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A Storytelling game of personal horror.
"No one holds command over me. No man. No God. No Prince. What is a claim of age for ones who are immortal? What is a claim of power for ones who defy death? Call your damnable hunt. We shall see who I drag screaming to Hell with me."
- Gunter Dorn, Dasa Ungeheuer Darin ... [click here for more] |
White Wolf |
$9.99
|
Revisit the Windy City....
Joureny to Chicago, bustling metropolis by day and vampire domain by night. Now you can return to the city that started it all, whether as a new vampire struggling for survival on the mean streets, or an ancient elder playing the centuries-old games of power in the Elysiums.
By Night
Chicao Chronicles Volume 1 is a compilation... [click here for more] |
White Wolf |
$9.99
|
Chicago Chronicles Volume 3 is a compilation of three classic Vampire: The Masquerade sourcebooks: Milwaukee By Night, Ashes to Ashes and Blood Bond.
Previously out of print and almost impossible to find, these books are now repackaged under a new cover. Volume 3 concludes the War for Chicago, telling the tales that unfold in the city under siege.
... [click here for more] |
White Wolf |
$8.99
|
"They drove me down, used me as their pawn. Never again, never more shall I be used by another. They thought I had all the power, that they pulled all the strings, but now their strength is mine. Now, with the new might coursing through my body, I will have vengeance." -Juggler, No Apologies In the Goth-Punk world of the Vampire, any advantage can mean the difference between survival and... [click here for more] |
White Wolf |
$8.99
|
Once they built monuments to eternal peace.
Once they spent their time in contemplation of the infinite. There is
little more beautiful than the work of those with vision. There is
little more deadly than a dreamer betrayed. The betrayers tore down the
monuments. The brief life of eternal peace sank into the ravages of
time. The hope for infinity burned to ash. Now when the pounding
begins, words... [click here for more] |
White Wolf |
$6.00
|
In The City, In The Woods...
The city of Vancouver is like no other - peace reigns between vampire and werewolf. To the Kindred, the city is a "Safe haven" from the raging politics of the Damned. To the Garou, it is the site of the Great Caern, a place of spiritual brotherhood. A generation has passed in peaceful silence...
The Shadow of Treachery
...but that is about to end. The Vancouver... [click here for more] |
White Wolf |
$9.99
|
From the Depths of Imagination
There are no constants in this world - nothing remains the same while Vampires, Werewolves, Magi and other creatures of the night stalk this land. Only one mortal keeps a firm grasp on the chaos circling us. "
To the Horrors of RealityThe most difficult, most important and most rewarding role in Vampire belongs to the Storyteller, the creator of the Gothic-Punk... [click here for more] |
White Wolf |
$7.99
|
These are the final days - The signs are clear: Even our pups know That this is the age of the Apocalypse.
The Homids have Corrupted the Earth Destroyed the Trees Slaughtered the Beasts Choked the Air Poisoned the Soil Clogged the Waters Unleashed the Eternal Fire
Now, the Wyrm rises To eclipse the Moon Devouring all within its grasp, Hunting the hunters.
There is no garden to which we can flee.... [click here for more] |
White Wolf |
$11.99
|
When the Fire Burns Low Only the Ashes Remain...
The forged in steel chronicle continues: Ordered by Modias, the prince of Gary, to present themselves to Lodin, the Prince of Chicago, a group of neonates find themselves shoved headlong into a maelstrom of Kindred Intrigue. While the characters desperately search for Lodin, the Prince inexplicably disappears, and one of his lieutenants... [click here for more] |
White Wolf |
$5.99
|
Revenge is a Dish Best Served Cold...
Until now it has been the Vampire who stalked the cities, feasting at will from any they desired. Confident in their Masquerade, sure no mortal could threaten their rule, they have walked without fear. But now their nights are numbered.
Eat Napalm Corpse!
