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10 Feeding Surprises

10 Feeding Surprises


In some games, the acts of hunting and feeding are glossed over, while in others, they are a central part of the story. Presented here are 10 feeding surprises that can be inserted into any game, whether the hunt is an integral and dramatic part of the story or whether it is usually handled quicker and more abstractly. ...   [click here for more]
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100 Broadcasts in the Madness Network

100 Broadcasts in the Madness Network


All Malkavians are connected to the Madness Network. The Madness Network has many names, such as the Cobweb and the Hive, and nobody really knows why it exists. In it, each childe of Malkav has a presence, and everyone can sense it in some fashion. Each experience will be different from another, and if one tries to send a message out, there's a chance it will get caught up in the mix of hundreds of...   [click here for more]
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100 Mediums

100 Mediums


The World of Darkness is a truly haunted place. The spirits of the dead lurk everywhere, unseen by those who lack the gifts to perceive them. While there are denizens of the dark corners like vampires, mages, werewolves, Sin Eaters or even changelings who can see the dead, communicate with spirits and locate pathways into the Underworld if the need arises. There are also, however, mortals who find...   [click here for more]
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100 Mokolé Kinfolk

100 Mokolé Kinfolk


We return to the 100 Kinfolk series with 100 Mokolé Kinfolk.  The Garou are not the only shifters out there… nor are they the oldest among the breeds, for there are some who remember the bygone days before the wolves had been given Gaia’s blessing. Those who were kings in the days before the catastrophe that brought the age of ice - They are the Mokolé, the children of the lizard kings of old. As...   [click here for more]
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100 Resources and Rumors to Find on SchreckNet

100 Resources and Rumors to Find on SchreckNet


Access Granted When most think of the kindred they think of the ancient crypts and forgotten lairs of the old world. However, while these immortal creatures may be tethered to the past, they exist as products of the present as well. Cars, guns and even computers are used by the kindred just as surely as the swords and magic of the ancient world. And it was the advent of the digital age that gave birth...   [click here for more]
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101 Plot Ideas

101 Plot Ideas


One hundred and one story ideas for your Vampire the Masquerade games! Find that little spark you need to ignite your imagination and conceive a great story for your group! Within the 101 list you'll find different types of ideas, from the very basic "adventure hook" to brief summaries of more defined plots. You can find ideas for all your needs: very basic plots for inexperienced players, clan...   [click here for more]
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101 Savage Kinfolk

101 Savage Kinfolk


Savage Age Kinfolk - The People of the War of Rage. Garou, Bastet, Gurahl, and Many Others!      Weaponized Ink continues to expand the prehistoric civilization found in Werewolf the Savage Age by partnering with Neal Litherland and the 100 Kinfolk Project to provide more than one hundred kinfolk writeups, art, and story ideas. ...   [click here for more]
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2021-2022 Garou Lunar Calendar

2021-2022 Garou Lunar Calendar


Mark Your Next Hive Dive on the Calendar!  The perfect companion piece for any Werewolf game! A comprehensive calendar chronicling the Garou Lunar Year for 2021 – 2022, beginning in March of 2021 and running through April of 2022. Includes info on each lunar month and each month’s celestial patron, as well as over 75 Seasonal Rites, celestial events, and holidays! Compatible...   [click here for more]
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50 Chrysalis Manifestations

50 Chrysalis Manifestations


Wonderful Weird Manifestations These are prompts you can use to show the intense presence of Glamour welling up for the incoming Chrysalis. The “birth” of a new Changeling is never quite normal. These events can be for one-shot games, filler sessions when the main story needs a breather, or even jumping points for a whole new campaign.  Have fun! ...   [click here for more]
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50 Desperate Desires

50 Desperate Desires


The ennui of immortality can sap one of ideas on how to spend one’s unlife. These are possible goals, personal targets, or story prompts your players might be interested in. These events can be for one-shot games, filler sessions when the main story needs a breather, or even jumping points for a whole new campaign.  Have fun! ...   [click here for more]
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50 Different Dragon-blooded

