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M20 Gods & Monsters

M20 Gods & Monsters


Gods, Monsters & Familiar Strangers  We live in a world full of gods and monsters: spirits, creatures, Paradox entities, Avatar aspects, vampires, beast-folk, godheads, primordial legends, and other creatures too strange for the average mind to conceive.  Now, in an age ruled by fear, the ability to look beyond out preconceptions – especially in the world of Mage – becomes...   [click here for more]
Onyx Path Publishing  $14.99

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Vampire 20th Anniversary Edition: The Dark Ages

Vampire 20th Anniversary Edition: The Dark Ages


It’s 1242. The Mongol army crushed Baghdad, then Russia under its heel, then moved on to devastate Poland and Hungary. The Holy Roman Empire stood to war with the Papacy. The second Lombard League wielded the word of the Pope and fought off Frederick II. The War of Princes rages. Patricide looms. Young powers look up the ladder to the next rungs, and see stagnation and hypocrisy. They see targets....   [click here for more]
Onyx Path Publishing  $24.99

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V20 Lore of the Clans

V20 Lore of the Clans


Lore of the Clans My sire always told me, “There’s no instruction manual for being dead, strákur.” I believed her, because she was older and smarter than me, and we value knowledge if nothing else. Many sires spill a lot of poison into the ears of their childer, telling them the One True Way to be a vampire. Some vampires don’t even bother, kicking their errant progeny to the streets...   [click here for more]
Onyx Path Publishing  $19.99

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M20 The Book of Secrets

M20 The Book of Secrets


More Than Magick For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within.  Enter the Annex Building upon the M20 core rulebook, this Book of Secrets...   [click here for more]
Onyx Path Publishing  $14.99

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M20 How Do You DO That?

M20 How Do You DO That?


A Practical Guide Mage: The Ascension’s flexible and ambitious Sphere system has provided many questions and debates for over 20 years. Here, now, in this book, we answer the eternal question How Do You DO That? with hundreds of reality-altering feats – puppetry and possession, elemental command, martial arts prowess, illusions, and far, far more – all presented...   [click here for more]
Onyx Path Publishing  $14.99

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V20 Ghouls & Revenants

V20 Ghouls & Revenants


By Blood It Is Done Bound by their masters' blood, ghouls serve the undead and fight their battles in the shadows. Dragged, seduced, or forced into the night, ghouls live at the whims of their masters--for better or for worse. By Blood It Is Made Anew Revenants are twisted and unique. They have vampiric powers and extended life, as well as a form of the Beast all...   [click here for more]
Onyx Path Publishing  $14.99

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W20 Changing Breeds

W20 Changing Breeds


Changing Breeds for Werewolf: The Apocalypse 20th Anniversary Edition is here! Everything you need to play any of the other werecreatures of the World of Darkness, including the Lost Breeds. Creatures of the Wild The Garou are not the only changing creatures to stalk the world. Other shapeshifters hunt in places where wolves do not tread, from sun-lost seas...   [click here for more]
Onyx Path Publishing  $19.99

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V20 Rites of the Blood

V20 Rites of the Blood


In the deepest crimson depths of their being, raw power waits to be brought to the surface. Through their force of will, Kindred can drag this power kicking and screaming into the open to perform miraculous feats and twisted blasphemies. These rituals have been developed to direct and focus this new force, unconstrained by the structure of the known Disciplines. As such, only one word has been seen...   [click here for more]
Onyx Path Publishing  $14.99

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V20 Dark Ages Tome of Secrets

V20 Dark Ages Tome of Secrets


Every occult order worth its weight has a library of mystic truths. But the truly wondrous, truly frightening truths require you look deeper. That you delve in long, lost places. These, my friend, are those long, lost places.  — Creidne  The Tome of Secrets is a treatment of numerous topics about Cainites and stranger things in the Dark Medieval World. It’s...   [click here for more]
Onyx Path Publishing  $14.99

