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Change is coming.
Maybe it comes for the low, low price of your high ideals, a gruel-thin compromise for a scrap of progress.
Maybe it comes from a smoke-filled room, a sweetheart deal with the tyrant who locked away your comrades and lost the key.
Or maybe it comes at the end of a stake lined up with your lover’s heart, the tears flowing like an open vein.
But it’s coming... [click here for more] |
White Wolf |
$20.99
|
This one took a long time to make, but I did want to challenge myself. While normally I use existing powers as inspiration this time I wrote a lot of these abilities from scartch. The powers are more focused on being fun, story driven and I also put a lot of effort into showing each discipline some love, rather than re-doing whats already there.
120 powers & rituals (old and new re-written).
You... [click here for more] |
White Wolf |
$10.00
|
Designed for both storytellers and players, the V5 Disciplines Compendium provides an overview of every Discipline, complete with short descriptions, prerequisites, amalgams and the exact page numbers so you can find them in the corresponding sourcebooks. No more flipping through multiple books to figure out what you want to pick—this resource simplifies your experience by consolidating... [click here for more] |
White Wolf |
$3.99
|
Lords of Endless Fear brings the Elders back to the stage in the fifth edition of Vampire: The Masquerade, connecting their millennia-old stories to the current state of Gehenna, the Beckoning, and the Ashirra.
The book also introduces new mechanics for playing with Elders, and the unravelling of a new sect: the Illuminae.
Reveal the World of Darkness from a never-before-seen perspective!... [click here for more] |
White Wolf |
$12.00
|
V5 Storyteller's Rolls Cheat Sheet is designed to streamline your Vampire: The Masquerade games by providing a concise and easy-to-use resource for determining player rolls. Whether you're running an intense scene or managing complex challenges, this guide will help you keep the action flowing smoothly.
The sheet can be downloaded in PDF, ePub,... [click here for more] |
White Wolf |
$1.99
|
Designed for both storytellers and players, the V5 Rituals Compendium provides an overview of every Blood Sorcery Ritual, complete with short descriptions, prerequisites, ingredients and the exact page numbers so you can find them in the corresponding sourcebooks. No more flipping through multiple books to figure out what you want to pick—this resource simplifies your experience... [click here for more] |
White Wolf |
$1.99
|
Renegades lead dramatic, difficult lives spent fighting enemies who have huge advantages in resources and numbers. Many Remade have buried more friends than they care to count — not in peaceful cemetery plots surrounded by grieving friends and family, but in hastily dug, shallow graves, witnessed only by other members of their cohort. Every operation a Renegade undertakes in her war of attrition... [click here for more] |
White Wolf |
$19.99
|
I'm not much for philosophy, but I do know this: There's no going back, and the Others don't give a damn about your pain.
So have a drink!
Eat that cake!
Steal a kiss!
The only real revenge for what they've done to us is to live happily ever after, despite it all — no, because of it.
They may have changed you, but this is your second chance. What... [click here for more] |
White Wolf |
$19.99
|
A Brazilian Portuguese translation of the best-selling M20 guide Mage Made Easy: Advice from That Damn Mage Guy. Translated by Pedro Luiz Simonetti Filho and Alexandre Kerscher Souza, from the original English edition. Featuring a new cover by A.S. Peres. ---- Mago? FACILITADO? Por quase 30 anos, Mago: A Ascensão encantou alguns e confundiu outros. Com uma... [click here for more] |
White Wolf |
$8.00
|
This is the DELUXE version of Clanbook: Gangrel 5th Edition.
Prowling the edges of civilisation and causing havoc, let slips these cainite hounds in Clanbook Gangrel 5th edition. This book takes a deeper look into one of the core clans of Vampire the Masquerade, providing vast amounts of unique content for Storytellers and Players alike to wolf down.
In this book you will find:
-7... [click here for more] |
White Wolf |
$6.99
|
The Black Hand: Playing the Sabbat The Chained Heart Edition celebrates our Platinum medal with new optional rules for a Pack's Arena and the return of Obtenebration with several new amalgam powers! Check out the Bundles that include this book! The Black Hand Complete BUNDLE The Scenario Set 1 BUNDLE In our newest update we've changed some graphics, added new contextual sidebars,... [click here for more] |
White Wolf |
$24.99
|
A Hoard of Magickal Items, Spells, Rotes, and Upheavals
“You’re going to need a lot more than just grit and determination if you want to overthrow the monarchy, my friend. I’ve got just the thing.”
Umbral beasts. Vampires. Colonizers. Wars. Poverty. Plague.
The world of Victorian Mage is full of deadly dangers, separating... [click here for more] |
Onyx Path Publishing |
$4.99
|
Revised Edition
"The Blood changes.
It finds new veins; it pumps through fresh hearts.
It gets smarter.
