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Reach and Grasp: Cults of the Arisen

Reach and Grasp: Cults of the Arisen


The existence of the Arisen is a confusing staccato journey through time. Precious context and basic comprehension of the world around them is denied the Arisen by the rigors of the Rite of Return. Most Arisen are fortunate enough to have a cult to draw upon for a connection to the living world. ANATOMY OF A CULT As described in Mummy: The Curse, there are three core components that...   [click here for more]
White Wolf  $1.50

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Reliquias Olvidadas

Reliquias Olvidadas


Ahora los vástagos también tienen acceso a sus propias Reliquias de Sangre y sus rituales para crearlas y preservarlas. Sin olvidar a las Reliquias Míticas de los Clanes y Líneas de Sangre y sus oscuros secretos. Los inquisidores de varias religiones disponen de numerosas Reliquias de la Fe para seguir impartiendo justicia divina. Nuevas normas para el Terreno...   [click here for more]
White Wolf  $4.30

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Remember November Bundle [BUNDLE]

Remember November Bundle [BUNDLE]


This special bundle product contains the following titles. Assamite Notes Pack Regular price: $0.50 Bundle price: $0.13 Format: PDF It's a 6 notes sheets to your chronicles, with the style of the clan Nosferatu. Are 10 note pages to players make your annotations in wich style.  Simple, direct and efficient. 3 Version is editable 3 Version is not editable ...   [click here for more]
White Wolf  $19.50 $5.00

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Rite of Passage

Rite of Passage


The Path to Adulthood... the time has come to leave childish things behind and become adult Garou. But all pups must first pass a test: a rite of initiation into the harsh life of Gaia's defenders. Many fail this rite, and some do not survive. Fraught With Danger The cubs begin their trial into adulthood. But something goes wrong. Forced into events dangerous to even grown warriors, the cubs...   [click here for more]
White Wolf  $6.00

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Sabbat Edition Art Pack

Sabbat Edition Art Pack


This document contains 24 “Vampire: The Masquerade" themed B/W portrait illustrations, usable for your own Storytellers Vault products and, of course, as PCs or NPCs portraits for your Chronicles. All that artwork is absolutely new, exclusive and specially created. It represents urban, street-wise people from different origins. The most of them could equally...   [click here for more]
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Sample Sires

Sample Sires


This book will allow player characters to choose a sire that is somewhat fleshed out and extant. Choosing someone who doesn’t have any background or who isn’t already in the game might cause extra work for already tired storytellers.   Alternately, the storyteller might use this book to populate a game with NPCs who present themselves to ghoul or mortal PCs. This would allow the PCs to choose...   [click here for more]
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Sea of Shadows

Sea of Shadows


In the Swirling Mists of Shadow The Sea of Shadows is a lake of cold fire, burning through a wraith's self-delusions and setting flame to her Passions. It is a sea, not of murky, viscous water but of souls, and every drop is the pure essence of emotion. Foul Spectres lurk in its depths and enigmatic Ferrymen patrol the byways in search of lost souls. Who knows what else may await in the inky depths...   [click here for more]
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Septs of the Pacific Northwest: Sept on the Hill

Septs of the Pacific Northwest: Sept on the Hill


This supplement contains a premade Sept of Bone Gnawers in the city of Tacoma Washington for storytellers that do not have a lot of time to build one. In addition to detailed characters the supplement also contains a character relation graphic, spirits, resources, and several story ideas.   ...   [click here for more]
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Shadow Court

Shadow Court


Tear aside the veil and learn the secrets of the sinister Shadow Court. But beware! The Unseelie do not take kindly to those who would pry into their affairs. ...   [click here for more]
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Sid's Real Life - Book 1

Sid's Real Life - Book 1


While it was common knowledge, if knowledge could ever truly be common among the Sidereals, for a vizier to live an auspicious life even before their Exaltation, the fact of the matter was this… Hoyd’nis Sid lived a colorful and unpredictable life. So indeterminate was her life that even the Five Maidens themselves were confounded by the threads of her Fate. Sid was quite young compared...   [click here for more]
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Sid's Real Life - Book 2