50 Different Dragon-blooded


Some Dragons aren’t the Same This mini-resource allows Storytellers to easily come up with new unexpected encounters for their players to have. These fifty jumping points are sure to offer cool new personalities and NPCs for your Exalted games, regardless of the edition.  Written by Tobie Abad. ...   [click here for more]
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50 Disturbing Drones

50 Disturbing Drones


When struggling for a good mystery or a new spooky operation to use, just roll, incorporate the detail into your game somehow and listen to what the players have to say. Your sessions’ story lies in their ideas. These events can be for one-shot games, filler sessions when the main game needs a breather, or even jumping points for a whole new campaign.  Have fun! ...   [click here for more]
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50 Doorways to the Dreaming

50 Doorways to the Dreaming


Deceptive Doorways These are prompts you can use highlight the unpredictability or the wackiness that the Dreaming embraces when it allows the Changelings into its depths. Doorways should be as memorable as the dreams you never forget.  Or the nightmares you constantly remember. These options are perfect for one-shot games and can even inspire their own stories. I hope they open doors for you! Have...   [click here for more]
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50 Epic Schemes

50 Epic Schemes


Wondering what madness the Deathlord has in store? Or ambitious plan the Dynast has in mind? Roll two ten-sided dice to choose from this list ...   [click here for more]
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50 Handy Hearthstones

50 Handy Hearthstones


These Rocks Are Atypical This mini-resource allows Storytellers to easily come up with ideas on other kinds of hearthstones the Circle may come across. These fifty jumping points are sure to offer cool plot ideas for your Exalted games, regardless of the edition.  Written by Tobie Abad. ...   [click here for more]
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50 Mortal Musings

50 Mortal Musings


Mortals don't realize how much fun they are having. Or how much more meaning ordinary things can be when looked at through the lens of immortality. Whether it is to relive the mortal moments, or deal with mortal matters, see which ones work best for your group. ...   [click here for more]
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50 Strange Spirits

50 Strange Spirits


The Strange World of Spirits This mini-resource allows Storytellers to easily come up with ideas on what kind of spirits the Circle encounters during their heroic adventures. These fifty jumping points are sure to offer cool plot ideas for your Exalted games, regardless of the edition. Written by Tobie Abad. ...   [click here for more]
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50 Wondrous Weapons

50 Wondrous Weapons


This mini-resource allows Storytellers to easily come up with strange, wondrous, and terrifying weapons that can add new color to their Exalted sessions. These fifty armaments can serve as jumping points for your players (and NPCs) to have awesome weapons that have their own stories to tell.  These are perfect for your Exalted games, regardless of the edition. Written by Tobie Abad. ...   [click here for more]
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A Block of Random Lists

A Block of Random Lists


This document contains a series of random tables, intended to serve as inspiration for Storytellers in the need for improvising descriptions during a World of Darkness roleplaying game. Objects that can be found in some specific location, descriptive details for giving color to scenarios (such as band names or book titles),  places and institutions (such as world-famous hotels, casinos, libraries...   [click here for more]
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A Cainite's Guide to Travel

A Cainite's Guide to Travel


Even the freshest shovelhead knows the dangers of traveling while vampire. Many a pack has perished on the road due to poor planning or bad luck.  Thus, this book. Written in a frank (sometimes insulting tone), A Cainite's Guide to Travel finds itself passed from pack to pack and abbot to abbot. Jealously guarded and copied only rarely, this slim volume is a must-have for any pack planning...   [click here for more]
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A Garou Thing: A Tale From the Moot

A Garou Thing: A Tale From the Moot


Enjoy the tale of the Ahroun Heart-Of-Oak as his flaws, mistakes, and shame are laid out before him in this Tale From the Moot.   This riveting short story is sure to keep you entertained.  For other Tales From the Moot, please check out the Tales From the Moot Anthology coming soon from High Level Games & LeoMetz Productions. ...   [click here for more]
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A Morning in Garrison

