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Vampire: The Dark Ages First Edition Clanbook Templates

Vampire: The Dark Ages First Edition Clanbook Templates


This file includes all of the Word and InDesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Vampire: The Dark Ages 1st Edition Clanbooks. ...   [click here for more]
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Vampire: The Dark Ages First Edition Templates

Vampire: The Dark Ages First Edition Templates


This file includes all of the Word files, fonts, and graphics to create products in the style of the Storyteller's Vault for 1st Edition Vampire: The Dark Ages. ...   [click here for more]
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Kindred of the Ebony Kingdom Graphics

Kindred of the Ebony Kingdom Graphics


Graphics for use with your Kindred of the Ebony Kingdom projects ...   [click here for more]
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Minds Eye Theatre: Graphics and Logos

Minds Eye Theatre: Graphics and Logos


Graphics and Logos for use with your Storytellers Vault Minds Eye Theatre projects ...   [click here for more]
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Werewolf: The Apocalypse 1st Edition Templates

Werewolf: The Apocalypse 1st Edition Templates


This file includes all of the Word and Indesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Werewolf: The Apocalypse 1st Edition. ...   [click here for more]
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Mage: The Ascension 1st Edition Templates

Mage: The Ascension 1st Edition Templates


This file includes all of the Word and Indesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Mage: The Ascension 1st Edition. ...   [click here for more]
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Mage: The Ascension Graphics & Logos

Mage: The Ascension Graphics & Logos


Graphics  and Logos for use with your Storytellers Vault Mage: The Ascension projects ...   [click here for more]
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Vampire the Masquerade 1st Edition Templates

Vampire the Masquerade 1st Edition Templates


This file includes all of the InDesign files, Word files, fonts, and graphics to create products in the style of the Storyteller's Vault for 1st Edition Vampire the Masquerade. ...   [click here for more]
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Werewolf: The Apocalypse Art Pack #1

Werewolf: The Apocalypse Art Pack #1


This file includes artwork used for Werewolf: The Apocalypse Storytellers Vault products. Art in this art pack was originally published in the following products: - Werewolf: The Apocalypse 1st Edition Core Rule Book ...   [click here for more]
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Mage Chronicles Volume 2

Mage Chronicles Volume 2


Mages Hold Magick in the Palms of Their Hands Mages alter reality at their very whim, but there are secrets that not even they know, and when push comes to shove, they're as mortal as you are. That's why they need you - a normal person who knows and can do abnormal things. You and your kind are their friends, allies, servants, and rivals. Mages are fighting a war for Ascension, and you've got their...   [click here for more]
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Necropolis Atlanta

Necropolis Atlanta


From the Ashes of the Past... The city of Atlanta is known among the Quick as a center of culture and industry, but the Restless see a city of smoldering ruins and divided loyalties. Torn by Civil War and the war for civil rights, Atlanta has been overrun with the spirits of the Restless Dead, those with something left to prove or memories that they refuse to let go. A City Reborn The wraiths...   [click here for more]
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Tradition Book: Sons of Ether (1st)

Tradition Book: Sons of Ether (1st)


"Gentlemen, I give you the amazing Electrodynamic Whirling-Tungsten Mobile Transmogrification ray!" From the fringes of science and magick, the Sons of Ether carve mad magick and bizarre technology. Mixing Victorian psuedo-science with 1930s pulp fiction, these Scientific wizards dare to dream of a better tomorrow. These Utopian visionaries will not rest until the world once again dreams of ray...   [click here for more]
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Storytellers Handbook (WW2222)

Storytellers Handbook (WW2222)


From the Depths of Imagination There are no constants in this world - nothing remains the same while Vampires, Werewolves, Magi and other creatures of the night stalk this land. Only one mortal keeps a firm grasp on the chaos circling us. " To the Horrors of RealityThe most difficult, most important and most rewarding role in Vampire belongs to the Storyteller, the creator of...   [click here for more]
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Vampire: The Players Guide (1st Edition)

Vampire: The Players Guide (1st Edition)


"They drove me down, used me as their pawn. Never again, never more shall I be used by another. They thought I had all the power, that they pulled all the strings, but now their strength is mine. Now, with the new might coursing through my body, I will have vengeance." -Juggler, No Apologies In the Goth-Punk world of the Vampire, any advantage can mean the difference between survival...   [click here for more]
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Werewolf: The Apocalypse (1e)

Werewolf: The Apocalypse (1e)


These are the final days - The signs are clear: Even our pups know That this is the age of the Apocalypse. The Homids have Corrupted the Earth Destroyed the Trees Slaughtered the Beasts Choked the Air Poisoned the Soil Clogged the Waters Unleashed the Eternal Fire Now, the Wyrm rises To eclipse the Moon Devouring all within its grasp, Hunting the hunters. There is no garden to which we can flee....   [click here for more]
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Guildbook: Artificers