Sid's Real Life - Book 2


While most Sidereals were preoccupied by the factional infighting born from the arguments regarding the Great Prophecy, fifteen-year old Hoyd’nis Sid was too busy wondering if there was any chance in all of Creation for her to catch the smoldering gaze of the young dynast lieutenant, Cathak R’sel. But a greater conspiracy is unfolding, and the two might find themselves part of a something...   [click here for more]
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Sid's Real Life - Book 3

Sid's Real Life - Book 3


While most Sidereals were preoccupied by the factional infighting born from the arguments regarding the Great Prophecy, fifteen-year-old Hoyd’nis Sid is starting to find her place when it comes to the young dynast lieutenant, Cathak R’sel. But once more, the actions of one’s parents have repercussions that the children will need to deal with. Actions which may lead to Creation forever changed....   [click here for more]
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Sire: El Abrazo

Sire: El Abrazo


Esta ayuda proporciona 100 ideas de Abrazo de un neonato las cuales proporcionan muchas semillas de historias para los Narradores y hacer más fácil su labor. Cualquier beneficio hacia mi parte irá destinado a la investigación de la Esclerosis Lateral Amiotrófica (E.L.A.) Espero que lo disfruteis. ...   [click here for more]
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Sire: The Embrace

Sire: The Embrace


This help provides 100 embrace ideas that contain many story seeds for Storytellers and make their work easier. Any benefit por my part will go to the investigation of Amyotrophic Lateral Sclerosis (A.L.S.) I hope you enjoy it! ...   [click here for more]
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Song of Stone

Song of Stone


The song of stone... Tormented by a cavernous prison, it has finally mustered enough power to drive its’ warden into madness, but is still too weak. When volunteers for a local historical event begin to camp in the area, the unwitting herd will be harvested – and devoured. As the ancient evil stirs, thirsting for blood, only one Pack stands between it and plans to bolster the forces...   [click here for more]
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SotM's Guide to Dying

SotM's Guide to Dying


Secrets of the Masquerade becomes Shadows of the Masquerade for their Wraith supplements!  Dive into the causes of deaths and their effects on given lives to fuel your Wraith creation process. Well, we’re dead, now what? This small supplement organizes types of possible deaths and gives examples of matching passions for the newly born Wraith. Guide to Dying includes:...   [click here for more]
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SotM's Guide to Playable Characters

SotM's Guide to Playable Characters


Between the 26th of September 2021 and the 31st of October 2021, profits from the sale of the Guide to Playable Characters will be donated to the non-profit organization Le Refuge, which helps LGBTQIA+ people excluded from their family environment find a safe haven, warmth and acceptance.  "Clans don't Embrace people, people Embrace people!" Secrets of the Masquerade's guide...   [click here for more]
White Wolf  $14.99

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SotM's Guide to Siring

SotM's Guide to Siring


Clans don’t Embrace people, people Embrace people, and people don’t Embrace without a reason. Why would anyone Embrace instead of just ghouling?   Secrets of the Masquerade’s Guide to Siring includes: A clear and short explanation of the importance of Preludes; 12 psychological reasons why a Sire might seek to Embrace a Childe with a nameless example to illustrate; Exclusive new...   [click here for more]
White Wolf  $4.49

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SotM's Guide to Storytelling

SotM's Guide to Storytelling


“No plan survives contact with the enemy players.”     Secrets of the Masquerade’s latest work is now available! The Guide to Storytelling aims to aid new and old storytellers alike to run the story they envision in a fun, suitable ambiance around the table (be it physical, virtual, play by post, chat, delayed or live). Due to the varying nature and definition of a...   [click here for more]
White Wolf  $11.99

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SotM's Guides to a Character's First Steps [BUNDLE]

SotM's Guides to a Character's First Steps [BUNDLE]


This special bundle product contains the following titles. SotM's Guide to Dying Regular price: $1.49 Bundle price: $1.49 Format: PDF Secrets of the Masquerade becomes Shadows of the Masquerade for their Wraith supplements!  Dive into the causes of deaths and their effects on given lives to fuel your Wraith creation process. Well, we’re dead, now what?...   [click here for more]
White Wolf  $8.47 $6.35

