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Tale-Singers

Tale-Singers


This supplement for Mage: 20th Anniversary Edition presents a new Craft, the Tale-Singers, centered around Bardism. Materials are provided for creating characters, integrating them into a chronicle, and exploring how the preservation of stories can become a form of magic in and of itself. Rotes, Wonders, and sources of inspiration are included for prospective players and Storytellers. ...   [click here for more]
White Wolf  Pay What You Want

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Creations and Recipes

Creations and Recipes


A Collection of Concoctions M20 Sorcerer provides two methods of crafting magical items through Path Magic. While that volume contains several sample items, those provided therein are but a taste of what is possible through the Path of Alchemy and the Path of Enchantment. This book builds on those possibilities by presenting a collection of additional items created through these Paths...   [click here for more]
White Wolf  $1.95

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The Nine Spheres

The Nine Spheres


A set of handouts for use as reference for each of the nine Spheres. They are similar to the ones from Sorcerer’s Crusade, but set for 20th Anniversary Edition rules. Each Sphere has two sheets (and can be printed back-to-back), one with the general information about the Sphere and the other with effects and charts drawn from the Sphere descriptions and the Common Magickal Effects table. ...   [click here for more]
White Wolf  $1.99

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Progenitors Crash Cart, Issue 2

Progenitors Crash Cart, Issue 2


The second installment of supplements for Mage: the Ascension 20th Anniversary Edition supporting the Progenitors Convention, the Technocratic Union, and in fact, the entirety of the World of Darkness with antagonists, story seeds, conflict prompts, and usable Enhancements, Adjustments and Procedures. ...   [click here for more]
White Wolf  $2.50

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Tome of Rituals

Tome of Rituals


A Collection of Rituals M20 Sorcerer discusses the array of effects one may achieve through rituals when using Path Magic. While that volume provides several sample rituals, those provided therein are but a taste of what is possible through Path magic rituals. This books seeks to showcase those possibilities by presenting a collection of example rituals from the various Paths presented...   [click here for more]
White Wolf  $2.95

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Book of Common Magicks

Book of Common Magicks


A collection of common magick Effects for Mage: the Ascension 20th Anniversary Edition! This book presents the basic Effects for every Sphere rank, updated from earlier editions of Mage to the latest version of the game. Check out the full-sized preview to see the entire Prime Sphere for free! Earlier editions presented these Effects in the core rules but the latest...   [click here for more]
White Wolf  $4.99

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Paradigm Explored: Fairy-Faith

Paradigm Explored: Fairy-Faith


See not ye that bonny road that winds about the fernie brae...? For untold ages, the Dreaming and its mercurial inhabitants have intruded upon the world of mortals. There are those who say that all magic issues from its raw, transformative energy…and among the Awakened are those who seek to harness it. Drawing on folklore and legend, story and superstition, mages who follow the...   [click here for more]
White Wolf  $4.99

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Paradigm Explored: Eris & Enigma

Paradigm Explored: Eris & Enigma


in the beginning... ...there was chaos Order is an illusion. The truly Awakened know that there is no meaning nor correspondence in the world that hasn’t been built by humanity. And if one can see that artificiality, they learn how to build and unbuild the systems that bring forth wonder. Magic on the fly and beliefs-as-needed are for the willworker who can’t be burdened with the...   [click here for more]
White Wolf  $5.55

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The Shipyard: Umbraships Expanded

The Shipyard: Umbraships Expanded


A Ship in Harbor is Safe The depths of the seas, the skies, the far reaches of space, and the many-layered Umbra offer infinite opportunities for exploration, countless horrors to evade or overcome, and priceless secrets awaiting discovery. Umbral Pilots, Void Engineers, the Royal Ethernautical Society, and others build sophisticated craft empowered to plumb the depths of the universe. But That is...   [click here for more]
White Wolf  $5.99

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Paved with Good Intentions

Paved with Good Intentions


The road to adventure is frought with peril. From eldritch vampires mounted on demonic steeds, to techno-magi driving supernaturally enhanced hyper-cars, one is never sure what they may encounter. This book attempts to prepare the traveler of the highways and byways of the World of Darkness. Included within these pages you will find: Complete rules for vehicular combat, compatible with most 4th...   [click here for more]
White Wolf  $6.95

