Title |
Publisher |
Price |
The Bigger They Are
Ever since hunters first emerged, they have known only a confusing, terrifying world and have been granted only limited tools with which to confront its demons. And yet, those lucky (or cursed) few who have survived have gained deep insights into the truth. Now they emerge as the most powerful and dangerous of the imbued, but are they still human?
The Harder They Fall
Hunter:... [click here for more] |
White Wolf |
$11.97
|
A Shining Beacon of Hope For as long as there have been monsters who stalk the shadows and prey upon mortals, brave people have stood against the darkness. Some call on the powers of Heaven and their faith, some study the mystical paths, some research great tomes of knowledge and some wield the resources of their governments, while the rest have only their knowledge, their courage and their hope.... [click here for more] |
White Wolf |
$11.98
|
Every Revolution has its Martyrs
"You monsters can't win. You can strike me down, but another will rise to take my place!" Martyrs: The sacrificial among hunters, but by no means the lambs. Martyrs believe that inspiring the imbued against the supernatural means leading from the front, suffering the teeth and claws of the enemy and perhaps even dying for the cause. What makes these... [click here for more] |
White Wolf |
$8.99
|
Mages have warred for millennia to create new vistas, build a better world and decide the future of humanity. Now their struggles focus on the most important goal of all - the choice of their own destiny. The keepers of spiritual ways strive to preserve the guttering spark of magic, while the Technocracy ensnares the world in its scientific web. Each visionary has the potential to surpass human limits,... [click here for more] |
White Wolf |
$9.99
|
Their heritage is magic, their quest truth. Every culture has nurtured or condemned them. They lead humanity to the far horizon and beyond. They are mages, the inventors of sorcery, science, and faith. For centuries they have battled to define existence and lead humanity to an enlightened age. Now, in an age when technology is humanity's magic, the magicians of yesteryear's mystic Traditions fight... [click here for more] |
Onyx Path Publishing |
$0.99
|
This Thing of Ours
Like the supernatural denizens of the World of Darkness, the men of respect are damned in their own unique way. Beholden to tradition, threatened by ethics and forced by their nature to remain outside the society that sustains him, the modern mobster is every bit as compelling a character as the most monstrous creature of the night.
La Cosa Nostra
Gangster stories are a popular... [click here for more] |
White Wolf |
$10.99
|
Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character.
This is a deck of... [click here for more] |
White Wolf |
$20.04
|
Prophecies Ancient and Terrible It is known by many names: Gehenna, Apocalypse, Ascension. For millennia, humanity and its supernatural masters have wondered at and dreaded the nature of the End Times. Now the signs are unmistakable -- the oldest fears of the prophets are about to be realized. Will it be annihilation? Or does new hope await beyond this great darkness? The End is Here... [click here for more] |
White Wolf |
$9.99
|
What Monsters Lurk Hunters may have been exposed to the truth of the World of Dakness© - that monsters exist - but they actually learn very little about what stalks the night. Every hunter must answer the call in his own way, according to his own values and beliefs. What other choice does he have? But what if a radically different outlook made the hunt a radically different reality?... [click here for more] |
White Wolf |
$9.57
|
Living the Dream When hunters are first
awakened to the supernatural, all they know is terror, paranoia and
chaos. The unseen world is a nightmare. But the imbued have a dream.
They imagine a paradise free from monsters' grip, a world of humanity's
own. And they set out to achieve it, even if it means sacrificing
everything they - and mankind - hold dear.
Free at Last
Hunter: Utopia explores... [click here for more] |
White Wolf |
$11.97
|
Once cavemen told stories of the day's hunt and of the things beyond the firelight. In these modern nights, we still tell stories of hunters - ones who shun sunlight and crave human blood for sustenance. What lies beyond the neon glow? What stories will you tell to keep the darkness at bay?
Under Tonight's Streetlights
This book combines new Thaumaturgy paths with extensive advice on creating... [click here for more] |
White Wolf |
$8.99
|
Red in Tooth and Claw
Nine feet of killing power. The sleep lines of a predator. The fangs and claws of a monster. The ancient weapons of a millennia-old culture. The Trappings of shamanism. The Tools and weapons of the modern world. It's impossible to look on a Garou and see it for anything other than what it is - one of Gaia's Warriors, a fusion of man and beast that's greater than... [click here for more] |
White Wolf |
$14.95 $7.99
|
Traditions and Technocrats How does the Technocratic Union function? What special talents and procedures do its operatives study? Who are the Disparates? Why is their magic apart from the Tradition Council? Marauders and Nephandi, Technocrats and Traditionalists, Disparate mages and the magical beings they encounter the magical world'smore than just the sum of the Council of Nine. Madmen and Malfeasance... [click here for more] |
White Wolf |
$7.99
|
Apocalypse Ascends...
From the shrinking wild placesto the sprawling cities, the signs are everywhere - the coming of Apocalypse is certainty. Gaia needs Her warriors more than ever these days. But the Garou Nation is beset on all sides - from the Wyrm's many minions, the Weavers machinations, the slow decimation of the wilderness, and perhaps even from within.
