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Occult Objects

Occult Objects


Behold Wonders and Relics A book of magical items for the World of Darkness.  Inside this product are fifty new charms, relics, artifacts, and assorted enchanted objects for use in your Vampire the Masquerade Chronicle. Each item is given a description, including a snippit of its history as well as rules for its use. Advice is given on using these occult items in your Chronicle...   [click here for more]
White Wolf  $3.00

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V5 Vampire Player's Guide

V5 Vampire Player's Guide


Embrace all new possibilities for your character with our Vampire Player's Guide. Designed to deeply expand the options for characters, the book allows players to make unique kindred supported by game mechanics as well as tools for Storytellers to flesh out non-player characters. This resource provides a trove of new advantages, flaws, predator types, and disciplines designed to fit within the rules...   [click here for more]
White Wolf  $5.00

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V5: The Embrace

V5: The Embrace


This product introduces a new step of character creation in Vampire the Masquerade: 5th Edition - The Embrace. Each player chooses the type of the Embrace that their character underwent, using that knowledge to inform their roleplay of undeath and their relationship with their sire. The choice of Embrace Type can be purely for story reasons or it can have mechanical benefits and drawbacks; each Embrace...   [click here for more]
White Wolf  $2.99

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V5: New Predator Types

V5: New Predator Types


This product provides 24 all-new Predator Types for character creation in Vampire the Masquerade: Fifth Edition, tripling the Predator Types available to you. Each Predator Type has a unique combination of options for Disciplines and a carefully chosen set of Advantages to support the feeding style. In addition, there are four new Merits and Flaws for use in these Predator Types and in other characters...   [click here for more]
White Wolf  $2.99

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V5: True Faith Options

V5: True Faith Options


V5: True Faith Options No two followers of a faith interpret it exactly the same way, so why should True Faith have but one set of abilities? This product provides systems for treating True Faith as the equivalent of a Discipline accessible to Storyteller characters only. Each priest of True Faith can now have their own set of Miracles determined by their True Faith rating and their...   [click here for more]
White Wolf  $4.99

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Powerslaves: A Tome of Sorcery

Powerslaves: A Tome of Sorcery


The sorcerous arts have long been practiced by the kindred, from Banu Haqim and Ministry sorcerers, to Tzimisce Koldun, and Tremere Thaumaturges. Many groups have tried claiming the crown of the first, the best, or the most powerful of the magic users, and here you'll finally see what they have to back up these claims. In this book you will find: An exploration of the various magic wielding groups,...   [click here for more]
White Wolf  $4.99

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V5: Root and Vein

V5: Root and Vein


Root and Vein: Mandragora in V5 This product adapts the concept of mandragora (plant ghouls) to V5, providing systems for their creation and use in your Chronicles. This content is loosely inspired by other World of Darkness Vampire games but reimagines lore and characters for better incorporation with V5. Please feel free to check the Full Size Preview to see the...   [click here for more]
White Wolf  $4.99

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V5: Advanced Discipline Powers

V5: Advanced Discipline Powers


V5: Advanced Discipline Powers This product provides rules for Discipline powers above and beyond those presented in the Core Rulebook, allowing you to stat out Methuselahs and other ancient Kindred. It contains basic rules for gaining these powers, should you choose to open them to your players, and appropriate prerequisites for extending them to Storyteller NPCs. The powers shown...   [click here for more]
White Wolf  $4.99

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Night Thirst

Night Thirst


Night Thirst is a book that offers both players and storytellers new options to bring their characters to unlife. Presented within you’ll find ten new Predator Types and several new Discipline Powers and Advantages to explore other possibilities within your chronicles.  Back-Alley Doctor: Kindred who use their medical knowledge to sedate and incapacitate their prey. Catfish: Kindred...   [click here for more]
White Wolf  $4.95

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A Waste of Good Blood...

A Waste of Good Blood...


Not every vampire exists at the top of the food chain, with many finding themselves pushed to the side, trampled on, or left to gather scraps. Some are unluckier still, dreaming of a life where they aren't hunted on sight. Others rebel, fight back, and revel in their status — much to the disdain of the rest of society. These vampires are the underdogs of their society, but every dog has its day......   [click here for more]
White Wolf  $4.99

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V5 Technomancy

V5 Technomancy


This product details the Technomancy Discipline for V5, which applies the principles of Blood Sorcery to modern inventions. Like Blood Sorcery, this Discipline has both powers and rituals. The rules given here are new creations, not adaptations from previous editions. Technomancy Powers Level One Data Bleed. Make recently-recorded data literally bleed...   [click here for more]
White Wolf  $2.99

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Blood and Country - V5 Supplement

Blood and Country - V5 Supplement


Blood and Country - A V5 Supplement Cities are to Kindred as bowls are to a dog. Blood and Country is a 103 page supplement for Vampire: the Masquerade 5th edition that looks to explore: Rural vampire culture and practices. Considerations of play for playing within an Australian setting. Discussion of the Maalabalun;...   [click here for more]
White Wolf  $6.98

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A Life of Blood - A V5 Supplement

A Life of Blood - A V5 Supplement


A Life of Blood A V5 Supplement A Life of Blood is a small supplement for Vampire: the Masquerade 5th Edition intended to provide highly optional quality of (un)life Rituals and Alchemy for those Kindred whose former habits, occupations and passions have been taken from them. In addition, this supplement begin with a brief discussion of a very simple...   [click here for more]
White Wolf  Pay What You Want

