Title |
Publisher |
Price |
|
White Wolf |
$6.00
|
A Taste That's To Die For....
Diablerie - the anathema of the Camarilla. The law cannot be broken. The bane of all powerfull vampires. The temptation of all neonates. To drink the blood of your elders is to gain their power, but it is also to risk destruction. Who can resist the sweetest vita off all? Over and Over Again
Diablerie combines the most dangerous adventures... [click here for more] |
White Wolf |
$5.99
|
This volume is the Year of the Ally supplement for Vampire: The Masquerade. This invaluable sourcebook provides heretofore unrevealed details on vampires' closest friends, confidants, servants, and lovers-and, at times, deadliest enemies.
Includes a detailed character creation system that enables gamers to play retainers, independents, revenants, and even szlachta. Plus, information on how ghouls... [click here for more] |
White Wolf |
$7.99
|
The City of God
It sits at the crossroads of the world. Held by Islam, open to Christian pilgrims and longed for by the Children of Israel, Jerusalem is the magnet that draws three faiths to one place. It is here that East and West collide bloodily, where palmers from England and hashishin about their business can pass in the street. And it is here that Cainites gather, drawn by a power far greater... [click here for more] |
White Wolf |
$10.78
|
City of Beauty Fabled New Orleans, with its breathtaking buildings and romantic history, is the picture of elegance and sophistication. It is both vibrant and dignified; the elegant jazz music born in the city's streets reflects its soul. No other city so mixes its grace and its passion. City of Sin But there are vampires here. Any place so alive cannot help but attract the immortal parasities... [click here for more] |
White Wolf |
$10.99
|
In this Age of Darkness
Satan's get infest the world. Blood-drinking demons and savage creatures prey on good Christians or lead them to heresy. Even the Holy Mother Church itself teems with devils in man's flesh. But God Almighty has seen fit to choose some to stand against the tide of darkness. With sword and torch in hand, we search out the evil that lurks in the night.
We are... [click here for more] |
White Wolf |
$12.99
|
Explore the weird and wonderous nights of Dark Medieval Europe. Wander the lonely nocturnal roads in service to the vampire princes - or become one yourself. Track a unicorn for its blood, or delve into the intrigues of the Italian merchant cities. Battle Assamite killers in teh Holy Land, or aid the nascent Tremere as they struggle for survival against the ancient Fiends.
Vampire: The Dark Ages... [click here for more] |
White Wolf |
$9.00
|
The Older the Blood
Immortal, they've lived for centuries, existing on the blood of thousands and watching all they love age and die. They're seen their own power ebb and flow and watched humans come and go, building and destroying. They've sired childer, made ghouls, formed alliances, begun romances and battled allies. They've existed on the brink, and now their emotions are dying.
The... [click here for more] |
White Wolf |
$9.00
|
Vanguards of the Great Sects
Titles among the Damned arent always primogen or prisci. Somebody has to do the dirty work. From fighting Lupines to hunting rogue Cainites, from enforcing the Traditions to leading a crusade, a few bold vampires step forward to the head of the charge. Those vampires are the unsung champions of the night.
Fighting for Glory and the Cause
The latest in a series of focused... [click here for more] |
White Wolf |
$11.99
|
Where the Undead Stay
Almost every Kindred has a haven, and those who dont are a sorry lot indeed. From a princes sprawling estate to the steam-tunnel nest of a Nosferatu, havens say much about their owners. This collection of unique havens looks at the specific needs of the Kindred who maintain them and gives advice for how to incorporate them into a story.
Dwellings of the Kindred
The... [click here for more] |
White Wolf |
$8.99
|
Three More Gather in Darkness
The medieval Tremere have seized immortality for themselves, and are
despised and hunted as a result. The Toreador dance to the music of
prestige and slander in the courts and castles of Europe. The Brujah
want to shatter the Long Night to avenge their shattered dream. All
three are here. The undead secrets of the Dark Ages are laid bare
before you.
