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Вампиры: Маскарад. Классические правила

Вампиры: Маскарад. Классические правила


В игре «Вампиры: Маскарад» вы расскажете историю о человечности и развращённости, об искуплении и проклятии — о самых страшных и прекрасных хищниках, каких только знает подлунный мир. «Вампиры: Маскарад. Классические...   [click here for more]
Studio 101  $29.99 $12.90

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A World of Darkness (1st Edition)

A World of Darkness (1st Edition)


Has the stats for many famous vampires, mainly in Europe : Baba Yaga (mother of Russia, Nosferatu 4th), Cret (Leader of the Inconnu, Ventrue 4th), Mithras (prince of London, Ventreu 4th), Guillaume (prince of Geneva, Brujah 5th, in Golconda), François Villon (prince of Paris, Toreador 5th), Louhi (Malkavian 5th), John Dee (London chantry leader, Tremere 5th), Don Caravelli (head of...   [click here for more]
White Wolf  $9.99

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Alien Hunger

Alien Hunger


A Taste for Death Ripped from your comfortable mortality, thrown into a pit of blood and death, you strive with every ounce of your being to hold onto the last bits of your humanity, all the while feeling the inexorbable pull of the beast within. A mile high where the air is thin, an ancient genius has been snuffed out by an even older evil. Now you are alone, your old world stolen from you and...   [click here for more]
White Wolf  $5.99

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Ascension's Right Hand

Ascension's Right Hand


I'll Stand Beside You Custos are boon companions, the acolytes, familiars, servants and sidekicks who follow mages on the mystick pursuits. Though unversed in the arts of True Magick, custos form a valuable part of mage society. These followers are more than simple "allies" - they ofter spell the difference between survival and damnation! Though Heaven and Hell May Rise Against Us!...   [click here for more]
White Wolf  $9.99

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Ashes to Ashes

Ashes to Ashes


When the Fire Burns Low Only the Ashes Remain... The forged in steel chronicle continues: Ordered by Modias, the prince of Gary, to present themselves to Lodin, the Prince of Chicago, a group of neonates find themselves shoved headlong into a maelstrom of Kindred Intrigue. While the characters desperately search for Lodin, the Prince inexplicably disappears, and one of his lieutenants...   [click here for more]
White Wolf  $5.99

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Awakening: Diablerie: Mexico

Awakening: Diablerie: Mexico


Lying deep in torpor beneath the Mayan tombs is a most-ancient Methuselah. Sleeping away the ages until his time to arise finally comes, he guards himself, and his potent blood, most assiduously. But you have learned where he rests -- and so you search for him. Soon his essence will be yours. They may have rules against what you are about to do, but they might as well try to stop the thirst itself....   [click here for more]
White Wolf  $6.00

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Book of Chantries

Book of Chantries


Darkness Lives in Lands Beyond... ...the corridors of Doissetep or the steaming jungles of Moreauvia, where mages ply their trade. In custom-built Horizon Realms, these wizards build Chantries, strongholds of their might and monuments to their vanity. Bearers of the Light Beware! Intrigue and betrayal, madness and hubris, greet visitors to these hidden lands. The Path to Ascencsion takes many...   [click here for more]
White Wolf  $10.80

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Book of Madness: Whispers Without, Chaos Within

Book of Madness: Whispers Without, Chaos Within


The Darkness has Teeth Beyond the Horizon, dark forces claw at the edges of sanity, battering at the fabric of reality, seeking final night: Nephandi, the Corrupters Marauders, the Foot-Soldiers of Chaos Demons, the Renders of Souls Paradox Spirits, the Mage's Bane Umbrood, the Living Mysteries What are they? Why are they? Can we stand against them...   [click here for more]
White Wolf  $9.99

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Book of Shadows: the Mage Players Guide

Book of Shadows: the Mage Players Guide


By My Will, So It Is Done! "We are the shapers of reality, the masters of the Path. We move the Wheel of Creation on its forward course and counter those who would freeze the wheel in its tracks. "Now if we could only cooperate, we'd be in business!" - Porthos, Drui'shi Master of the Order of Hermes Magickal Lore of the Ages A Book of Shadows is a journal of the Path, a tome of revelations...   [click here for more]
White Wolf  $9.99

