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Darknet Markets

Darknet Markets


A World Connected The internet has grown exponentially over the course of the past three decades. The Clear Web, which represents the internet that is indexed by search engines, such as Google, is estimated to contain over 1.2 million terabytes of data. Yet, this is the tip of the iceberg when it comes to what is actually on the internet. Beneath this surface lurks...   [click here for more]
White Wolf  $3.95

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Crossing the Veil Second Edition

Crossing the Veil Second Edition


Humankind has been fascinated with death since the beginning. Where do we go? What becomes of us? For some, the answers to these questions can be found through the touch of the supernatural. This book presents a number of options for allowing mortals to interact with the spirits of the dead. Some of these options have been collected from earlier books and updated or clarified, while others are new,...   [click here for more]
White Wolf  $1.95

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Flames of Perdition: Lore of the Devils

Flames of Perdition: Lore of the Devils


An Alternate Take Flames of Perdition: Lore of the Devils revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of the Celestials, Lore of Flames, and Lore of Radiance. Streamlined for the Anniversary Edition The purpose...   [click here for more]
White Wolf  $1.95

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Angels of Death: Lore of the Slayers

Angels of Death: Lore of the Slayers


An Alternate Take Angels of Death: Lore of the Slayers revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of Death, Lore of the Spirit, and Lore of the Realms. Streamlined for the Anniversary Edition The purpose behind...   [click here for more]
White Wolf  $2.95

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Anathema: Tools of the Hero

Anathema: Tools of the Hero


Beast: The Primordial provides a number of options for Anathema that can be included in your game. The section on Anathema also includes a sidebar regarding creating your own Anathema. In the interest of providing the Storyteller a wide array of tools, Anathema: Tools of the Hero offers additional Anathema that can be used in your campaign. There are also specific...   [click here for more]
White Wolf  $1.50

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Clanbook: Nahema

Clanbook: Nahema


An overview of the Nahema and the first three levels of the Phantasm Discipline are now included in BLOODLINES FROM THE VAULT vol. 1! The childer of Malakai, twin sister of Malkav, have hidden among the Malkavians since the 15th Century. Paranoid and terrified, the Nahema have always found comfort in the presence of their Malkavian cousins. Now, for the first time, the secrets...   [click here for more]
White Wolf  $3.95

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Bloodlines of the New Millennium

Bloodlines of the New Millennium


Bloodlines of the New Millennium focuses on bloodlines that have risen in recent years. Many of these bloodlines are small, insular gatherings of Kindred with specific agendas and actionable goals. Still, from time to time Kindred of these bloodlines occasionally find cause to become involved with the Danse Macabre. Storytellers can include members of these bloodlines as antagonists...   [click here for more]
White Wolf  $3.95

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Pain Rage and Fear Second Edition

Pain Rage and Fear Second Edition


Everything that exists has a reflection in the world of the Shadow, it is said. When new ideas and technologies are introduced in the physical realm, they birth new spirits to accommodate them. Only the rarest of concepts or creations bring about the birth of a truly new spirit. Most are simply older spirit forms, redressed to fit the new iteration of their platonic state. Pain, Rage, and...   [click here for more]
White Wolf  $1.50

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Meet the Carvers

Meet the Carvers


The Vigil sets hunters against all types of monsters. Some are supernatural, while others are mere mortals who find a taste of power in the darkness. The Carver family is one such group. For generations, the Carver family has lived on a remote farm in Southern Wisconsin. When crop yields were lean and hunting was poor, the family turned to cannibalism. Meet the Carvers introduces...   [click here for more]
White Wolf  $1.95

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Infernal Might: Common Lore

Infernal Might: Common Lore


An Alternate Take Infernal Might: Common Lore revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of the Fundament, Lore of Humanity, and the Innate Powers of Demons. Infernal Might: Common Lore is...   [click here for more]
White Wolf  Pay What You Want

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Mirrors: Gabriel's Horn

Mirrors: Gabriel's Horn


Gabriel’s Horn is a sourcebook for Chronicles of Darkness: Mirrors. This book presents a slightly different view of the setting, placing a strong emphasis on psychological horror, with a supernatural bent. Stories using this book do not occur within the core setting of the Chronicles of Darkness, but instead inside a mirror universe defined...   [click here for more]
White Wolf  $3.95

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Bloodlines From The Vault Vol. I

Bloodlines From The Vault Vol. I


From the city's hottest nightclubs to the quiet depths of the ocean, we present you a collection of new and unique bloodlines, each with its charm, drama, strength and weaknesses. Some of them already known but still unexplored, others totally new, they are ready to be used in your chronicles. Here you will find: Eight exclusive Bloodlines: Bilqüis, Daeva, Gargoyles, Limonae,...   [click here for more]
White Wolf  $3.99