The Hunters' hour has come! Add to your Vampire Chronicle with fully detailed hunters, ready and waiting... [click here for more] |
White Wolf |
$4.99
|
A Taste for Death
Ripped from your comfortable mortality, thrown into a pit of blood and death, you strive with every ounce of your being to hold onto the last bits of your humanity, all the while feeling the inexorbable pull of the beast within.
A mile high where the air is thin, an ancient genius has been snuffed out by an even older evil. Now you are alone, your old world stolen from you and... [click here for more] |
White Wolf |
$5.99
|
Wolves at the Door
The vampiric lords of the Long Night claim supremacy over medieval Europe - and yet they keep to their castles and cathedrals, worriedly watching the forests between. For great wolves hunt the wild places and pace the roads, and howls of anger echo across the moors. By day they walk as humans - and when the moon rises, their hunt begins. They are the werewolves fo the Dark... [click here for more] |
White Wolf |
$13.18
|
Darkness Lives in Lands Beyond...
...the corridors of Doissetep or the steaming jungles of Moreauvia, where mages ply their trade. In custom-built Horizon Realms, these wizards build Chantries, strongholds of their might and monuments to their vanity.
Bearers of the Light Beware!
Intrigue and betrayal, madness and hubris, greet visitors to these hidden lands. The Path to Ascencsion takes many... [click here for more] |
White Wolf |
$10.80
|
Mad As Hell...
This time, the Kindred have gone too far. A Blood Hunt rages and the Garou are its targets. The Black Spiral Dancers have seized the Fanum, and they threaten the gods themselves. But the Garou are fighting back. Armies are mustered and legions march. What vampire can survive the wrath of the Garou?
And Not Going To Take It!
A Werewolf/Vampire... [click here for more] |
White Wolf |
$9.99
|
Secrets in the Darkness
Everyone knows who the sluagh are. They're the nasty, smelly, slimy creepy, weirdos who know everything about everyone. They spy on all the other kith, hold forbidden revels in cavernous mazes deep beneath the earth, and occasionally sacrifice childlings to whatever dark things they worship. They also eat spiders and toads, hate sunlight and all other kith, and can't be trusted... [click here for more] |
White Wolf |
$8.99
|
Under The Light Of A Full Moon
Created on the site of an ancient battle, blood still flows through the streets of Milwaukee each night. Werewolves emerge from the shadows to seek out their ancient enemies—you, the Vampire. For years the Anubi have protected their Kindred in the city, but their strength is waning. Now the ravaging packs of Lupines sit just outside the city, mouths salivating at the... [click here for more] |
White Wolf |
$9.99
|
Tales of Legend
Werewolf legends reach back to the Golden Age of Gaia. Garou still gather around the campfire today, even as tribe fights tribe and the Wyrm slowly devours the world. Now you can relive some of the greatest Werewolf legends with Werewolf Chronicles Volume 1, a compilation of the first Werewolf stories ever told.
Lived Again
Werewolf Chronicles... [click here for more] |
White Wolf |
$9.99
|
Has the stats for many famous vampires, mainly in Europe : Baba Yaga (mother of Russia, Nosferatu 4th), Cret (Leader of the Inconnu, Ventrue 4th), Mithras (prince of London, Ventreu 4th), Guillaume (prince of Geneva, Brujah 5th, in Golconda), François Villon (prince of Paris, Toreador 5th), Louhi (Malkavian 5th), John Dee (London chantry leader, Tremere 5th), Don Caravelli (head of... [click here for more] |
White Wolf |
$9.99
|
From the Ashes of the Past...
The city of Atlanta is known among the Quick as a center of culture and industry, but the Restless see a city of smoldering ruins and divided loyalties. Torn by Civil War and the war for civil rights, Atlanta has been overrun with the spirits of the Restless Dead, those with something left to prove or memories that they refuse to let go.