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Book of Storyteller Secrets

Book of Storyteller Secrets


A 64 page sourcebook with a Changeling:The Dreaming storytellers screen. The Book of Storytellers Secrets offers new material to enliven and enrich the world of changelings. Learn the secrets of creating paths and uncover new Bunk and Nightmares....   [click here for more]
White Wolf  $9.99

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Book of the Wyrm (1st Edition)

Book of the Wyrm (1st Edition)


The ribes of Corruption From the foul realm of Malfeas, hidden in the Deep Umbra, the most powerful servitors of the Wyrm hatch their plots for world destruction. The heralds of rot and decay spread into the pure realms to plunder and corrupt. Gaia dies and the Wyrm laughs. A Storm of Destruction The Balance has been shattered. The Wyrm wraps its coils about the world and squeezes....   [click here for more]
White Wolf  $9.99

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Changeling Players Kit

Changeling Players Kit


This kit includes a 15 page full color section containing additional guidelines for using Bunks in your Changeling game, as well as a listing of new Bunks specifically designed for each kith. These additional rules are provided to help clarify the rules provided in the Changeling rulebook, as well as to offer some alternative methods for using the Bunk system. This booklet is divided into two sections,...   [click here for more]
White Wolf  $9.99

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Changeling the Dreaming 1st Edition

Changeling the Dreaming 1st Edition


The fifth and final installment in White Wolf's Storyteller Series! A Storytelling game of modern fantasy, Changeling takes you into the secret kingdom of the faeries on Earth. Although they live in this world, they participate in a fantastic world of make-believe come to life, one that they share with all the monstrous and wonderful creations of their own dreams and immaginations. Half-human, half-fae,...   [click here for more]
White Wolf  $9.99

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Chicago by Night - 1st Edition

Chicago by Night - 1st Edition


Only At Night Do The Dead Come Out No other city so dangerously on the edge of chaos. No other city so desperately overcrowded. No other city so divided. No other city so torn by its conflicts. Chicago's streets are coated with the blood of those who have been destroyed in its ancient war, and soon the flames will raze it yet again. The plots and schemes of hte Immortals of this metropolis...   [click here for more]
White Wolf  $9.99

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Chicago Chronicles Volume 1

Chicago Chronicles Volume 1


Revisit the Windy City.... Joureny to Chicago, bustling metropolis by day and vampire domain by night. Now you can return to the city that started it all, whether as a new vampire struggling for survival on the mean streets, or an ancient elder playing the centuries-old games of power in the Elysiums. By Night Chicao Chronicles Volume 1 is a compilation...   [click here for more]
White Wolf  $9.99

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Chicago Chronicles Volume 3

Chicago Chronicles Volume 3


Chicago Chronicles Volume 3 is a compilation of three classic Vampire: The Masquerade sourcebooks: Milwaukee By Night, Ashes to Ashes and Blood Bond. Previously out of print and almost impossible to find, these books are now repackaged under a new cover. Volume 3 concludes the War for Chicago, telling the tales that unfold in the city under siege.   ...   [click here for more]
White Wolf  $8.99

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Clanbook: Brujah - 1st Edition

Clanbook: Brujah - 1st Edition


Once they built monuments to eternal peace. Once they spent their time in contemplation of the infinite. There is little more beautiful than the work of those with vision. There is little more deadly than a dreamer betrayed. The betrayers tore down the monuments. The brief life of eternal peace sank into the ravages of time. The hope for infinity burned to ash. Now when the pounding begins, words...   [click here for more]
White Wolf  $6.00

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Dark Alliance: Vancouver

Dark Alliance: Vancouver


In The City, In The Woods... The city of Vancouver is like no other - peace reigns between vampire and werewolf. To the Kindred, the city is a "Safe haven" from the raging politics of the Damned. To the Garou, it is the site of the Great Caern, a place of spiritual brotherhood. A generation has passed in peaceful silence... The Shadow of Treachery ...but that is about to end. The Vancouver...   [click here for more]
White Wolf  $9.99

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Dark Kingdom of Jade

Dark Kingdom of Jade


In the East, the Shadows are Lengthening From Hunan to Hokkaido, the First Sovereign Emperor rules the lands of the dead. Ghostly watchmen peer over the haunted remnants of the Great Wall, while the Emperor's arm reaches into the very depths of Hell itself. Come, experience for yourself the wonders and the terrors of Qin Shihuang's realm. just because you're dead doesn't mean that...   [click here for more]
White Wolf  $9.99

