeply customize the way your ghost is played. In this book,...   [click here for more]
White Wolf  $5.00

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Ghost Lineages: The Advanced Players' Guide to the Savage Age

Ghost Lineages: The Advanced Players' Guide to the Savage Age


A Book Worthy of the Apocalypse! This book is a love poem and spirit whisper to the veteran Savage Age fans who want more.  More Gifts.  More Rites.  More Fetishes.  More lore.  More Fera.  More on the War of Rage.  More ways to play!    Inside Ghost Lineages is a detailed timeline of the Savage Age -- starting with the creation of the very first Fera more than 300 million years ago.  After...   [click here for more]
White Wolf  $26.00

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Gifts of the Dark Mother

Gifts of the Dark Mother


Worshippers of Her Story... Noddist lore speaks only sparingly of Lilith, the first wife of Adam and Caine's teacher. But to those who worship the Dark Mother, Lilith was a powerful being in her own right. According to the Bahari, Lilith taught Caine powers she herself had mastered before Caine's arrival. Whether blood magic or True Magick, her followers are gifted with the knowledge...   [click here for more]
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Golemtech

Golemtech


Necrotech is one of the most terrifying weapons utilized by necromancers against Creation, but before necrotech, there was golemtech. This volume details the rules for creating golems, including the sorcery used for animating them, as well as example golems including paper librarians, defending cloaks and the terrifying demesne dragons that are created by the powerful demesnes near the top of the Imperial...   [click here for more]
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Grognarderie

Grognarderie


Most changelings accept the limitations placed upon them when they take on mortal flesh. They understand that the Dreaming is a fickle source of power, and sometimes the rules of reality can shift with little warning. This is part of the give-and-take flow of fae existence... to which a few cantankerous individuals say, "well, f*** that." The (most worthy and unsubtle) Art of Grognarderie, and its...   [click here for more]
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Guia dos Jogadores dos Filhotes

Guia dos Jogadores dos Filhotes


A Cruzada das Crianças Os Filhotes: Garou que acabaram de passar pela Primeira Mudança, e estão naquela área cinza de não ser humanos e nem Garou de Posto 1. Agora é a vez deles morrerem em combate lutarem contra a Wyrm! O Livro que Ninguém Pediu Ninguém joga com Filhotes a não ser naquela meia horinha de Prelúdio da Crônica, onde as regras não valem muita coisa. Pois aqui, no Guia...   [click here for more]
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Gyhominad and Glorybringer

Gyhominad and Glorybringer


A pair of new weapons for Exalts who favor the adage of 'Bigger is Better', this small write-up includes two distinct weapons; the Direlance Gyhominad, an Artifact 5 lance made for both Dragonblooded and Solars, while the Grand Daiklave Glorybringer lends it's talents to the reborn Solar Exalted. ...   [click here for more]
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Harbingers of Winter

Harbingers of Winter


Darkness descends... Changeling society is on the brink as inequality gives rise to radicals, both noble and common. Nightmares emerge from the shadows to take advantage of the schism — Autumn People and Dauntain grow ever more numerous, the Thallain and their Black Court corrupt freeholds and Dreamers alike with their Dark Glamour, and the Tithed...   [click here for more]
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Harmonious Godslayer Style

Harmonious Godslayer Style


Be the first to rediscover a lost art from a begone age. Master the style that unleashes the music of your heart to devastating effect, and show your foes the strength of your soul. ...   [click here for more]
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House of Tremere

House of Tremere


Throw Open the Gate of Ceoris High in the Transylvanian Alps sits Ceoris, the home of Tremere and his Usurpers. From its battlements they plot against magi and Cainites alike, send their Gargoyle slaves against the Tzimisce and increase their power nightly. One of the most secret and protected places in Cainite world, Ceoris shelters Tremere himself as well as teh most powerful and ambitious...   [click here for more]
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Hundred Gardens Style

Hundred Gardens Style


There are many martial arts practiced throughout creation, from brutal styles of assassination taught in the gutters of Wu-Jian, to legendary styles of staff and scrollwork taught in Eastern Temple Libraries. Hundred Gardens Style is one of these styles, a style of patient preperation and furious execution that allows its users to mimic the inevitable, unstoppable majesty of nature...   [click here for more]
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Hunter's Armory Collection [BUNDLE]