A City Reborn
The wraiths who... [click here for more] |
White Wolf |
$9.00
|
Beyond the Shroud of Death... We are creatures of passion, condemned to spend eternity fighting against the forces of Oblivion in the world around us and within. Why is it that only in death, we begin to learn how to live? - Anya Woodmere, Heretic of the Middle Path Can There Be Hope for the Damned? The Wraith Players Guide is an essential reference for players and Storytellers alike. By expanding... [click here for more] |
White Wolf |
$9.99
|
The Shining Host rom time immemorial the noble sidhe have ruled the fae. Learn their secrets of power: how and why they nmaintain their chokehold over the commoners. This book covers the history of the nobility, from their return in '69 and the Accordance War which followed, through current poiltics and events among the sidhe. The Weighty Crown Though many envy their... [click here for more] |
White Wolf |
$7.20
|
Only At Night Do The Dead Come Out
No other city so dangerously on the edge of chaos. No other city so desperately overcrowded. No other city so divided. No other city so torn by its conflicts. Chicago's streets are coated with the blood of those who have been destroyed in its ancient war, and soon the flames will raze it yet again.
The plots and schemes of hte Immortals of this metropolis... [click here for more] |
White Wolf |
$9.99
|
We watch the shadows cast upon the walls...
Eccentric scholar or visionary mystics? Harmless seekers of ancient lore, or delvers into forbidden mysteries? Who are the detectives of the Arcanum and what do they seek?
Wherever the werewolf howls, the demon corrupts, or the vampire feeds, there the Arcanum can be found: its members are poets, dreamers, philosophers – anyone who has... [click here for more] |
White Wolf |
$7.20
|
Garou Across the World
The War of the Apocalypse rages across the globe as the Wyrm seeks to destroy Gaia. The Garou preserve the legends of an idyllic world that existed before the corruption brought about by humanity and the Wyrm. They battle those evils to the death to bring about a new Golden Age, but can Gaia still be saved.
Unite!
Now you can fight the War of the Apocalypse from... [click here for more] |
White Wolf |
$9.99
|
Devoured by Oblivion
I was once as you are, but now my Shadow and I are one. We serve Oblivion, yes, and drag others down screaming to share in the sacrament of our torment. Join me willingly and partake of the blessings that Oblivion bestows. Refuse me, and you shall receive double your portion... --Coldheart, Nephwrack and Priest of Oblivion Bend Yourself to Its Will... [click here for more] |
White Wolf |
$6.99
|
In The City That Never Sleeps
New York - a state of extremes. From the lush upstate forests to the teeming streets of New York City, the Gauron wage their war against the despoilers of Gaia. The Wyrm's coils slither under the Empire State, wreaking corruption upon the innocent and forgotten; the children
A Nightmare Awakens
From dark Adirondack caverns to the... [click here for more] |
White Wolf |
$9.99
|
By My Will, So It Is Done!
"We are the shapers of reality, the masters of the Path. We move the Wheel of Creation on its forward course and counter those who would freeze the wheel in its tracks.
"Now if we could only cooperate, we'd be in business!"
- Porthos, Drui'shi Master of the Order of Hermes
Magickal Lore of the Ages
A Book of Shadows is a journal of the Path, a tome of revelations... [click here for more] |
White Wolf |
$9.99
|
Better To Have Loved And Lost...
The fiery passion of love denied form knows no bounds, and for those who choose to risk the pain of loss for the chance for a tender caress, life-in-death is endlessly bittersweet pain. In such a bleak and hopeless existence, the promise of love is one of the only beacons of hope in the face of Oblivion.
Than Never to Have Loved at All!... [click here for more] |
White Wolf |
$5.99
|
The ribes of Corruption
From the foul realm of Malfeas, hidden in the Deep Umbra, the most
powerful servitors of the Wyrm hatch their plots for world destruction.
The heralds of rot and decay spread into the pure realms to plunder
and corrupt. Gaia dies and the Wyrm laughs.
