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Knowledge is power, as any mage understands, and books can be a source of knowledge. They can also be a source of misinformation and errors, whether deliberate or not. This is a collection of 100 different books that could be found on a mage’s bookshelf. They include subjects such as history, biographies and theory. They are actual, at least intended to be, as they could be deliberate misinformation... [click here for more] |
White Wolf |
$1.25
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The Children of Knowledge of Mage: The Ascension are also known as the Solificati and are members of the Disparate Alliance. This supplement has 100 Children of Knowledge that could be encountered. Each is named and given a brief description. The dedication of each Solificati to their cause ranges from the disillusioned to the fanatical, and both extremes are dangerous. The Children of Knowledge can... [click here for more] |
White Wolf |
$1.99
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The Hollow Ones of Mage: The Ascension are members of the Disparate Alliance and, though a comparatively new sect, are descended from older traditions, and were until recently potential candidates for the Council of Traditions. This supplement has 100 Hollowers that could be encountered. Each is named and given a brief description. The Hollow Ones can be used for brief encounters or as potential sources... [click here for more] |
White Wolf |
$1.99
|
The World of Darkness is a truly haunted place. The spirits of the dead lurk everywhere, unseen by those who lack the gifts to perceive them. While there are denizens of the dark corners like vampires, mages, werewolves, Sin Eaters or even changelings who can see the dead, communicate with spirits and locate pathways into the Underworld if the need arises. There are also, however, mortals who find... [click here for more] |
White Wolf |
$1.99
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The orphans of Mage: The Ascension are those mages who don't belong to any major sect or group. Some are members of the Disparate Alliance, whilst others have never even heard of the Ascension War. This supplement has 100 orphans that could be encountered. Each is named and given a brief description. An individual orphan may know a great deal about what's going on, or they may know nothing. Some are... [click here for more] |
White Wolf |
$1.99
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One of the first things a mage is urged to do when they are inducted into their community is to create a persona for themselves. This persona takes many forms, but the most essential aspect of it is the taking of a new name, called a shadow name. The following are suggested shadow names that a mage might consider, along with the types of mages who might be drawn to them. However, as with any other... [click here for more] |
White Wolf |
$1.99
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The Templar Knights of Mage: The Ascension are the latest incarnation of the Knights Templar and are members of the Disparate Alliance. This supplement has 100 Templars that could be encountered. Each is named and given a brief description. Most Templar Knights, by their very nature, are dedicated to their cause, preparing for the final war against their enemy. The Templars can be used for brief encounters... [click here for more] |
White Wolf |
$1.99
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The Verbenae, or Verbena, of Mage: The Ascension are members of the Council of Nine Mystick Traditions. This supplement has Verbenae that could be encountered. Each is named and given a brief description. Some of the Verbenae are dangerously attached to the older, bloodier, ways. The Verbenae can be used for brief encounters or as potential sources of adventure hooks. This PDF supports Adobe layers... [click here for more] |
White Wolf |
$1.99
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A Little Detour
When a group of mages is seemingly steered toward a gas station by random coincidence — just in time for a robbery to occur — they discover strange forces at work in the life of an otherwise mundane woman named Jessica Brutelli. It seems as though fate is conspiring to the gas station attendant’s benefit, but nothing comes free in the world of magick. An inexplicable aura of Paradox... [click here for more] |
White Wolf |
$1.95
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This document contains a series of random tables, intended to serve as inspiration for Storytellers in the need for improvising descriptions during a World of Darkness roleplaying game. Objects that can be found in some specific location, descriptive details for giving color to scenarios (such as band names or book titles), places and institutions (such as world-famous hotels, casinos, libraries... [click here for more] |
White Wolf |
Pay What You Want
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Wallachia 1330
Why have the Solificati absconded to this town in Wallachia? What does this move portend for the Order of Reason? Alchemists on the Run
This One-Page Chronicle Jumpstart gives a Storyteller the tools to build a Chronicle in the early Rennaissance, and gives hints to a greater plot that will be building in more works produced by High Level Games for Mage: The Ascenscion.... [click here for more] |
White Wolf |
$1.50
|
Forget the cloistered sorcerer, dabbling with the elements in his private sanctum. Forget the alchemist, dabbling with pseudoscientific baubles in a messy laboratory. Forget the blood-witch, drawing on the dwindling lifeforce of her victims.
The true path to power comes from calling upon the essence of the unknown.