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W20 Kinfolk: A Breed Apart

W20 Kinfolk: A Breed Apart


Born to Run The Garou are born of two kinds: humans and wolves. These are their Kinfolk — those “of the blood.” These special people — whether of two legs or four — carry in them the hope of the Garou: the promise of future generations. Although Garou are born to Kinfolk, nobody knows they’re different until they undergo their First Change. Until such a blessed (or cursed)...   [click here for more]
Onyx Path Publishing  $12.99

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W20 Book of the Wyrm

W20 Book of the Wyrm


Coils of the Corruptor From the Umbral realm of Malfeas to the boardrooms of Pentex and its subsidiaries, minions of the Wyrm plot to kill Gaia. Warped fomori, monstrous Banes, and Wyrm-tainted shapeshifters lash out at the world with acidic claws. The Maeljin Incarna steals the easily forgotten, ignored, or missed to populate their perverse realms. Factories belch smoke that blackens...   [click here for more]
Onyx Path Publishing  $19.99

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W20 Umbra: The Velvet Shadow

W20 Umbra: The Velvet Shadow


Beyond the Material Only foolish werewolves believe that they can win the war against the Wyrm in the physical world alone. Some use the Penumbra as a shortcut, a staging ground, or as a way to set traps for spiritually-aware foes. Others take Moon Bridges to the Realms of the Near Umbra, seeking powerful spirit magics or a concentration of the Wyrm’s forces headed to attack Gaia....   [click here for more]
Onyx Path Publishing  $14.99

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W20 Art of Werewolf the Apocalypse

W20 Art of Werewolf the Apocalypse


The Art of Werewolf: The Apocalypse A Visual Guide to Werewolf 20th Anniversary Edition Violence is an art form, if it’s practiced, perfected, and put on display. That’s what we tell ourselves when we cut servants of the Wyrm into slices. We celebrate their destruction, but how that destruction is delivered is the art.   Shifting from Lupus to Homid and everywhere...   [click here for more]
Onyx Path Publishing  $4.99

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W20 Rage Across the World

W20 Rage Across the World


Walking the World The Garou fight their war against the Wyrm throughout the world. Werewolves fight a deadly three-sided war in the Amazon, facing both the Wyrm’s forces and native shapeshifters who do not appreciate the Garou’s incursion. In Cairo, the Arab Spring provides cover for the werewolves’ enemies, but also opportunity and hope. In Iberia and America, the plight of...   [click here for more]
Onyx Path Publishing  $12.99

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W20 Skinner SAS

W20 Skinner SAS


A flayed body is found in a landfill. This is no cadaver of a helpless victim, though — the corpse is Garou. The People remember. A man killed werewolves, taking their skins. A blasphemous rite bound the skins of Garou to the body of a Kinfolk, creating a new werewolf. A Skin Dancer. The Skinner is dead, though. Samuel Haight tried for too much power and was obliterated forever. The children of...   [click here for more]
Onyx Path Publishing  $6.99

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Convention Book: Progenitors

Convention Book: Progenitors


Heart of the Union The Progenitors hid far more depth than anyone, Tradition or Technocrat, realized. Too long considered by others — and even themselves — as lab monkeys and cloistered researchers, their protective cocoon of isolation was ripped away by the Dimensional Anomaly. Forced by cataclysmic events, the Progenitors are injecting themselves back into a sick world. The...   [click here for more]
Onyx Path Publishing  $11.99

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Victorian Age Vampire

Victorian Age Vampire


A Tradition of Gothic Literature A world only lit by gaslight. An epoch of literature that "exposed" vampires to the world. An era of wealth, imperialism, industry and change. For the Kindred, these are the halcyon nights: the last Romantic period of their prominence before the encroaching cynicism of the modern nights pushed them forever from the eyes of suspicious mortals. It is a glorious...   [click here for more]
White Wolf  $16.99