Guildbook: Artificers


Taste the Hammer and the Flame! In the darkest heart of Stygia, they wait for you. Do you have what it takes to place another in the flames of soulfire? Can you bring the hammer down and close you ears to the screams? Or even now, are the Legionnaires bringing you to the forges in chains? One way or another, the Artificers' Guild is waiting for you. Guildbook: Artificers...   [click here for more]
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Guildbook: Sandmen

Guildbook: Sandmen


Where Do Dreams Go When They Die? So little dead man, have you come join our masque? Welcome to the play that never ends, the dream that dreams itself through eternity. Once upon a time, I thought Life was Art and Art was Life. Now I know better. Soon, you will too. - Malaika Singleton, Night Angel of Philadelphia Only the Living Can Awaken From This Dream!...   [click here for more]
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Immortal Eyes: Shadows on the Hill

Immortal Eyes: Shadows on the Hill


The Magical Islands Welcome to Hawaii, one of the world's natural splendors. From its glittering waterfalls to its firey volcanoes and black sand beaches, Hawaii is considered to be one of the most beautiful places in the world. Hawaii has long been a haven for Kithain seeking to flee the ravages of Banality. Here can also be found the native Menehune changelings intent upon keeping their...   [click here for more]
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Kithbook: Trolls

Kithbook: Trolls


Truth, Honor, Justice It is for these things that trolls stand for above all else. Silent and strong, the trolls are often looked upon as the protectors of fae kind. They seve the sidhe as warrors and knights, never questioning their place in Kithain society. Yet some say it was not always so... once it was the trolls who ruled the kingdoms of the fae, and some say they will yet again. For now...   [click here for more]
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Mage Chronicles Volume 3

Mage Chronicles Volume 3


The End is Nigh The fate of the world hangs by a thread. Samual Haight, archenemy of Garou and Verbena, has learned a secret that could trigger the End. Meanwhile, San Francisco teeters on destruction. Only a gifted girl can save it, and the Maurauders and Technocracy both want her. Can the mages save us all? Free Will or Fate? Mage Chronicles Volume 3 features Loom of Fate and...   [click here for more]
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Midnight Express

Midnight Express


The Light at the End of the Tunnel... An unearthly whistle in the distant night signals the arrival of the ghost train known only as the Midnight Express. Cobbled together from the remains of train wrecks spanning the ages, the train provides the only reliable means of safe passage through the Tempest to virtually any destination in the Shadowlands. Is the Midnight Express!...   [click here for more]
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Sea of Shadows

Sea of Shadows


In the Swirling Mists of Shadow The Sea of Shadows is a lake of cold fire, burning through a wraith's self-delusions and setting flame to her Passions. It is a sea, not of murky, viscous water but of souls, and every drop is the pure essence of emotion. Foul Spectres lurk in its depths and enigmatic Ferrymen patrol the byways in search of lost souls. Who knows what else may await in the inky depths...   [click here for more]
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The Fragile Path: Testaments of the First Cabal

The Fragile Path: Testaments of the First Cabal


And I have seen it pass sterile into textbooks, just more facts to be learned to please a stern tutor, then forgotten when the lesson is over. But the lessons of the Awakened must never end. By the divine Avatar within each of us, we are bound to history just as we are charged to create it. We, of all mortals, cannot forget what has gone before us. Nor can we shunt it into scraps of paper and shove...   [click here for more]
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Tradition Book: Virtual Adepts (1st)

Tradition Book: Virtual Adepts (1st)

White Wolf  $6.00 $3.00

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Valkenburg Foundation

Valkenburg Foundation


The Shatterred Mind... The Garou cannot recover every cub. Those that suffer the First Change without the support of their tribe are lost. These lunatics run alone in a cruel world of madness - until the Valkenburg Foundation steps in. The characters are recruited to become the Questing Pack and hunt down the lost cubs, those who endanger themselves and the Veil with their madness....   [click here for more]
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Nobles: The Shining Host

Nobles: The Shining Host


The Shining Host rom time immemorial the noble sidhe have ruled the fae. Learn their secrets of power: how and why they nmaintain their chokehold over the commoners. This book covers the history of the nobility, from their return in '69 and the Accordance War which followed, through current poiltics and events among the sidhe. The Weighty Crown Though many envy their...   [click here for more]
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Werewolf: The Apocalypse Storytellers Vault Style Guide

Werewolf: The Apocalypse Storytellers Vault Style Guide


Welcome to the Werewolf: The Apocalypse Storytellers Vault Style Guide. This resource will assist you in creating new material for the horror roleplaying game, Werewolf: The Apocalypse, across its various editions and incarnations. Whether you are new to writing work for other readers, or even if you’re an established writer working freelance contracts on roleplaying games, you will find this...   [click here for more]
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World of Darkness Storytellers Vault Style Guide

