Title |
Publisher ▲ |
Price |
The Blood Atlas: North & South Americas
The Blood Atlas series begins here with a collection of territorial maps for Vampire: The Masquerade exploring the inhabited regions of both North and South America. Take a big picture look at the Jyhad as the Camarilla, Sabbat, Anarchs, and even a few Independent Clans vie for rulership over the night. These are not perfect canonical maps, but rather a collection... [click here for more] |
White Wolf |
$4.99
|
The Basalt City. The ten thousand hells. The land of demons. Malfeas. Many secrets lie in the churning prison of the gods—from its demons, which hold one hundred and eight thousand courts; to communities of mortals, both human and otherwise; to weapons and arts that are older than the Scarlet Dynasty. The Exalted have long meddled in the affairs of hell, and now the time has come to detail some of... [click here for more] |
White Wolf |
$3.99
|
The Basalt City. The ten thousand hells. The land of demons. Malfeas. Many secrets lie in the churning prison of the gods—from its demons, which hold one hundred and eight thousand courts; to communities of mortals, both human and otherwise; to weapons and arts that are older than the Scarlet Dynasty. The Exalted have long meddled in the affairs of hell, and now the time has come to detail some... [click here for more] |
White Wolf |
$3.99
|
The Basalt City. The ten thousand hells. The land of demons. Malfeas. Many secrets lie in the churning prison of the gods—from its demons, which hold one hundred and eight thousand courts; to communities of mortals, both human and otherwise; to weapons and arts that are older than the Scarlet Dynasty. The Exalted have long meddled in the affairs of hell, and now the time has come to detail some... [click here for more] |
White Wolf |
$3.99
|
The Basalt City. The ten thousand hells. The land of demons. Malfeas. Many secrets lie in the churning prison of the gods—from its demons, which hold one hundred and eight thousand courts; to communities of mortals, both human and otherwise; to weapons and arts that are older than the Scarlet Dynasty. The Exalted have long meddled in the affairs of hell, and now the time has come to detail some... [click here for more] |
White Wolf |
$3.99
|
The Basalt City. The ten thousand hells. The land of demons. Malfeas. Many secrets lie in the churning prison of the gods—from its demons, which hold one hundred and eight thousand courts; to communities of mortals, both human and otherwise; to weapons and arts that are older than the Scarlet Dynasty. The Exalted have long meddled in the affairs of hell, and now the time has come to detail some... [click here for more] |
White Wolf |
$3.99
|
The Basalt City. The ten thousand hells. The land of demons. Malfeas. Many secrets lie in the churning prison of the gods—from its demons, which hold one hundred and eight thousand courts; to communities of mortals, both human and otherwise; to weapons and arts that are older than the Scarlet Dynasty. The Exalted have long meddled in the affairs of hell, and now the time has come to detail some... [click here for more] |
White Wolf |
$3.99
|
The Basalt City. The ten thousand hells. The land of demons. Malfeas. Many secrets lie in the churning prison of the gods—from its demons, which hold one hundred and eight thousand courts; to communities of mortals, both human and otherwise; to weapons and arts that are older than the Scarlet Dynasty. The Exalted have long meddled in the affairs of hell, and now the time has come to detail some of... [click here for more] |
White Wolf |
$10.00
|
The Basalt City. The ten thousand hells. The land of demons. Malfeas. Many secrets lie in the churning prison of the gods—from its demons, which hold one hundred and eight thousand courts; to communities of mortals, both human and otherwise; to weapons and arts that are older than the Scarlet Dynasty. The Exalted have long meddled in the affairs of hell, and now the time has come to detail some of... [click here for more] |
White Wolf |
$10.00
|
The Court of Seasons, the spirit seasons of Creation, detailed orginally in Games of Divinity, returned to in Books of Sorcery, Volume IV The Roll of Glorious Divinity, is now updated for Exalted Third Edition.
Two gods of the Spring Court of Seasons are detailed in the style of Adversaries of the Righteous. ... [click here for more] |
White Wolf |
$2.00
|
What if Lasombra won in the end? What if when the cycle began again, the King of Shadows ruled the vampires instead of Caine? What clans would he make? What magics would emurge? How dark could the World of Darkness get?
The Darkest Timeline is an answer to the question posed by the Jyhad itself: What if the most evil beings in the world actually... [click here for more] |
White Wolf |
$5.00
|
The Five Wolves of Luna contais five wolf totems to be used in any Werewolf: The Apocalypse chronicle. It includes:
Virkolac, the Star Devourer;
Anupo, the Keeper of Shadows;
Vestal, the Wolfmother;
Akelá, the Howl Herald;
Hati, the Wrathful Hunter
... [click here for more] |
White Wolf |
$1.00
|
They are nameless NPCs, simple all-human background extras. Forget about letting them to improvisation anymore. This collection contains about 200 generic NPC archetypes ready to populate your World of Darkness. Each NPC entry contains a Demeanor (giving you a general interpretation guide), Attributes, Abilities, Backgrounds, Humanity and Willpower ratings, and an Equipment list... [click here for more] |
White Wolf |
$4.99
|
The Order of Seth’s Descendants is a secret society that knows about the existence of vampires and especially about their belief in Gehenna. From its origins as a monastic order in the early Dark Ages to its grand return with the beginning of the Final Nights, its origins and history will be revealed.