Knowledge... [click here for more] |
White Wolf |
$9.00
|
In The City, In The Woods...
The city of Vancouver is like no other - peace reigns between vampire and werewolf. To the Kindred, the city is a "Safe haven" from the raging politics of the Damned. To the Garou, it is the site of the Great Caern, a place of spiritual brotherhood. A generation has passed in peaceful silence...
The Shadow of Treachery
...but that is about to end. The Vancouver... [click here for more] |
White Wolf |
$9.99
|
Warriors of Christ
Pope Innocent has called for a Fourth Crusade against the Saracen, and knights from across Europe gather to respond. Cainites and mortals alike taint the enterprise with their own ambitions. In Venice, Cainites gather to decide on the crusade's course, only to watch it spiral out of control and head toward Constantinople and its powerful masters. Blood calls to blood, and... [click here for more] |
White Wolf |
$9.58
|
From the Depths of Imagination
There are no constants in this world - nothing remains the same while Vampires, Werewolves, Magi and other creatures of the night stalk this land. Only one mortal keeps a firm grasp on the chaos circling us. "
To the Horrors of RealityThe most difficult, most important and most rewarding role in Vampire belongs to the Storyteller, the creator of the Gothic-Punk... [click here for more] |
White Wolf |
$7.99
|
When the blood of Caine will be weak
The Curse of Caine has existed for so long, it has finally begun to weaken. Elders' blood, passed from one childe to the next for generations, no longer holds the potency it once had. Too many childer have been Embraced in the Final Nights - and reckoning must come for these illegitimate vampires. If it does not, the world may end.
Gehenna... [click here for more] |
White Wolf |
$8.99
|
Longest day, eternal night
Among the thirteen clans of the Kindred - vampires who secretly manipulate human events - the Toreador are dismissed as hedonists. They accept this as the price of preserving that which is beautiful...particularly themselves.
Yet not all Toreador are so easily ignored. The cunning Victoria Ash makes Atlanta's most famous art museum her venue for plots that... [click here for more] |
Crossroad Press Publishing |
$4.99
|
The Making of the Art of Children of the Revolution compiles the sketches, art notes, and email exchanges that went into the creation of the art depicting the infamous vampires featured in V20: Children of the Revolution.
Each artist gets a section with a brief intro by art director Rich Thomas, and contains a selection of the email exchanges that occured between... [click here for more] |
Onyx Path Publishing |
$4.99
|
The vampire War of Princes rages. Patricide looms. Young powers look up the ladder to the next rungs, and see stagnation and hypocrisy. They see targets. When they look down, they see humanity. They see a power that could change everything. They see mortals organizing into universities and empires.
In the mortal world of 1242, power shifted at the rate an army marched. For the undead,... [click here for more] |
Onyx Path Publishing |
$0.99
|
Sehet die aufziehende Dunkelheit
Als Dankeschön für alle Fans der Welt der Dunkelheit enthält dieses Buch:
Beschreibungen der Clans der untergegangenen Ravnos, der gejagten Salubri und der begierigen Tzimisce
Regeln für das Spielen von Sterblichen und Ghulen
umfangreiche neue Eigenschaften zur Erweiterung deiner Chronik, von Disziplinskräften bis hin zu clanspezifischen Vorteilen einschließlich... [click here for more] |
Ulisses Spiele |
Pay What You Want
|
Storyteller Secrets is a collection of original essays, guidance, design notes, advice, how-tos, recommendations and, yes, secrets to help Storytellers of Mind's Eye Theatre: Vampire The Masquerade get the most out of their games. ... [click here for more] |
By Night Studios |
$9.99
|
Niemand hat Gewalt über mich. Kein Mensch. Kein Gott. Kein Prinz. Was bedeutet der Anspruch des Alters für diejenigen, die unsterblich sind? Was bedeutet der Anspruch auf Macht für diejenigen, die dem Tod trotzen? Ruf doch deine verdammte Jagd aus. Wir werden sehen, wenn ich schreiend mit mir hinab in die Hölle ziehen werde.