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Dark Kingdom of Jade Adventures

Dark Kingdom of Jade Adventures


All is Well Within the Yellow Springs Renegades ride a ghost ship across the Sea of Japan, wreaking bloody havoc on Imperial slavers. On the Spectre-haunted streets of Hiroshima, a deadly race is run for the ultimate weapon in the wars of the dead. In the heart of the Tempest, souls twisted into the guise of beasts roam the gardens of the Emperor's Menagerie. A mirror holds the key to escape from...   [click here for more]
White Wolf  $9.00

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Dark Reflections Spectres

Dark Reflections Spectres


Devoured by Oblivion I was once as you are, but now my Shadow and I are one. We serve Oblivion, yes, and drag others down screaming to share in the sacrament of our torment. Join me willingly and partake of the blessings that Oblivion bestows. Refuse me, and you shall receive double your portion... --Coldheart, Nephwrack and Priest of Oblivion Bend Yourself to Its Will...   [click here for more]
White Wolf  $6.99

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Digital Web

Digital Web


Silken Threads of Thought... Between the leyboard and the mind lies the Digital Web, a Net of virtual reality spinning in an endless loop of format and creation. Fed by Quintessance and shaped by the Awakened, this unexplored Realm of living thought forms the newest frontier in the Ascension War. Weave Tapestries of Reality The Traditions, Nephandi and Technocracy wage a covert war for this new...   [click here for more]
White Wolf  $9.99

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Drums Around the Fire

Drums Around the Fire


Legends of the Garou Gaia is in pain. The Earth Mother is torn by the vile talons of the Wyrm, the dragon of destruction. Only her children can stand before it - only the Garou, the werewolves, can hope to stop it. The Garou live in a dying world, a wilderness ravaged by the forces of greed and corruption. From the heroic Silver Fangs to the techno-savvy Glass Walkers, the 13 tribes...   [click here for more]
White Wolf  $2.99

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Freeholds & Hidden Glens

Freeholds & Hidden Glens


Hidden from Mortal Eyes... Freeholds, concealed by their Glamour from the eyes of mortals, are places of splendor that dot cities and countrysides across the Earth. Any site where changelings gather may become a freehold, ancient glens containing natural wellsprings of Glamour still exist today. Enter a Realm of Fantasy! Freeholds and glens are fonts of Glamour, places where wondrous and magical...   [click here for more]
White Wolf  $11.99

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Guildbook: Artificers

Guildbook: Artificers


Taste the Hammer and the Flame! In the darkest heart of Stygia, they wait for you. Do you have what it takes to place another in the flames of soulfire? Can you bring the hammer down and close you ears to the screams? Or even now, are the Legionnaires bringing you to the forges in chains? One way or another, the Artificers' Guild is waiting for you. Guildbook: Artificers...   [click here for more]
White Wolf  $7.99

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Guildbook: Masquers

Guildbook: Masquers


Why do you have to keep the face you died with? Odds are, you weren't looking your best when you croaked. that's where the Masquers come in. They can make you look like anyone or anything, or even nothing at all. Masquers are never the same Wraith twice! Included are rules for use of Moliate, among the most potent wraithly powers known. Also, the history and secrets of the Guild that houses the Underworld's...   [click here for more]
White Wolf  $6.99

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Guildbook: Sandmen

Guildbook: Sandmen


Where Do Dreams Go When They Die? So little dead man, have you come join our masque? Welcome to the play that never ends, the dream that dreams itself through eternity. Once upon a time, I thought Life was Art and Art was Life. Now I know better. Soon, you will too. - Malaika Singleton, Night Angel of Philadelphia Only the Living Can Awaken From This Dream!...   [click here for more]
White Wolf  $7.99

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Halls of the Arcanum

Halls of the Arcanum


We watch the shadows cast upon the walls... Eccentric scholar or visionary mystics? Harmless seekers of ancient lore, or delvers into forbidden mysteries? Who are the detectives of the Arcanum and what do they seek? Wherever the werewolf howls, the demon corrupts, or the vampire feeds, there the Arcanum can be found: its members are poets, dreamers, philosophers – anyone who has...   [click here for more]
White Wolf  $7.20