Hunter's Armory Collection [BUNDLE]


This special bundle product contains the following titles. Hunter's Armory 1 Regular price: $6.99 Bundle price: $2.62 Format: PDF NOTE ON V5 UPDATE This publication is designed to work with any edition of Vampire, so it contains information relevant to each one. However, not all information provided will...   [click here for more]
White Wolf  $29.94 $14.97

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I Win

I Win


NOTE: This title was an April Fool's joke for 2019, and is not recommended for actual use in a balanced game. "...great..." - C.W You know how every gaming supplement says that there’s no real “winners” in RPGs, and that everyone wins if you have fun? Bull. I Win contains Merits/Powers that have had that silly “fluff,” “character development,”...   [click here for more]
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Infernal Might: Common Lore

Infernal Might: Common Lore


An Alternate Take Infernal Might: Common Lore revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of the Fundament, Lore of Humanity, and the Innate Powers of Demons. The 2.0 update for this file is now live, containing...   [click here for more]
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Judges' Avatars

Judges' Avatars


A detailed look at the Avatars of four of the Judges of Du'at.   Included in this book are details on:  The Lion-Emperor, Manifestation of Ahki  The Void, Manifestation of An-Afhk  The Horned Serpent, Manifestation of Fentu  The Slicer, Manifestation of Hetch-Abhu ...   [click here for more]
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Kings Under the Channel

Kings Under the Channel


Our lineage comes from an ancient past. Rarely anyone cares, and often that’s better. But you, like all our childer, are required to know about it. It’s a history that my Sire handed down to me. It is tradition. It is just. It is duty.” When someone thinks about the Ivory Tower, they imagine a gargantuan machine that flattens every local difference...   [click here for more]
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Kithbook: Nymphs

Kithbook: Nymphs


Wherever You Go... Creatures of outstanding beauty, the nymphs rarely deign to mix with Kithain. Their duty is simple: preserve the locations they are bound to, which range from natural idyllic glades to hotbeds of human dream. Unlike the Inanimae they see as little siblings, the nymphs are born to humans and eventually drawn to their chosen place by its Glamour. From lifetime to...   [click here for more]
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Koldunic Sorcery Remastered

Koldunic Sorcery Remastered


My own personal spin on Koldunic Sorcery. This is the second of 3 planned books detailing the various Cainite Sorceries. Koldunic Sorcery deviates from how it was originally written in an effort to make it clearly different from Blood Sorcery. In it you will find: 50 powers & ritual (old and new re-written).  5 Different Paths of Koldunic Sorcery: Path of Earth (10 rituals & powers), Path...   [click here for more]
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Koldunism - Elemental Blood Sorcery

Koldunism - Elemental Blood Sorcery


Koldunism - Elemental Blood Sorcery is an updated view of the Discipline as shown in previous editions. This product attempts to convert Koldunism and elemental magic from several other disciplines into Blood Sorcery powers and rituals. It also recontextualizes the place and involvement the natural spirits or elementals have in these kind of powers. The following is an expansion of the index of the...   [click here for more]
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La Lune Féconde

La Lune Féconde


La Lune féconde nous émerveille -             Avec les prouesses étincelantes, quotidiennes et précieuses de la Magye, qu’elle soit Divine, Déiste ou Domestique. -             Avec les services rendus et les richesses engrangées par les exploits quotidiens des étranges Machineries de Vapeur et de rouages mécaniques issus des Techniques de Symbiose, Reflet...   [click here for more]
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Legacy of Haight: Chiron

Legacy of Haight: Chiron


A world of lore and legend was collected by Samuel Haight and his acolytes. The majority of it was thought to be lost after his passing and the Garou’s successful campaign against the Skin Dancers. However, lost knowledge always has a way of resurfacing and those who seek power, especially the darkest power, will root it out from wherever it hides. These resources reflect the lost discoveries of...   [click here for more]
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Legacy of Haight: Cyclops