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Convention Book: Syndicate

Convention Book: Syndicate


Advocate to the Masses Of everyone in the Ascension War — Traditionalists, Nephandi, and even other Technocrats — no one gets humanity quite like the Syndicate. The Convention of Cash doesn’t try to change people, and it doesn’t have the hubris of believing it should make the Masses “better” as its fellow Conventions do. No, the Syndicate knows that the status quo keeps...   [click here for more]
Onyx Path Publishing  $11.99

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Erciyes Fragments

Erciyes Fragments


  The Complete Book of Nod Has Been Found A young Cappadocian receives a mysterious invitation to a fear-shrouded monastery. There he finds fragments of the original Book of Nod in a language that has been dead for thousands of years. Who has led him to this place? What has he uncovered? And why has he been chosen to transcribe the words of one who could be Caine himself? Who Found it and Why? Written...   [click here for more]
White Wolf  $8.99

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Convention Book: N.W.O.

Convention Book: N.W.O.


Heroes of Reality The proud men and women who serve the New World Order are the paragons and saviors of humanity. These Enlightened minds have the thankless job of being our shepherd, leading us to ultimate Empowerment and protecting us from utter chaos: the misguided Traditionalists, corrupted Technocrats, vile creates, and ourselves. The Order oversees the Technocratic Union through...   [click here for more]
Onyx Path Publishing  $11.99

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Mage Translation Guide

Mage Translation Guide


Twenty Years and Counting... Add the Traditions in your Awakening game, or bring the ten Arcana to Mage: The Ascension. Pit the Seers of the Throne against the Technocracy for dominion over the world, and let your Nephandi call forth the Abyss.  This guide will help you translate the feel and core elements from each version of Mage into the other's game...   [click here for more]
Onyx Path Publishing  $4.99

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V20 Children of the Revolution

V20 Children of the Revolution


Children of the Revolution tells the stories of noteworthy or notorious Kindred of the modern nights whose Embraces came in times of unrest, rebellion, or open revolution. The circumstances of these revolutions might have been mortal or undead, martial or cultural. These Kindred joined the ranks of the Damned under tides of war or cultural upheaval, and their blood bears the mark of change...   [click here for more]
Onyx Path Publishing  $14.99

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Transylvania Chronicles I: Dark Tides Rising

Transylvania Chronicles I: Dark Tides Rising


Born of Darkness Saulot has fallen, and to what end? The demon Kupala rages in his ancestral home at whose behest? Beneath the dead soil of Transylvania pulses an undying heart, but for how long? The prophecies of Gehenna are coming to fruition in the Dark Medieval world. Only those who would defy destiny itself can stem the dark tide of the final nights Bearers of Unholy Light Dark...   [click here for more]
White Wolf  $9.99

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Dark Ages: Darkening Sky

Dark Ages: Darkening Sky


The Oath-Truce fell with the darkening sky In May, 1230, an eclipse overwhelmed the sky, blurring the lines between day and night. What does this mean in the Dark Medieval World? Ask five people, expect ten answers.  Darkening Sky is a series of five stories for the Dark Ages game lines. You’ll find a story for Fae©, Inquisitor©, Mage©, Vampire©,...   [click here for more]
Onyx Path Publishing  $9.99

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Constantinople By Night

Constantinople By Night


Greatest city of the medieval world, domed Constantinople is a lodestone for the vampires of the Dark Ages. Immerse yourself in intrigues ancient and contemporary as you traverse the labyrinthine streets and torchlit bazaars of Byzantium's wondrous capital. This is the first setting book for Vampire: The Dark Ages. Note: The Black & White print editions of this...   [click here for more]
White Wolf  $8.99

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World of Darkness: Time of Judgment

World of Darkness: Time of Judgment


Time of Judgement is the final book for the World of Darkness as you know it, and helps you resolve the stories of five different games: Demon, Hunter, Changeling, Mummy and Kindred of the East. This is the mother of all finales, offering you various scenarios and Storytelling ideas for ending or saving your game world. Are we all doomed, or is there hope for a new beginning? ...   [click here for more]
White Wolf  $17.99