The Order of Seth’s Descendants includes:
The history of a secret society from the Dark... [click here for more] |
White Wolf |
$1.99
|
Forbidden Arcana
The Curse of Caine is a Biblical punishment, handed down by God Himself. Could it be true that a conspiracy of Kindred and mages has found a way to reverse its effects? As the world comes closer and closer to Gehenna, might the Kindred escape their divine fate? Or is it all part of some larger plan? As a title that combines the themes of Mage and Vampire, The Red Sign is a Lovecraftian... [click here for more] |
White Wolf |
$11.99
|
Visit the Theater of the Uncouth in this one page location and story hook. Compatible with both V20 and V5. ... [click here for more] |
White Wolf |
$1.49
|
Creation is filled with more strange creatures than any man could ever hope to catalogue in a single lifetime. For better or for worse, the author of The Thousand Sanctioned Beasts may not die until he has catalogued them all.
We return with the sixth installment in our series of bestiaries for Exalted Third Edition. The Thousand Sanctioned Beasts is a game-focused... [click here for more] |
White Wolf |
$14.00
|
Creation is filled with more strange creatures than any man could ever hope to catalogue in a single lifetime. For better or for worse, the author of The Thousand Sanctioned Beasts may not die until he has catalogued them all.
We return with the fifth installment in our series of bestiaries for Exalted Third Edition. The Thousand Sanctioned Beasts is a game-focused... [click here for more] |
White Wolf |
$14.00
|
Creation is filled with more strange creatures than any man could ever hope to catalogue in a single lifetime. For better or for worse, the author of The Thousand Sanctioned Beasts may not die until he has catalogued them all.
We return with the second installment in our series of bestiaries for Exalted Third Edition. The Thousand Sanctioned Beasts is a game-focused... [click here for more] |
White Wolf |
$14.00
|
Creation is filled with more strange creatures than any man could ever hope to catalogue in a single lifetime. For better or for worse, the author of The Thousand Sanctioned Beasts may not die until he has catalogued them all.
This is the first installment in a series of bestiaries for Exalted Third Edition. The Thousand Sanctioned Beasts is a game-focused guide... [click here for more] |
White Wolf |
$12.00 $10.00
|
The Clan of Rulership
The Ventrue: Manipulators of mortals and leaders of the Kindred. Yet the Ventrues powerful facade hides a myriad of internal struggles, petty rivalries and epoch-spanning vendettas. From the domain of Prince Mithras to the reaches of India, the Ventrue power gambit plays out nightly.
Invisible Intrigues
Created in the spirit of the Giovanni... [click here for more] |
White Wolf |
$11.99
|
To live is to fight, and everything that lives has its own way of staying alive. These Pages are Knives is a collection of martial arts for Exalted Third Edition, and this is the eighth installment.
Harvest Moon Style is the art of fighting with every weapon on the battlefield. The harvest warrior is a swordsman who doesn't carry her own sword to a fight — someone... [click here for more] |
White Wolf |
$10.00
|
To live is to fight, and everything that lives has its own way of staying alive. These Pages are Knives is a collection of martial arts for Exalted Third Edition, and this is the tenth installment.
Kingfisher Style is a spear art that focuses on taking to the air and keeping enemies at a distance. Once you're in the air, you'll have the opportunity to hover... [click here for more] |
White Wolf |
$10.00
|
To live is to fight, and everything that lives has its own way of staying alive. These Pages are Knives is a collection of martial arts for Exalted Third Edition, and this is the seventh installment.
Mountain Goat Style is a sling-using, kick-loving art from the high peaks, but which also translates well to city rooftops, fortress walls, and other high places. It's the... [click here for more] |
White Wolf |
$10.00
|
To live is to fight, and everything that lives has its own way of staying alive. These Pages are Knives is a collection of martial arts for Exalted Third Edition, and this is the fourth installment.
Nobody suspects the mouse, and that is what makes them deadly. Mouse Style is a combat art that focuses on disarming your enemies by acting harmless and playing the fool, encouraging... [click here for more] |
White Wolf |
$10.00
|
To live is to fight, and everything that lives has its own way of staying alive. These Pages are Knives is a collection of martial arts for Exalted Third Edition, and this is the third installment.
