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Take Back the Night
Why should dead people get all the attention when it comes to live action? The Garou have a little problem with that notion. That's why this book contains everything you need to enter the world of Werewolf: The Apocalypse in live action. Leave your dice and pencils behind, because it's time to get Wild with the last best hope this planet has: the Garou. And they're... [click here for more] |
White Wolf |
$9.00
|
Born to Rule
These lands are mine, childer; mine for as far as your Cainite eyes can see. Who defended them when the barbarian hordes clamored to the north? Who fought off the howling infidels to the east? Who put down countless insurrections, both of Cainite and kine contrivance? It was I, my sons and daughters. I, who gave myself wholly unto my lands and their people; for their people are my people.... [click here for more] |
White Wolf |
$9.00
|
Three More Gather in Darkness
The medieval Tremere have seized immortality for themselves, and are
despised and hunted as a result. The Toreador dance to the music of
prestige and slander in the courts and castles of Europe. The Brujah
want to shatter the Long Night to avenge their shattered dream. All
three are here. The undead secrets of the Dark Ages are laid bare
before you.
Knowledge... [click here for more] |
White Wolf |
$9.00
|
From the Ashes of the Past...
The city of Atlanta is known among the Quick as a center of culture and industry, but the Restless see a city of smoldering ruins and divided loyalties. Torn by Civil War and the war for civil rights, Atlanta has been overrun with the spirits of the Restless Dead, those with something left to prove or memories that they refuse to let go.
A City Reborn
The wraiths who... [click here for more] |
White Wolf |
$9.00
|
Wake-Up Time, Kiddies!!!!
Why should the mysticks have all the fun? Across the boards of Dr. Volcano's Forbidden Website, we uncover dozens of gadgets, widgets, inventions and killing machines from the vaults of the Virtual Adepts, Sons of Ether, Technocracy and other random sources.
Tomorrow Can Fit in the Palm of Your Hand!
A long-awaited sourcebook for high-tech magick, The Technomancer's Toybox... [click here for more] |
White Wolf |
$9.00
|
Gaia Screams ... and only a handful of heroes stand ready to heed her desperate cry for help. Enter the world of the Garou. The werewolves of myth and legend fight the corruption and decimation of Mother Earth. See them as you've never seen them before - their internal struggles, their secret challenges and their many rites and moots. The Apocalypse not only expands on yhe already... [click here for more] |
White Wolf |
$9.00
|
Where Time Has No Boundaries... Enter the lairs of the Damned. Uncover chambers that have been hidden from mortal view for centuries. Delve into the most foreboding corners of your imagination. Discover tomes, artifacts, and remarkable havens. Or avoid the skulking and immerse yourself in the lights and sounds of your very own nightclub. Bring Your Stories into Vivid Reality...... [click here for more] |
White Wolf |
$9.00
|
No More Dress Rehearsals... Enter the world of the vampire: dark, chilling and erotic. Who are these creatures? Why does the tragedy of their existence fascinate us so much? Take a look at their politics and their secrets. Lights, Camera, Action... The Masquerade Players Kit is the first supplement for Mind's Eye Theatre: The Masquerade.... [click here for more] |
White Wolf |
$9.00
|
War of the Damned
It is a time of conflict. The Ventrue Lord Jurgen and the Tzimisce Vladimir Rustovitch battle for domain in Hungary, while their agents spar across Europe, using intrigue and bloodshed in equal measure. In the Holy Land, the Fifth Crusade arrives in Acre, and the vampiric lords' agents come with it in pursuit of a fragment of the True Cross. Victory can come only at a terrible... [click here for more] |
White Wolf |
$9.00
|
DIVIDED WE FALL....
What do the Kindred fear more than the prince of a city? When a city has two princes...and they're at war. Then, every battle takes on new meaning. Every argument has a sinister purpose. Every decision risks offending one of the mighty rulers. Every decision may be the last, fatal one.
UNITED WE DIE!