A Morning in Garrison


Before exalting to become the Sword of Heaven referenced by the Loom of Fate as the Dragon Banner of the Burning Sun, Nellens Pulgaris served as a scale lord in the fledgling Nellens Home Legion. A routine morning meeting with his talon lord reveals some significant history of the still-mortal dynast, already destined for greatness, though yet to be chosen by the greatest of Incarnae. This...   [click here for more]
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A World of Rage

A World of Rage


A World Burns The Amazon is burning. The dragons stir beneath Russia's soil. Africa is ablaze. Asia is split by the Shadow War. The Garou's European homeland is under siege. There's nowhere to run. The whole world is a battlefield. But wherever the Wyrm stirs, the Garou are there. No matter the city, country or continent, they rage against their foe. Visit New Places, Make Enemies...   [click here for more]
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Accounting for the Dead: The Savage Age Volume One

Accounting for the Dead: The Savage Age Volume One


The Stone Age Revealed! The Fera are old and so are their mysteries.  It is time to explore those events and mysteries first-hand with Werewolf: the Savage Age.   With this book you now have the tools to play in a game of Werewolf: the Apocalypse set in prehistory.  Hunt mammoths, walk with your ancestors, and fight in the War of Rage.   The Khara,...   [click here for more]
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Acquisitions

Acquisitions


The Giovanni had a price for every soul... She lived and died for Clan Giovanni. It was all she ever wanted; to carry the honor and respect of her family. To be a necromancer of skill and feared for the souls she could command. To run one of the greatest cities in the New World. She had acheived all of it and more. And they took it from her. They took everything.  Right down to her very name. Her...   [click here for more]
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An Island Imbued

An Island Imbued


A mysterious scion of House Mnemon has been in seclusion for months & is now hosting a small garden party at their summer estate. But to what end – and with rumors of ambition, betrayal, Anathema, precious books and resources, and the Immaculate Order wanting to make alliances with local spirits, what awaits the invitees and the host once there? This is an adventure outline for Exalted...   [click here for more]
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Analects of the Damned

Analects of the Damned


Note: This book is part of the earlier "first edition" cycle of Kindred of the East: The Relentless Age, covering setting. You can find the companion systems book to Analects, Record of the Hungry Dead, here: https://www.storytellersvault.com/product/383100/Record-of-the-Hungry-Dead-A-Rebuild-of-Kindred-of-the-East ...   [click here for more]
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Analects of the Third Garden

Analects of the Third Garden


In the Garden of Lilith In the beginning, so says the tales, the first woman refused God, accepted torment and sorrow and won her freedom. All else that transpires in the World of Darkness springs from that moment. The lore of the dark mother, the true history of the world with all it’s secrets laid bare, lies within these pages. The Thorns cast Dark Shadows The Analects of the Third Garden, is...   [click here for more]
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Anarchs Edition Art Pack

Anarchs Edition Art Pack


This document contains 24 “Vampire: The Masquerade" themed B/W portrait illustrations, usable for your own Storytellers Vault products and, of course, as PCs or NPCs portraits for your Chronicles. All that artwork is absolutely new, exclusive and specially created. It represents urban, street-wise people from different origins. The most of them could equally represent...   [click here for more]
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Anecdotes of Darkness

Anecdotes of Darkness


Anecdote: A short, obscure historical or biographical account. Within these pages you will find a vast array of anecdotes, quotes, short stories, flash fiction, experimental fiction, and more, to add flavor and fluff to your Storyteller Vault books or gain inspiration for a story. A bit of crunch is added too. Because who doesn’t like a bit of crunch with their fluff?  Anecdotes of Darkness...   [click here for more]
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Angel Companion

Angel Companion


What lurks in the minds of the Divine? How do Angels see humanity? Who are Heaven's power players? And who wants to see both them and the Demon wiped off the face of the earth? Angel the Revelation's second book, the Angel Companion, answers these questions and more. • Covers a variety of things from crossovers to signiture characters to a new umbral realm. • Information about the Souless, a...   [click here for more]
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Archons and Templars