Entworfen und geschrieben von bekannten Vampire-Autoren und Spieldesignern... [click here for more] |
Ulisses Spiele |
$26.69
|
Cursed Among the Cursed
Foreigners in the lands of the High Clans. Vassals, serfs, lepers, madmen. The Low Clans have always done the tasks that their lords disdained. But in the wake of the War of Princes, the fallen Cainites question the Divine Right by which the High Clans rule. The low-blooded have seen the world from the underside and they are quite willing to share their revelations.... [click here for more] |
White Wolf |
$17.99
|
The first installment in the long-awaited Giovanni Chronicle, The Last Supper takes the characters to the subterranean lair/mansion of Claudius Giovanni, where the food they eat will be the last to ever touch their lips.
The characters become caught in the war between the clans of the Camarilla and those trying to form the Giovanni. Their actions during the Renaissance will shape the modern World... [click here for more] |
White Wolf |
$8.99
|
The Cities are the Kindreds Domain
The Kindred are hidden masters of cities, growing sated on the blood of the vessels within. Their domains are built on the backs of the mortals they prey upon, their fortunes made by proxies, their havens visited by the famous to the infamous. The night belongs to those who can take what it has to offer.
As Well As Their Prisons
A handbook of... [click here for more] |
White Wolf |
$9.99
|
The Children of the Living and the Dead
They are born with the torment of Yomi in their veins and the hatred of
the living as their birthright. They are destined to be servants to
those who should call them kin, and monsters to those who should
embrace them. But they will not be denied their birthright. Their Age Is Here
What does it take to be one of the mortal children of the walking... [click here for more] |
White Wolf |
$4.19
|
The final installment of the Giovanni Chronicles resolves the mysterious ending of The Sun Has Set, including the significance of the sought-after Sargon Fragment.
The story takes place in some of the most memorable and exciting periods of American history, from the Roaring '20s to the looming terror of the modern nights.
Players get a chance to help or hinder the newest machinations... [click here for more] |
White Wolf |
$11.99
|
Everyones Invited
The Damned are solitary monsters, contriving elaborate social situations for themselves to deny the prominence of the Beast. Parties and other social affairs from graceful soirees to brutal Sabbat ritae are the foundation of undead reputation. Hosting such affairs, whether as a pack priest or as a nascent prince, can be as arduous a process as claiming a domain.
The Beautiful... [click here for more] |
White Wolf |
$7.99
|
When the Fire Burns Low Only the Ashes Remain...
The forged in steel chronicle continues: Ordered by Modias, the prince of Gary, to present themselves to Lodin, the Prince of Chicago, a group of neonates find themselves shoved headlong into a maelstrom of Kindred Intrigue. While the characters desperately search for Lodin, the Prince inexplicably disappears, and one of his lieutenants... [click here for more] |
White Wolf |
$5.99
|
At Death's Own Wake...
Chicago, favored city of the Damned, is not as it once was. The streets, which have tasted blood time and time again, feasted as never before during the attack of the savage werewolves. Decades of effort fell in less than a month. That which has been immortal is no more. Crowning this pile of despair is the torn corpse of the prince, the last vestige of immortality... [click here for more] |
White Wolf |
$9.99
|
Continuing the saga in the Black Dog Game Factory line.
The characters are now powerful elders, with fiefdoms and connections in the world of Camarilla and Sabbat. From the alleys of London to the dunes of Egypt, the characters must stop the Necromancers and foil the Giovanni plans.
Note: The Black & White print editions of this book are not full-bleed. Because of printing requirements... [click here for more] |
White Wolf |
$10.99
|
What Is the Sound of One Shen Screaming?
Little would seem to constrain the Night People of the East. They suffer no Masquerades and respect no Veils. Their excesses are largely excused as divine vengeance or simple joss. A few souls, however, see the containment of unruly supernaturals as their divinely ordained karma.
