Title |
Publisher |
Price |
A booklet for Mage: the Awakening which explores the Thyrsus Path and offers new playable options. ... [click here for more] |
White Wolf |
$3.99
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A booklet for Mage: the Awakening which explores the what it means to be a Thrysus in three different eras of history along with three ways the magic of the Thrysus expresses itself in the fallen world.
This booklet contains
A small exploration of three eras of history as it pertains to the Thyrsus
A new Legacy
A new Proximus Dynasty
A new Bound
... [click here for more] |
White Wolf |
$2.99
|
Spirits are inhuman, alien creatures. Even those mirroring human concepts and emotions take those ideals to hyper focused extremes, turning something like love into a horrid obsession at the expense of everything else, or charity into a suicidal martyrdom. Few of these ephemeral beings can think in human terms, or plan things out in the long term to temper the hunger for those concepts they reflect.... [click here for more] |
White Wolf |
$3.95
|
A sourcebook for Mage: the Awakening based on its Chronicle's Guide showcasing the idea of alternate supernal realms with alternate arcana ... [click here for more] |
White Wolf |
$1.99
|
One of the first things a mage is urged to do when they are inducted into their community is to create a persona for themselves. This persona takes many forms, but the most essential aspect of it is the taking of a new name, called a shadow name. The following are suggested shadow names that a mage might consider, along with the types of mages who might be drawn to them. However, as with any other... [click here for more] |
White Wolf |
$1.99
|
The Secret Frequency Files is collection of story hooks, settings, antagonists and rules updates, for use with Chronicles of Darkness 2nd edition, including Vampire, Mage, Geist, Promethean, and more.
Within this book is;
The Tomb of William MacKenzie and a 2nd edition update of the Vampire Bloodline The Architects of... [click here for more] |
White Wolf |
$7.50
|
Forget the cloistered sorcerer, dabbling with the elements in his private sanctum. Forget the alchemist, dabbling with pseudoscientific baubles in a messy laboratory. Forget the blood-witch, drawing on the dwindling lifeforce of her victims.
The true path to power comes from calling upon the essence of the unknown.
A Deal With Darkness contains:
• Updated Pact systems for second... [click here for more] |
White Wolf |
$14.99
|
The Thyrsus are the Mages attuned with the realm of constant struggle.
In this book you will find
More exploration of what it means to be a Thyrsus
An analysis of the Thyrsus Yantras andsSymbolism
More Vows!
... [click here for more] |
White Wolf |
$6.00
|
Condition Positive is an accessory for Storytellers and Players of any Chronicles of Darkness 2nd Edition game. When playing in the Chronicles of Darkness, characters will occasionally have lucky breaks and turns of fate, where the dice shine on them and they obtain an Exceptional Success. As described on page 69 of Chronicles of Darkness 2nd Edition, a character obtains a beneficial Condition. This... [click here for more] |
White Wolf |
$3.00
|
This book includes: • A guide to playing Mage in the Paleolithic Era of North America, including 10 new Path Merits. • A Proximus Dynasty: The Mammoth Hunters. • A Mysterious Place: The Lizard King’s Palace. ... [click here for more] |
White Wolf |
$3.00
|
The spellcasting rules are difficult to understand, for new and seasoned players alike. This sourcebook aims to provide information on the 13 Practices, making them easier to understand (quite a few are very similar) and on the 10 Arcana. It also provides the players with a source material that is easy to use as reference for Creative Thaumaturgy. ... [click here for more] |
White Wolf |
$1.49
|
What happens when Awakenings fail? For most Sleepers, nothing at all. They continue on about their lives, never even remembering how close they came to seeing the Supernal Truths. Local Pentacle mages might keep their eye on Sleepers who failed to Awaken, but there is usually little need for interference.
What happens when a Sleeper is forced to Awaken? Nothing good, and in most cases, the mages forced... [click here for more] |
White Wolf |
$1.00
|
Mages on the Acanthus path draw their power from the Realm of Arcadia. As such, they take on many qualities associated with fey creatures such as odd, unpredictable behavior, wanderlust, and a certain immaturity. These traits are drawn from the fey of the Seelie court, who celebrate Summer, life, joy, and creativity. For most Acanthus mages, this is a perfect fit. The Nightwalkers, however, feel the... [click here for more] |
White Wolf |
$1.50
|
"Mage: the Awakening - second edition / Spellcasting guide" is a 2 page cheat sheet that is easy to consult for a quick and easy guideline on how to factor all the steps of Awakened spellcasting.
Most of the spellcasting topics such as Free Reach, Spell Factors, Yantras and Paradox are explained in a very concise manner in order to make spellcasting easier and intuitive.