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Otherworlds Illuminated - Generative AI Art-free Version

Otherworlds Illuminated - Generative AI Art-free Version


This is a version without any generative AI art pieces in it. If you're fine with that kind of thing and want to see pretty pictures, go to this one: (https://www.storytellersvault.com/product/455874/Otherworlds-Illuminated-A-Mage-Made-Hard-Guide-to-the-Umbra) The Otherworlds are a place of infinite diversity… Mage: the Ascension paints a reality...   [click here for more]
White Wolf  $6.99

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Foreign Magicks

Foreign Magicks


The Power of the Night-Folk The World of Darkness is full of strange and powerful beings. Ancient vampires, angry werewolves, anxious ghosts, and alluring fae all have powers that mages often need five or more spheres to reproduce. These powers can be among the most sought after by mages, such as immortality, or simply complicated and useful, like oneiromancy. Even when all of the requirements are...   [click here for more]
White Wolf  $7.49

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Sorcerer's Companion

Sorcerer's Companion


The Sorcerer's Companion provides new options for Players and advice for Storytellers of Sorcerer games utilizing Sorcerer Revised's systems. Included inside: Advice for creating and playing Sorcerers in an M20 Chronicle. Mechanics and Societies for "Disparate" Sorcerers among other denizens of the World of Darkness, such as the Followers of Set or the Crystal Circle. Two...   [click here for more]
White Wolf  $7.95

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Raptured

Raptured


Necromancy has been a long existing element across multiple World of Darkness games.  A Giovanni or Euthanatos might raise a corpse, embueing them with an undying hunger, but few understand what it is to be a Zombie. What is a Zombie? A zombie is someone who once was. A zombie is a person who has lost their humanity – or, more aptly, has had it ripped from them. Are they a gnashing, hungry monster? ...   [click here for more]
White Wolf  $8.99

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Book of Fragments

Book of Fragments


Betwixt and Between Hidden within and among the domains of reality claimed by the Nine Spheres of Magic — Forces, Spirit, Time — are the Minor Spheres. Whether satellites, or connecting threads, or something else entirely, they offer another path for mages. For some, it is one more road to enlightenment; for others, an easy doorway to power. A Guide to the Minor Spheres...   [click here for more]
White Wolf  $9.99

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V20 Era Clássica - O Guia de Sobrevivência do Vampiro: Anoitecer

V20 Era Clássica - O Guia de Sobrevivência do Vampiro: Anoitecer


Criaturas sobrenaturais convivem conosco desde o início dos tempos. Está na hora de falar o que os vampiros sabem sobre elas e isso pode ou não ser verdade. Mas pelo menos agora você terá um método de como se defender dessas terríveis criaturas e como lidar com elas de igual para igual. Guia de relações entre Vampiros, Magos, Lobisomens, Fantasmas e Fadas; Apresentação de Meta-Disciplinas...   [click here for more]
White Wolf  Pay What You Want

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Enlightened Grimoire

Enlightened Grimoire


Twenty-Five Years of Magick Over the last twenty-five years of Mage: The Ascension, spells have been scattered like treasure through the pages of multiple books and supplements, adding depth and texture to the World of Darkness. These small gems have given us peeks over the years at how the Traditions, Technocracy and Crafts not only construct their effects, but how a Mage’s Paradigm works in the...   [click here for more]
White Wolf  $14.99

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Mystic Armory

Mystic Armory


The Tools of Magick When Mages need some extra power, to equip their allies or to show off their craft, they create Wonders, items either defined by or containing a bit of Awakened magick. They come in all shapes and sizes, the physical embodiment of the Paradigms that dictate so much of Awakened life. The Implements of Science Twenty-Five years of Artifcats, Talismans, Inventions and Devices and...   [click here for more]
White Wolf  $14.99

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Prism of Focus

Prism of Focus


Through the Lens of Power Focus is a core element of Mage, though it has always been difficult to nail down mechanically. M20 made strides by separating three aspects of it: Paradigm, Practice, and Instruments. Despite this, it still confused players and felt separate from other game mechanics. In Prism of Focus, Focus is placed on a stronger foundation, and integrated into the rest of the game systems....   [click here for more]
White Wolf  $14.99