Archons and Templars


Vanguards of the Great Sects Titles among the Damned arent always primogen or prisci. Somebody has to do the dirty work. From fighting Lupines to hunting rogue Cainites, from enforcing the Traditions to leading a crusade, a few bold vampires step forward to the head of the charge. Those vampires are the unsung champions of the night. Fighting for Glory and the Cause The latest in a series of focused...   [click here for more]
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Art of Vampire: The Masquerade

Art of Vampire: The Masquerade


FROM THE LONG NIGHT The Kindred: predators and monsters to the last.  A race of biblically cursed parasites, these vampires hide among humanity, eking out a damned existence under the eyes of God and the noses of mortals.  Each night, the Kindred steal forth to take the sustenance they need for their continued survival - human blood. ...TO THE FINAL NIGHTS The Art of Vampire:...   [click here for more]
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Artifacts of Blood

Artifacts of Blood


When two of Vampire the Masquerade's most powerful beings offer you what you most desire, do you agree? Are you willing to take the pain, danger or even regret that their treasures can cause? Or will you be the one that can bring them to their full potential and change things in your favor? This Book Includes...    -The full history and abilities for eight artifacts mentioned in the VTM series...   [click here for more]
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Ascension

Ascension


The Tenth Sphere Revealed Long have mages sought the elusive Tenth Sphere of Creation. Each Tradition has its own theories about the nature of this ultimate metaphysical truth. To some, it is Unity. To others, Power. Many Masters have battled one another in pursuit of this awesome secret, destroying enemies and friends alike to attain an unproven ideal. To no avail, for the secret has remained...   [click here for more]
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Assamite Notes Pack

Assamite Notes Pack


It's a 6 notes sheets to your chronicles, with the style of the clan Nosferatu. Are 10 note pages to players make your annotations in wich style.  Simple, direct and efficient. 3 Version is editable Version is not editable The editable version has no need to be print,...   [click here for more]
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Athens Chronicles Bundle [BUNDLE]

Athens Chronicles Bundle [BUNDLE]


This special bundle product contains the following titles. Athens Chronicles I: Titanomachy Regular price: $4.99 Bundle price: $3.84 Format: PDF The Athens Chronicles Book One: Titanomachy The Athens Chronicles is an epic series of Vampire: The Masquerade stories taking your characters from the 13th century to the 21st, beginning in the Dark Ages. The five...   [click here for more]
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Attack of the Killer Shark (Mephisto Chronicles)

Attack of the Killer Shark (Mephisto Chronicles)


Hunting the Monster Shark When swimmers and boats go missing in Florida, there are rumors of a monstrous shark terrorizing the waters. These stories intrigue four mortals for different reason to go searching for the shark…  Attack of the killer shark includes: A short story to be played with mortal characters A B-movie style plot A new threat in form of a vampiric shark Four...   [click here for more]
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Awakenings

Awakenings


Believe! Welcome to Bawlmer city, hon. It’s a city of tremendous Glamour and terrifying nightmares to match. Once ruled by the Thallain, there is a new resurgence in Baltimore as the Kithain seek to reclaim lost freeholds. Welcome to the fight! Join the Search… Awakenings is the first in a series of interconnected adventures and stories set in Baltimore City. Several mortal children have...   [click here for more]
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Axis Brasilis

Axis Brasilis


We Who Are Not As Others Far from European and North American Umbra, the Garou society in Brazil has made alliances with some different kinds of spirits – some of them created by the stories and folklore of Brazilian people, and the ones which originated their own tales among the population. Under a banner of Extinction, the spirits of the Wyrm raged in the country, threatening...   [click here for more]
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Beneath The Mask

Beneath The Mask


Duty's Consequence When Kelly Patterson was appointed to The Mask, it seemed like the perfect distraction from her sire’s abandonment, and a way for the Toreador neonate to prove her loyalty to clan and Camarilla. Tasked with protecting the Masquerade and granted sweeping powers to do so, she was instrumental in exposing, and ultimately destroying, the very Prince Merik who...   [click here for more]
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Beztup, the Alchemical Brewmaster

