Title |
Publisher |
Price |
Riddle of the Sphinx
The Council of Nine Traditions has a long and storied history, but the fall of Doissetep, the crash of the Digital Web, the destructive Avatar Storm, and their own hubris nearly led to their demise. Inspired by the mysterious “Manifesto of the Sphinx,” the Traditions have reassembled under the New Horizon Council. Can they chart a renewed path to... [click here for more] |
White Wolf |
$19.99
|
The Traditions Gather Wealth The Traditions Gather Wealth
The Technocracy doesn’t have a monopoly on corporate wealth and power. The Traditions have their own networks of companies, big and small.
This volume contains:
• A Corporation run by each Tradition • Nine new rotes and nine new wonders used by or manufactured by these corporations
For use with Rich Bastard’s Guide to Magick, but... [click here for more] |
White Wolf |
$2.99
|
A Book Worthy of the Apocalypse!
This book is a love poem and spirit whisper to the veteran Savage Age fans who want more. More Gifts. More Rites. More Fetishes. More lore. More Fera. More on the War of Rage. More ways to play!
Inside Ghost Lineages is a detailed timeline of the Savage Age -- starting with the creation of the very first Fera more than 300 million years ago. After... [click here for more] |
White Wolf |
$26.00
|
Welcome to the World of Darkness! Whether you are a seasoned veteran of the Storyteller System or this is your first foray into the World of Darkness, welcome! I hope you enjoy what I have put together here.
Unlike Exalted, the different core books of the World of Darkness were not designed to be used together. While they take place in the... [click here for more] |
White Wolf |
$7.99
|
Inheritors of the First Tribe, the Baali have been despised since cainites became aware of their presence. From their attacks on the Second City to their assaults on the very fabric of reality, the Demons have long sought to uncover the hidden truths of the World of Darkness. While their patrons, the Children of the Outer Dark slumber deep within the Earth, some Baali sing them songs of pain and... [click here for more] |
White Wolf |
$7.00
|
Storytelling in the World of Darkness is typically a verbal exercise. The group huddles around the proverbial fireplace, trading elements from our psyche in hopes of building a memorable experience. Players and storytellers alike paint a picture with words, collectively birthing a new reality into our consciousness.
But Let’s Get Real for a Second.
Yes, that all sounds like some life-changing,... [click here for more] |
White Wolf |
$5.00
|
It’s Easy to Lose Focus
M20 defined Focus as Paradigm, Practice, and Instruments, but the lines between them can be fuzzy. It’s not always clear what the Focus of a character should be, or what magick within it looks like. This can be made even worse by how esoteric many characters can get. It’s fairly easy in many ways to have a weird magick engineer building bizarre things, but what happens... [click here for more] |
White Wolf |
$2.99
|
Rome: Destined to Fall The greatest city of classical antiquity, known as Rome, played host to the Cainites’ greatest plots for over a thousand years. Somewhat different from Carthage, the Eternal City was always shaped to be the “Dream Ventrue”, where the immortals would rule over humans as shepherds leading animals. His dream even came true, but he went too far; now, the immortals... [click here for more] |
White Wolf |
$12.99
|
Mystery Out of Time is a Mage: The Ascension scenario of surreal mystery and espionage. Players can be a Tradition cabal or a Technocracy amalgam. Eight pre-generated characters are available, four to each faction.
Paulo Portio, Adept of the Cult of Ecstasy, has run the Still Festival for several years to nurture respect and wonder. He has foreseen the path toward Ascension through... [click here for more] |
White Wolf |
$3.00
|
Thank you to all who helped us reach #1 on the store front! Vampires, their powers are vast and varied, no two Kindred are truly alike in how they express their powers of Caine. Within this book see even more uses for the blood!
Combination Discipline Compilation includes: • This book details over 100 new combination disciplines! • Combination disciplines for both Clans and Bloodlines.... [click here for more] |
White Wolf |
$9.99
|
Rage Across Polônia: Idade das Trevas
Neste suplemento de cenário você encontrara a formação do ducado da Polônia, as forças dos Garou, suas posições, guerras pessoais, intrigas e controle do rebanho humano e parentes. Este livro foi criado para ser um suplemento para narradores e jogadores que almejam desfrutar um cenário medieval , onde os lordes locais, fazendeiros,... [click here for more] |
White Wolf |
$8.99
|
Supernatural creatures have lived with us since the beginning of time. It's time to talk about what vampires know about them that may or may not be true. But at least now you'll have a method of how to defend yourself against these terrible creatures and how to deal with them on an equal footing.
