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M20 Lore of the Traditions

M20 Lore of the Traditions


The Secrets of the Council of Nine Mystick Traditions Revealed! In the face of the growing threat presented by the Order of Reason, mystick mages from across the globe came together for a Grand Convocation in the hopes of finding mutual defense and turning the tide of the nascent Ascension War. Now, with over five hundred years of history behind them, the membership of the Council of Nine Mystick...   [click here for more]
Onyx Path Publishing  $19.99

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Dark Eras: Requiem for Rome 2nd Edition

Dark Eras: Requiem for Rome 2nd Edition


We are Rome. We are her hallowed ancestors and her unholy specters. We are her miracles and her sins. We are her glory and her depravity. We are her Kindred, and we are waiting for you. Join us beneath the earth and know our triumphs and our sorrows. Bask in the wonders of our secret Necropolis, and bear witness as we conquer death in the Eternal...   [click here for more]
White Wolf  $25.99

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Prism of Focus

Prism of Focus


Through the Lens of Power Focus is a core element of Mage, though it has always been difficult to nail down mechanically. M20 made strides by separating three aspects of it: Paradigm, Practice, and Instruments. Despite this, it still confused players and felt separate from other game mechanics. In Prism of Focus, Focus is placed on a stronger foundation, and integrated into the rest of the game systems....   [click here for more]
White Wolf  $14.99

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Koldunic Sorcery Remastered

Koldunic Sorcery Remastered


My own personal spin on Koldunic Sorcery. This is the second of 3 planned books detailing the various Cainite Sorceries. Koldunic Sorcery deviates from how it was originally written in an effort to make it clearly different from Blood Sorcery. In it you will find: 50 powers & ritual (old and new re-written).  5 Different Paths of Koldunic Sorcery: Path of Earth (10 rituals & powers), Path...   [click here for more]
White Wolf  $5.00

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The Black Hand: Playing the Sabbat

The Black Hand: Playing the Sabbat


The Black Hand: Playing the Sabbat Check out the Bundles that include this book! The Black Hand Complete BUNDLE The Scenario Set 1 BUNDLE In our newest update we've changed some graphics, added new contextual sidebars, revised some sections after a sensitivity review and updated the custom Black Hand character sheet by Mr. Gone. We've added four new Loresheets...   [click here for more]
White Wolf  $24.99

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Discipline Cards for V5 - Complete Pack

Discipline Cards for V5 - Complete Pack


A complete package of nearly every Discipline power in V5, in digital card format: Contains Discipline powers from nearly every released official book, including the Players Guide. Updated format compared to previously released material, with clearer language, tweaked color schemes and various fixes and adjustments.  Card sizes are 79x120mm; slightly wider than the Tarot format - sleeves made for...   [click here for more]
White Wolf  $4.99

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Neon Horrors

Neon Horrors


PT-BR Olá pessoal. Venho aqui apresentar meu segundo Art Pack. As artes podem ser usadas nos seus jogos e produtos para a Storytellers Vault, mas claro, seguindo as regras de licença que estão no arquivo PDF com o título "LEIA-ME". No arquivo português há alguns contos escritos por meus amigos, Juliano Riechelmann, Tatiana Versieux e Daniel King. Seus links também estarão no arquivo junto...   [click here for more]
White Wolf  Pay What You Want

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Riddle of the Sphinx

Riddle of the Sphinx


Riddle of the Sphinx The Council of Nine Traditions has a long and storied history, but the fall of Doissetep, the crash of the Digital Web, the destructive Avatar Storm, and their own hubris nearly led to their demise. Inspired by the mysterious “Manifesto of the Sphinx,” the Traditions have reassembled under the New Horizon Council. Can they chart a renewed path to...   [click here for more]
White Wolf  $18.99

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After Dark 3 - Night scenery for VtM

After Dark 3 - Night scenery for VtM


ENG After Dark (pack 3) is the third volume of photo packs by Tati Versieux bringing night sceneries for the World of Darkness. In this Photo Pack, you will find 16 high-resolution photos with Vampire: the Masquerade 5th edition theme, in a .ZIP file to be used in your Storytellers Vault, Dark Pack Projects, or personal RPG games. Please note that the photos should not be modified, and can only be...   [click here for more]
White Wolf  $2.00

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Lunarious: A Vampire: the Masquerade One-Shot for Beginners