Legacy of Haight: Cyclops


A world of lore and legend was collected by Samuel Haight and his acolytes. The majority of it was thought to be lost after his passing and the Garou’s successful campaign against the Skin Dancers. However, lost knowledge always has a way of resurfacing and those who seek power, especially the darkest power, will root it out from wherever it hides. In this edition, readers are introduced to the...   [click here for more]
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Legacy of Haight: Harpy

Legacy of Haight: Harpy


A world of lore and legend was collected by Samuel Haight and his acolytes. The majority of it was thought to be lost after his passing and the Garou’s successful campaign against the Skin Dancers. However, lost knowledge always has a way of resurfacing and those who seek power, especially the darkest power, will root it out from wherever it hides. These resources reflect the lost discoveries of...   [click here for more]
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Legacy of Haight: Manticore

Legacy of Haight: Manticore


A world of lore and legend was collected by Samuel Haight and his acolytes. The majority of it was thought to be lost after his passing and the Garou’s successful campaign against the Skinwalkers. However, lost knowledge always has a way of resurfacing and those who seek power, especially the darkest power, will root it out from wherever it hides. These resources reflect the lost discoveries of...   [click here for more]
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Legacy: Ebon Phoenix

Legacy: Ebon Phoenix


"We Make the Old and Broken Into Something Better" Take part in a Legacy both contemporary and ancient beyond time, harkening back to the times of Atlantis (allegedly) but newly founded, the Ebon Phoenix. A Moros legacy tied to no particular Order, delve the soul and mind of their subjects, acting as spiritual mentors in the modern era or psychiatrists of old. As seen in The...   [click here for more]
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Legacy: Nightwalker

Legacy: Nightwalker


Mages on the Acanthus path draw their power from the Realm of Arcadia. As such, they take on many qualities associated with fey creatures such as odd, unpredictable behavior, wanderlust, and a certain immaturity. These traits are drawn from the fey of the Seelie court, who celebrate Summer, life, joy, and creativity. For most Acanthus mages, this is a perfect fit. The Nightwalkers, however, feel the...   [click here for more]
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Legacy: Nightwalker Second Edition

Legacy: Nightwalker Second Edition


Mages on the Acanthus path draw their power from the Realm of Arcadia. As such, they take on many qualities associated with fey creatures such as odd, unpredictable behavior, wanderlust, and a certain immaturity. These traits are drawn from the fey of the Seelie court, who celebrate Summer, life, joy, and creativity. For most Acanthus mages, this is a perfect fit. The Nightwalkers, however, feel the...   [click here for more]
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Legends of the Clans

Legends of the Clans


Only fools believe they know all there is to know about their clan. Through more than ten millennia, vampires have buried more secrets than anyone, even the mythical clan founders, can realize. Legends of the Clans include three examples of such secrets for each clan, giving Storytellers new, interesting, and unknown elements to introduce into their chronicle.   Legends of the Clans includes: Secret...   [click here for more]
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Limiar da Noite - Poderes de Disciplinas Vamptober 2022

Limiar da Noite - Poderes de Disciplinas Vamptober 2022


Esta coletânea traz 31 poderes de disciplinas inspirados nos temas do Vamptober 2022. Todos os poderes foram elaborados para se adequar às regras de Vampiro: a Máscara 5ª edição, como alternativas para aqueles que buscam um pouco mais de sabor e, talvez, uma pequena vantagem nas noites terríveis do Mundo das Trevas. 1-Eu, Eu Mesmo e Meu Sangue (Auspícios) 2-Tal Senhor, Tal Cria (Proteanismo)...   [click here for more]
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Línea de Sangre - Qín Hùwèi

Línea de Sangre - Qín Hùwèi


+Sinopsis: Sólo un hombre fue capaz de llamarse el primer emperador de China. Hubo una vez un hombre, cuyas manos cambiaron la historia del mundo, cuya voluntad decidía el destino de millones. Allá dónde iba, la Conquista le seguía, pero ni tan siquiera él pudo vencer al más grande de los conquistadores, la misma Muerte. Pero… ¿Y si fuimos engañados? ¿Y si, al final,...   [click here for more]
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