A Deal With Darkness contains:
• Updated Pact systems for second... [click here for more] |
White Wolf |
$14.99
|
Here is a quickplay story hook with some minor details to, hopefully, help get you straight into playing. This can easily be part of an ongoing game by assigning the roles to occupants within your current city or as a short single story, and all suggested parts can easily be adjusted as necessary.
Although there are some ideas on the character’s personalities there are no sheets for them, this is,... [click here for more] |
White Wolf |
$0.52
|
Effortless(er) Story Creation from one of the guys at Mage: The Podcast
RANDOMLY GENERATE AN AMAZING TIME!
Maybe you're a new storyteller and you'd like some help getting your first chronicle going. Maybe you're a profoundly experienced storyteller and you just want to add some oddities and complications to help bring a story to life. Maybe you're a fan of Mage: The Podcast... [click here for more] |
White Wolf |
Pay What You Want
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From Long Neglected Embers The Council of Nine has not gathered for 24 years. In that time the world has grown strange and chaotic. For the first time in nearly a quarter century a Tradition Convocation is convening to not only gather the Council but to choose the primi who will shape the Traditions for generations to come. Not everyone welcomes a return to council law, and the Traditions’... [click here for more] |
White Wolf |
$6.00
|
Do You Have What It Takes To Venture To the Depths of the Hollow Earth?
Roland La Mont, a reclusive antiquarian with an affinity for high tea, has requested you to go on a mission for him. He’s never steered you wrong before and always pays well. What could be so hard about fixing a broken weather machine in the jungle?
Adventure to the Hollow Earth is a high-action, pulp-inspired... [click here for more] |
White Wolf |
$5.99
|
This special bundle product contains the following titles. Arsenal of Faith Regular price: $3.95 Bundle price: $2.37 Format: PDF Those who fight for God The Shadow Inquisition has access to many holy relics, for use in their fight against the minions of Hell. Whether they be blessed weapons, items belonging to the great saints, or books written by the most holy... [click here for more] |
White Wolf |
$51.10 $30.66
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This special bundle product contains the following titles. Arsenal of Faith Regular price: $3.95 Bundle price: $2.37 Format: PDF Those who fight for God The Shadow Inquisition has access to many holy relics, for use in their fight against the minions of Hell. Whether they be blessed weapons, items belonging to the great saints, or books written by the most holy... [click here for more] |
White Wolf |
$17.85 $10.71
|
The Truth Is Out There
Mages know that we are not alone in the universe. Wonders and terrors unimaginable lurk beyond the Horizon.. Even on Earth, traces of these alien visitors can be found amid the ruins of our earliest civilizations. To the Awakened, such mysteries could be the key to Ascension itself.
A Toolbox For You Chronicle
Inspired by conspiracy culture... [click here for more] |
White Wolf |
$3.95
|
Armurerie est une compilation d'armes, armures et règles pour unifier les caractéristiques d'équipements entre Mage, Vampire et Loup-Garou 20ème anniversaire. Il ajoute aussi un résumé des règles de création d'objets améliorés magyquement (colifichets et talismans).
Armurerie contient sur 18 pages (inclue les couvertures) :
* des armes, armures, boucliers sous... [click here for more] |
White Wolf |
$4.27
|
What's this book?
In a remarkable number of cases, the World of Darkness just doesn't make sense. Why haven't vampires mind-controlled every billionaire? Why do nodes go so long without changing hands, even big ones like Stonehenge, if they're so important? What changes if I have more or fewer mages in the world? This book tries to help Storytellers sort out these questions and then... [click here for more] |
White Wolf |
$4.99
|
What happens when Awakenings fail? For most Sleepers, nothing at all. They continue on about their lives, never even remembering how close they came to seeing the Supernal Truths. Local Pentacle mages might keep their eye on Sleepers who failed to Awaken, but there is usually little need for interference.
What happens when a Sleeper is forced to Awaken? Nothing good, and in most cases, the mages forced... [click here for more] |
White Wolf |
$1.00
|
Months have passed since the incident in Gentilly, and Emma has settled into a routine with the vampires she surrounds herself with. Under David's orders, she is being instructed in the various skills necessary for survival in a world of darkness.
But trouble is still brewing on the horizon. The seneschal of New Orleans, Marie D'Richet, is still out to get David, and when a juicy little morsel like... [click here for more] |
White Wolf |
FREE
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Mage: The Ascension is an amazing game, but how do we get new players to join? The concepts can be pretty extensive, and the rulebook can be pretty intimidating for someone seeing a page count of 698. This document is specifically for the potential players we want to invite to our games.