Lunarious: A Vampire: the Masquerade One-Shot for Beginners


With only the moonlight to guide you.     Lunarious is a beginner-friendly Vampire: the Masquerade one-shot designed for players familiar with the plot beats of a 5E game, but desire an introduction to the tone and themes within the World of Darkness.     In this story, the Prince of your city has been missing for almost a month and the kindred are beginning to sense a power vacuum....   [click here for more]
White Wolf  Pay What You Want

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The Autarkis Storyteller

The Autarkis Storyteller


"You’re only given one little spark of madness. You mustn’t lose it. "- Robin Williams The Autarkis Storyteller aims to serve two purposes. Much like the implication of its vampiric title, its primary function is to allow Vampire: The Masquerade players of all experience levels to do away with ST entirely, allowing independent play. Whether you have that one character you have...   [click here for more]
White Wolf  $14.67

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V5 Storyteller Resources

V5 Storyteller Resources


Rules don't have to bite. Our Storyteller resources book includes a variety of cheat sheets, quick references, tables, and more to make sure you're spending more time telling a Vampire story and less flipping through the book. From a Diablerie flowchart to summaries for combat, character creation, and more, these easy-to-follow guides will help Storytellers and players alike stay in...   [click here for more]
White Wolf  $7.50

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V5 Vampire Player's Guide

V5 Vampire Player's Guide


Embrace all new possibilities for your character with our Vampire Player's Guide. Designed to deeply expand the options for characters, the book allows players to make unique kindred supported by game mechanics as well as tools for Storytellers to flesh out non-player characters. This resource provides a trove of new advantages, flaws, predator types, and disciplines designed to fit within the rules...   [click here for more]
White Wolf  $5.00

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Necromancy Remastered

Necromancy Remastered


My own personal spin on Necromancy. This is the first of 3 planned books detailing the various Cainite Sorceries. Necromancy deviates from how it was originally written in an effort to make it clearly different from Blood Sorcery. In it you will find: 65 powers & ritual (old and new re-written).  6 Different Paths of Necromancy: Path of Spirits (15 rituals & powers), Path of Bones (15 rituals...   [click here for more]
White Wolf  $6.00

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Oblivion Remastered

Oblivion Remastered


My own personal spin on the Oblivion discipline. In it you will find: 20 powers (old and new re-written)  Very basic rules for Wraiths A quick look at the nature of the Shadowlands and basic rules for using them in your games Ranges, times, effects, conditions, risks and more added to make the powers less vague The nature of Oblivion and the Abyss further elaborated upon for the custom rule set Part...   [click here for more]
White Wolf  $2.00

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Obtenebration Remastered

Obtenebration Remastered


My own personal spin on the Obtenebration discipline, including Abyssal Mysticism. In it you will find: A reformed Obtenebration which is independent from Oblivion 15 powers (old and new re-written)  10 Abyssal Mysticism rituals Rules for Shadow Constructs Rules for Shadow Minions A quick look at the nature of the Shadowlands and basic rules for using them in your games Ranges, times, effects,...   [click here for more]
White Wolf  $2.00

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Tending the Flame (The Hunter: The Vigil Second Edition Companion)

Tending the Flame (The Hunter: The Vigil Second Edition Companion)


The point about hope is that it is something that occurs in very dark moments. It is like a flame in the darkness; it isn’t like a confidence and a promise. — John Berger Keeping the Vigil is a choice. Nothing stops them from going home, locking the door, putting out the light, and pretending that all is right with the world. Billions of people do just that every day. But the hunter...   [click here for more]
Onyx Path Publishing  $7.99

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The Paradigm's Progress

The Paradigm's Progress


The Roads Less Traveled Every mage makes their own way towards Ascension. The power they wield, fostered by the Avatar and represented by Arete, grows as they come to understand more and more about their Awakened condition. Yet sometimes the ten steps of enlightmentment are not always clear, either to the willworkers or the ones who play them. The journey’s end is rarely reached...   [click here for more]
White Wolf  $4.99

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Vicissitude Remastered

Vicissitude Remastered


My own personal spin on Vicissitude:  Vicissitude is a unique discipline in that its abilities can be as simple or as complex as you want them to be. To this end I opted for the middle ground. There are only 2 powers in this book, which is a far cry from the normal 20 I aim for, but there is a trade off. Dots in Vicissuted grant you titles which reflect your mastery over flesh crafting. Each new...   [click here for more]
White Wolf  $2.00

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Blood Petals (Blorcery by Lex Noctis)

Blood Petals (Blorcery by Lex Noctis)