World of Darkness Storytellers Vault Style Guide


Welcome to the World of Darkness Storytellers Vault Style Guide. The contents of this guide will help you create new material for the horror roleplaying games set in the World of Darkness, as well as the numerous game lines that expand on playing particular monsters. You may be completely new to creating material for other readers to use and enjoy, or perhaps you are an established content creator;...   [click here for more]
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Kindred of the East Storytellers Vault Style Guide

Kindred of the East Storytellers Vault Style Guide


Welcome to the Kindred of the East Storytellers Vault Style Guide. This guide exists to help you create new material for the Kindred of the East setting of Vampire: The Masquerade. This guide is designed to help writers of any level of experience contribute work to the World of Darkness setting. The purpose of this guide is to demonstrate how to apply the correct tone and respect to a part of the...   [click here for more]
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Kindred of the East Art Pack #2

Kindred of the East Art Pack #2


This file includes artwork used for Kindred of the East Storytellers Vault products. Art in this art pack was originally published in the following products: - Dharmabook: Devil Tigers - San Francisco By Night ...   [click here for more]
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Mage: The Ascension Art Pack #1

Mage: The Ascension Art Pack #1


This file includes artwork used for Mage: The Ascension Storytellers Vault products. Art in this art pack was originally published in the following products: -Mage: The Ascension 1st Edition Core Rule Book ...   [click here for more]
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Mage: The Sorcerers Crusade Art Pack #2

Mage: The Sorcerers Crusade Art Pack #2


This file includes artwork used for Mage: The Sorcerers Crusade Storytellers Vault products. Art in this art pack was originally published in the following products: - Castles and Covenants - Crusade Lore - Infernalism - Order of Reason - The Artisans Handbook - The Swashbucklers Handbook - Witches and Pagans ...   [click here for more]
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Mage: The Ascension Art Pack #11

Mage: The Ascension Art Pack #11


This file includes artwork used for Mage: The Ascension Storytellers Vault products. Art in this art pack was originally published in the following products: - Digital Web - Halls of the Arcanum - Loom of Fate ...   [click here for more]
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Chicago by Night - 1st Edition

Chicago by Night - 1st Edition


Only At Night Do The Dead Come Out No other city so dangerously on the edge of chaos. No other city so desperately overcrowded. No other city so divided. No other city so torn by its conflicts. Chicago's streets are coated with the blood of those who have been destroyed in its ancient war, and soon the flames will raze it yet again. The plots and schemes of hte Immortals of this metropolis...   [click here for more]
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Digital Web

Digital Web


Silken Threads of Thought... Between the leyboard and the mind lies the Digital Web, a Net of virtual reality spinning in an endless loop of format and creation. Fed by Quintessance and shaped by the Awakened, this unexplored Realm of living thought forms the newest frontier in the Ascension War. Weave Tapestries of Reality The Traditions, Nephandi and Technocracy wage a covert war for...   [click here for more]
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Haunts

Haunts


Shrouded from Mortal Eyes... Since the world began, certain places have been claimed by death, whispered by the Quick to be sites of terrors unimaginable. It is said that in these places the Shroud between the worlds of the Quick and the Dead grow thin, allowing ghostly forms to manifest as they will. The Dance of Death Goes On! From Portugal to Providence, the Restless have laid claim to...   [click here for more]
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Players Guide to Changeling the Dreaming

Players Guide to Changeling the Dreaming


Creatures of the Dreaming We are creatures of the dream. Without imagination... without passion... we are nothing. - Lady Sierra, House of Gwydion The Realm of Dreams The Changeling Players Guide is an essential reference for players and Storytellers alike. By expanding the possibilities of the fae, and introducing a whole new culture, the Changeling Players...   [click here for more]
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Wraith Players Guide

Wraith Players Guide


Beyond the Shroud of Death... We are creatures of passion, condemned to spend eternity fighting against the forces of Oblivion in the world around us and within. Why is it that only in death, we begin to learn how to live? - Anya Woodmere, Heretic of the Middle Path Can There Be Hope for the Damned? The Wraith Players Guide is an essential reference for players and Storytellers alike. By expanding...   [click here for more]
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Ashes to Ashes

Ashes to Ashes


When the Fire Burns Low Only the Ashes Remain... The forged in steel chronicle continues: Ordered by Modias, the prince of Gary, to present themselves to Lodin, the Prince of Chicago, a group of neonates find themselves shoved headlong into a maelstrom of Kindred Intrigue. While the characters desperately search for Lodin, the Prince inexplicably disappears, and one of his lieutenants...   [click here for more]
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Under a Blood Red Moon