Night's Canopy Style is a combat art using short swords, short spears, and the whip. Have you ever wanted to be a dinosaur matador? Well, here's your chance! Evade your opponents... [click here for more] |
White Wolf |
$10.00
|
To live is to fight, and everything that lives has its own way of staying alive. These Pages are Knives is a collection of martial arts for Exalted Third Edition, and this is the sixth installment.
Rat Fist Style is a disreputable bare-handed style coming out of the West and into back alleys everywhere. If you've ever wanted the chance to box your way through Creation,... [click here for more] |
White Wolf |
$10.00
|
To live is to fight, and everything that lives has its own way of staying alive. These Pages are Knives is a collection of martial arts for Exalted Third Edition, and this is the fifth installment.
Salamander Style is an art of fire, smoke, and illusion. Rather than traditional martial gear, the salamander warrior wears a cabbage-patch of clothing covered in gaudy ornaments.... [click here for more] |
White Wolf |
$10.00
|
To live is to fight, and everything that lives has its own way of staying alive. These Pages are Knives is a collection of martial arts for Exalted Third Edition, and this is the ninth installment.
Turtle Style is a combat style focused around the use of a shield. Possibly you've always wanted to be a hero with a shell, or maybe just settle on a half-shell, or maybe you'd... [click here for more] |
White Wolf |
$10.00
|
When the blood of Caine will be weak
The Curse of Caine has existed for so long, it has finally begun to weaken. Elders' blood, passed from one childe to the next for generations, no longer holds the potency it once had. Too many childer have been Embraced in the Final Nights - and reckoning must come for these illegitimate vampires. If it does not, the world may end.
Gehenna... [click here for more] |
White Wolf |
$8.99
|
A collection of 20 different types of tokens in 4 styles
For use in grid maps in online RPG games
5 token with iron borders of Victorian age style
5 tokens in green marble background of Masquerade style
5 tokens with green marble bordes of Masquerade style
5 tokens with dark marble bordes of Dark Ages
ALL files... [click here for more] |
White Wolf |
$1.00
|
Enlightenment is a Jewel Reflecting Everything
Warriors and sages, the mages of the Akashic Brotherhood bring thousands of years of martial prowess and philosophy to the Traditions. The Warring Fists discipline their minds and hone their bodies to perfection. As the Akashic Record tells, however, one must fight for true virtue without being consumed by violence. How can young mages battle for... [click here for more] |
White Wolf |
$8.99
|
Wherever the Soul Shines
Persecuted for their faith, called heretics for their belief in One face of the divine, blamed for the Inquisition and divided by their disparate visions of Heaven, the Celestial Chorus perseveres nonetheless. One Song, the very pulse of Creation itself, reverberates through their hearts. With this faith they hope to bring humanity into communion with the divine, but this... [click here for more] |
White Wolf |
$8.99
|
Hedonists and Sensualists
Alternately shunned and courted, derided and admired, the Cult embodies the pioneering spirit of the Traditions, but also the dark underbelly of intemperance. In their quest to break through old preconceptions, cultists reach for tomorrow by dancing on the razors edge of excess. But will this vision open new futures or trap them in sybaritic futility? The Cults sex, drugs... [click here for more] |
White Wolf |
$8.99
|
The Drumbeat of the World
As spirit-talkers and shamans around the world, the Dreamspeakers have the keenest insight into the nature of the Umbra - and with their ties to the primordial pulse, they understand why they are more than mundane flesh. Even when marginalized or thrust into categories of convenience, the Dreamspeakers recognize the trials of the modern age as simply one more test in the... [click here for more] |
White Wolf |
$8.99
|
Killers and Thugs....
From necrotic practices in ancient India to modern wheels of chance, the Euthanatos move among all places where fate hangs in the balance. Self-appointed judges and executioners, they seek to keep harmony in the cosmic cycle. But who judges them, and where do their responsibilities truly lie? Only the most careful equilibrium can stave off a descent into the... [click here for more] |
White Wolf |
$9.99
|
Narcissism and Absinthe?
Somewhere in the limbo between Tradition and Craft, the Hollow Ones walk their own way. They don't need anyone else's acceptance, and they sure as hell don't need anyone telling them how to go about their business. Other mages dismiss them as juviniles and junkies. And yet, even Traditionalists can be wrong... and the Hollow Ones have a very wide network indeed. Underestimated... [click here for more] |
White Wolf |
$9.99
|
Since the fall of Rome, the wizards of the Order of Hermes have imposed their potent will on the Tapestry of reality, discovering, shaping and ordering the secret forces of the cosmos. Much of the modern world’s image of magic itself comes from the Order’s lore, filtered through sensationalistic minds. But the truth is even more sensational, for Hermetics don’t merely cast spells and summon demons.... [click here for more] |
White Wolf |
$8.99
|
Archeologists of the Unknown
Defectors from the monumental halls of the Technocracy, the Sons of Ether are the avante garde of true Enlightened Science, decoding the ciphers of nature and supernature through direct observation and experimentation. Unlike their former brethren, they don't shut out the weird or the strange, anomalous sightings or alien visitations. They seek them out to prove them... [click here for more] |
White Wolf |
$9.99
|
The Wild Magic of the Witches
The Verbena witches are heir to the secrets of the druids, the power of nature, and the wisdom of the Great Goddess and the Horned God. Theirs is the rage of the storm, the resilience of the oak and the cunning of the fox. But charmed they're not. Amoral as nature itself, Verbena covens gather in moonlit groves, working magic to hasten the return of the old ways.