While most Kindred only remember plants exist when a wooden stake pierces their heart or when sneaking on their prey in the foliage, some Blood sorcerers find the untapped potential of power in even the meekest herb. The now-extinct Telyavelic Tremere as well as countless other Kindred over the centuries had developed bloody rituals that bend branches, roots, and leaves to their dark will. The Blood...   [click here for more]
White Wolf  $2.12

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Occult Objects

Occult Objects


Behold Wonders and Relics A book of magical items for the World of Darkness.  Inside this product are fifty new charms, relics, artifacts, and assorted enchanted objects for use in your Vampire the Masquerade Chronicle. Each item is given a description, including a snippit of its history as well as rules for its use. Advice is given on using these occult items in your Chronicle...   [click here for more]
White Wolf  $3.00

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Stranger Magicks: A System of Quirky Magick Merits

Stranger Magicks: A System of Quirky Magick Merits


With each use, magick changes the mage… Mage: the Ascension wants magick to be a continuous process of the mage changing the world with magick and the magick of the world changing the mage. Outside of Resonance, Paradox, and Quiet, we don’t have much a system to reflect this faster change, until now! …so shouldn’t the system reflect that? Stranger Magicks...   [click here for more]
White Wolf  $2.99

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The Storytellers Guide - Vampire V5

The Storytellers Guide - Vampire V5


Welcome to the World of Darkness. I am your guide. The Storytellers guide gives you everything you need to run a successful vampire story. Herein you will find complete details on running chronicles, covering every V5 paramount topic. Tables will guide you step-by-step on every major aspect of a vampire story, from frenzy scenes to lists of plots and places, followed by a myriad...   [click here for more]
White Wolf  $19.99

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Wild Hunt: Gangrel

Wild Hunt: Gangrel


We've met before, but this is the last time. You owed a debt of blood the moment you stepped into my woods, Little Red, and the Big Bad Wolf never forgets what she's due. What, you think that's no fair? Oh, pet, there are no rules but the ones I make with tooth and claw. I always play fair, though. The game's...   [click here for more]
White Wolf  $17.49

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V5: Bloodlines Unbound Volume 1

V5: Bloodlines Unbound Volume 1


The Beckoning and Gehenna War decimated clan elders and upended normal sect allegiances. The Unbound broke free of their chains, and bow to no Prince, Baron or Regent. Where they do form alliances and loyalty it’s to vampires they choose: their coterie. Bloodlines Unbound is the first in a series of tomes bringing bloodlines to unlife. Presented within you’ll find ten bloodline loresheets, allowing...   [click here for more]
White Wolf  $4.95

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Cheat Sheet for Vampire 5th Edition

Cheat Sheet for Vampire 5th Edition


This cheat sheet was written for just the core rulebook and the errata, so mechanics added in other books aren’t included (at least for now). I created this Cheat Sheet following the standards laid out by Justin Alexander of 'The Alexandrian' in his articles on the subject. The basic idea is to cover all the mechanics, but none of the ‘option chunks’ such as discipline powers or...   [click here for more]
White Wolf  Pay What You Want

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Unliving Cities - A V5 City Building Supplement

Unliving Cities - A V5 City Building Supplement


Unliving Cities A V5 City Building Supplement Unliving Cities – A V5 City Building Supplement acts first and foremost as an assistive tool for STs in creating settings within their Vampire: The Masquerade 5th Edition games. This supplement includes: Summaries of how cities belonging to major Sects might “look” and “behave” – covering Camarilla, Anarchs, Sabbat,...   [click here for more]
White Wolf  Pay What You Want

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Bloodlines: The Ageless

Bloodlines: The Ageless


A Vampire: The Requiem Supplement History is written by the victors. In other words…us. We ruled the black streets of Babylon, took heads in the Terror, stormed the trenches at Ypres… And if you believe that? We’ve already won. — Sylvan, Caporetto Firebrand The Kindred have been many things to many...   [click here for more]
White Wolf  $16.99

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Loresheet: Haunted Haven (Blorcery by Lex Noctis)

Loresheet: Haunted Haven (Blorcery by Lex Noctis)


“Move out? Why would I? Trust me, once you get to know that thing better, dwelling in a haunted house has its perks…” This Loresheet is intended for characters whose Haven (or their shared coterie Haven) has the Haunted Flaw. It opens options for Kindred to benefit from slumbering in a spooked place, from receiving insights and cryptic advice to easier waking during the day....   [click here for more]
White Wolf  Pay What You Want

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Chicago By Night (Vampire: the Masquerade 5th Edition)

Chicago By Night (Vampire: the Masquerade 5th Edition)