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Weighing the Cost

Weighing the Cost


When the teenage daughter of a local Hermetic mage dies in a terrible accident, the mourning father goes to unconscionable lengths to see his child again. The sheer hubris and potency of his willwork call down immense Paradox, driving him into permanent Quiet. It falls to the players to deal with the repercussions of this newborn Marauder’s actions, contain the damage brought about by his wild...   [click here for more]
White Wolf  $3.95

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Razors and Thunderbolts: The Ksirafai

Razors and Thunderbolts: The Ksirafai


A Righteous and Thankless Calling The Order of Reason is founded on ideals of strength, unity, and safety through shared vision and indefatigable purpose. Despite this solid foundation, a schism has formed in the Order once in the past. The departure of the Solificati led the Maximi to form a secret Convention, bound to act as the conscience of the Order. Secrets of the Ksirafai Razors...   [click here for more]
White Wolf  $4.95

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At the Crossroads

At the Crossroads


Demons lead a dangerous existence. Demons are hunted by the agents of the God-Machine, at perpetual risk of exposure, and frequently alone apart from a few close allies. Some demons form or join rings for mutual protection and security. They amass influence in the world around them through cults. They maintain one or more Covers to insulate themselves from the prying eyes of the God-Machine and its...   [click here for more]
White Wolf  $1.50

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Bloody but Unbowed

Bloody but Unbowed


You can now watch the ENTiRE SEASON of Plastic Age Plays featuring this story via the YouTube Playslist embedded below! Prefer to listen to your actual plays? Download Plastic Age Plays Season 3 in .mp3 at http://www.drivethrurpg.com/browse/pub/338/Aegis-Studios/subcategory/559_29064/Multimedia    You can feel the pulsating bass in the pit...   [click here for more]
White Wolf  $4.95

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Crossing the Veil

Crossing the Veil


Humankind has been fascinated with death since the beginning. Where do we go? What becomes of us? For some, the answers to these questions can be found through the touch of the supernatural. This book presents a number of options for allowing mortals to interact with the spirits of the dead. Some of these options have been collected from earlier books and updated or clarified, while others are new...   [click here for more]
White Wolf  $1.95

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Reach and Grasp: Cults of the Arisen

Reach and Grasp: Cults of the Arisen


The existence of the Arisen is a confusing staccato journey through time. Precious context and basic comprehension of the world around them is denied the Arisen by the rigors of the Rite of Return. Most Arisen are fortunate enough to have a cult to draw upon for a connection to the living world. ANATOMY OF A CULT As described in Mummy: The Curse, there are three core components that...   [click here for more]
White Wolf  $1.50

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States of Bearing

States of Bearing


Morality has always played an important role in Vampire. Whether playing a kind-hearted Kindred who desperately clings to Humanity, or a monstrous Cainite who follows the Path of Power and the Inner Voice, the character relies on morality to keep their personality intact and keep the Beast from taking control. Any vampire who has not fallen to the Wassail subscribes to some form of...   [click here for more]
White Wolf  $1.50

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Legacy: Nightwalker

Legacy: Nightwalker


Mages on the Acanthus path draw their power from the Realm of Arcadia. As such, they take on many qualities associated with fey creatures such as odd, unpredictable behavior, wanderlust, and a certain immaturity. These traits are drawn from the fey of the Seelie court, who celebrate Summer, life, joy, and creativity. For most Acanthus mages, this is a perfect fit. The Nightwalkers, however, feel the...   [click here for more]
White Wolf  Pay What You Want

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Pain Rage and Fear

Pain Rage and Fear


Everything that exists has a reflection in the world of the Shadow, it is said. When new ideas and technologies are introduced in the physical realm, they birth new spirits to accommodate them. Only the rarest of concepts or creations bring about the birth of a truly new spirit. Most are simply older spirit forms, redressed to fit the new iteration of their platonic state. Pain, Rage, and...   [click here for more]
White Wolf  $1.50

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Scroll of Firearms

Scroll of Firearms


Abundant access to firedust, the overflowing coffers of the Arbani family’s firewand trade, and no small amount of ingenuity have given birth to a new mixture: firepowder. Scroll of Firearms offers rules options for introducing firearms and explosives as an emergent technology to your Exalted: Second Edition campaign! MORE FROM TRAVIS LEGGE: ...   [click here for more]
White Wolf  $1.50

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Mission Reports Volume 2

Mission Reports Volume 2


Orpheus was crafted as a bold experiment in tabletop roleplaying games. Each book in the series advances a broad and world-changing metaplot in addition to introducing new systems and mechanics. Individual troupes may decide to introduce metaplot elements at their own pace, change the presentation of events, or ignore the metaplot entirely, keeping the focus of the game on the paranormal...   [click here for more]
White Wolf  $3.95