A Storm of Destruction
The Balance has been shattered. The Wyrm wraps its coils about the
world and squeezes.... [click here for more] |
White Wolf |
$9.99
|
Changeling's Year of the Hunter book features the Autumn People, perhaps the most dangerous enemy that a changeling can face. Armed not with weapons but with their disbelief, Autumn People are the most feared foes of all. This book provides extensive information on these servants of Banality. ... [click here for more] |
White Wolf |
$9.99
|
The Shining City!
Welcome to San Francisco, site of the resurgence of fae on Earth. This city is perhaps the most important to the fae, for the Glamour is more powerful here than any place on Earth. No other city contains more freeholds and magical sites than the Shining City.
The Elusive Eyes...
The first part of the Immortal Eyes trilogy. The Toybox,... [click here for more] |
White Wolf |
$9.99
|
Broken Dreams... Undiscovered Treasures
Although nocker creations are highly prized among the kingdoms of the Kithain, most changelings bear little love for these dour and foul-mouthed tinkers. So brusque is nocker personality that few take the time to get to know them. Yet, those who are willing to do so discover that underneath all the hurumphing is a soul as passionate as a satyr's and a heart... [click here for more] |
White Wolf |
$11.99
|
Truth, Honor, Justice
It is for these things that trolls stand for above all else. Silent and strong, the trolls are often looked upon as the protectors of fae kind. They seve the sidhe as warrors and knights, never questioning their place in Kithain society. Yet some say it was not always so... once it was the trolls who ruled the kingdoms of the fae, and some say they will yet again. For now the... [click here for more] |
White Wolf |
$11.99
|
The Path to Adulthood...
the time has come to leave childish things behind and become adult Garou. But all pups must first pass a test: a rite of initiation into the harsh life of Gaia's defenders. Many fail this rite, and some do not survive.
Fraught With Danger
The cubs begin their trial into adulthood. But something goes wrong. Forced into events dangerous to even grown warriors, the cubs... [click here for more] |
White Wolf |
$6.00
|
The Hidden Dreamers...
Sometimes mortals, fortunate or unfortunate, are chosen by the Dreaming to be a part of the world of enchantment. Some bear fae blood, though they are not changelings, and some are brought in under the spell of Glamour. However they come to the Dreaming, these people will never be the same.
The Gift of Enchantment
This book offers a... [click here for more] |
White Wolf |
$9.99
|
And I have seen it pass sterile into textbooks, just more facts to be learned to please a stern tutor, then forgotten when the lesson is over.
But the lessons of the Awakened must never end. By the divine Avatar within each of us, we are bound to history just as we are charged to create it. We, of all mortals, cannot forget what has gone before us. Nor can we shunt it into scraps of paper and shove... [click here for more] |
White Wolf |
$7.99
|
The Storytelling game of Death and Damnation. A complete RPG of death and damnation for use with the Storyteller series.
Play a frail spirit with powerful knowledge of the arcane secrets of the dead. Your Shadow, the intelligent personification of your darkness, taunts, torments, teases and threatens you. Can you rise up out of death into the reward that was originally promised you?
Includes 14 Arcanos... [click here for more] |
White Wolf |
$9.99
|
A Song of an Older Time
Long ago, the world was One. Everything lived in harmony. All creatures revered the great mother, Gaia. Then the fabric of the world was rent. Spirit was torn from matter by the claws of the Wyrm and the webs of the Weaver. From one world, two were born: the Earth and the Umbra.
A Memory Yet To Come
The Garou still live between the two worlds. They have one... [click here for more] |
White Wolf |
$9.99
|
Tear aside the veil and learn the secrets of the sinister Shadow Court. But beware! The Unseelie do not take kindly to those who would pry into their affairs. ... [click here for more] |
White Wolf |
$9.99
|
В игре «Вампиры: Маскарад» вы расскажете историю о человечности и развращённости, об искуплении и проклятии — о самых страшных и прекрасных хищниках, каких только знает подлунный мир.