Accept no substitutes: Chicago is the city of vampires. Claim a haven on the Gold Coast. Carve a place of this bustling metropolis for yourself. Subjugate a handful of the living on Michigan Avenue. Take a few deep drinks from some of the intoxicating vessels we have around here.  Discover the nightlife. Come visit the Succubus Club, the Blue Velvet, or Red Noº 5, if they’ll...   [click here for more]
Renegade Game Studios  $19.99

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Serpentis Remastered

Serpentis Remastered


My own personal spin on the Serpentis discipline, including Setite Sorcery. In it you will find: 25 powers (old and new re-written). The powers are split between 15 basic abilties and 10 blood sorcery rituals for Setite Sorcery.  Optional rules for Discipline Banes & Bonuses Advice for which abilities are LARP friendly Ranges, times, effects, conditions, risks and more added to make the powers...   [click here for more]
White Wolf  $2.00

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Umbral Pilots

Umbral Pilots


To Reach the Unreachable Star Long dismissed, ignored, and ridiculed as idealistic dreamers, kooks, and mad scientists, the Umbral Pilots are so much more than the other Garou know. Their advanced and mysterious Technofetish Umbraships breach the Gauntlet and penetrate the depths of the Tellurian as no other Garou can. Even their fellow Glass Walkers don’t fully understand their techniques or purposes....   [click here for more]
White Wolf  $14.99

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Wings of Desire: Lore of the Defilers

Wings of Desire: Lore of the Defilers


An Alternate Take Wings of Desire: Lore of the Defilers revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of Longing, Lore of Storms, and Lore of Transfiguration. Streamlined for the Anniversary Edition The purpose...   [click here for more]
White Wolf  $1.95

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Kindred of the East: The Relentless Age

Kindred of the East: The Relentless Age


Hell: You've returned wearing your own corpse But your Suffering still shackles you Hunger: Flesh, blood, and living breath Your craving for Chi is neverending Enlightenment: An eternity of night stretches before you The only way out is Dharma The...   [click here for more]
White Wolf  Pay What You Want

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Dead Ends

Dead Ends


Eternity Mages have searched for paths to immortality since the beginning of history. It is one of the most difficult effects that a mage can perform, often requiring years of effort after already spending decades of study. True immortality is only available to the most powerful of mages. In the Ancient world, a shortcut was found, a method for the merely strong among the Awakened to live forever....   [click here for more]
White Wolf  $4.99

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Call of the Wild: Lore of the Devourers

Call of the Wild: Lore of the Devourers


An Alternate Take Call of the Wild: Lore of the Devourers revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore the Beast, Lore of the Wild, and Lore of the Flesh. Streamlined for the Anniversary Edition The purpose behind...   [click here for more]
White Wolf  $1.95

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Sin Again: Daeva

Sin Again: Daeva


We've met before and will again. You'll see me under neon lights with a drink in my hand and your name on my lips. You'll find me lounging on a chaise with nothing but your eyes upon my body. You'll catch me in the seat across the aisle, and pacing by your office door, and watching from your bedroom mirror. And...   [click here for more]
White Wolf  $17.49

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Quietus Remastered

Quietus Remastered


My own personal spin on the Quietus discipline, including Assamite Sorcery. In it you will find: Quietus was always a troubled discipline that the original game design never really knew what to do with so I took it apart and gave it more of a direction. The discipline now focuses on curses and poisons/venoms, their creation and their transmision. 10 powers (old and new re-written) - used to spread...   [click here for more]
White Wolf  $2.00

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Dementation Remastered

Dementation Remastered


My own personal spin on the Dementation discipline. In it you will find: - 15 powers (old and new re-written) - Dementation is now volatile and dangerous while remaining fun - Optional rules for Discipline Banes & Bonuses - Advice for which abilities are LARP friendly - Ranges, times, effects, conditions, risks and more added to make the powers less vague - 20 different derangements had been...   [click here for more]
White Wolf  $2.00

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ReVamped: the Fan Errata

ReVamped: the Fan Errata


V5 is a wonderful system, but it's not been without its growing pains.  Compiled herein are a variety of systems adjustments, power revisions, and new content to accentuate any V5 chronicle and improve the gameplay for any type of table. What's included: - A thorough expansion of the Predator Type system, along with two new Predator Types and a robust Predator Type experience system - Systems modifications...   [click here for more]
White Wolf  Pay What You Want

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Dark Arts (Blorcery by Lex Noctis)