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Sorcerer: Paths of Power

Sorcerer: Paths of Power


Neither Awake Nor Asleep Neither Awake Nor Asleep Long dismissed by the Awakened, sorcerers sit in the space between them and the mass of Sleepers ignorant of magick. Sorcerers have grown in prominence since the Reckoning turned the magical world on its head, and now they’re truly coming into their own. Their power is more than enough for them to make their lives better, and some of them are able...   [click here for more]
White Wolf  $14.99

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The Hermetic Hipsters Guide to the Nine Mystic Traditions

The Hermetic Hipsters Guide to the Nine Mystic Traditions


The Hermetic Hipster's Guide to The Traditions A huge thank you to everyone who supported the book and got it to 200 copies sold!  The Hermetic Hipster's Guide to The Traditions explores the most famous Awakened community in the World of Darkness: The Nine Mystic Traditions. New rules that explore strengths and weaknesses to make playing Tradition...   [click here for more]
White Wolf  $14.99

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Umbral Pilots

Umbral Pilots


To Reach the Unreachable Star. Long dismissed, ignored, and ridiculed as idealistic dreamers, kooks, and mad scientists, the Umbral Pilots are so much more than the other Garou know. Their advanced and mysterious Technofetish Umbraships breach the Gauntlet and penetrate the depths of the Tellurian as no other Garou can. Even their fellow Glass Walkers don’t fully understand their techniques or purposes....   [click here for more]
White Wolf  $14.99

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Age of Darkness: Land of the Living [BUNDLE]

Age of Darkness: Land of the Living [BUNDLE]


This special bundle product contains the following titles. Arsenal of Faith Regular price: $3.95 Bundle price: $2.37 Format: PDF Those who fight for God The Shadow Inquisition has access to many holy relics, for use in their fight against the minions of Hell. Whether they be blessed weapons, items belonging to the great saints, or books written by the most holy...   [click here for more]
White Wolf  $17.85 $10.71

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La Lune Féconde

La Lune Féconde


La Lune féconde nous émerveille -             Avec les prouesses étincelantes, quotidiennes et précieuses de la Magye, qu’elle soit Divine, Déiste ou Domestique. -             Avec les services rendus et les richesses engrangées par les exploits quotidiens des étranges Machineries de Vapeur et de rouages mécaniques issus des Techniques de Symbiose, Reflet...   [click here for more]
White Wolf  $21.64

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Hunter's Armory Collection [BUNDLE]

Hunter's Armory Collection [BUNDLE]


This special bundle product contains the following titles. Hunter's Armory 1 Regular price: $6.99 Bundle price: $2.62 Format: PDF NOTE ON V5 UPDATE This publication is designed to work with any edition of Vampire, so it contains information relevant to each one. However, not all information provided will...   [click here for more]
White Wolf  $29.94 $14.97

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Tools of Magic [BUNDLE]

Tools of Magic [BUNDLE]


This special bundle product contains the following titles. Enlightened Grimoire Regular price: $14.99 Bundle price: $12.49 Format: PDF Twenty-Five Years of Magick Over the last twenty-five years of Mage: The Ascension, spells have been scattered like treasure through the pages of multiple books and supplements, adding depth and texture to the World of Darkness....   [click here for more]
White Wolf  $29.98 $24.98

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Nicolas Milioni's World of Darkness  [BUNDLE]

Nicolas Milioni's World of Darkness [BUNDLE]


This special bundle product contains the following titles. Apolleons Regular price: $2.00 Bundle price: $0.99 Format: PDF Bats have been associated with evil for a while now. The reason may be that they are simply creepy, with their bleak eyes and leathery wings. Modern science has long since proved that bats very rarely actually drink blood and that they...   [click here for more]
White Wolf  $45.95 $32.22

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Age of Darkness: Gloria Mundi [BUNDLE]

Age of Darkness: Gloria Mundi [BUNDLE]


This special bundle product contains the following titles. Arsenal of Faith Regular price: $3.95 Bundle price: $2.37 Format: PDF Those who fight for God The Shadow Inquisition has access to many holy relics, for use in their fight against the minions of Hell. Whether they be blessed weapons, items belonging to the great saints, or books written by the most holy...   [click here for more]
White Wolf  $51.10 $30.66

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