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Haunts

Haunts


Shrouded from Mortal Eyes... Since the world began, certain places have been claimed by death, whispered by the Quick to be sites of terrors unimaginable. It is said that in these places the Shroud between the worlds of the Quick and the Dead grow thin, allowing ghostly forms to manifest as they will. The Dance of Death Goes On! From Portugal to Providence, the Restless have laid claim to those...   [click here for more]
White Wolf  $9.99

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Immortal Eyes: Court of all Kings

Immortal Eyes: Court of all Kings


The Emerald Isle Ireland - the heart of the Celtic myth and legend. Here is a land divided by petty kings, a land of ancient mysteries and of powerful magic. And most sought after of all is Silver's Gate, the last gate to Arcadia - rumored to be hidden somewhere along the islands rocky shores. Quest's End The Immortal Eyes trilogy has spanned the globe,...   [click here for more]
White Wolf  $9.99

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Immortal Eyes: Shadows on the Hill

Immortal Eyes: Shadows on the Hill


The Magical Islands Welcome to Hawaii, one of the world's natural splendors. From its glittering waterfalls to its firey volcanoes and black sand beaches, Hawaii is considered to be one of the most beautiful places in the world. Hawaii has long been a haven for Kithain seeking to flee the ravages of Banality. Here can also be found the native Menehune changelings intent upon keeping...   [click here for more]
White Wolf  $9.99

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Immortal Eyes: The Toybox

Immortal Eyes: The Toybox


The Shining City! Welcome to San Francisco, site of the resurgence of fae on Earth. This city is perhaps the most important to the fae, for the Glamour is more powerful here than any place on Earth. No other city contains more freeholds and magical sites than the Shining City. The Elusive Eyes... The first part of the Immortal Eyes trilogy. The Toybox,...   [click here for more]
White Wolf  $9.99

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Isle of the Mighty

Isle of the Mighty


The Ancient World At last, discover the land of ancient magic - Britannia! Here is a place steeped in ancient magick and legends of faerie. Hidden powers, some older than the land itself, exist alongside humankind and have mysterious arcane agendas. Beneath the very nose of mortal society, age-old battles are waged across the kingdom for control of key places of power. Since the return of the...   [click here for more]
White Wolf  $9.99

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Kindred of the East Art Pack #2

Kindred of the East Art Pack #2


This file includes artwork used for Kindred of the East Storytellers Vault products.  Art in this art pack was originally published in the following products: - Dharmabook: Devil Tigers - San Francisco By Night ...   [click here for more]
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Kindred of the East Storytellers Vault Style Guide

Kindred of the East Storytellers Vault Style Guide


Welcome to the Kindred of the East Storytellers Vault Style Guide. This guide exists to help you create new material for the Kindred of the East setting of Vampire: The Masquerade. This guide is designed to help writers of any level of experience contribute work to the World of Darkness setting.  The purpose of this guide is to demonstrate how to apply the correct tone and respect to a part of the...   [click here for more]
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Kindred of the Ebony Kingdom Graphics

Kindred of the Ebony Kingdom Graphics


Graphics for use with your Kindred of the Ebony Kingdom projects ...   [click here for more]
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Kindred of the Ebony Kingdom Storytellers Vault Style Guide

Kindred of the Ebony Kingdom Storytellers Vault Style Guide


Welcome to the Kindred of the Ebony Kingdom Storytellers Vault Style Guide. This guide exists to help you create new material for the Kindred of the Ebony Kingdom setting of Vampire: The Masquerade. This guide is designed to help writers of any level of experience contribute work to the World of Darkness setting. The purpose of this guide is to demonstrate how to apply the correct tone and respect...   [click here for more]
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Kithbook: Nockers

Kithbook: Nockers


Broken Dreams... Undiscovered Treasures Although nocker creations are highly prized among the kingdoms of the Kithain, most changelings bear little love for these dour and foul-mouthed tinkers. So brusque is nocker personality that few take the time to get to know them. Yet, those who are willing to do so discover that underneath all the hurumphing is a soul as passionate as a satyr's and a heart...   [click here for more]
White Wolf  $11.99