Dark Arts (Blorcery by Lex Noctis)


Every Kindred who employs the dark arts of Oblivion forms a personal and unique connection with it, often performing grim Ceremonies to access its deepest mysteries. This product focuses on the Lasombra art of Abyss Mysticism: weaving the tangible darkness of Oblivion into various long-lasting effects and enhancing the capabilities of standard Discipline powers.  In this product you will find: 17...   [click here for more]
White Wolf  $2.12

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Valeren Remastered

Valeren Remastered


My own personal spin on the Valeren discipline (or Obeah as some might know it). In it you will find: - 20 powers (old and new re-written) - I provided rules for using the Path of the Warrior or the Healer so Salubri now have some punch with this discipline.  - Optional rules for Discipline Banes & Bonuses - Advice for which abilities are LARP friendly - Ranges, times, effects, conditions,...   [click here for more]
White Wolf  $2.00

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Hearthbound Tribe Supplement

Hearthbound Tribe Supplement


From the beloved author of your favorite titles such as: And winner of numerous awards, including: Homecoming Hearthbound gives you a new inclusive faction and multiple levels of intrigue to add to your Werewolf: the Apocalypse tabletop!  Long kept beneath the heels of the Garou Nation, Crinos-Born and Kinfolk have found solidarity in supporting each other, and have turned out en force to demand...   [click here for more]
White Wolf  Pay What You Want

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Oracle Deck

Oracle Deck


A 52-card standard size deck (digital only) with various tables and entries for solo play or to assist in creating various elements within the narrative. Standart size (63.5×88.9mm). For a preview, check the PWYW version in Portuguese. What you'll find in this deck: Various entries to answer open-ended questions. Draw two cards, combine the words, and use the...   [click here for more]
White Wolf  $2.99

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Twilight Edge

Twilight Edge


"Twilight Edge" is your guide to a world where the dark and light collide, where the boundary between the mundane and the monstrous blurs beyond recognition. It is here that Hunters stand guard, protecting the world that they know. Within these pages, you'll find a new Compact, the 'Unseen Shadows', criminals and outlaws who have found a way to make money from monster hunting. Hunters can test themselves...   [click here for more]
White Wolf  $9.78

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V5: Bloodlines Unbound Volume 2: The Tal'mahe'Ra

V5: Bloodlines Unbound Volume 2: The Tal'mahe'Ra


For thousands of years, the Tal’mahe’Ra held the same course. Protect the enigmatic Aralu. Infiltrate the leadership of other sects. Stay steady at the helm. Then the Beckoning and Gehenna War upended everything, and left the Tal’mahe’Ra floundering. Bloodlines Unbound 2 includes 10 bloodline loresheets designed to bring the secretive Tal'mahe'Ra into your games, ready to face the...   [click here for more]
White Wolf  $4.95

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Tourniquet: V5 Edition

Tourniquet: V5 Edition


Tourniquet is a set of guidelines and rules to help you navigate your way through playing Vampire the Masquerade when you are alone. It utilizes a set of Oracles and the Scales of Trouble and Grace to help you produce narrative change with nearly every roll of the dice. Tourniquet helps you tell the story of a solo character while easing the burden of having to generate...   [click here for more]
White Wolf  $5.00

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BECOMING: A V5 Character Creation Supplement

BECOMING: A V5 Character Creation Supplement


Inspired by the Lifepaths system of the Cyberpunk TTRPGs, BECOMING is a character story generation system which asks the important questions: Where did you come from? What do you believe in? How did you get this way? BECOMING helps everyone from a first-time player to the long-time storyteller quickly find inspiration, generate stories, and break free from the tropes...   [click here for more]
White Wolf  $2.50

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Chimerstry Remastered

Chimerstry Remastered


My own personal spin on the Chimerstry discipline. In it you will find: - 21 powers (old and new re-written) - Chimerstry needed  a lot of re-work to bring it into the modern setting. I gave it a Level 0 ability which gets stronger over times and introduced a few rituals to keep up with the V5 theme. - optional rules for Discipline Banes & Bonuses - advice for which abilities are LARP friendly -...   [click here for more]
White Wolf  $2.00

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Detroit By Night

Detroit By Night


This book is intended to be the basis of a scenario for Detroit by Night 5th Edition. The book features a chronicle where players must help reconquer the city of Detroit after Operation Hollow Moon, an investigation by the Second Inquisition that wiped out the city's members. • History of Detroit city • Chronicle suggestion • New...   [click here for more]
White Wolf  $9.90

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