Whether you are a new player curious about Mage or you are a veteran wanting... [click here for more] |
White Wolf |
Pay What You Want
|
Alpha Team faces an unusual challenge as one of their own begins to see something no one else can see. On the eve of the vernal equinox, a dire warning from a cryptic creature only visible to him sends Angelo Benny" Bonavito on a chase through the city as a madman in a top hat begins to bend reality itself. Alpha Team must determine whether their teammate is seeing the harbinger of a massive supernatural... [click here for more] |
White Wolf |
$4.99
|
There’s Wicked fun to be had in The Hub of the Universe. So long as you’re smaht about it. Beyond Boston is a Setting Book for Vampire the Masquerade 5th Edition that further details Boston’s Vampiric society. Expanding upon published materials to give storytellers and player characters more tools, options, and support when running chronicles set in the Jewel of New England. Beyond Boston by... [click here for more] |
White Wolf |
$7.95
|
Vampires call Malkavians mad for seeing a world beyond this one, filled with mystery and horror. Every other creature of the night would say that the Malkavians are absolutely right. Another world exists and that world is called the Umbra. Dismissed by their fellow kindred, Malkavians have spent the millennia secretly grappling with spirits, astral realms, inventive magics and the impossible task of... [click here for more] |
White Wolf |
$8.00
|
(This book is a short April Fools Project for 2024)
THEY have been lying to you. THEY don’t want you to unravel the truth. And worse yet, THEY make you laugh about it.
A Joke gone too far The Bielefeld Files is a setting book for crossover-adventures between Changeling: the Dreaming and Mage: The Ascension... [click here for more] |
White Wolf |
Pay What You Want
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This special bundle product contains the following titles. Benny & the Bunny Regular price: $2.49 Bundle price: $0.50 Format: PDF Created as part of the Spring Sprint for 2020
Alpha Team faces an unusual challenge as one of their own begins to see something no one else can see. On the eve of the vernal equinox, a dire warning from a cryptic creature only visible... [click here for more] |
White Wolf |
$21.95 $16.52
|
WIND AND WATER. The murder of a revered Wan Kuei philosopher in Guangzhou turns into an insidious blame game that pits Corpse Families against each other.
WOOD AND EARTH. A massive earthquake in the city of Palembang uncovers a long-hidden tomb with a dangerous inhabitant.
FIRE AND METAL. Two seemingly unrelated events would see their confluence... [click here for more] |
White Wolf |
$5.00
|
The Sabbat are coming.
You've seen the signs. Shapes watching you down dark streets. Hang-up calls at strange hours (who is awake at two in the afternoon?). Last night someone left poor Wendell, the Nosferatu, lying in front of the dance club where you hunt, with a stake in his heart and his fangs yanked out and a note nailed to his forehead. It said: "get out of town."
So it's flee or fight.... [click here for more] |
White Wolf |
$4.95
|
Straight from Nagaraja graves...
The Banshees haunt Kindred and kine. They feast on the restless dead. They draw the living into the grave and watch them suffocate from fear.
A new type of vampire hides just beyond the Shroud, ready to drag their victims straight into Oblivion.
Sensitive Content Warning: Instances of child abuse and suicide
Please check out my work on other games!... [click here for more] |
White Wolf |
Pay What You Want
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Bring Up Your Dead For millennia, the dead have slumbered forgotten in the bogs of Europe, sacrificed for the protection of ordinary folk. But the ongoing turmoil in the spirit worlds has unraveled the threads that bound them, and they rise again. Claiming their place among the Undying, they are deciding for themselves what their mission is...
You're Back into the Bog... [click here for more] |
White Wolf |
$6.99
|
A collection of common magick Effects for Mage: the Ascension 20th Anniversary Edition!
This book presents the basic Effects for every Sphere rank, updated from earlier editions of Mage to the latest version of the game. Check out the full-sized preview to see the entire Prime Sphere for free!
Earlier editions presented these Effects in the core rules but the latest... [click here for more] |
White Wolf |
$4.99
|
Betwixt and Between
Hidden within and among the domains of reality claimed by the Nine Spheres of Magic — Forces, Spirit, Time — are the Minor Spheres. Whether satellites, or connecting threads, or something else entirely, they offer another path for mages. For some, it is one more road to enlightenment; for others, an easy doorway to power.
A Guide to the Minor Spheres... [click here for more] |
White Wolf |
$9.99
|
Caldene - Town for Hunter the Reckoning (5th)
Small town in Alberta Cananda
Brief overview with tons of plot ideas and some npcs to use with the area.
