Title |
Publisher |
Price |
The Opacus Cactus Rally awaits!
A call has gone out through the Society of Ether that a contest will be held in the sleepy West Texas town of Opacus. It’s to be a contest of enlightened engineering and skill, an automotive race through off-road tracks and hill country. A sizable research grant has been offered to the winner, and several Etherites have answered that call...
Treachery, Metal,... [click here for more] |
White Wolf |
Pay What You Want
|
How far is too far? A big question when playing a game that can get as serious as most World of Darkness Chonicles tend to be. This little sheet can spare you and your players a lot of heartache by making sure noone is pushed further then they enjoy to be. All this for the low price of free if you want it to be.
--------------------------------------------------------------------------------------------------------------... [click here for more] |
White Wolf |
Pay What You Want
|
Mark Your Next Hive Dive on the Calendar!
The perfect companion piece for any Werewolf game!
A comprehensive calendar chronicling the Garou Lunar Year for 2021 – 2022, beginning in March of 2021 and running through April of 2022. Includes info on each lunar month and each month’s celestial patron, as well as over 75 Seasonal Rites, celestial events, and holidays!
Compatible... [click here for more] |
White Wolf |
Pay What You Want
|
This supplement contains a premade Sept of Bone Gnawers in the city of Tacoma Washington for storytellers that do not have a lot of time to build one. In addition to detailed characters the supplement also contains a character relation graphic, spirits, resources, and several story ideas. ... [click here for more] |
White Wolf |
Pay What You Want
|
Degentrification is a one-shot scenario for starting Mage the Ascension characters. A forbidden ritual promises power for a price, the opportunity to claim their very own pocket universe. But is the cost of that power just too high? ... [click here for more] |
White Wolf |
FREE
|
A Player aid for Mage: The Awakening, this 78-card Tarot deck is suitable for stand-alone use or in conjunction with chronicles and contains lavish, full-color art commissioned specifically for this deck.
The Free Rulebook PDF is a PDF version of the instruction booklet that was included with the original printing of the tarot cards. It contains instructions on standard Tarot readings as well as... [click here for more] |
White Wolf |
FREE
|
How far is too far? A big question when playing a game that can get as serious as most World of Darkness Chonicles tend to be. This little sheet can spare you and your players a lot of heartache by making sure noone is pushed further then they enjoy to be. All this for the low price of absolutley free.
--------------------------------------------------------------------------------------------------------------... [click here for more] |
White Wolf |
Pay What You Want
|
A ultra-condensed scenario for Hunter the Vigil. An ancient scandinavian horror turns hunter against hunter in this brutal scenario suitable for a night of monster hunting. ... [click here for more] |
White Wolf |
FREE
|
This is a free sample of the next upcoming book Blood Magic Compilation!
With over 1700 downloads this supplement has come to help a number of folks get the juices flowing.
It is a gesture of good will to all the great folks out there supporting the ST Vault and those who are still getting their toes wet so to speak in this exciting new community.
This supplement contains the necessary information... [click here for more] |
White Wolf |
Pay What You Want
|
This book describes a lesser version of the Mummies described in all three editions of the World of Darkness Mummy books. This version is meant to be played in a chronicle focusing on Gutter Mummies or in a crossover game with other supernaturals. It is quite different from previous versions of the World Of Darkness mummy. This book requires the use of the Vampire the Masquerade Core rulebook. If not... [click here for more] |
White Wolf |
FREE
|
In some games, the acts of hunting and feeding are glossed over, while in others, they are a central part of the story. Presented here are 10 feeding surprises that can be inserted into any game, whether the hunt is an integral and dramatic part of the story or whether it is usually handled quicker and more abstractly. ... [click here for more] |
White Wolf |
FREE
|
Before exalting to become the Sword of Heaven referenced by the Loom of Fate as the Dragon Banner of the Burning Sun, Nellens Pulgaris served as a scale lord in the fledgling Nellens Home Legion. A routine morning meeting with his talon lord reveals some significant history of the still-mortal dynast, already destined for greatness, though yet to be chosen by the greatest of Incarnae.
This... [click here for more] |
White Wolf |
FREE
|
The Hunter's Armory Demo Collection features 24 weapons from the first four editions of the Hunter's Armory, ready to be used in your chronicles and character.
Other titles from Mana Verde Game Design:
... [click here for more] |
White Wolf |
FREE
|
Welcome to the Mage: The Ascension Storytellers Vault Style Guide. This resource will assist you in creating new material for the horror roleplaying game, Mage: The Ascension, across its various editions and incarnations.
Whether you are new to writing work for other readers, or even if you’re an established writer working freelance contracts on roleplaying games, you will find this... [click here for more] |
White Wolf |
FREE
|
Welcome to the Werewolf: The Apocalypse Storytellers Vault Style Guide. This resource will assist you in creating new material for the horror roleplaying game, Werewolf: The Apocalypse, across its various editions and incarnations.
Whether you are new to writing work for other readers, or even if you’re an established writer working freelance contracts on roleplaying games, you will find this guide... [click here for more] |
White Wolf |
FREE
|