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Guide to the Technocracy

Guide to the Technocracy


Embracing Science for All Mankind We are the Greatest scientific minds of the world. We influence every aspect of human society. We protect the Earth from the aliens without and the deviants within. Through order, science and technology, our conventions shape the course of the furure and catalog the wonders of the cosmos. We are there whenever someone uses a tool. We create the advancements...   [click here for more]
White Wolf  $15.99

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Vampire: The Dark Ages Companion

Vampire: The Dark Ages Companion


A vast information resource for Vampire: The Dark Ages, this book examines a variety of subjects useful to every Storyteller and all players. Dark Ages Companion combines the best aspects of The Vampire Players Guide and A Storytellers Handbook into one volume that contains a plethora of Cainite lore lost to vampires of the modern world. Features all-new powers, Disciplines and Thaumaturgy Paths;...   [click here for more]
White Wolf  $12.00

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Werewolf Players Guide (2e)

Werewolf Players Guide (2e)


Last of a Dying Race "The humans can look at the state of the world and tell themselves that the Earth is not dying. We cannot claim such ignorance as an excuse. The spirit realms are choking; the sun fades behind a blanket of unclean air. Our mother has fallen gravely ill, and her poisoner waits in the darkness and laughs. "Gaia! Our mother! We hear your cries of pain! Through we are few...   [click here for more]
White Wolf  $11.99

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Ashen Knight

Ashen Knight


Cold Steel, Hot Blood The clash of arms on the battlefield as two knights meet in combat. The thunder of horses hooves as lances are couched for impact. The oaths sworn to king, God and liege lord. The sons of Caine are no strangers to these things. Now you too can discover what they have known in their blood for centuries. Even Caines Childer Know Honor...   [click here for more]
White Wolf  $10.78

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Book of Crafts: Whispers of Dissent

Book of Crafts: Whispers of Dissent


Walking Secrets... Once, I met a Chinese woman with hobbled feet and ancient eyes. Once, I fought a knight whose armor shone like burnished light. In the streets of Cairo, sharp-toothed men gnaw sinners' bones; in Haitian midnights, the Loa dance. Not all magi go to war, my young friend. Many dwell in the Titans' shade, the shadows of shadows. These so-called "Orphans" have families,...   [click here for more]
White Wolf  $9.99

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Doomslayers: Into the Labyrinth

Doomslayers: Into the Labyrinth


We Go Places That No One Else Dares Saddle up, kid, we're going down. That's right, all the way down - into the Labyrinth. Strap on your armor and get your soulsteel ready, because if we're lucky we're going to hit Spectres the second we walk in there. If we're not, we'll hit them right about now. Here's What's Waiting Take a trip into every wraith's worst nightmare...   [click here for more]
White Wolf  $9.99

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Player's Guide to the Sabbat

Player's Guide to the Sabbat


By Any Means Necessary The Sabbat: a sect of diabolists and murderers whose sole purpose seems to be wanton destruction, These Night Fiends reject the ancient laws of the undead and revel in the fear and hatred they inspire, considering them tributes to their strength and courage. The Price of Freedom is Death But there is a method to their madness. They are the true saviors...   [click here for more]
White Wolf  $9.99

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Shadow Players Guide

Shadow Players Guide


Surrender to the Dark Side Every wraith has his own personal whisperer in darkness, telling him what it's a very good thing to be bad. (And it is, it is - trust me.) They call the voice the Shadow, and every wraith must strive to resist its efforts to drag him down to Oblivion ( Why! It's always more fun heading downhill! ) This Shadow will urge the wraith to untold acts of depravity and evil...   [click here for more]
White Wolf  $9.99

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Sorcerers Crusade Companion

Sorcerers Crusade Companion


An Era of Change The Renaissance: an age of new ideas and amazing wonders. Events, cultures and customs change as fast as the wind blows in this exciting era of invention and adventure. New ideas ride these winds, and only mages and the well-informed can hope to keep pace in this ever-changing world. A Look to the Past This hefty book offers an intense look at the Dark Fantastic world of Mage:...   [click here for more]
White Wolf  $9.99

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Analects of the Third Garden

Analects of the Third Garden


In the Garden of Lilith In the beginning, so says the tales, the first woman refused God, accepted torment and sorrow and won her freedom. All else that transpires in the World of Darkness springs from that moment. The lore of the dark mother, the true history of the world with all it’s secrets laid bare, lies within these pages. The Thorns cast Dark Shadows The Analects of the Third Garden, is...   [click here for more]
White Wolf  $9.95

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Corax

Corax


A raven's eye view of the world, as well as information on Corax culture and history as they tell it Complete rules for running wereravens, including Gifts, rites, fetishes, forms and more Sample Corax characters, old legends of the Sun-touched, a comic book tale of one of Gaia's spies, and more Note: The Black & White print editions of this book are not full-bleed. Because of...   [click here for more]
White Wolf  $8.99

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Ashen Cults

Ashen Cults


Drink of Me We are the lords of this Long Night, leading our flocks in the ways of the blood. They gather round our altars and in our churches, they form covens and cults in our honor. They are our worshippers, our slaves and our stock. And we are their gods. And Enter the Night Ashen Cults is a complete guide to the dark faiths promoted by Cainites in the Dark Ages to promote their agendas, rule...   [click here for more]
White Wolf  $8.98

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Ashen Thief

Ashen Thief


Thieves in the Night Stolen blood, stolen coin and stolen lives, the childer of Caine know all three. Beyond the courts of princes and voivodes, vampires earn their bloody way in the city streets and bandit warrens. They stake out their own informal principalities among the growing cities and lawless woods. Murder, larceny and trickery are their tools often used against the very elders who consider...   [click here for more]
White Wolf  $8.98

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Vampire Players Guide - 2nd Edition

Vampire Players Guide - 2nd Edition


The essence of Vampire lies in the undead characters, those doomed symbols of both good and evil. Powerful beyond human comparison, yet damned with tragic defects of epic proportions, each vampire is a unique reflection of its creator, and as such bears only little resemblance to other Kindred. The soul of a vampire is its individuality. ...   [click here for more]
White Wolf  $9.99

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