You can then print one single... [click here for more] |
White Wolf |
Pay What You Want
|
Premonition is an urban mission for Hunter : the Reckoning.
Something strange is attacking people in the city, no vaulables are taken. What is the creature after? How is it hiding in the city?
This should take 1-2 three hour sessions depending on how organised your Hunter cell are.
Includes some NPCs, Locations & suggestions for linking it to the larger World of Darkness.
This could easily... [click here for more] |
White Wolf |
$3.00
|
"We Make the Old and Broken Into Something Better"
Take part in a Legacy both contemporary and ancient beyond time, harkening back to the times of Atlantis (allegedly) but newly founded, the Ebon Phoenix. A Moros legacy tied to no particular Order, delve the soul and mind of their subjects, acting as spiritual mentors in the modern era or psychiatrists of old.
As seen in The... [click here for more] |
White Wolf |
$2.00
|
Grimoire, spellbook, tome, codex, vade mecum…
This is primarily designed with the player in mind. Each page provides space for a player to list all the yantras, dice penalties, effects, Reaches, mana costs, and more. Some may be true rotes, and others could be commonly used Creative Thaumaturgy. Regularly used modifiers and total dice pools can all be listed on the pages, reducing time at the table... [click here for more] |
White Wolf |
$1.95
|
Dark Eras: The Goal of the Wise
“I have now reigned above fifty years in victory or peace; beloved by my subjects, dreaded by my enemies, and respected by my allies. Riches and honours, power and pleasure, have waited on my call, nor does any earthly blessing appear to have been wanting to my felicity. In this situation, I have diligently numbered the days of pure and genuine... [click here for more] |
White Wolf |
Pay What You Want
|
Terror grips the Midwest
A wholly unnatural cycle of fear matures every Spring. Fingers point in all directions while scared residents accuse neighbors and imply hidden conspirators of plots to subvert their quiet way of life.
Summer heat boils away patience and civility during the height of political campaigns and accusations of corruption. Before autumn harvests, tourists and agitators... [click here for more] |
White Wolf |
$1.99
|
With this Storyteller's Screen you can help your players fulfill their role as the Awakened.
Loosely based on the Vampire the Requiem 2nd Edition Storyteller's Screen.
It covers Spellcasting and Paradox, Weapons and Armor Charts, Gnosis and Character Advancement.
This is download only but you can print it however you wish. ... [click here for more] |
White Wolf |
$0.99
|
2-Page Interactive Path and Order Branded Character sheets for Mage The Awakening Second Edition created by MrGone. ... [click here for more] |
White Wolf |
Pay What You Want
|
Murder on a moonless night.
A city on the edge of chaos.
Fame. Revenge. Betrayal.
Join the South Side Circle, an assortment of talents, eccentrics, and mystics, as they seek to unmask a killer and exorcise the specter haunting their community.
This book contains:
A seven-page murder mystery, suitable for two to four newly awakened Magi
Four pre-made characters to begin play
A short introduction... [click here for more] |
White Wolf |
Pay What You Want
|
Mages on the Acanthus path draw their power from the Realm of Arcadia. As such, they take on many qualities associated with fey creatures such as odd, unpredictable behavior, wanderlust, and a certain immaturity. These traits are drawn from the fey of the Seelie court, who celebrate Summer, life, joy, and creativity. For most Acanthus mages, this is a perfect fit. The Nightwalkers, however, feel the... [click here for more] |
White Wolf |
Pay What You Want
|
Joyeuse Toussaint !
(this product was a Halloween special, valid until November 2nd. Thank you to the almost hundred people who got it, and congrats to the twenty people who found the treat!) ... [click here for more] |
White Wolf |
Pay What You Want
|
Interactive Character sheets for Mage: The Awakening Second Edition Edition created by MrGone.
Notes: Includes the standard character sheet as well as sheets for Dark Eras and Astral Travelers. ... [click here for more] |
White Wolf |
Pay What You Want
|
4-Page Interactive Path and Order Branded Character sheets for Mage The Awakening Second Edition created by MrGone. ... [click here for more] |
White Wolf |
Pay What You Want
|
The Volkovs
Intermediaries between the worlds of the spirit and that of the flesh. But only for those they deem worthy to benefit from their gifts… or those they find particularly useful.
Limited by a Curse that shames them and makes their most powerful members their most vulnerable.
The Volkovs are a Proximus... [click here for more] |
White Wolf |
Pay What You Want
|
Inspired by the sample totems presented in The Pack, this package provides artwork for three spirit Totems to bind the Forsaken's pack together. These images are perfect for use in your home chronicle as visual aids or in your upcoming Storyteller's Vault product!