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Kithbook: Sluagh

Kithbook: Sluagh


Secrets in the Darkness Everyone knows who the sluagh are. They're the nasty, smelly, slimy creepy, weirdos who know everything about everyone. They spy on all the other kith, hold forbidden revels in cavernous mazes deep beneath the earth, and occasionally sacrifice childlings to whatever dark things they worship. They also eat spiders and toads, hate sunlight and all other kith, and can't be trusted...   [click here for more]
White Wolf  $8.99

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Kithbook: Trolls

Kithbook: Trolls


Truth, Honor, Justice It is for these things that trolls stand for above all else. Silent and strong, the trolls are often looked upon as the protectors of fae kind. They seve the sidhe as warrors and knights, never questioning their place in Kithain society. Yet some say it was not always so... once it was the trolls who ruled the kingdoms of the fae, and some say they will yet again. For now the...   [click here for more]
White Wolf  $11.99

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Love Beyond Death

Love Beyond Death


Better To Have Loved And Lost... The fiery passion of love denied form knows no bounds, and for those who choose to risk the pain of loss for the chance for a tender caress, life-in-death is endlessly bittersweet pain. In such a bleak and hopeless existence, the promise of love is one of the only beacons of hope in the face of Oblivion. Than Never to Have Loved at All!...   [click here for more]
White Wolf  $5.99

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Mage Chronicles Volume 1

Mage Chronicles Volume 1


From Village Hut Mages work their magick in the darndest of places. Some live unassumingly among the masses, but secretly maintain basement laboratories. Others exist and work outside the physical world and beyond human comprehension. No matter where they practice their magick, mages need havens of their own. If you're a mage and you need a home, this is the book for you.  Mage Chronicles Volume...   [click here for more]
White Wolf  $9.99

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Mage Chronicles Volume 2

Mage Chronicles Volume 2


Mages Hold Magick in the Palms of Their Hands Mages alter reality at their very whim, but there are secrets that not even they know, and when push comes to shove, they're as mortal as you are. That's why they need you - a normal person who knows and can do abnormal things. You and your kind are their friends, allies, servants, and rivals. Mages are fighting a war for Ascension, and you've got their...   [click here for more]
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Mage Chronicles Volume 3

Mage Chronicles Volume 3


  The End is Nigh   The fate of the world hangs by a thread. Samual Haight, archenemy of Garou and Verbena, has learned a secret that could trigger the End. Meanwhile, San Francisco teeters on destruction. Only a gifted girl can save it, and the Maurauders and Technocracy both want her. Can the mages save us all? Free Will or Fate? Mage Chronicles Volume 3 features Loom of Fate and The Chaos...   [click here for more]
White Wolf  $9.99 $9.99

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Mage: The Ascension 1st Edition Templates

Mage: The Ascension 1st Edition Templates


This file includes all of the Word and Indesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Mage: The Ascension 1st Edition. ...   [click here for more]
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Mage: The Ascension Art Pack #1

Mage: The Ascension Art Pack #1


This file includes artwork used for Mage: The Ascension Storytellers Vault products.  Art in this art pack was originally published in the following products: -Mage: The Ascension 1st Edition Core Rule Book ...   [click here for more]
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Mage: The Ascension Art Pack #11

Mage: The Ascension Art Pack #11


This file includes artwork used for Mage: The Ascension Storytellers Vault products.  Art in this art pack was originally published in the following products: - Digital Web - Halls of the Arcanum - Loom of Fate ...   [click here for more]
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Mage: The Ascension Graphics & Logos

Mage: The Ascension Graphics & Logos


Graphics  and Logos for use with your Storytellers Vault Mage: The Ascension projects ...   [click here for more]
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Mage: The Ascension Storytellers Vault Style Guide

Mage: The Ascension Storytellers Vault Style Guide


Welcome to the Mage: The Ascension Storytellers Vault Style Guide. This resource will assist you in creating new material for the horror roleplaying game, Mage: The Ascension, across its various editions and incarnations. Whether you are new to writing work for other readers, or even if you’re an established writer working freelance contracts on roleplaying games, you will find this...   [click here for more]
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Mage: The Sorcerers Crusade Art Pack #2

Mage: The Sorcerers Crusade Art Pack #2


This file includes artwork used for Mage: The Sorcerers Crusade Storytellers Vault products.  Art in this art pack was originally published in the following products: - Castles and Covenants  - Crusade Lore - Infernalism - Order of Reason - The Artisans Handbook - The Swashbucklers Handbook - Witches and Pagans ...   [click here for more]
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