Guide to relationships between Vampires, Mages, Werewolves, Ghosts, and Fairies;
Presentation of Combination-Disciplines... [click here for more] |
White Wolf |
Pay What You Want
|
Thank you to all who helped us reach #1 on the store front! The Tzimisce are known for their experiments and their cold cruelty when it comes to furthering their own knowledge of fleshcrafting. Many have heard tale of the wicked things a Fiend has performed on others both mortal and Kindred alike. The drive to evolve and become something more has driven many Tzimisce to great lengths... [click here for more] |
White Wolf |
$9.99
|
Access Granted
When most think of the kindred they think of the ancient crypts and forgotten lairs of the old world. However, while these immortal creatures may be tethered to the past, they exist as products of the present as well. Cars, guns and even computers are used by the kindred just as surely as the swords and magic of the ancient world. And it was the advent of the digital age that gave birth... [click here for more] |
White Wolf |
$1.99
|
Lucita's Six is a heist Chronicle in six parts. Six cities, six heists, and up to six Player Characters work with the rogue Lasombra Lucita to steal the most valued and dangerous items in the World of Darkness. Jet-set around the world, meeting up with signature characters from Vampire: The Masquerade, going toe-to-toe with obscure supernaturals, and overturning the... [click here for more] |
White Wolf |
$6.66
|
An Alternate Take
Fires of the Forge: Lore of the Malefactors revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of the Earth, Lore of Paths, and Lore of the Forge. Rules are also included for suffocation and drowning... [click here for more] |
White Wolf |
$1.95
|
Thank you to all who helped us reach #1 on the store front! Elder vampires, the source of many myths and legends regarding vampires of the world. They wield powers sometimes only fit for the gods. Their cold and calculating minds are ever thinking of the future. Within this book you’ll find a number of ways Elders exert their control over those of the weaker Generations.
Now... [click here for more] |
White Wolf |
$9.99
|
An Alternate Take
Patterns of Creation: Lore of the Fiends revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of Patterns, Lore of Portals, and Lore of Light.
Streamlined for the Anniversary Edition
The purpose behind... [click here for more] |
White Wolf |
$1.95
|
An Alternate Take
Winds of the Firmament: Lore of the Scourges revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of Awakening, Lore of the Firmament, and Lore of the Winds.
Streamlined for the Anniversary Edition
The... [click here for more] |
White Wolf |
$1.95
|
The Pillars of Creation
Where mages get the Quintessence that powers their magicks is as important as what they do with that magick. It shapes the mage as they shape Reality. And anything with that much influence deserves a closer look…
The Foundation of Reality
This book includes:
13 theories about what Nodes are
Suggestions for how to make Nodes more concrete objects
Alternatives to Nodes as... [click here for more] |
White Wolf |
$4.99
|
It lurks behind the cracks in reality. You glimpse it down broken alleyways, or through half-opened gates just as the sun starts going down. The Hedge. The between world of the fae, it is all that separates the real world from the denizens of Arcadia. No one can truly say how large the Hedge is, or isn't. Distance, direction, and pedestrian concepts like linear time, simply don't apply to that place.... [click here for more] |
White Wolf |
$1.99
|
Focus Reimagined!
"Tools of the Trade" is a short supplement featuring rules for the Foci through which Mages bend reality to their whims. Using the systems written in this document, Players and Storytellers can create sets of foci that have significant impact in-game, giving bonuses and penalties which change according to the situation and the character's particular way of casting... [click here for more] |
White Wolf |
$1.00
|
Everything you need to play one of the Dullahan, the infamous kith behind the legends of the headless horseman!
Born from the dreams of the hunt, the punishment and divine retribution, the Dullahan stalk the highways of the World of Darkness playing judge, jury and executioner among fae and mortal alike. But as the Dreams of Law and Justice have evolved, so have these intimidating riders. And... [click here for more] |
White Wolf |
$8.00
|
Dinosaurs Live Alongside Us!
Tribebook Corax-Rapax is two books in one! The first part, Tribebook: Corax, reimagines the were-ravens to make them the true heirs of the dinosaur legacy. Modern science tells us that the dinosaurs never fully went extinct. Instead, they live on in the form of birds. What does this mean for the humble Corax of the Savage Age? It certainly means they deserve... [click here for more] |
White Wolf |
$14.00
|
Alpha Team faces an unusual challenge as one of their own begins to see something no one else can see. On the eve of the vernal equinox, a dire warning from a cryptic creature only visible to him sends Angelo Benny" Bonavito on a chase through the city as a madman in a top hat begins to bend reality itself. Alpha Team must determine whether their teammate is seeing the harbinger of a massive supernatural... [click here for more] |
White Wolf |
$4.99
|
Antes do primeiro império Sumério se erguer e Lugalzaguesi começar sua expansão territorial contra a Acádia de Sargão, os Anunáqui realizaram suas maquinações e disputas políticas. Lagaxe, a última cidade-estado da Mesopotâmia a impor sua autoridade sobre as outras é governada por Ninguirsu, a progênie mais velha de Troile. Suas ações reformistas e populares são apreciadas... [click here for more] |
White Wolf |
$4.99
|
Explore How The Garou Became a Nation
There was a time many, many centuries ago when 'Garou' and the 'Garou Nation' were radical and unproven concepts. With this Savage Age book you will explore the Fera who came together to form the Garou Nation... and laid the framework for the modern Garou Tribes.