Beztup, the Alchemical Brewmaster


The Denizens of Malfeas produce all sorts of curious souls and monstrocities however each of them have a tale; especially those who hold the title of Citizen within Hell itself.   Beztup is one such individual. In entry for my Scrolls of the Strange and Mighty, Beztup is a unique Blood Ape who mingles in the affairs of Hell and Creation itself.  No less mighty than his kin, this erymanthus has...   [click here for more]
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Bitter Road

Bitter Road


The Road to Ascension Is Long A mage faces many perils on the path of enlightenment. The Technocracy, Nephandi, creatures from outside our universe, and the missteps of hubris and Paradox all wait to crush an upstart mage. Even the personal choice of magic is endangered. In these perilous days, mere disciples are the last bastion of the Traditions. Ascension awaits the wise and valiant, but is there...   [click here for more]
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Black Aegis Bundle [BUNDLE]

Black Aegis Bundle [BUNDLE]


This special bundle product contains the following titles. Benny & the Bunny Regular price: $2.49 Bundle price: $0.50 Format: PDF Created as part of the Spring Sprint for 2020 Alpha Team faces an unusual challenge as one of their own begins to see something no one else can see.  On the eve of the vernal equinox, a dire warning from a cryptic creature only visible...   [click here for more]
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Blood Magic: Secrets of Thaumaturgy

Blood Magic: Secrets of Thaumaturgy


Eldritch Texts and Kindred Blood Blood magic, the jealously guarded secret of Clan Tremere, has long been observed with a wary eye. Is it the power of summoned demons? An application of the Blood's mystic properties? The will of spirits? Or is it something else altogether? Only those who master its dark secrets can know. Hidden Lore Revealed Blood Magic: Secrets of...   [click here for more]
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Blood Red Pearls

Blood Red Pearls


Blood Red Pearls is the second book of the Reconquista saga, a story that explores the Camarilla’s attempt to regain control of the Philippines, a Ventrue Justicar’s search for an old enemy, and the unexpected bonds that form between two people. It is an insidious tale of revenge, obsession, and love.  This is a Vampire: The Masquerade novelette series by Tobie Abad. New to this saga? Just look...   [click here for more]
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Blood Sacrifice: The Thaumaturgy Companion

Blood Sacrifice: The Thaumaturgy Companion


 Hidden Sorcery  While the Tremere have potent magic at their command, Hermetic tradition isnt the only source of mystic power. The ancient ways of Egyptian magic, the Sufic trances of the Middle East, sacrificial Hindu rites and the natural magic of Caribbean craft can all be used to affect the Final Nights. But what are these thaumaturgies capable of? Or Abandoned Witchcraft?...   [click here for more]
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Blood Treachery

Blood Treachery


Awash in Blood Centuries ago, House Tremere splintered from the Order of Hermes to become a cabal of vampire warlocks. The two established an uneasy truce until now. Desperate to reclaim its heritage, the Order of Hermes declares war on its errant kin, while the vampires hope to trap the mages with their blood sorcery, ensnaring wizards into the Jyhad. Is it the end for both or the beginning of...   [click here for more]
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Bloodcraft

Bloodcraft


Blood, words and will – the three core elements at the heart of power made manifest. For thousands of years, the Kindred delved into the secrets of the blood, discovering innumerable ways to manifest power through those three elements – and for decades, the Vampire: the Masquerade game line explored blood sorceries and its related themes in depth, going back to them again and again. Bloodcraft,...   [click here for more]
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Bloodline - Qín Hùwèi

Bloodline - Qín Hùwèi


+Synopsis: Only one man was able to proclaim himself as the first emperor of China. There was once one man, one who shaped the history of the world, his will alone decided the fate of millions. Wherever he went, Conquest soon followed, but not even he could best the greatest of conquerors, Death itself.   But what if we were lied to? What if, in the end, even Death was conquered?...   [click here for more]
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