And old Blood?
It never stops learning."
— Farnaz Milner, Sangiovanni Caporegime
The dead aren’t static. Each Kindred clan can mold its Vitae into new and dreadful shapes, and these bloodlines offer... [click here for more] |
White Wolf |
$14.99
|
“You think these scars are bad? You’ve not even seen my true form…”
The Clades Companion delves deep into the many options available for players and Storytellers of Deviant: The Renegades, expanding the selection of Remade Forms, a wealth of animals and Manticores to use as companions and antagonists, and more besides.
Deviant provides the template for your Remade. The Clades Companion provides... [click here for more] |
Onyx Path Publishing |
$4.99
|
Through the Lens of Power
Focus is a core element of Mage, though it has always been difficult to nail down mechanically. M20 made strides by separating three aspects of it: Paradigm, Practice, and Instruments. Despite this, it still confused players and felt separate from other game mechanics. In Prism of Focus, Focus is placed on a stronger foundation, and integrated into the rest of the game systems.... [click here for more] |
White Wolf |
$14.99
|
Embrace all new possibilities for your character with our Vampire Player's Guide. Designed to deeply expand the options for characters, the book allows players to make unique kindred supported by game mechanics as well as tools for Storytellers to flesh out non-player characters. This resource provides a trove of new advantages, flaws, predator types, and disciplines designed to fit within the rules... [click here for more] |
White Wolf |
$5.00
|
We are Rome.
We are her hallowed ancestors and her unholy specters.
We are her miracles and her sins.
We are her glory and her depravity.
We are her Kindred, and we are waiting for you.
Join us beneath the earth and know our triumphs and our sorrows.
Bask in... [click here for more] |
White Wolf |
$26.99
|
This cheat sheet was written for just the core rulebook and the errata, so mechanics added in other books aren’t included (at least for now).
I created this Cheat Sheet following the standards laid out by Justin Alexander of 'The Alexandrian' in his articles on the subject.
The basic idea is to cover all the mechanics, but none of the ‘option chunks’ such as discipline powers or... [click here for more] |
White Wolf |
Pay What You Want
|
Well its been a long wait, but its here. My own personal spin on Blood Sorcery. This is the third of 3 books detailing the various Cainite Sorceries.
Blood Sorcery had always held the fascination of many a player and had seen greatest number of changes, retcons, additions and re-reimaginings. I spent sometime looking over old and new material before I settled on the books layot. I do hope you find... [click here for more] |
White Wolf |
$12.00
|
"You’re only given one little spark of madness. You mustn’t lose it. "- Robin Williams
The Autarkis Storyteller aims to serve two purposes. Much like the implication of its vampiric title, its primary function is to allow Vampire: The Masquerade players of all experience levels to do away with ST entirely, allowing independent play. Whether you have that one character you have... [click here for more] |
White Wolf |
$15.95
|
We've met before, but this is the last time.
You owed a debt of blood the moment you stepped into my woods, Little Red, and the Big Bad Wolf never forgets what she's due.
What, you think that's no fair?
Oh, pet, there are no rules but the ones I make with tooth and claw.
I always play fair, though. The game's... [click here for more] |
White Wolf |
$18.99
|
A Vampire: The Requiem Supplement
History is written by the victors.
In other words…us.
We ruled the black streets of Babylon, took heads in the Terror, stormed the trenches at Ypres…
And if you believe that?
We’ve already won.
— Sylvan, Caporetto Firebrand
The Kindred have been many things to many... [click here for more] |
White Wolf |
$17.99
|
We've met before and will again.
You'll see me under neon lights with a drink in my hand and your name on my lips.
You'll find me lounging on a chaise with nothing but your eyes upon my body.
You'll catch me in the seat across the aisle, and pacing by your office door, and watching from your bedroom mirror.
And... [click here for more] |
White Wolf |
$18.49
|
Book of Spheres: Magicks Disparate & Mad
Beyond the Nine Spheres
True Magick cannot be defined by a mere Nine Spheres. Come see the truth that reality is far greater, and weirder...
Magicks Disparate & Mad
In this book you can find:
Six new Variant Spheres, wielded by both Crafts, Nephandi, and Marauders, that allow for Magick beyond what thought possible by the Nine Traditions and Technocracy:
Telos,... [click here for more] |
White Wolf |
$10.00
|
Tourniquet is a set of guidelines and rules to help you navigate your way through playing Vampire the Masquerade when you are alone. It utilizes a set of Oracles and the Scales of Trouble and Grace to help you produce narrative change with nearly every roll of the dice. Tourniquet helps you tell the story of a solo character while easing the burden of having to generate... [click here for more] |
White Wolf |
$5.00
|
My own personal spin on Vicissitude:
Vicissitude is a unique discipline in that its abilities can be as simple or as complex as you want them to be. To this end I opted for the middle ground. There are only 2 powers in this book, which is a far cry from the normal 20 I aim for, but there is a trade off.