But Not Without a Fight!... [click here for more] |
White Wolf |
$9.99
|
REALITY OVERTHROWN!
Their heritage is magic, their quest truth. They lead humanity to the far horizon and beyond. They are mages, the inventors of sorcery, science and faith. For centuries, they have battled to define existence and lead huamnity to an enlightened age. Now in an age when technology is humanity's magic, the magicians of yesteryear's mystic Traditions fight for survival... [click here for more] |
White Wolf |
$7.99
|
The Salubri have fallen. Now we are only six, although we do not stand united. Indeed, kings seldom do. But we are the rulers of the night, by divine ordinance and by the power of Caines blood. If the Low Clans have forgotten their place, surely it is time we reminded them. The War of Princes will not end with madmen on thrones!
Now you can own this beautiful Dark Ages: Vampire art... [click here for more] |
Onyx Path Publishing |
$0.99
|
From the Rivers Whisper
After the War of Rage, it was rumored that the Nagah, the wereserpent judges of the shapeshifters, had been slaughtered to extinction. Likewise, no one dared venture beneath the waves to see if the Rokea weresharks still lived. The two Breeds were mourned and forgotten, but their survivors were wrong. In the rivers, oceans and swamps, the dead are very much alive.
To... [click here for more] |
White Wolf |
$6.99
|
Won't You Come Into My Parlor? The vermin are always swept aside - few consider what they see. What does the rat see from his hiding-spot under the wharfs? What does the humble spider, spinning in the corner, overhear? No one asks and no one knows. The Ratkin continue their earth-wars from the shadows, and the Ananasi prepare for a time when balance will return. One day, these not-so-meek will inherit... [click here for more] |
White Wolf |
$8.99
|
This was White Wolf's April Fool's Joke for 2011. Below is the original text in its entirety.
THIS IS THE EPUB (iBOOKS/NOOK) VERSION.
You can buy a full-featured PDF or the Kindle version, or download the original manuscript scan for free.
Sometimes my job at White Wolf requires me to dig around in our archives. Mostly I'm looking for a long-lost CD with a particular piece of... [click here for more] |
White Wolf |
$0.99
|
A Thousand Eyes in the Night
The Garou are not Gaia's only children. Gaia is mother to tricksters, heralds and hoarders of secrets - the Nuwisha, the Corax, the Bastet. While the proud werewolves strut and preen about their place as Gaia's protectors, the wise do so with an eye to the shadows. From the coyotes who make the proud stumble and the talkative ravens who carry news far and... [click here for more] |
White Wolf |
$8.99
|
During the terrible War of Rage, the Garou brought slaughter to their shapeshifting cousins - the mighty werealligators and the gentle werebears. The defeated breeds hid to avoid total annihilation and were eventually forgotten. Now, centuries later, they venture forth from their swamps and caves to a world that needs their help - now more than ever. But has time mended the wounds of the past or have... [click here for more] |
White Wolf |
$8.99
|
This was White Wolf's April Fool's Joke for 2011. Below is the original text in its entirety.
THIS IS THE MOBI (KINDLE) VERSION.
You can buy a full-featured PDF or the ePub version, or download the original manuscript scan for free.
Sometimes my job at White Wolf requires me to dig around in our archives. Mostly I'm looking for a long-lost CD with a particular piece... [click here for more] |
White Wolf |
$0.99
|
These basic rules for the Dark Ages line are intended to allow players to use any of the core supplementary rulebooks (Dark Ages: Mage, Dark Ages: Werewolf, Dark Ages: Inquisitor and Dark Ages: Fae) without having to purchase Dark Ages: Vampire.
These rules have been excerpted from Dark Ages: Vampire, but have had most of the vampire-specific information and rules removed. They contain only... [click here for more] |
White Wolf |
FREE
|
This file includes all of the Word, InDesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Dark Ages: Mage ... [click here for more] |
White Wolf |
FREE
|
They have slumbered for centuries, dreaming of the day when they will rise again. In ancient times, their cults extended into the hearts of great empires. They ruled from temples heaped with skulls that echoed with the discordant chants of the faithful, drawing humanity down a path of slavery and corruption. The Earthbound dream of a world in which humanity exists only to furnish them with power, offering... [click here for more] |
Onyx Path Publishing |
$0.99
|
This file includes artwork used for Kindred of the East Storytellers Vault products.
Art in this art pack was originally published in the following products:
- Dharmabook: Devil Tigers
- San Francisco By Night ... [click here for more] |
White Wolf |
FREE
|
This file includes all of the Word, InDesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Kindred of the East (VtM 2nd & 3rd Edition) ... [click here for more] |
White Wolf |
FREE
|
This file includes all of the Word, InDesign files, fonts, and graphics to create Dharmabook products in the style of the Storyteller's Vault for Kindred of the East (VtM 2nd & 3rd Edition) ... [click here for more] |
White Wolf |
FREE
|
Welcome to the Kindred of the East Storytellers Vault Style Guide. This guide exists to help you create new material for the Kindred of the East setting of Vampire: The Masquerade.