«Вампиры: Маскарад. Классические... [click here for more] |
Studio 101 |
$29.99 $12.90
|
The Darkness has Teeth
Beyond the Horizon, dark forces claw at the edges of sanity, battering at the fabric of reality, seeking final night: Nephandi, the Corrupters Marauders, the Foot-Soldiers of Chaos Demons, the Renders of Souls Paradox Spirits, the Mage's Bane Umbrood, the Living Mysteries
What are they? Why are they? Can we stand against them... [click here for more] |
White Wolf |
$9.99
|
A 64 page sourcebook with a Changeling:The Dreaming storytellers screen. The Book of Storytellers Secrets offers new material to enliven and enrich the world of changelings. Learn the secrets of creating paths and uncover new Bunk and Nightmares.... [click here for more] |
White Wolf |
$9.99
|
The Ancient World
At last, discover the land of ancient magic - Britannia! Here is a
place steeped in ancient magick and legends of faerie. Hidden powers,
some older than the land itself, exist alongside humankind and have
mysterious arcane agendas. Beneath the very nose of mortal society,
age-old battles are waged across the kingdom for control of key places
of power. Since the return of the... [click here for more] |
White Wolf |
$9.99
|
The Light at the End of the Tunnel...
An unearthly whistle in the distant night signals the arrival of the ghost train known only as the Midnight Express. Cobbled together from the remains of train wrecks spanning the ages, the train provides the only reliable means of safe passage through the Tempest to virtually any destination in the Shadowlands.
Is the Midnight Express!... [click here for more] |
White Wolf |
$6.99
|
"Gather, cubs, and hear the song of the mighty Garou, they Dying Race, the last Defenders of Gaia. Long have they fought against the rising dark, against the corruption that is the Wyrm. Though wounded and in pain , they fight on, alone against the End. None listen to their pleas, none heed their call. Only the Garou still Rage!" - Maverick Tongue, Galliard of the Silver Fangs
Rage against... [click here for more] |
White Wolf |
$9.99
|
The Emerald Isle
Ireland - the heart of the Celtic myth and legend. Here is a land divided by petty kings, a land of ancient mysteries and of powerful magic. And most sought after of all is Silver's Gate, the last gate to Arcadia - rumored to be hidden somewhere along the islands rocky shores.
Quest's End
The Immortal Eyes trilogy has spanned the globe,... [click here for more] |
White Wolf |
$9.99
|
The Midnight Prowl
Dark shapes lope across the moon-drenched fields, hard upon the scent
of prey - wolves on the hunt. The wolves weed out the weak and the
sick, keeping Gaia's children pure. But the Wyrm plots against the
predators, creating fear and scorn for Gaia's noble beast. What can
long survive the hatred of humanity?
The Forgotten Howl
In the deep woods, a primordial world... [click here for more] |
White Wolf |
$6.00
|
Legends of the Garou Gaia is in pain. The Earth Mother is torn by the vile talons of the Wyrm, the dragon of destruction. Only her children can stand before it - only the Garou, the werewolves, can hope to stop it. The Garou live in a dying world, a wilderness ravaged by the forces of greed and corruption. From the heroic Silver Fangs to the techno-savvy Glass Walkers, the 13 tribes... [click here for more] |
White Wolf |
$2.99
|
The fifth and final installment in White Wolf's Storyteller Series! A Storytelling game of modern fantasy, Changeling takes you into the secret kingdom of the faeries on Earth. Although they live in this world, they participate in a fantastic world of make-believe come to life, one that they share with all the monstrous and wonderful creations of their own dreams and immaginations. Half-human, half-fae,... [click here for more] |
White Wolf |
$9.99
|
Shrouded from Mortal Eyes...
Since the world began, certain places have been claimed by death, whispered by the Quick to be sites of terrors unimaginable. It is said that in these places the Shroud between the worlds of the Quick and the Dead grow thin, allowing ghostly forms to manifest as they will.
The Dance of Death Goes On!
From Portugal to Providence, the Restless have laid claim to those... [click here for more] |
White Wolf |
$9.99
|