Dots in Vicissuted grant you titles which reflect your mastery over flesh crafting. Each new... [click here for more] |
White Wolf |
$2.00
|
My own personal spin on Necromancy. This is the first of 3 planned books detailing the various Cainite Sorceries. Necromancy deviates from how it was originally written in an effort to make it clearly different from Blood Sorcery. In it you will find:
65 powers & ritual (old and new re-written).
6 Different Paths of Necromancy: Path of Spirits (15 rituals & powers), Path of Bones (15 rituals... [click here for more] |
White Wolf |
$6.00
|
My own personal spin on the Obtenebration discipline, including Abyssal Mysticism. In it you will find:
A reformed Obtenebration which is independent from Oblivion
15 powers (old and new re-written)
10 Abyssal Mysticism rituals
Rules for Shadow Constructs
Rules for Shadow Minions
A quick look at the nature of the Shadowlands and basic rules for using them in your games
Ranges, times, effects,... [click here for more] |
White Wolf |
$2.00
|
V5 Tzimisce
Reshaping the Clan of Shapers
V5 Tzimisce Reshaping the Clan of Shapers is a 60 page supplement for Vampire: the Masquerade 5th edition that looks to revisit and explore:
Clan Tzimisce through the eyes of an outsider
Exploration of the splintering of the Tzimisce and the shape they take in... [click here for more] |
White Wolf |
$6.82
|
A Ship in Harbor is Safe
The depths of the seas, the skies, the far reaches of space, and the many-layered Umbra offer infinite opportunities for exploration, countless horrors to evade or overcome, and priceless secrets awaiting discovery. Umbral Pilots, Void Engineers, the Royal Ethernautical Society, and others build sophisticated craft empowered to plumb the depths of the universe.
But That is... [click here for more] |
White Wolf |
$5.99
|
Reach Out and Touch Someone
Designed for the 5th Edition of Vampire the Masquerade (but including some advice that might be useful in Werewolf the Apocalypse), this book focuses on Touchstones: mortal friends and acquaintances who embody and represent the mortal world, helping to ground the supernatural being, preventing their unnatural bestial natures from taking... [click here for more] |
White Wolf |
$2.00
|
We’ve met before — you just don’t know it.
You’ve walked these halls, you’ve sipped my wine, you’ve let me peel back the layers of your mind.
You wouldn’t believe the things I learned or the things we did.
It’s coming back, isn’t it? The fear, the hate, the broken will?
Perfect.... [click here for more] |
White Wolf |
$18.49
|
For thousands of years, the Tal’mahe’Ra held the same course. Protect the enigmatic Aralu. Infiltrate the leadership of other sects. Stay steady at the helm. Then the Beckoning and Gehenna War upended everything, and left the Tal’mahe’Ra floundering.
Bloodlines Unbound 2 includes 10 bloodline loresheets designed to bring the secretive Tal'mahe'Ra into your games, ready to face the... [click here for more] |
White Wolf |
$4.95
|
My own personal spin on the Oblivion discipline. In it you will find:
20 powers (old and new re-written)
Very basic rules for Wraiths
A quick look at the nature of the Shadowlands and basic rules for using them in your games
Ranges, times, effects, conditions, risks and more added to make the powers less vague
The nature of Oblivion and the Abyss further elaborated upon for the custom rule set
Part... [click here for more] |
White Wolf |
$2.00
|
The blood of the Kindred is not the blood of the living, channeled in tidy little arteries and veins.
It’s spilled blood, the kind that flows from a torn-open throat.
This supplement provides errata for Vampire: The Requiem Second Edition. It includes:
New rules for Ritual Disciplines.
Complete,... [click here for more] |
White Wolf |
$3.00
|
Inspired by the Lifepaths system of the Cyberpunk TTRPGs, BECOMING is a character story generation system which asks the important questions: Where did you come from? What do you believe in? How did you get this way?
BECOMING helps everyone from a first-time player to the long-time storyteller quickly find inspiration, generate stories, and break free from the tropes... [click here for more] |
White Wolf |
$2.50
|
VTM: New Gold is a thrilling expansion and update to the prestation system that exists within the world of vampires. With the introduction of coins as the new currency for favours, the complex web of vampire politics becomes even more dynamic and treacherous.
Within this book, you will discover:
* Character sheets specifically designed to track favours.
* New gameplay mechanics for an innovative... [click here for more] |
White Wolf |
Pay What You Want
|
My own personal spin on Koldunic Sorcery. This is the second of 3 planned books detailing the various Cainite Sorceries. Koldunic Sorcery deviates from how it was originally written in an effort to make it clearly different from Blood Sorcery. In it you will find:
50 powers & ritual (old and new re-written).