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SotM's Life sucks and then you Die

SotM's Life sucks and then you Die


Secrets of the Masquerade becomes Shadows of the Masquerade for their Wraith supplements!  Sometimes no sense can be found And sometimes you just die for no reason. And you are now a Wraith. Death also sucks. Life Sucks and then you Die includes: • A small list of somewhat surprising, dumb, weird and bizarre deaths, just in case a serious,...   [click here for more]
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SotM's one shots - Pyriphlegethon

SotM's one shots - Pyriphlegethon


Pyriphlegethon, a Spring story for Vampire: the Masquerade An Easter Tremere adventure This book contains a one shot story or longer campaign centered around 1920s oppressive regime and unique situation of Bordeaux' Tremere Chantry. The clan has failed to keep up with societal change, unable to profit from the Roaring Twenties, the Regent is stuck in his authoritarian anger and desire for absolute control,...   [click here for more]
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SotM's Primogen Council coterie chart

SotM's Primogen Council coterie chart


Secrets of the Masquerade, inspired by MrGone's massive contributions to the community for decades, created her own coterie chart for Primogen Councils! Or just a group of seven characters. Coterie charts allows a player or a storyteller to quickly see a given's character opinions of other characters, and this one is the first one that allows to see the relationships between seven characters, without...   [click here for more]
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SotM's Rules for Rulers (APRIL FOOLS 2021)

SotM's Rules for Rulers (APRIL FOOLS 2021)


Finally! You'll find in SotM's Rules for Rulers an exhaustive way to play your perfect Prince, Archbishop or Baron.  Ruling and being a lasting ruler is no easy task, especially amongst the undead, and it's even harder to play such characters when we, players and STs, don't have those skills. In this guide, you'll find some keys on how to do just that, even if you aren't much of a politician...   [click here for more]
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SotM's Trick or Treat 2019 special

SotM's Trick or Treat 2019 special


Joyeuse Toussaint ! (this product was a Halloween special, valid until November 2nd. Thank you to the almost hundred people who got it, and congrats to the twenty people who found the treat!) ...   [click here for more]
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SotM's Trick or Treat 2020 special

SotM's Trick or Treat 2020 special


Joyeuse Toussaint ! Enjoy a one of a kind treat. Unless it's a trick? Who knows. 2020 edition, limited offer Congrats to the 50 winners of the treat! All candy has been claimed. ...   [click here for more]
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Sound of the Silent: Outpost of Despair

Sound of the Silent: Outpost of Despair


Faces of Despair The Silent Legion is assaulted from all sides. Rival Death Lords seek to subsume those who perish at despair’s hand for their own. Enfants – horrified that their worldly decisions are worthless – seek a second death. A danger beyond the Hierarchy desirously eyes the Oblivion-tainted Legion and beckons their Restless with a siren’s song of entropy. To outsiders, it seems...   [click here for more]
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Storytellers Handbook (WW2222)

Storytellers Handbook (WW2222)


From the Depths of Imagination There are no constants in this world - nothing remains the same while Vampires, Werewolves, Magi and other creatures of the night stalk this land. Only one mortal keeps a firm grasp on the chaos circling us. " To the Horrors of RealityThe most difficult, most important and most rewarding role in Vampire belongs to the Storyteller, the creator of the Gothic-Punk...   [click here for more]
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Taumaturgias Olvidadas

Taumaturgias Olvidadas


Ocho nuevas Taumaturgias: Asesinia, Ghouldom, Hechicería HEAVY METAL, Mentorius, Oniroterror, Senda de la Vis, Terrae y Verdor. Ocho nuevas Disciplinas Combinadas: Arsenal verde, Cibercadáver, Fruto psicotrópico, Liberación personal, Crear familia de Aparecidos, Parásito vegetal, Elixir de fuerza y SPEED METAL. Cualquier beneficio...   [click here for more]
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Technocracy: Iteration X