Such is Berlin. Ages-old capital of the German Empire. Center... [click here for more] |
White Wolf |
$8.99
|
Hidden Sorcery
While the Tremere have potent magic at their command, Hermetic tradition isnt the only source of mystic power. The ancient ways of Egyptian magic, the Sufic trances of the Middle East, sacrificial Hindu rites and the natural magic of Caribbean craft can all be used to affect the Final Nights. But what are these thaumaturgies capable of?
Or Abandoned Witchcraft?... [click here for more] |
White Wolf |
$8.99
|
Awash in Blood
Centuries ago, House Tremere splintered from the Order of Hermes to become a cabal of vampire warlocks. The two established an uneasy truce until now. Desperate to reclaim its heritage, the Order of Hermes declares war on its errant kin, while the vampires hope to trap the mages with their blood sorcery, ensnaring wizards into the Jyhad. Is it the end for both or the beginning of... [click here for more] |
White Wolf |
$8.99
|
The Skeins of Progress, Technology & Permanence She is the mistress of technology, the queen of science. Her servants skitter across the Pattern Web of the entire world, fortifying the walls between spirit and flesh. Hers are the powers of invention and stasis alike; hers is the force of conformity and order. And she is utterly, completely and irrevocably out of her mind.
Spinning... [click here for more] |
White Wolf |
$8.99
|
Chicago Chronicles Volume 3 is a compilation of three classic Vampire: The Masquerade sourcebooks: Milwaukee By Night, Ashes to Ashes and Blood Bond.
Previously out of print and almost impossible to find, these books are now repackaged under a new cover. Volume 3 concludes the War for Chicago, telling the tales that unfold in the city under siege.
... [click here for more] |
White Wolf |
$8.99
|
Greatest city of the medieval world, domed Constantinople is a lodestone for the vampires of the Dark Ages. Immerse yourself in intrigues ancient and contemporary as you traverse the labyrinthine streets and torchlit bazaars of Byzantium's wondrous capital.
This is the first setting book for Vampire: The Dark Ages.
Note: The Black & White print editions of this... [click here for more] |
White Wolf |
$8.99
|
A raven's eye view of the world, as well as information on Corax culture and history as they tell it
Complete rules for running wereravens, including Gifts, rites, fetishes, forms and more
Sample Corax characters, old legends of the Sun-touched, a comic book tale of one of Gaia's spies, and more
Note: The Black & White print editions of this book are not full-bleed. Because of... [click here for more] |
White Wolf |
$8.99
|
The Night has Many Tales
From the infernal Baali, to the Lhainnan witches and the morbid faith of the Road of Bones, the Dark Medieval hides many secrets. Not all vampires hail from the 13 clans and not all follow the five great roads.
All Told by Firelight
The Dark Ages: Vampire Storytellers Companion gives you access to secrets and advice to enrich stories and make them easier to... [click here for more] |
White Wolf |
$8.99
|
Born of Nightmare and Hidden Desires
Freed from the Darklands of the Dreaming, a host of Dark-kin stalk the waking world. Pursuing their own mysterious quests, creatures of ancient nightmares and recent terrors travel strange new paths of dark enchantment, weaving their seductive lures and horrific visions into the fabric of changeling society. The Dreaming will never be the same.
Dare the Dark
Denizens... [click here for more] |
White Wolf |
$8.99
|
Hear the Song of the Shadow They know the secrets of the Underworld. The lands of the living hold no mysteries for them, nor do the realms of the Yama Kings. They are the Bone Flowers, and they know everything about you, too. But now you have the chance to learn everything about them.