You could easily insert it into any cold-temperate or sub-arctic area, or indeed use it with Hunter the Vigil, Mage the Ascension or Werewolf the Apocalypse. ... [click here for more] |
White Wolf |
Pay What You Want
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This file includes artwork used for Chronicles of Darkness Storyteller Vault products.
Art in this art pack was originally published in the following products:
- Mage: The Awakening 1st Edition Core Rulebook ... [click here for more] |
White Wolf |
FREE
|
This file includes artwork used for Chronicles of Darkness Storyteller Vault products.
Art in this art pack was originally published in the following products:
- Mage: The Awakening 2nd Edition Core Rulebook ... [click here for more] |
White Wolf |
FREE
|
This file includes artwork used for Chronicles of Darkness Storyteller Vault products.
Art in this art pack was originally published in the following products:
- Astral Realms
- Grimoire of Grimoires
- Guadrians of the Veil
- Legacies of the Sublime
- Legacies of the Ancient ... [click here for more] |
White Wolf |
FREE
|
This file includes artwork used for Chronicles of Darkness Storyteller Vault products.
Art in this art pack was originally published in the following products:
- Night Horrors The Unbidden
- Sanctum & Sigil
- Seers of the Throne
- Silver Ladder ... [click here for more] |
White Wolf |
FREE
|
This file includes artwork used for Chronicles of Darkness Storyteller Vault products.
Art in this art pack was originally published in the following products:
- The Free Council
- The Mysterium
- Tome of the Mysteries
- Tome of the Watchtower ... [click here for more] |
White Wolf |
FREE
|
Logos & Graphics for use with your Storytellers Vault Chronicles of Darkness projects
... [click here for more] |
White Wolf |
FREE
|
"Welcome to Silver Springs! How wonderful to have you join us.
We're positive that you're going to enjoy your time here. Our natural springs are sure to entice, but do make sure not to soil the water. Things may become particularly... unpleasant. We encourage the outdoorsy to explore the several hiking trails in the nearby parks and forests. We also encourage hikes that can be completed... [click here for more] |
White Wolf |
$7.99
|
Welcome to the World of Darkness! Whether you are a seasoned veteran of the Storyteller System or this is your first foray into the World of Darkness, welcome! I hope you enjoy what I have put together here.
Unlike Exalted, the different core books of the World of Darkness were not designed to be used together. While they take place in the... [click here for more] |
White Wolf |
$7.99
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Bringing some rules from the newest edition of World of Darkness into my 4th Edition Mixed Game Rules, in particular Bestial Failures and Messy Criticals. ... [click here for more] |
White Wolf |
Pay What You Want
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English and French version
Pocket Character Sheet
This minimalist A5 sheet is designed either for one-shots or for players enjoying light rules. It is compatible with the first and second edition of the Chronicles of Darkness series. It omits secondary statistics (Speed, Merits, Beats, etc.) to simplify and speed up the game. It is inspired by the creation... [click here for more] |
White Wolf |
Pay What You Want
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Condition Positive is an accessory for Storytellers and Players of any Chronicles of Darkness 2nd Edition game. When playing in the Chronicles of Darkness, characters will occasionally have lucky breaks and turns of fate, where the dice shine on them and they obtain an Exceptional Success. As described on page 69 of Chronicles of Darkness 2nd Edition, a character obtains a beneficial Condition. This... [click here for more] |
White Wolf |
$3.00
|
A Collection of Concoctions
M20 Sorcerer provides two methods of crafting magical items through Path Magic. While that volume contains several sample items, those provided therein are but a taste of what is possible through the Path of Alchemy and the Path of Enchantment. This book builds on those possibilities by presenting a collection of additional items created through these Paths... [click here for more] |
White Wolf |
$1.95
|
On America's most extreme southern side, there has been a forgotten and dangerous kingdom since immemorial times.
In these lands, different supernatural stories lay mixing myths and legends from that place that we call Chile. From the pre-Inca age to the arrival of the Spanish crown, Conquest Chronicles (Cronicas de Conquista) tells a different and secret perspective of the history of Chile, its cultures... [click here for more] |
White Wolf |
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the quest for answers continues!
Dwight Cogmiester survived Professor Asphalt's rampage at Opacus through grit and ingenuity. His colleagues have investigated why the young Etherite snapped but have been vicuously attacked at every turn, and now it falls onto him to travel to the heart of the world, the Hollow Earth, for answers.
A dark heritige unveiled!
Valentine Station, wonder of Etherite engineering,... [click here for more] |
White Wolf |
$5.00
|