Commercial License
These images can appear in print, electronic or web-based advertisements for the product in which it features.... [click here for more] |
White Wolf |
$0.50
|
Inspired by Werewolf: the Forsaken Second Edition, this art pack provides images of 13 different spirits to haunt your chronicle! These images are perfect for use in your home chronicle as visual aids or in your upcoming Storyteller's Vault product!
Commercial License
These images can appear in print, electronic or web-based advertisements for the product in which it features.... [click here for more] |
White Wolf |
$1.50
|
Inspired by Forsaken by Rome, this package provides artwork for four spirits who stalked the Shadow during the early Roman Empire. These images are perfect for use in your home chronicle as visual aids or in your upcoming Storyteller's Vault product!
On a budget? Click here for 33% off community copy!
Commercial License
These images can appear in print, electronic or web-based advertisements... [click here for more] |
White Wolf |
$0.75
|
“Mago: o Despertar - Segunda Edição / Guia de Magia” é um infográfico de duas páginas fácil de consultar que pode servir de guia prático e simples na elaboração de feitiços de personagens Despertos.
A maioria dos tópicos da elaboração de feitiços, como Limites Gratuitos, fatores de feitiço, Yantras e Paradoxo são explicados de forma concisa para tornar a criação de magias uma... [click here for more] |
White Wolf |
Pay What You Want
|
A fully digital interactable alternate character sheet design for Mage the Awakening Second Edition. The sheet provides additional room for crucial character info not found on the original sheet. ... [click here for more] |
White Wolf |
Pay What You Want
|
4-Page Interactive Character sheets for Mage: The Awakening First Edition created by MrGone.
Notes: Includes the standard character sheet as well as Path, Order and Legacy branded versions. ... [click here for more] |
White Wolf |
Pay What You Want
|
Misc Interactive Character sheets for Mage: The Awakening First Edition created by MrGone.
Notes: Includes character sheets for Mage Noir and Astral Travelers. ... [click here for more] |
White Wolf |
Pay What You Want
|
2-Page Interactive Character sheets for Mage: The Awakening First Edition created by MrGone.
Notes: Includes the standard character sheet as well as Path, Order and Legacy branded versions. ... [click here for more] |
White Wolf |
Pay What You Want
|
This special bundle product contains the following titles. Benny & the Bunny Regular price: $2.49 Bundle price: $0.50 Format: PDF Created as part of the Spring Sprint for 2020
Alpha Team faces an unusual challenge as one of their own begins to see something no one else can see. On the eve of the vernal equinox, a dire warning from a cryptic creature only visible... [click here for more] |
White Wolf |
$21.95 $16.52
|
English and French version
Pocket Character Sheet
This minimalist A5 sheet is designed either for one-shots or for players enjoying light rules. It is compatible with the first and second edition of the Chronicles of Darkness series. It omits secondary statistics (Speed, Merits, Beats, etc.) to simplify and speed up the game. It is inspired by the creation... [click here for more] |
White Wolf |
Pay What You Want
|
Awakenings are meant to be celebrated, according to most Awakened society; when a Sleeper sees past the Lie and can comprehend the Supernal Truths, the Pentacle seeks to welcome them with open arms. It might seem strange, then, to someone from another Consilium looking in that the local Awakened are anxiously tracking the Awakenings within their territory, almost as if hoping to stop them.
Within... [click here for more] |
White Wolf |
FREE
|
Welcome to the Mage: The Awakening Storytellers Vault Style Guide. The contents of this guide will help you create new material for the Chronicles of Darkness horror roleplaying game, Mage: The Awakening.
You may be completely new to creating material for other readers to use and enjoy, or perhaps you are an established writer; whatever your level of experience, this guide will aid you in writing... [click here for more] |
White Wolf |
FREE
|
This special bundle product contains the following titles. Thyrsus Magic I (Revised) Regular price: $2.99 Bundle price: $2.89 Format: PDF A booklet for Mage: the Awakening which explores the what it means to be a Thrysus in three different eras of history along with three ways the magic of the Thrysus expresses itself in the fallen world.
This booklet contains
A... [click here for more] |
White Wolf |
$9.78 $9.03
|
Asesinato en una noche sin luna. Una ciudad al borde del caos. Fama. La venganza. Traición. Únete al Círculo de South Side, un conjunto de talentos, excéntricos y místicos, en su intento por desenmascarar a un asesino y exorcizar el espectro que acecha a su comunidad. Este libro contiene:
Un asesinato misterioso de ocho páginas, adecuado para dos o cuatro Magos recién despertados.
Cuatro... [click here for more] |
White Wolf |
Pay What You Want
|