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Demon Translation Guide

Demon Translation Guide


What if the God-Machine was just...God? What if the Fallen escaped from Hell, only to find themselves in a World of Darkness overseen by a vast Machine and techngnostic angels?  What kinds of bargains might the Unchained make if they knew the Almighty was always watching?  The Demon Translation Guide will help you find the answers.  This book...   [click here for more]
Onyx Path Publishing  $4.99

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Vampire Translation Guide

Vampire Translation Guide


Have you always wanted to include the Ravnos into your Requiem game? Or perhaps the Invictus into your Masquerade game? This guide will help you translate the feel and core elements from each version of Vampire into the other game system and background. This book includes: • Translations of all of the clans between versions of Vampire • Suggestions and ideas on how...   [click here for more]
White Wolf  $3.99

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Victorian Age Vampire: Companion

Victorian Age Vampire: Companion


A Setting Sourcebook for Vampire: The Masquerade Gaslights and Gentlemen The Victorian era witnesses the birth of the vampire, raising him from a marauding fiend of the night to a figure of gothic eminence. The era's secrets, however, still lurk in the darkness like terrors shrouded by London's fog. Further mysteries await in the night, ready (and waiting...) for...   [click here for more]
White Wolf  $14.99

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Demon Players Guide

Demon Players Guide


The Ashes of Paradise Once they ruled the earth as gods, radiant spirits of fire and thunder that defied the fury of Heaven for a thousand years. Now the angels of the Abyss have returned to a world that has forgotten them, a place devoid of the faith that fueled their dreams of glory. No longer titans of creation but bound in frail vessels of human flesh, the fallen are but shadows...   [click here for more]
White Wolf  $17.99

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The Making of the Art of Children of the Revolution

The Making of the Art of Children of the Revolution


The Making of the Art of Children of the Revolution compiles the sketches, art notes, and email exchanges that went into the creation of the art depicting the infamous vampires featured in V20: Children of the Revolution. Each artist gets a section with a brief intro by art director Rich Thomas, and contains a selection of the email exchanges that occured between...   [click here for more]
Onyx Path Publishing  $4.99

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Orpheus

Orpheus


'This is Radio Free Death The Voice of the Afterlife. Science thinks its shattered the barrier between life and death, but its only opened the floodgates. Stop meddling with the affairs of ghosts and close the doors before something follows you back through. You should have left some secrets buried, because now they wont go back to sleep without a fight. I See Dead People Its called projecting,...   [click here for more]
White Wolf  $14.99

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Liege, Lord and Lackey

Liege, Lord and Lackey


Who would serve Cainites, the dread lords of the Long Night? The answer is surprising, as vampires draw their allies from all echelons of Dark Medieval society. From the humble cotter on the path outside the city to the prince regent of the greatest kingdom, mortals often move according to the whim of their unseen masters. Come - join the legion of those retained by the Childer of Caine - and reap...   [click here for more]
White Wolf  $8.99

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Prince's Gambit Card Game

Prince's Gambit Card Game


The night is young as you step into the VIP room of the hottest nightclub in town. You're one of the leaders of the city's vampire clans, and you've been summoned to meet with the Prince, along with your Machiavellian peers.   As each Primogen enters, the candles flicker as you stare into their eyes. The politics of the undead are always deadly, but there's a heightened danger...   [click here for more]
Onyx Path Publishing   FREE 

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W20 Shattered Dreams Wallpapers

W20 Shattered Dreams Wallpapers


In the mists of prehistory, the werewolves worked alongside the other Changing Breeds to safeguard Gaia against the many threats to Her existence. The werewolves’ pride and their great Rage drove them to murder their cousins, leaving two Changing Breeds extinct and Gaia’s children forever broken. A selection of electronic wallpaper files featuring a collage of the art from the Shattered...   [click here for more]
Onyx Path Publishing  $0.99