Learn the Secrets of Darkness Dharma Book: Bone Flowers is the second Dharma Book for Kindred of the... [click here for more] |
White Wolf |
$8.99
|
We Are the Devils of Heaven Ours is not the casual evil of the murderer in the alley or the butchery of men. We are those whom Heaven has mandated to bring suffering to the world. We are those who have been told to make all of creation howl with pain and fear. We are those entrusted with the flaying of the Universe. And we enjoy our work. . . very, very much. We Are the Harbingers of the... [click here for more] |
White Wolf |
$8.99
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Seek out Righteous Law The world is a corrupt and vile place and only harsh virtue has a chance of surviving. We are the Shinning Ice Guardians, forgoing pity to stand firm against sin. We walk the Eight Lotus Path and will drag the world back into the glory of the First Age no matter the cost. And Bring Virtue to Devils Dharma Book: Resplendent Cranes is the fifth and final Dharma... [click here for more] |
White Wolf |
$8.99
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Wear a Thousand Broken Masks
We live among the breathing masses, learning from our many lives like the centipede learns from its steps. Each brings us closer to the Hundred Clouds, and each is forgotten when it is over. We are an enigma, but also an answer. We are all things and nothing. Can you be one of us?
End a Thousand Broken Lives
Dharma Book: Thousand... [click here for more] |
White Wolf |
$8.99
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Dance the Dance of Life They call us the Green Devils, unliving monsters who drink deeply of life in all its twisted ways. We dance like the raging dragon and flow like the teaming river. We never stop, for to stop is to die. In all this we do tear down the walls between us and the Mandates of Heaven and Hell. Only the brave can join us. Are you worthy? Tear Away the Illusion of Death... [click here for more] |
White Wolf |
$8.99
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The Complete Book of Nod Has Been Found
A young Cappadocian receives a mysterious invitation to a fear-shrouded monastery. There he finds fragments of the original Book of Nod in a language that has been dead for thousands of years. Who has led him to this place? What has he uncovered? And why has he been chosen to transcribe the words of one who could be Caine himself?
Who Found it and Why?
Written... [click here for more] |
White Wolf |
$8.99
|
The first installment in the long-awaited Giovanni Chronicle, The Last Supper takes the characters to the subterranean lair/mansion of Claudius Giovanni, where the food they eat will be the last to ever touch their lips.
The characters become caught in the war between the clans of the Camarilla and those trying to form the Giovanni. Their actions during the Renaissance will shape the modern World... [click here for more] |
White Wolf |
$8.99
|
Where the Undead Stay
Almost every Kindred has a haven, and those who dont are a sorry lot indeed. From a princes sprawling estate to the steam-tunnel nest of a Nosferatu, havens say much about their owners. This collection of unique havens looks at the specific needs of the Kindred who maintain them and gives advice for how to incorporate them into a story.
Dwellings of the Kindred
The... [click here for more] |
White Wolf |
$8.99
|
An Eye for an Eye
Rise and shine, nightstalkers. The sun is up. We're up. And you're about to be put down for good! Avengers: the bloodthirsty, incensed, outraged and self-righteous among hunters. What makes a normal person go toe to toe with monsters-and win? Insanity? Divine blessing? Driving will? Just ask. Then again, you may not get an answer. Actions speak louder than words.... [click here for more] |
White Wolf |
$8.99
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The Best Defense
"We know your kind. You stalk and kill innocent human beings for your own amusement. Not on our watch. This is our turf. You're not welcome." Defenders: stalwart, determined, the last line against the monstrous hordes. What drives a person to make herself a veritable shield in the war against the abominations? Passion? Pride? Penance? There's no time to ask. They're... [click here for more] |
White Wolf |
$8.99
|
Amid the Horrors of the World. . .
Every hunter can attest that there are no certainties on the mission. No one knows who the Messengers are, where monsters come from or why certain people are chosen to be imbued. But now, a new force emerges, a new creed never seen before. Can these strange, distant, isolated people answer the questions on all hunters' lips? Or does their seeming... [click here for more] |
White Wolf |
$8.99
|
Let He Without Sin. . .