5 Different Paths of Koldunic Sorcery: Path of Earth (10 rituals & powers), Path... [click here for more] |
White Wolf |
$5.00
|
Hell:
You've returned wearing your own corpse
But your Suffering still shackles you
Hunger:
Flesh, blood, and living breath
Your craving for Chi is neverending
Enlightenment:
An eternity of night stretches before you
The only way out is Dharma
The... [click here for more] |
White Wolf |
Pay What You Want
|
Bringing the devilish clan of demon worshippers kicking and screaming into Vampire the Masquerade: 5th Edition. Providing the reader with ample tools for Players and Storytellers alike, allowing one to integrate the infernal powers associated with this ancient clan into your World of Darkness.
In these pages you'll find:
Character creation guide including archetypes, a clan bane, and compulsion... [click here for more] |
White Wolf |
Pay What You Want
|
We’ve met before, you and me.
Sure we have!
I was the panic when they left you all alone.
I was the shame when they said they didn’t love you.
I was the hate when you brought down the knife.
I’m every ugly thing you’ve ever done or been, and I have so much more to teach you.
— Dottie Tonner, Necropolis Underqueen... [click here for more] |
White Wolf |
$18.49
|
We’ve met before.
When?
Whenever you heard a whisper in an empty room.
Whenever a shadow didn’t seem human but watched you all the same.
Whenever a book fell from a shelf and opened to a page that began with your name.
Well, that one time.
To answer your next question: Yes, I saw.
And it will cost you.... [click here for more] |
White Wolf |
$18.49
|
Expanded Options for the Haven Background
Why hide from the breaking dawn in the trunk of your battered '70s muscle car when you could dwell in the comfort of a forgotten subway car, turn an abandoned school into a personal palace, hide out in an abandoned water tower, or even just cruise around in a hearse.
Designed for the 5th Edition of Vampire the Masquerade, included in this... [click here for more] |
White Wolf |
$3.00
|
Mage? Made EASY?
For almost 30 years, Mage: The Ascension has delighted some and confounded others. With a scale that ranges from intimate to epic, this “game of infinite possibilities” offers countless rules, endless options, and a metaplot which challenges all but the most dedicated gamers.
Until now…
Keep, Change, Toss
Written by Satyros Phil Brucato... [click here for more] |
White Wolf |
$10.00
|
To Reach the Unreachable Star.
Long dismissed, ignored, and ridiculed as idealistic dreamers, kooks, and mad scientists, the Umbral Pilots are so much more than the other Garou know. Their advanced and mysterious Technofetish Umbraships breach the Gauntlet and penetrate the depths of the Tellurian as no other Garou can. Even their fellow Glass Walkers don’t fully understand their techniques or purposes.... [click here for more] |
White Wolf |
$14.99
|
The first of my clan specific disciplines. This is my own personal spin on the Protean discipline. In it you will find:
- 30 powers (old and new re-written)
- each Protean power now has an aspect assigned to it (split into earth, air and water). These aspects allow you to customizeyour War Form further.
- optional rules for Discipline Banes & Bonuses
- advice for which abilities are LARP friendly
-... [click here for more] |
White Wolf |
$2.00
|
My own personal spin on the Serpentis discipline, including Setite Sorcery. In it you will find:
25 powers (old and new re-written).
The powers are split between 15 basic abilties and 10 blood sorcery rituals for Setite Sorcery.
Optional rules for Discipline Banes & Bonuses
Advice for which abilities are LARP friendly
Ranges, times, effects, conditions, risks and more added to make the powers... [click here for more] |
White Wolf |
$2.00
|
My own personal spin on the Dementation discipline. In it you will find:
- 15 powers (old and new re-written)
- Dementation is now volatile and dangerous while remaining fun
- Optional rules for Discipline Banes & Bonuses
- Advice for which abilities are LARP friendly
- Ranges, times, effects, conditions, risks and more added to make the powers less vague
- 20 different derangements had been... [click here for more] |
White Wolf |
$2.00
|
The Gehenna War Calls
The Sword of Caine has often been viewed by the Camarilla as monstrous beasts that live only to diablerize and destroy. Like all good antagonists, there is another side to the Sabbat. While they harbor murderers and diablerists of all types, they are, at their core, a spiritual sect on a Holy War against ancient beings of terrible power and unfathomable agendas. ... [click here for more] |
White Wolf |
$14.00
|
Twenty-Five Years of Magick
Over the last twenty-five years of Mage: The Ascension, spells have been scattered like treasure through the pages of multiple books and supplements, adding depth and texture to the World of Darkness. These small gems have given us peeks over the years at how the Traditions, Technocracy and Crafts not only construct their effects, but how a Mage’s Paradigm works in the... [click here for more] |
White Wolf |
$14.99
|