If You See These Guys on the Road, Run Like Hell!
World of Darkness: Demon Hunter... [click here for more] |
White Wolf |
$9.99
|
Does a Vampire Have a Soul?
Not all Kindred follow the sacred Path of Humanity. Some forsake their mortal ethics, giving themselves wholly over to the vampire condition. Others abandon the moral struggle altogether - and find themselves in the throes of frenzy. How can the race of Caine steel itself against its murderous impulses?
But For How Long?
By popular demand, Chaining the Beast explores the... [click here for more] |
White Wolf |
$11.99
|
The Mythic Age wanes, its denizens disappearing into the Otherworld, its Quintessential energies drying up. But some refuse to let it go. These magi dare to tread the barren places and twisted paths that still shimmer with ancient power. These old lands still have guardians, though: spirits and secrets that will sorely test those who try to wrest forth their powers.
The Grimoire expands the Dark Ages... [click here for more] |
White Wolf |
$13.99
|
Keepers of Tradition reprint bundle 1
Updated April 2022 for lates in print texts
The firm hand rules all
The Camarilla is an exclusive organization of vampires that speaks for and legislates its members all over the world (at least, in theory). Bound by a number of Traditions detailing the creation, behavior and destruction of Kindred, the sect... [click here for more] |
Black Chantry Productions |
$26.00
|
Keepers of Tradition reprint bundle 2
Updated card Tets April 2022
The firm hand rules all
The Camarilla is an exclusive organization of vampires that speaks for and legislates its members all over the world (at least, in theory). Bound by a number of Traditions detailing the creation, behavior and destruction of Kindred, the sect also strives to... [click here for more] |
Black Chantry Productions |
$26.00
|
Wolves at the Door
The vampiric lords of the Long Night claim supremacy over medieval Europe - and yet they keep to their castles and cathedrals, worriedly watching the forests between. For great wolves hunt the wild places and pace the roads, and howls of anger echo across the moors. By day they walk as humans - and when the moon rises, their hunt begins. They are the werewolves fo the Dark... [click here for more] |
White Wolf |
$13.18
|
A story for Vampire: The Dark Ages The Earl of Galtre lies on his deathbed and his lands hang in the balance. Fearing for his immortal soul, the earl wills his lands to the Church in exchange for absolution or does he? His son produces what appears to be a valid will that designates him as the heir to his father's lands. Add the players' characters under the direction of Mithras,... [click here for more] |
White Wolf |
$4.80
|
Revenge is a Dish Best Served Cold...
Until now it has been the Vampire who stalked the cities, feasting at will from any they desired. Confident in their Masquerade, sure no mortal could threaten their rule, they have walked without fear. But now their nights are numbered.
Eat Napalm Corpse!
The Hunters' hour has come! Add to your Vampire Chronicle with fully detailed hunters, ready and waiting... [click here for more] |
White Wolf |
$4.99
|
A Taste for Death
Ripped from your comfortable mortality, thrown into a pit of blood and death, you strive with every ounce of your being to hold onto the last bits of your humanity, all the while feeling the inexorbable pull of the beast within.