"Monsters exist. What's so hard to understand? The hard part is helping them. If we don't, we're no better." Innocents: the unabashed, direct and accepting among hunters. The Innocent recognize that monsters were once people; that there's a fine line between human and inhumane, and that even hunters can cross it. Innocents naive? No. Assuming all creatures... [click here for more] |
White Wolf |
$8.99
|
Justice Is Blind
For your crimes against humanity, I find you guilty! May God have mercy on your soul!" Judges: the self-appointed law among hunters. Judges understand that evil is a choice, not an affliction. The abomination who stalks and kills people can be a monster. . . or one of the imbued. What makes these hunters decide who lives and dies? Arrogance? Prudence? Insight? The... [click here for more] |
White Wolf |
$8.99
|
Every Revolution has its Martyrs
"You monsters can't win. You can strike me down, but another will rise to take my place!" Martyrs: The sacrificial among hunters, but by no means the lambs. Martyrs believe that inspiring the imbued against the supernatural means leading from the front, suffering the teeth and claws of the enemy and perhaps even dying for the cause. What makes these... [click here for more] |
White Wolf |
$8.99
|
The Hand of Salvation
I am here to confess your sins. It's never too late to repent your monstrous ways. . . even after an eternity." Redeemers: the self-appointed saviors among hunters. Redeemers believe that any soul, even a monster, can atone for its sins. The price of penance is high, though - as high by the reckoning of these imbued as the depth to which the enemy has fallen.... [click here for more] |
White Wolf |
$8.99
|
Prophets or Madmen
Monsters might win battles, but we are going to win the war.Visionaries: The thinkers, prophets and leaders of the imbued. Hunters struggle against the supernatural night after night, but to what end? Visionaries live in the now and look to the future, hoping to guide the imbued to a better world maybe one that only they can see. What makes these hunters so certain of their calling?... [click here for more] |
White Wolf |
$8.99
|
The End Is Nigh
Monsters are everywhere, lurking in the shadows, masqueradingas upstanding citizens or hiding in plain sight. They murder,abuse and oppress humanity. They have to be stopped, at anyprice. A new force emerges among hunters, a new creed neverseen before. These chosen are bent on obliterating the supernatural and anyone who gets in their way. Are these wanton killersthe worlds messiahs... [click here for more] |
White Wolf |
$8.99
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The End Is Nigh
Once, hunters were normal people who lived regular lives, just like you and me. That was before. Now that the Messengers have touched them, the imbued recognize the real horrific world ruled by monsters. But who are the Messengers, where did monsters come from and why were these once-blind people chosen to inherit the Earth? The answers lie in the ravings of a madman.
Its Just the... [click here for more] |
White Wolf |
$8.99
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The Reckoning Is at Hand
We know you're out there, lurking in the shadows, manipulating people like puppets. You monsters have controlled mankind for centuries, but you have weaknesses. You can be killed. Just remember, we're cattle like all the rest. That is, till we learn your secrets. Then we'll see who's in control.
Note: This product now includes the Storytellers... [click here for more] |
White Wolf |
$8.99
|
A New World Awaits
All around, a new world blossoms. One moment, you had a dreary everyday life. The next, you discovered the wonder of a universe shaped at your whim. Be careful, though: with incredible power comes incalculable danger. The Traditions, the Technocracy, even vampires, ghosts and werewolves all want a piece of you. If you're going to survive and learn to use your power, you'd better... [click here for more] |
White Wolf |
$8.99
|
Blood of my Blood
We are your parents, your spouses, your lovers. We are your brothers, sisters, children. We know the secret war you wage and were willing to make great sacrifices for your sake. Yet were less than equals in your society only mortals, you say. But could you do without us? You need us. Were Kin.