Savage Age Volume 2... [click here for more] |
White Wolf |
$10.00
|
What's this book?
A detailed walkthrough of a particular paradigm, ready for use in your game or by your character. M20 replaced the previous "focus for each Sphere" system with something much more personal requiring a deeper understanding of a character's paradigm to determine their paradigm, practice, and instruments. Paradigms Explored: Wyrd and Weft walks through in detail the magickal... [click here for more] |
White Wolf |
$2.95
|
They are nameless NPCs, simple all-human background extras. Forget about letting them to improvisation anymore. This collection contains about 200 generic NPC archetypes ready to populate your World of Darkness. Each NPC entry contains a Demeanor (giving you a general interpretation guide), Attributes, Abilities, Backgrounds, Humanity and Willpower ratings, and an Equipment list... [click here for more] |
White Wolf |
$4.99
|
A Collection of Forbidden Knowledge
For as long as they have existed, the Children of Caine have kept records of their history and unnatural condition. The books they have created provide a detailed record of all aspects of Cainite history and society, from the time of the First City, to the bloody conflicts of recent nights. These are dangerous texts; not only must they be hidden... [click here for more] |
White Wolf |
$7.50
|
The Stone Age Revealed!
The Fera are old and so are their mysteries. It is time to explore those events and mysteries first-hand with Werewolf: the Savage Age.
With this book you now have the tools to play in a game of Werewolf: the Apocalypse set in prehistory. Hunt mammoths, walk with your ancestors, and fight in the War of Rage.
The Khara,... [click here for more] |
White Wolf |
$15.00 $10.00
|
Koldunic sorcery is the most ancient form of Kindred blood magic, and as such, both Tzimisce and Lhiannan have had thousands of years to exert their dominance over the spirits of the earth, wind and sea to create numerous paths of power.
Inside you will find:
New kraina crafted in diverse regions from the Arctic Cirle, to Asia Minor, drawing on the land, people and the myths of both to create unique... [click here for more] |
White Wolf |
$5.49
|
This is the penultimate support book for Beckett's Jyhad Diary. It collects nearly every character mentioned in that epic tome and gives you full statistics, roleplaying advice, and guidance on how to bring them into your game. There are 252 Character Sheet entries contained in this text. This collects all of the individual Beckett's Vampire Folios into one pdf bookmarked text with updated art, layout,... [click here for more] |
White Wolf |
$19.99
|
The Blood Atlas: North & South Americas
The Blood Atlas series begins here with a collection of territorial maps for Vampire: The Masquerade exploring the inhabited regions of both North and South America. Take a big picture look at the Jyhad as the Camarilla, Sabbat, Anarchs, and even a few Independent Clans vie for rulership over the night. These are not perfect canonical maps, but rather a collection... [click here for more] |
White Wolf |
$4.99
|
Points of View
We've all had characters who wanted to be good and couldn't because we didn't know where to go or how to go on or how to narrate. Not everyone knows how to do this and in fact, it is a difficult task. This guide brings precisely ways to transform your chronicles, understanding about Cainite society and how to create a fun game using the Golconda theme.
New... [click here for more] |
White Wolf |
Pay What You Want
|
Off the coast of British Columbia lies one of the last bastions of Gaia. Covered in thick, old-growth boreal rainforests, Vancouver Island is as unique as it is fragile. Even here, the Wyrm and its armies of smog-choked machines seek to clear-cut the ancient forests and leave tar and barren earth in their place. Here, among cedars and firs hundreds of years old or more, the Garou and their Fera cousins... [click here for more] |
White Wolf |
Pay What You Want
|
The Khara, Once Lost are Now Found!
Tribebook Khara is a look into the buried mysteries of the extinct WereSabretooth Cats. Within are 36 pages of insight into the Khara, and their connections to ancient humanity and their sabretoothed kin.
With this book, you can set the stage for epic conflicts and crushing tragedies as Gaia's most powerful secret keepers march to their... [click here for more] |
White Wolf |
$5.00
|
WoD Character creator (previously oWoD/MDT Manager) is a software to manager & create characters sheets for Vampire V20 (Masquerade), Mage M20 (Ascension) and Werewolf W20 (Apocalypse). It manage creation and evolution of characters, and generate PDF of character sheets.