Under a Blood Red Moon


Mad As Hell... This time, the Kindred have gone too far. A Blood Hunt rages and the Garou are its targets. The Black Spiral Dancers have seized the Fanum, and they threaten the gods themselves. But the Garou are fighting back. Armies are mustered and legions march. What vampire can survive the wrath of the Garou? And Not Going To Take It! A...   [click here for more]
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Werewolf The Dark Ages

Werewolf The Dark Ages


Wolves at the Door The vampiric lords of the Long Night claim supremacy over medieval Europe - and yet they keep to their castles and cathedrals, worriedly watching the forests between. For great wolves hunt the wild places and pace the roads, and howls of anger echo across the moors. By day they walk as humans - and when the moon rises, their hunt begins. They are the werewolves fo the Dark...   [click here for more]
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Mage: The Ascension Storytellers Vault Style Guide

Mage: The Ascension Storytellers Vault Style Guide


Welcome to the Mage: The Ascension Storytellers Vault Style Guide. This resource will assist you in creating new material for the horror roleplaying game, Mage: The Ascension, across its various editions and incarnations. Whether you are new to writing work for other readers, or even if you’re an established writer working freelance contracts on roleplaying games, you will find...   [click here for more]
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Vampire: The Masquerade Art Pack #10 (Assamite)

Vampire: The Masquerade Art Pack #10 (Assamite)


This file includes artwork used for Vampire the Masquerade and Vampire: The Dark Ages Storyteller Vault products. Art in this art pack was originally published in the following products: -Clanbook: Assamite 1st Edition -Clanbook: Assamite 2nd Edition - Libellus Sanguinis 3: Wolves at the Door - Assamite caste symbols are unofficial and included here for ease of use. Created by and available...   [click here for more]
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Vampire: The Masquerade Art Pack #11 (Brujah)

Vampire: The Masquerade Art Pack #11 (Brujah)


This file includes artwork used for Vampire the Masquerade , Vampire: The Dark Ages and Vampire: The Victorian Age Storyteller Vault products. Art in this art pack was originally published in the following products: -Clanbook: Brujah1st Edition -Clanbook: Brujah 2nd Edition - Libellus Sanguinis 2: Keepers of the Word ...   [click here for more]
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Vampire: The Masquerade Storytellers Vault Logos

Vampire: The Masquerade Storytellers Vault Logos


This zip file includes all Storytellers Vault logos to be used on your Vampire: The Masquerade Storytellers Vault products to meet Content Guidelines. If you're not sure which logo to utilize for your product, please contact your Administrator. ...   [click here for more]
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Changeling the Dreaming 1st Edition

Changeling the Dreaming 1st Edition


The fifth and final installment in White Wolf's Storyteller Series! A Storytelling game of modern fantasy, Changeling takes you into the secret kingdom of the faeries on Earth. Although they live in this world, they participate in a fantastic world of make-believe come to life, one that they share with all the monstrous and wonderful creations of their own dreams and immaginations. Half-human, half-fae,...   [click here for more]
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Chicago Chronicles Volume 3

Chicago Chronicles Volume 3


Chicago Chronicles Volume 3 is a compilation of three classic Vampire: The Masquerade sourcebooks: Milwaukee By Night, Ashes to Ashes and Blood Bond. Previously out of print and almost impossible to find, these books are now repackaged under a new cover. Volume 3 concludes the War for Chicago, telling the tales that unfold in the city under siege. ...   [click here for more]
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Guildbook: Masquers

Guildbook: Masquers


Why do you have to keep the face you died with? Odds are, you weren't looking your best when you croaked. that's where the Masquers come in. They can make you look like anyone or anything, or even nothing at all. Masquers are never the same Wraith twice! Included are rules for use of Moliate, among the most potent wraithly powers known. Also, the history and secrets of the Guild that houses the Underworld's...   [click here for more]
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Kithbook: Sluagh

Kithbook: Sluagh


Secrets in the Darkness Everyone knows who the sluagh are. They're the nasty, smelly, slimy creepy, weirdos who know everything about everyone. They spy on all the other kith, hold forbidden revels in cavernous mazes deep beneath the earth, and occasionally sacrifice childlings to whatever dark things they worship. They also eat spiders and toads, hate sunlight and all other kith, and can't be...   [click here for more]
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Milwaukee by Night (WW2105)

Milwaukee by Night (WW2105)


Under The Light Of A Full Moon Created on the site of an ancient battle, blood still flows through the streets of Milwaukee each night. Werewolves emerge from the shadows to seek out their ancient enemies—you, the Vampire. For years the Anubi have protected their Kindred in the city, but their strength is waning. Now the ravaging packs of Lupines sit just outside the city, mouths salivating...   [click here for more]
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