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Koldunism - Elemental Blood Sorcery

Koldunism - Elemental Blood Sorcery


Koldunism - Elemental Blood Sorcery is an updated view of the Discipline as shown in previous editions. This product attempts to convert Koldunism and elemental magic from several other disciplines into Blood Sorcery powers and rituals. It also recontextualizes the place and involvement the natural spirits or elementals have in these kind of powers. The following is an expansion of the index of the...   [click here for more]
White Wolf  Pay What You Want

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Blood Sorcery Paths

Blood Sorcery Paths


Blood Sorcery Paths is an exploration of some of the previously seen powers and rituals from Thaumaturgy and other magics traditions into v5. The document is divided between three main sections. Ritualized Paths: Old paths converted into v5 Rituals Overhauled Paths: Expansion on what the previous editions did, being enough powers so that two players taking them...   [click here for more]
White Wolf  Pay What You Want

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The Long Hard Road Out of Hell - A Guide to Immorality

The Long Hard Road Out of Hell - A Guide to Immorality


Whether Camarilla , Anarch, or Sabbat, everyone needs an outlet. This content has been tried,  tested, and approved by the V5 community. The Long Hard Road out of Hell deals with kindred morality in all it's bloody glory. Whether looking at it through a traditional lens, considering the implications of using something but the living for Touchstones, the ethics of the Paths of Revelations, or exploring...   [click here for more]
White Wolf  $4.99

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The Alchemical Cookbooks: A Guide to Thin-blood Alchemy

The Alchemical Cookbooks: A Guide to Thin-blood Alchemy


Thin-bloods are the most unfortunate of peoples, hated by humans for what they are and by Kindred for what they are not. Alchemy is one of the few tools that thin-bloods have to elevate themselves from their state, the fledgling art providing power to the powerless. Through alchemy, thin-bloods may create new life, hold dominion over blood, or exact their wrath on others. Though, one must be careful,...   [click here for more]
White Wolf  Pay What You Want

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V5-Elders

V5-Elders


V5-Elders is an attempt to make Elder characters playable. This product reinforces the role of the Elders as powerful beings, outside the reach of the younger Kindred while making quite clear their flaws and weaknesses, now more than ever with the Beckoning. Similar to how the corebbok presents its Clans, v5-Elders mirrors the Thinblood write-up. The following is an expansion of the index of the document:...   [click here for more]
White Wolf  Pay What You Want

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Nahema: A Malkavian Bloodline

Nahema: A Malkavian Bloodline


The few Kindred whoʼve heard of the Nahema believe them to be a simple offshoot of the Malkavian clan. An obscure bloodline whose deviance dates back to a Bahari cult in the early nights of the Ottoman Empire. Rumored to possess the power to warp the senses — and even the flesh — of their victims, these offshoot Malkavians are thought by most scholars of Kindred lore to be a virtually extinct...   [click here for more]
White Wolf  $1.95

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The Jotunn

The Jotunn


Introducting a new bloodline for V5.   Meet the Jotunn, a bloodline of the Tremere with spiritual connections to the giants of Scandinavian myth. ...   [click here for more]
White Wolf  $3.99

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Red Sisters Midnight - Spring 22

Red Sisters Midnight - Spring 22


Herein is an account of le Cirque du Sang, for the uninitiated, and the travelling purveyors of occult mystery, arcane oddities, and accursed curiosities who make their home in its sordid heart. Red Sisters Midnight - Spring 22 is a stylized collection of artefacts and cursed objects designed to add flavour to your Vampire game. Le Cirque du Sang, the mysterious travelling carnival that hosts the...   [click here for more]
White Wolf  Pay What You Want

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Rhemet Revised

Rhemet Revised


Rhemet Revised is an updated look at the Rhemet bloodline that was originaly made under the Dark Pack license. The Rhemet is an original Tremere bloodline brought to V5 exploring the concept of "Kindred as Mockery". This book is not only an expansion of the bloodline itself, but moves the storyline forward. Throughout the book you will see: New Blood Sorcery Powers and...   [click here for more]
White Wolf  $5.00

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Clan Morbus: Agents of Contagion

Clan Morbus: Agents of Contagion


Morbus; Agents of Contagion Vampirism is a disease, and none showcase this more than the Morbus. This new Clan is inspired by filth and sickness, with Disciplines focusing on the links between animals, blood and disease, a Bane relating to infection, and a Compulsion for parasitic behaviour. The Morbus are a perfect addition to any V5 chronicle that requires a bit of stomach-churning horror....   [click here for more]
White Wolf  Pay What You Want

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Chris Jones Creator Bundle [BUNDLE]

Chris Jones Creator Bundle [BUNDLE]


This special bundle product contains the following titles. A Waste of Good Blood... Regular price: $4.99 Bundle price: $2.98 Format: PDF Not every vampire exists at the top of the food chain, with many finding themselves pushed to the side, trampled on, or left to gather scraps. Some are unluckier still, dreaming of a life where they aren't hunted on sight....   [click here for more]
White Wolf  $31.95 $22.49

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Hunter's Armory Collection [BUNDLE]

Hunter's Armory Collection [BUNDLE]


This special bundle product contains the following titles. Hunter's Armory 1 Regular price: $6.99 Bundle price: $2.62 Format: PDF NOTE ON V5 UPDATE This publication is designed to work with any edition of Vampire, so it contains information relevant to each one. However, not all information provided will...   [click here for more]
White Wolf  $29.94 $14.97

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