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W20 Book of the Wyrm Wallpaper

W20 Book of the Wyrm Wallpaper


Once long ago, the Wyrm was an agent of Balance. Now, strangled by the Weaver’s webs, it strikes out in madness and pain. If it can poison the world, sow cancer and disease throughout all that is, it might finally be free. A selection of electronic wallpaper files featuring a collage of the art from W20 Book of the Wyrm. Book of the Wyrm contains: All-new...   [click here for more]
Onyx Path Publishing  $0.99

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Vampire V20 - Wissen der Clans (PDF) als Download kaufen

Vampire V20 - Wissen der Clans (PDF) als Download kaufen


Wissen der Clans enthält: • Die Geschichte, Überlieferungen und nächtlichen Praktiken aller dreizehn Clans aus dem Blickwinkel der Kainskinder selbst. • Neue kombinierte Disziplinen, Vorzüge, Makel und weitere claneigene Regeln. • Weiteres für die V20 aufbereitetes Material des klassischen Vampire: Die Maskerade. ...   [click here for more]
Ulisses Spiele  $26.58

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Vampire - Das Dunkle Zeitalter - Buch der Geheimnisse

Vampire - Das Dunkle Zeitalter - Buch der Geheimnisse


Jeder okkulte Orden, der seinen Namen wert ist, verfügt über eine Bibliothek mystischer Wahrheiten. Aber um die wahrhaft wundersamen, wirklich entsetzlichen Wahrheiten zu ergründen, musst du tiefer blicken. Du musst in lange vergessene Gefilde vorstoßen. Dies, mein Freund, sind jene lange vergessenen Gefilde. — Creidne Das Buch der Geheimnisse ist eine Abhandlung...   [click here for more]
Ulisses Spiele  $15.94

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Vampire - Das Dunkle Zeitalter - Jubiläumsausgabe Grundregelwerk (PDF) als Download kaufen

Vampire - Das Dunkle Zeitalter - Jubiläumsausgabe Grundregelwerk (PDF) als Download kaufen


Wir schreiben das Jahr 1242. Das Heer der Mongolen hat zuerst Baghdad, dann Russland in die Knie gezwungen und anschließend Polen und Ungarn verwüstet. Das Heilige Römische Reich hat sich gegen das Papsttum erhoben. Der zweite Lombardenbund setzte das Wort des Papstes durch und stritt wider Friedrich II. Der Krieg der Prinzen tobt. Vatermord droht. Junge Mächte blicken die Leiter...   [click here for more]
Ulisses Spiele  $21.26

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Vampire V20 - Blutriten (PDF) als Download kaufen

Vampire V20 - Blutriten (PDF) als Download kaufen


In den tiefsten blutroten Tiefen ihres Wesens wartet rohe Macht darauf, an die Oberfläche gelassen zu werden. Mit ihrer Willenskraft können die Kainskinder diese Macht mit großer Anstrengung hervorzerren, um wundersame Taten und verdrehte Lästerungen zu vollbringen. Diese Rituale entstanden, um die neue Kraft zu lenken und zu konzentrieren, ohne Behinderung durch die Struktur der bekannten Disziplinen....   [click here for more]
Ulisses Spiele  $26.58

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Vampire V20 - Ghule & Wiedergänger (PDF) als Download kaufen

Vampire V20 - Ghule & Wiedergänger (PDF) als Download kaufen


Mit Blut wird es vollbracht Gebunden durch das Blut ihrer Herrn dienen Ghule den Untoten und schlagen ihre Schlachten in den Schatten. Verschleppt, verführt, in die Schatten getrieben, leben Ghule nach den Launen ihrer Meister – auf Gedeih und Verderb. Mit Blut wird es erneuert Wiedergänger sind verzerrt und einzigartig. Sie haben vampirische Kräfte und ein verlängertes Leben...   [click here for more]
Ulisses Spiele  $26.58

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The Art of Mage the Ascension