How Sharper than a Serpents Tooth
Kinfolk: Unsung Heroes deals with the mortal relatives... [click here for more] |
White Wolf |
$8.99
|
Dreamers of Freedom
Born from the dreams of wanderers and storytellers, eshu follow their own enigmatic traditions, keeping alive the spirit of adventure and the desire for freedom. Though counted as commoners, these embodiments of the dreams of Africa, India and the Middle East claim a lineage as royal as the noblest of the fae. Yet all too often, they have reputations as irresponsible roamers, tricksters... [click here for more] |
White Wolf |
$8.99
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The Animal in Us All
What some people call chaos, others call variety or diversity. Pooka come in all shapes and sizes. Halfhumanoid and half-animal, they live in mortal bodies like the other kith, but can also shift into the forms of their particular animals. They are said to have an affinity with the animal side of themselves
Kithbook: Pooka features
A complete look at pookas from their ancient... [click here for more] |
White Wolf |
$8.99
|
Hungers Children
Driven by humanitys most primitive dreams, redcaps exist within a blood-red nightmare of insatiable hunger. Wherever they go, their destruction and terror leave a trail of broken bones and ravaged hopes. Despised by the other kith, feared and hated as figures of uncontrollable savagery, redcaps glory in their dark reputations and darker desires. Or do they? What lies behind their... [click here for more] |
White Wolf |
$8.99
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Secrets in the Darkness
Everyone knows who the sluagh are. They're the nasty, smelly, slimy creepy, weirdos who know everything about everyone. They spy on all the other kith, hold forbidden revels in cavernous mazes deep beneath the earth, and occasionally sacrifice childlings to whatever dark things they worship. They also eat spiders and toads, hate sunlight and all other kith, and can't be trusted... [click here for more] |
White Wolf |
$8.99
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Once cavemen told stories of the day's hunt and of the things beyond the firelight. In these modern nights, we still tell stories of hunters - ones who shun sunlight and crave human blood for sustenance. What lies beyond the neon glow? What stories will you tell to keep the darkness at bay?
Under Tonight's Streetlights
This book combines new Thaumaturgy paths with extensive advice on creating... [click here for more] |
White Wolf |
$8.99
|
A Thousand Eyes in the Night
The Garou are not Gaia's only children. Gaia is mother to tricksters, heralds and hoarders of secrets - the Nuwisha, the Corax, the Bastet. While the proud werewolves strut and preen about their place as Gaia's protectors, the wise do so with an eye to the shadows. From the coyotes who make the proud stumble and the talkative ravens who carry news far and... [click here for more] |
White Wolf |
$8.99
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During the terrible War of Rage, the Garou brought slaughter to their shapeshifting cousins - the mighty werealligators and the gentle werebears. The defeated breeds hid to avoid total annihilation and were eventually forgotten. Now, centuries later, they venture forth from their swamps and caves to a world that needs their help - now more than ever. But has time mended the wounds of the past or have... [click here for more] |
White Wolf |
$8.99
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Won't You Come Into My Parlor? The vermin are always swept aside - few consider what they see. What does the rat see from his hiding-spot under the wharfs? What does the humble spider, spinning in the corner, overhear? No one asks and no one knows. The Ratkin continue their earth-wars from the shadows, and the Ananasi prepare for a time when balance will return. One day, these not-so-meek will inherit... [click here for more] |
White Wolf |
$8.99
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Who would serve Cainites, the dread lords of the Long Night?
The answer is surprising, as vampires draw their allies from all echelons of Dark Medieval society. From the humble cotter on the path outside the city to the prince regent of the greatest kingdom, mortals often move according to the whim of their unseen masters.
Come - join the legion of those retained by the Childer of Caine - and reap... [click here for more] |
White Wolf |
$8.99
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Infinite Power
You have survived countless centuries. Your knowledge of magick is unparalleled. The very primal forces of the universe quiver at your merest beckoning. What secrets await the mage who possesses such masterful knowledge? Death, Beginnings, the wisdom of the Oracles these are your quests now. Let none stand between you and the light of Ascension!
Infinite Longing
For... [click here for more] |
White Wolf |
$8.99
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They're Breaking on Through from the Other Side
The Restless Dead aren't silent. They're just bursting with thoughts and ideas that they'd love to share with the living. Unfortunately, they're not very good at communicating this sort of thing. It's one of the drawbacks of being dead, after all. That's where you come in. Ready for the secrets of the Restless Dead? You'd better be.
Here the... [click here for more] |
White Wolf |
$8.99
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