Technocracy: Iteration X


The Machine is Perfection free will is a danger. Hope is an illusion. Flesh is weak. Only through the Machine can humanity rise above its inevitable destruction. Iteration X understands this. Anyone who does not must be convinced. We are the Machine From the dark reaches of Autocthonia to the cybernetic fantasies of Hollywood, Iteration X marches into the future with a vision of clockwork perfection....   [click here for more]
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Technocracy: Progenitors

Technocracy: Progenitors


Masters of the Body... the Progenitors, life-shapers of the Technocracy, wage a shadowy war to shape reality for the common good. To this end, they poison foods, create clones, spawn monstrosities and warp both themselves and others, inside and out. ...Monsters of the Soul Technocracy: progenitors is a Convention sourcebook for Mage: The Ascention covering the hierarchies, methodologies, tools...   [click here for more]
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The Angel of Mercy

The Angel of Mercy


The first-ever adventure for Mage: the Ascension, available at last on the Storytellers Vault! An ancient statue holds a terrible secret. A Nephandic cult seeks to awaken a forgotten horror, The Technocracy stands ready to silence all who threaten to reveal the truth. When a chance encounter with a gang of neo-Nazi thugs turns into something far more sinister, the mages must uncover...   [click here for more]
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The Autumn People

The Autumn People


Changeling's Year of the Hunter book features the Autumn People, perhaps the most dangerous enemy that a changeling can face. Armed not with weapons but with their disbelief, Autumn People are the most feared foes of all. This book provides extensive information on these servants of Banality. ...   [click here for more]
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The Babel Center

The Babel Center


A hope is a fragile thing. It can bring out the best or the worst in us, especially for the Technocracy. When a single tower can grant some of the faction’s greatest wishes, five people will risk it all for the chance. So, will the PCs be the ones to help or send everything to ruin? Features • Open adventure that spans several years • The chance to save or ruin the Technocracy...   [click here for more]
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The Darkness Owns: The Lupines

The Darkness Owns: The Lupines


Vampire 1e's Werewolves, Updated for Vampire: the Masquerade Anniversary Edition!  “We spend a lot of time telling ourselves that we are at the very top of the food chain.  Humanity lords over the world and we lord over them.  Simple.  Humans have no natural predators, save us… assuming we can call ourselves ‘natural.’  It is a very comfortable spot...   [click here for more]
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The Diablos

The Diablos


When a rebellion falls, the first thing to believe is that it is over. But in this mini-entry for The Year of the Road, one group of Renegades will get a second chance to set things right and strike fear in the hearts of slavers everywhere. The Diablos includes: • Two new Shadow archetypes • Rules to play this wandering gang in other modes ...   [click here for more]
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The Enchanted

The Enchanted


The Hidden Dreamers... Sometimes mortals, fortunate or unfortunate, are chosen by the Dreaming to be a part of the world of enchantment. Some bear fae blood, though they are not changelings, and some are brought in under the spell of Glamour. However they come to the Dreaming, these people will never be the same. The Gift of Enchantment This book offers a...   [click here for more]
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The Fragile Path: Testaments of the First Cabal

The Fragile Path: Testaments of the First Cabal


And I have seen it pass sterile into textbooks, just more facts to be learned to please a stern tutor, then forgotten when the lesson is over. But the lessons of the Awakened must never end. By the divine Avatar within each of us, we are bound to history just as we are charged to create it. We, of all mortals, cannot forget what has gone before us. Nor can we shunt it into scraps of paper and shove...   [click here for more]
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The Hierarchy

The Hierarchy


The Empire of the Dead... The system. The establishment. The powers that be. Management. Since its inception, the Hierarchy has fostered an image of strength and invulnerability, power and omniscience. these are the masks through which the Hierarchy looks out upon the Underworld. These are the mirrors that reflect the faces of those who stand on the outside, looking in. The Keepers of the Dream!...   [click here for more]
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The Hobgoblin Children's Brigade

The Hobgoblin Children's Brigade


The Hobgoblin’s Brigade is a Halloween themed one shot for Changeling, the Lost chronicles. For one night, the motley is entrusted with the care of three hobgoblin children and tasked with taking them trick or treating in the mundane world. Specific challenges are played out as the hobgoblins interact with mortals, puzzle over Halloween customs, and eventually determine if the motley is worthy of...   [click here for more]
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The Hunters Hunted (WW2205)