The Art of Mage the Ascension


REALITY OVERTHROWN! Their heritage is magic, their quest truth.  They lead humanity to the far horizon and beyond.  They are mages, the inventors of sorcery, science and faith.  For centuries, they have battled to define existence and lead huamnity to an enlightened age.  Now in an age when technology is humanity's magic, the magicians of yesteryear's mystic Traditions fight for survival...   [click here for more]
White Wolf  $7.99

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Werwolf - Die Apokalypse - W20-Jubiläumsausgabe - Der Häuter als PDF

Werwolf - Die Apokalypse - W20-Jubiläumsausgabe - Der Häuter als PDF


Ein gehäuteter Leichnam wird auf einer Mülldeponie gefunden. Dies ist aber nicht der Kadaver eines hilflosen Opfers — die Leiche ist ein Garou. Das Volk erinnert sich. Ein Mann tötete Werwölfe und raubte ihre Haut. Ein lästerlicher Ritus verband die Häute der Garou mit dem Körper eines Mitglieds der Blutgeschwister, um einen Werwolf zu erschaffen. Einen Hauttänzer. Der Häuter ist aber...   [click here for more]
Ulisses Spiele  $9.56

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Vampire V20 - Kinder der Revolution (PDF) als Download kaufen

Vampire V20 - Kinder der Revolution (PDF) als Download kaufen


Feuer im Blut! Kinder der Revolution erzählt die Geschichten von berühmten und berüchtigten Kainskindern der modernen Nächte, die den Kuss in Zeiten der Unruhe, Rebellion oder offener Revolution empfangen haben. Diese Revolutionen mögen von den Menschen oder Untoten angestoßen worden und militärischer oder kultureller Natur gewesen sein. Diese Kainiten sind den Reihen der Verdammten in Zeiten...   [click here for more]
Ulisses Spiele  $21.26

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Convention Book: N.W.O [Redacted] Preview

Convention Book: N.W.O [Redacted] Preview


Heroes of Reality The proud men and women who serve the New World Order are the paragons and saviors of humanity. These Enlightened minds have the thankless job of being our shepherd, leading us to ultimate Empowerment and protecting us from utter chaos: the misguided Traditionalists, corrupted Technocrats, vile creates, and ourselves. The Order oversees the Technocratic Union through...   [click here for more]
White Wolf   FREE 

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Werwolf - Die Apokalypse - W20-Jubiläumsausgabe - Blutsgeschwister (PDF) als Download kaufen

Werwolf - Die Apokalypse - W20-Jubiläumsausgabe - Blutsgeschwister (PDF) als Download kaufen


Zum Laufen geboren Die Garou werden in zwei Arten von Familien geboren: Menschen und Wölfe. Sie sind die Blutsgeschwister – die, die „das Blut“ haben. Diese besonderen Leute, egal ob auf zwei oder vier Beinen, tragen die Hoffnung der Garou in sich: das Versprechen von zukünftigen Generationen. Auch wenn Garou die Kinder von Blutsgeschwistern sind, weiß niemand, dass sie anders sind, bis sie...   [click here for more]
Ulisses Spiele  $15.90

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Werwolf - Die Apokalypse - W20-Jubiläumsausgabe - Umbra - Der samtene Schatten (PDF) als Download kaufen

Werwolf - Die Apokalypse - W20-Jubiläumsausgabe - Umbra - Der samtene Schatten (PDF) als Download kaufen


Jenseits der materiellen Welt Nur närrische Werwölfe glauben, dass sie den Krieg gegen den Wyrm nur in der physischen Welt gewinnen können. Einige nutzen das Penumbra als Abkürzung, als Sammelstelle oder als Möglichkeit, Fallen für Feinde zu stellen, die keine Sicht für das Spirituelle haben. Andere nehmen Mondbrücken in die Reiche des Nahen Umbra, suchen mächtige Magie oder eine Konzentration...   [click here for more]
Ulisses Spiele  $21.26

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