This guide is designed to help writers of any level of experience contribute work to the World of Darkness setting. The purpose of this guide is to demonstrate how to apply the correct tone and respect to a part of the... [click here for more] |
White Wolf |
FREE
|
This file includes all of the InDesign files, fonts, and graphics to create Legacy/Clanbook products in the style of the Storyteller's Vault for Kindred of the Ebony Kingdom (VtM Revised/3rd Edition) ... [click here for more] |
White Wolf |
FREE
|
This file includes all of the Word files, fonts, and graphics to create Legacy/Clanbook products in the style of the Storyteller's Vault for Kindred of the Ebony Kingdom (VtM Revised/3rd Edition) ... [click here for more] |
White Wolf |
FREE
|
This file includes all of the InDesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Kindred of the Ebony Kingdom (VtM Revised/3rd Edition) ... [click here for more] |
White Wolf |
FREE
|
This file includes all of the Word files, fonts, and graphics to create products in the style of the Storyteller's Vault for Kindred of the Ebony Kingdom (VtM Revised/3rd Edition) ... [click here for more] |
White Wolf |
FREE
|
Graphics for use with your Kindred of the Ebony Kingdom projects ... [click here for more] |
White Wolf |
FREE
|
Welcome to the Kindred of the Ebony Kingdom Storytellers Vault Style Guide. This guide exists to help you create new material for the Kindred of the Ebony Kingdom setting of Vampire: The Masquerade.
This guide is designed to help writers of any level of experience contribute work to the World of Darkness setting. The purpose of this guide is to demonstrate how to apply the correct tone and respect... [click here for more] |
White Wolf |
FREE
|
This special bundle product contains the following titles.
Tradition Book: Akashic Brotherhood (rev) Regular price: €7,67 Bundle price: €3,84 Format: PDF
Enlightenment is a Jewel Reflecting Everything
Warriors and sages, the mages of the Akashic Brotherhood bring thousands of years of martial prowess and philosophy to the Traditions. The Warring... [click here for more] |
White Wolf |
$92.90 $46.50
|
Reality Overthrown!
Their heritage is magic, their quest truth. Every culture has nurtured or condemned them. They lead humanity to the far horizon and beyond. They are mages, the inventors of sorcery, science and faith. For centuries they have battled to define existence and lead humanity to an enlightened age. Now, in an age when technology is humanitys magic, the magicians of yesteryears mystic... [click here for more] |
White Wolf |
FREE
|
This file includes all of the Word and Indesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Mage: The Ascension 3rd Edition. ... [click here for more] |
White Wolf |
FREE
|
This file includes artwork used for Mage: The Ascension Storytellers Vault products.
Art in this art pack was originally published in the following products:
- Mage: The Ascension 3rd Edition Core Rule Book ... [click here for more] |
White Wolf |
FREE
|
Graphics and Logos for use with your Storytellers Vault Mage: The Ascension projects ... [click here for more] |
White Wolf |
FREE
|
Welcome to the Mage: The Ascension Storytellers Vault Style Guide. This resource will assist you in creating new material for the horror roleplaying game, Mage: The Ascension, across its various editions and incarnations.
Whether you are new to writing work for other readers, or even if you’re an established writer working freelance contracts on roleplaying games, you will find this... [click here for more] |
White Wolf |
FREE
|
This file includes all of the Word and InDesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for 3rd Edition Tradition & Convention Books. ... [click here for more] |
White Wolf |
FREE
|
This file includes artwork used for Mage: The Dark Ages Storytellers Vault products.
Art in this art pack was originally published in the following products:
- Dark Ages: Mage
-Dark Ages: Mage Grimoire ... [click here for more] |
White Wolf |
FREE
|
This file includes artwork used for Mage: The Sorcerers Crusade Storytellers Vault products.
Art in this art pack was originally published in the following products:
- Mage: The Sorcerers Crusade Core Rule Book
- The Sorcerers Crusade Companion ... [click here for more] |
White Wolf |
FREE
|
This file includes artwork used for Mage: The Sorcerers Crusade Storytellers Vault products.
Art in this art pack was originally published in the following products:
- Castles and Covenants
- Crusade Lore
- Infernalism
- Order of Reason
- The Artisans Handbook
- The Swashbucklers Handbook
- Witches and Pagans ... [click here for more] |
White Wolf |
FREE
|
This file includes all of the Word, InDesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Mage: The Sorcerers Crusade 1st Edition. ... [click here for more] |
White Wolf |
FREE
|
This file includes all of the Word files, InDesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Minds Eye Theatre: Faith and Fire live action Vampire: The Dark Ages products. ... [click here for more] |
White Wolf |
FREE
|
Graphics and Logos for use with your Storytellers Vault Minds Eye Theatre projects ... [click here for more] |
White Wolf |
FREE
|
This file includes all of the Word files, InDesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Minds Eye Theatre: Laws of the East live action Kindred of the East products. ... [click here for more] |
White Wolf |
FREE
|
This file includes all of the Word files, InDesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Minds Eye Theatre:Laws of the Night live action Vampire: The Masquerade products. ... [click here for more] |
White Wolf |
FREE
|