A mile high where the air is thin, an ancient genius has been snuffed out by an even older evil. Now you are alone, your old world stolen from you and... [click here for more] |
White Wolf |
$5.99
|
Scions of the Great Clans All Kindred froom neonates to elders accept the primogen as the voices of their clans in a prince's domain. What truly falls under those auspices, however, varies from city to city. From councils of primogen that pull a puppet prince's strings to the coteries of primogen that exist at a prince's whim, the only constant in a primogen's unlife is that politics align against... [click here for more] |
White Wolf |
$11.99
|
Born to Rule
These lands are mine, childer; mine for as far as your Cainite eyes can see. Who defended them when the barbarian hordes clamored to the north? Who fought off the howling infidels to the east? Who put down countless insurrections, both of Cainite and kine contrivance? It was I, my sons and daughters. I, who gave myself wholly unto my lands and their people; for their people are my people.... [click here for more] |
White Wolf |
$9.00
|
The Wage of Sin
The followers of the Road of Sin are reviled, sometimes tolerated, and sometimes persecuted. But rare is the Cainite who, his Beast howling for sweet vitae, has not given in to that longing. The Sinners have been soothing that Beast for centuries - they know that mastery of the Beast is an illusion. Only through acquiescence can one be truly free. Only through sin can a Cainite know... [click here for more] |
White Wolf |
$10.99
|
While young vampires may scoff at the mortals who hunt them, their elders remember a time when robed monks rode from haven to haven, using the twin weapons of fire and their faith to destroy the undead.
But the Inquisition did not die in those dark ages. Its soldiers still roam the Earth, and the Damned fear it more than any other group of mortals.
This supplement includes ways to integrate Inquisitors... [click here for more] |
White Wolf |
$11.99
|
The Clan of Rulership
The Ventrue: Manipulators of mortals and leaders of the Kindred. Yet the Ventrues powerful facade hides a myriad of internal struggles, petty rivalries and epoch-spanning vendettas. From the domain of Prince Mithras to the reaches of India, the Ventrue power gambit plays out nightly.
Invisible Intrigues
Created in the spirit of the Giovanni... [click here for more] |
White Wolf |
$11.99
|
War of the Damned
It is a time of conflict. The Ventrue Lord Jurgen and the Tzimisce Vladimir Rustovitch battle for domain in Hungary, while their agents spar across Europe, using intrigue and bloodshed in equal measure. In the Holy Land, the Fifth Crusade arrives in Acre, and the vampiric lords' agents come with it in pursuit of a fragment of the True Cross. Victory can come only at a terrible... [click here for more] |
White Wolf |
$9.00
|
Um zu herrschen, musst du genau zu dem werden, was du fürchtest: Du musst zu deinem eigenen Monster werden. Nur wenn du deine Ängste umfassend kennst, kannst du sie kontrollieren und sie gegen andere richten.
Willkommen zum ultimativen Führer zur Camarilla, dem erschreckendsten Geheimbund, den die Geschichte je gesehen hat. Dieses Buch zur Camarilla wurde als Grundbuch und Zusammenstellung von... [click here for more] |
Ulisses Spiele |
$21.35
|
Break the Walls Down Kindred society is stagnant, and it favors the priveledged. Elders claim domain over rights that, by their nature, belong to all of Caine's childer. Princes and archbishops alike abuse the very social contract that gives them the power they wield. What's the answer? Open revolution. Bring down the system!
Note: This digital edition includes the PDF and EPUB versions... [click here for more] |
White Wolf |
$14.99
|
Urban Legends... City life crushes out spirit. Traffic. Crime. Corruption. Inhumanity. Rumors and legends abound as we strive to cope each horror and save what's left of our identities, before we become the monsters that stalk the urban sprawl. But for some it's too late. The legends are true. The monsters are real. They are among us. Come To Unlife Cities of Darkness... [click here for more] |
White Wolf |
$9.99
|
We Have Nothing to Fear...
The vampires, the terrors of the dark, have their own secret fears. As they hunt, they watch over their shoulders. As they make their way from victim to victim, they listen with growing dread lest they become victims themselves. These lords of the night know that even the mightiest of the Damned can be brought down.
...Except Ourselves
Compiled... [click here for more] |
White Wolf |
$6.99
|
From Graceful Salons to the Halls of the Consistory
For half a millennium the Kindred of the Camarilla have warred with the Cainites of the Sabbat. In the modern nights, though, the sect war can no longer be hidden behind the armies of kings or the fires of the Inquisition. How then do the sects resolve their conflicts without alerting the oblivious eyes of the kine?
Domains Topple... [click here for more] |
White Wolf |
$10.99
|