The Hunters Hunted (WW2205)


Revenge is a Dish Best Served Cold... Until now it has been the Vampire who stalked the cities, feasting at will from any they desired. Confident in their Masquerade, sure no mortal could threaten their rule, they have walked without fear. But now their nights are numbered. Eat Napalm Corpse! The Hunters' hour has come! Add to your Vampire Chronicle with fully detailed hunters, ready and waiting...   [click here for more]
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The Memory of Trees

The Memory of Trees


ENCHANTED WOODS AND DARKENED FORESTS Freedom and possibility are embodied by nature, not in the set, stagnant forms of the urban sprawl.  Forests especially place a significant part in the modern mythos of solitude, solace, and silence.  To the Fae, the Wyld and formlessness of potential hold a particular sway.  This collection of story seeds (Some Assembly Required)...   [click here for more]
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The New Recruits - Orpheus Ready-Made Characters

The New Recruits - Orpheus Ready-Made Characters


The New Recruits presents six ready-made characters for you to use in your Orpheus game. These are perfect for a group looking to save time and prep for a one-shot game, or to use as the basis of an ongoing chronicle. The Storyteller may even choose to use the characters presented herein as NPCs. They could be an allied crucible working alongside the characters in...   [click here for more]
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The NPCs with No Name

The NPCs with No Name


They are nameless NPCs, simple  all-human background extras. Forget about letting them to improvisation anymore. This collection contains about 200 generic NPC archetypes ready to populate your World of Darkness. Each NPC entry contains a Demeanor (giving you a general interpretation guide), Attributes, Abilities, Backgrounds, Humanity and Willpower ratings, and an Equipment list...   [click here for more]
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The Quick Combat Book

The Quick Combat Book


This book offers rules for more agile combat in the classic World of Darkness, which comprises the First Edition, Second Edition, Revised Edition and 20th Anniversary Edition of the Storyteller System games.   The Combat Quick Book includes: An agile and simplified system for defining the order of play in combats; Adaptable rules for any game from the first four editions of World...   [click here for more]
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Things Get Wyrder

Things Get Wyrder


When a True Fae shatters their title in The Human World, The Wyrd grows stronger than ever before. Now the fae world is starting to wander in and if it’s not stopped soon then everyone will know what it’s like to be a Changeling. Inside you’ll find: -Brand new setting information, including using The Wyrd as an Ecosystem, The Wyrd Tier List, and mechanics...   [click here for more]
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Three Centuries Lost

Three Centuries Lost


History, as we know it, is wrong. Nearly three centuries do not exist – they are, in fact, a fabrication. The years AD 614 to 911 were made up, whole cloth, by a trio of old and incredibly powerful Malkavians. Their reasons differ, but the end result was the same; three hundred years inserted into the history of Europe. A mighty emperor created to stroke the ego of a Malkavian Methuselah. And three...   [click here for more]
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Thyrsus Magic I (Revised)

Thyrsus Magic I (Revised)


A booklet for Mage: the Awakening which explores the what it means to be a Thrysus in three different eras of history along with three ways the magic of the Thrysus expresses itself in the fallen world.  This booklet contains A small exploration of three eras of history as it pertains to the Thyrsus A new Legacy A new Proximus Dynasty A new Bound ...   [click here for more]
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Thyrsus Superreality (Revised)

Thyrsus Superreality (Revised)


A booklet for Mage: the Awakening which explores the Thyrsus Path and offers new playable options.   ...   [click here for more]
White Wolf  $3.99

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Thyrsus [BUNDLE]

Thyrsus [BUNDLE]


This special bundle product contains the following titles. Thyrsus Magic I (Revised) Regular price: $2.99 Bundle price: $2.89 Format: PDF A booklet for Mage: the Awakening which explores the what it means to be a Thrysus in three different eras of history along with three ways the magic of the Thrysus expresses itself in the fallen world.  This booklet contains A...   [click here for more]
White Wolf  $9.78 $9.03

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