It is a free software that I publish here to share with WoD community. Pay something only if you want to support the project.... [click here for more] |
White Wolf |
Pay What You Want
|
Infernal Rising
As bad as you thought the Baali were, you had no idea. Lurking in the bleakest shadows of Oblivion, coiled in Abyss-pits of melting soul-rot, they wait. They wait, and they scheme, and they build their unholy numbers, slowly and deliberately corrupting the incorruptible. Brokering deals on behalf of their demonic masters, or forging obscene bargains of their own, the Baali — true... [click here for more] |
White Wolf |
$12.99
|
The Athens Chronicles
Book One: Titanomachy
The Athens Chronicles is an epic series of Vampire: The Masquerade stories taking your characters from the 13th century to the 21st, beginning in the Dark Ages. The five chronicle series this begins will release one new book each month, allowing you to play out the full series of... [click here for more] |
White Wolf |
$4.99
|
Rio de Janeiro Noturno é um paraíso sombrio para os cainitas... Ou ao menos é o que dizem os anciãos. Um Pacto improvável entre Camarilla e Sabá aproximou clãs rivais, compartilhando segredos proibidos e criando uma rede de intrigas. Artefatos estranhos apontam para verdades sinistras. Clãs inimigos se juntam para desvendar seus segredos ou simplesmente se esbaldar em sangue... [click here for more] |
White Wolf |
$8.00
|
A Little Detour
When a group of mages is seemingly steered toward a gas station by random coincidence — just in time for a robbery to occur — they discover strange forces at work in the life of an otherwise mundane woman named Jessica Brutelli. It seems as though fate is conspiring to the gas station attendant’s benefit, but nothing comes free in the world of magick. An inexplicable aura of Paradox... [click here for more] |
White Wolf |
$1.95
|
Nothing but the Truth
Stories of Fae dealing with mortals in technicalities and misleading truths abound, but few of the kithain fit this bill. The lemmata can neer tell a lie, but many of them wield the truth as a devastating weapon and a tool for deception.
Inside is the basics of a new kith, the lemma, dreams of logic, truth, and argument. Additionally, there are three sample characters to explore... [click here for more] |
White Wolf |
$0.99
|
The Secrets of the Ring Dancers Before Their Fae Enslavement
Tribebook Ceilican is an exploration into the Ceilican Bastet for Werewolf: the Savage Age and Werewolf: the Apocalypse. This all-new 45 page book is filled with the history, legends, and character options needed to play a Ceilican in the prehistoric Savage Age.
The Ceilican have been defined for far too long solely by their Fae... [click here for more] |
White Wolf |
$6.00
|
Clanbook: Samedi takes the Samedi to new depths. Ever the mysterious bloodline, the Corpses are dissected and examined. With the addition of Vodouisant-based Disciplines and a fleshed-out (sic) origin story spanning from Europe to Africa and Haiti and beyond, the Samedi are now a powerful force in the Final Nights, scheming for their own gains in ways even most Kindred would be repulsed by…
Herein... [click here for more] |
White Wolf |
$9.99
|
Este livro oferece regras para combates mais ágeis no Mundo das Trevas clássico, o que compreende a Primeira Edição, Segunda Edição, Edição Revisada e Edição de Aniversário de 20 Anos dos jogos do Sistema Storyteller.
O Livro Rápido do Combate inclui:
Um sistema ágil e simplificado para definir a ordem de jogo nos combates;
Regras adaptáveis para qualquer jogo das primeiras... [click here for more] |
White Wolf |
Pay What You Want
|
Only fools believe they know all there is to know about their clan. Through more than ten millennia, vampires have buried more secrets than anyone, even the mythical clan founders, can realize. Legends of the Clans include three examples of such secrets for each clan, giving Storytellers new, interesting, and unknown elements to introduce into their chronicle.
Legends of the Clans includes:
Secret... [click here for more] |
White Wolf |
$7.95
|
The Triumvirate has fallen, and Mithras rules England unchallenged. Princes from across Europe look to the lord of London with admiration and respect. His authority has emboldened the elders of the kingdom, who have claimed what they see as their rightful place, ruling over the Cainite society of England. Yet hidden from view are many dissenters, Furores, Prometheans, and other radicals, plotters who... [click here for more] |
White Wolf |
$15.00
|
Printer-friendly tables for Vampire: the Masquerade
Inspired by the OSR and DIY design communities.
Hundreds of ideas for your Vampire: the Masquerade games, from 1st Edition to V20! In this 43-page document you’ll find resources to help you create PCs, NPCs, and whole cities, including:
Allies and Contacts
A new system for Merits and Flaws
Malkavian derangements, Nosferatu deformities,... [click here for more] |
White Wolf |
$1.95 $0.95
|
All Malkavians are connected to the Madness Network. The Madness Network has many names, such as the Cobweb and the Hive, and nobody really knows why it exists. In it, each childe of Malkav has a presence, and everyone can sense it in some fashion. Each experience will be different from another, and if one tries to send a message out, there's a chance it will get caught up in the mix of hundreds of... [click here for more] |
White Wolf |
$1.49
|