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Engagement

Engagement


In the autumn of 2015, a 13th Generation Toreador named Cynthia Frost embraced Cameron Paul, a Vine creator, whose work she discovered and fell in love with. Due to his thin blood, Cameron effectively became a Caitiff, and lacked the Toreador “appreciation” for art. This served as a great embarrassment to Cynthia, who became abusive and cruel to her progeny. Thanks to Cameron’s...   [click here for more]
White Wolf  $1.95

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Truth Beyond Paradox

Truth Beyond Paradox


Passion. Loss. Laughter. Fear. Truth is a paradox, especially when magick is involved. To get beyond illusions of reality, then, a person must reach beyond what we think is possible and find what’s really there. Set in the award-winning world of Mage: The Ascension, the 17 tales featured in this collection span from the bizarre humor of “The Theogenesis Gimmick”...   [click here for more]
Onyx Path Publishing  $3.99

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Mission Reports Volume 1

Mission Reports Volume 1


Volume 2 is NOW AVAILABLE at https://www.storytellersvault.com/product/269053/Mission-Reports-Volume-2 Orpheus was crafted as a bold experiment in tabletop roleplaying games. Each book in the series advances a broad and world-changing metaplot in addition to introducing new systems and mechanics. Individual troupes may decide to introduce metaplot elements at their...   [click here for more]
White Wolf  $3.95

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10 Animalistic Features

10 Animalistic Features


The Beast is never far from claiming control over the Kindred. For the members of Clan Gangrel, this harsh truth is writ large upon their very flesh. As Self-Control fails and ego falls to Frenzy, the Gangrel come to resemble the very Beast they hope to control. 10 Animalistic Features includes: 10...   [click here for more]
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Demon: The Fallen Storytellers Vault Style Guide

Demon: The Fallen Storytellers Vault Style Guide


Welcome to the Demon: The Fallen Storytellers Vault Style Guide. This resource will assist you in creating new material for the horror roleplaying game, Demon: The Fallen. This guide will assist new and experienced writers alike in finding the correct tone for their Demon sourcebook. Demon: The Fallen is unique among World of Darkness games, in that it received only one edition. This Style Guide will...   [click here for more]
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Hunter: The Reckoning Storytellers Vault Style Guide

Hunter: The Reckoning Storytellers Vault Style Guide


Welcome to the Hunter Storytellers Vault Style Guide. This resource will assist you in creating new material for the horror roleplaying game, Hunter: The Reckoning, as well as Dark Ages: Inquisitor. This guide will assist new and experienced writers alike in finding the correct tone for their Hunter sourcebook. The game lines covered in this style guide each focus on a different time period of hunting...   [click here for more]
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Mummy: The Resurrection Storytellers Vault Style Guide

Mummy: The Resurrection Storytellers Vault Style Guide


Welcome to the Mummy Storytellers Vault Style Guide. This book will help you create material for World of Darkness: Mummy, Mummy Second Edition, and Mummy: The Resurrection. This guide will assist new and experienced writers alike in finding the correct tone for their Mummy sourcebook. The game lines covered in this style guide each focus on a different perspective on incorporating the undying immortals...   [click here for more]
White Wolf   FREE 

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White Wolf Storytellers Vault Style Guide:  The Definitive Guide

White Wolf Storytellers Vault Style Guide: The Definitive Guide


Welcome to the Definitive White Wolf Storytellers Vault Style Guide. The contents of this guide will help you create new material for the horror and fantasy roleplaying games World of Darkness, Chronicles of Darkness, and Exalted. You may be completely new to creating material for other readers to use and enjoy, or perhaps you are an established content creator; whatever your level of experience,...   [click here for more]
White Wolf   FREE 

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World of Darkness Storytellers Vault Style Guide

World of Darkness Storytellers Vault Style Guide


Welcome to the World of Darkness Storytellers Vault Style Guide. The contents of this guide will help you create new material for the horror roleplaying games set in the World of Darkness, as well as the numerous game lines that expand on playing particular monsters. You may be completely new to creating material for other readers to use and enjoy, or perhaps you are an established content creator;...   [click here for more]
White Wolf   FREE 

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World of Darkness: Mortals Storytellers Vault Style Guide

World of Darkness: Mortals Storytellers Vault Style Guide


A number of sourcebooks have been released over the years that examine the roles of mortals within the various game lines of the World of Darkness. The information in each mortal’s core game line (and the Style Guide thereof) is extremely valuable to reference when creating for the Storytellers Vault. As such, this Style Guide divides mortal types by the game lines that the mortal’s book...   [click here for more]
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