Untamed,... [click here for more] |
White Wolf |
$8.99
|
The Space-Mind Continuum
The youngest magical Tradition is the most vibrant and the most irreverent. Virtual Adepts dont waste time delving into ancient grimoires or contemplating their navels. Theyre too busy surfing the razors edge of the next zeitgeist. They dont follow trends, they make them. By the time the mainstream catches up to their latest idea, theyve moved on to new frontiers of space... [click here for more] |
White Wolf |
$8.99
|
An Epic of Tumult
Dracula stalks the night, Kupala rages beneath the cursed land of Transylvania and Paris burns in revolution. The characters - princes, rebels and everything in between - find themselves amid the flames and besieged by friend and foe alike. Can they survive the terrors of both the supernatural world and the kine? Or will they become so much ash on the wind?
The... [click here for more] |
White Wolf |
$9.99
|
Eight Centuries of Evil
The prophecies of Gehenna continue to unfold. In the darkest corners of Transylvania, Dracula stirs. Halfway across the world, a conflagration destroys an entire clan of Sabbat Cainites. The geomantic web unravels, revealing one of the greatest pieces of the Jyhad. Can the players coterie put aside its differences in time to foil the plot of an Antediluvian? Or has Gehenna... [click here for more] |
White Wolf |
$9.99
|
All your mighty works will turn to bitter ash…
Caine was warned not to pass on the Curse. In defiance of Uriel, he begat the Second Generation – Enoch, Irad, and Zillah, through whom the Clans claim their lineage and power. They compounded their Sire’s sin, Embracing the Third Generation who – jealous of power denied – rose up and consumed the heart’s blood of their Sires.... [click here for more] |
White Wolf |
$2.55
|
My Sister's Keeper
Since the dawn of civilization, the Black Furies have been a tightly-knit sisterhood, united by bonds of blood, spirituality and conviction. They are the guardians of the Wyld, the champions of women, the wrath of Gaia. They consistently produce some of the greatest warriors and wisest mystics known to the Garou Nation. But as the Final Days draw to a close, the Furies find... [click here for more] |
White Wolf |
$8.99
|
Down and Dirty
For any werewolf, life is a struggle to survive - to the Bone Gnawers, that struggle's ten times tougher. Cities are full of vampires and sociopaths, their Kin are picked on and ignored by other humans, and the rest of the Garou Nation treats them like garbage. But that's okay. The Bone Gnawers are damn hard to kill, and they've learned to do whatever it takes to hang... [click here for more] |
White Wolf |
$8.99
|
The Secrets of the Ring Dancers Before Their Fae Enslavement
Tribebook Ceilican is an exploration into the Ceilican Bastet for Werewolf: the Savage Age and Werewolf: the Apocalypse. This all-new 45 page book is filled with the history, legends, and character options needed to play a Ceilican in the prehistoric Savage Age.
The Ceilican have been defined for far too long solely by their Fae... [click here for more] |
White Wolf |
$6.00
|
The Hand That Offers Peace There is no
peace in the World of Darkness©, but the Children of Gaia would change
that. From the tribe's origins in Mesopotamia to their hidden efforts
in the war-torn modern world, the Children have always tried to promote
healing and unity. As werewolves, they know it's their duty to fight
the last battles of the Apocalypse, but... [click here for more] |
White Wolf |
$8.98
|
Dinosaurs Live Alongside Us!
Tribebook Corax-Rapax is two books in one! The first part, Tribebook: Corax, reimagines the were-ravens to make them the true heirs of the dinosaur legacy. Modern science tells us that the dinosaurs never fully went extinct. Instead, they live on in the form of birds. What does this mean for the humble Corax of the Savage Age? It certainly means they deserve... [click here for more] |
White Wolf |
$14.00
|
Fight for Glory, Strive for Wisdom They laugh louder and weep harder than any other tribe. They fight as though they've already accepted their own deaths, but do their best to live life to the fullest. They treat their foes with no mercy, and they treat their families with enduring love. They make bloodthirsty enemies, but outstanding friends. They are the Children of the Stag, the Fianna.... [click here for more] |
White Wolf |
$8.99
|