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100 Ensorcelled Mortals

100 Ensorcelled Mortals


Old stories are full of people who made bargains with the fae folk. They offered service, pledged to be good neighbors or took vows to help them, and in return they were given gifts of their own. Sometimes they were blessed with children, other times they were given magical items that made their lives easier... but in some stories they were given the ability to see the fae as they are, behind their...   [click here for more]
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Beyond the Hedge

Beyond the Hedge


The Lost emerge from maddened Arcadia not wholly human; composed of raw elements and even stranger stuff, they are all also deeply emotional. Divided into Courts that correspond with seasons as well as emotions, they learn to harvest Glamour from mortals. But they are not limited to just fueling their Contracts and powering their Tokens; emotions can be used to work magic similar to that found...   [click here for more]
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100 Gateways Into (And Out Of) the Hedge

100 Gateways Into (And Out Of) the Hedge


The world around us feels real enough. From the concrete of the sidewalk, to the bricks in the wall, you can see this world. Smell it. Touch it. But the Lost know there is another world beyond this one, a place called Arcadia where the mad gods of the True Fae cavort and play, changing reality on a whim. Between this world and that there is a liminal place; a between-realm known simply as the Hedge....   [click here for more]
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Bloodlines of the New Millennium

Bloodlines of the New Millennium


Bloodlines of the New Millennium focuses on bloodlines that have risen in recent years. Many of these bloodlines are small, insular gatherings of Kindred with specific agendas and actionable goals. Still, from time to time Kindred of these bloodlines occasionally find cause to become involved with the Danse Macabre. Storytellers can include members of these bloodlines as antagonists...   [click here for more]
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Cheat Sheet for Chronicles of Darkness Rules

Cheat Sheet for Chronicles of Darkness Rules


With the Second Edition of the New World of Darkness (now called Chronicles of Darkness) Rules now in full swing, these convenient cheat sheets will help keep track of system changes and quick rules for the game table. Need a quick condition? Can't remember how many Doors needed on a Perfect impression? No idea how to run the new Investigation mechanics? These sheets have you covered. Includes quick...   [click here for more]
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7 True Fae in Arcadia

7 True Fae in Arcadia


Hello, and thank you for your interest in 7 True Fae in Arcadia, a Changeling the Lost supplement. Inside there are several creatures that are ready to be used in any campaign, or as backstory for a character. Anything and everything about these Gentry can be adjusted to fit your game. If you feel the one you like is too powerful, or you want to edit their little slice of Arcadia, please feel free...   [click here for more]
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Skull Regalia

Skull Regalia


To be, or not to be, that is the question." — William Shakespeare, Hamlet Skull Regalia is a supplement book for Changeling: the Lost Second Edition, containing a completely new Lost Regalia with five new Common Contracts, and five new Royal Contracts. Also available from Super Vlad: Curiouser and Curiouser Bargains 2.0,...   [click here for more]
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Beyond The Glass

Beyond The Glass


Mirrors are more than just a place to check your hair or your air guitar technique. Behind every Mirror. Behind every reflecting window. Under every still pond. Behind every chrome bumper... lies another world. In Myths and Fairy Tales Mirrors are often a mystical thing-- half of this world and half of another. Reflections are not simple images, they're windows into every world that is, that ever might...   [click here for more]
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Things Get Wyrder

Things Get Wyrder


When a True Fae shatters their title in The Human World, The Wyrd grows stronger than ever before. Now the fae world is starting to wander in and if it’s not stopped soon then everyone will know what it’s like to be a Changeling. Inside you’ll find: -Brand new setting information, including using The Wyrd as an Ecosystem, The Wyrd Tier List, and mechanics...   [click here for more]
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Lost Entitlements Volume 3

Lost Entitlements Volume 3


Lost Entitlements takes the noble orders of Changeling the Lost and updates them to fit the 2nd Edition as presented in Oak, Ash, and Thorn. This third volume completes the conversion of the original Changeling the Lost Core book, including the benevolent Bishop of Blackbirds, the cryptic Magistrates of the Wax Mask, and the glory-hungry Sacred Band of the Golden Standard. ...   [click here for more]
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Strange Changes: Cernunni and Ursuma

Strange Changes: Cernunni and Ursuma


There is no perfection in this world, and even the most consistent of cycles break. Predator and prey, hunter and hunted. Light and darkness wage an eternal war, raging from equinox to solstice and back. This is a world of cycles- and wherever they break, when the delicate balance is being distubed, the world changes, growing stranger and stranger. This book contains: The Cernunni- elusive weredeer...   [click here for more]
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Chronicles of Darkness: Silver Springs

Chronicles of Darkness: Silver Springs


"Welcome to Silver Springs! How wonderful to have you join us. We're positive that you're going to enjoy your time here. Our natural springs are sure to entice, but do make sure not to soil the water. Things may become particularly... unpleasant. We encourage the outdoorsy to explore the several hiking trails in the nearby parks and forests. We also encourage hikes that can be completed...   [click here for more]
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Ready-Made Dread-touched

Ready-Made Dread-touched


The Dread-touched presents a new group of people who discover they’ve got monsters within themselves. These ready-made characters are built using the rules presented in the Dread-touched and can be used as antagonists or distributed to players to dive right into game play without needing to worry about character creation. Ready-Made Dread-touched includes: Five...   [click here for more]
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Paradigm Shift

Paradigm Shift


This is a scenario for Chronicles of Darkness 2nd edition, ideally for 3-5 players. Designed as an introductory scenario to God Machine chronicles and new players and intended to be a tier 1 scenario. It acts as a jumping-off point for a campaign that escalates in scale, going to regional, national, and even global levels. The scenario could also easily be adapted to be run for Demon:...   [click here for more]
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Banishing Hope

Banishing Hope


What happens when Awakenings fail? For most Sleepers, nothing at all. They continue on about their lives, never even remembering how close they came to seeing the Supernal Truths. Local Pentacle mages might keep their eye on Sleepers who failed to Awaken, but there is usually little need for interference. What happens when a Sleeper is forced to Awaken? Nothing good, and in most cases, the mages forced...   [click here for more]
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Lost Entitlements Volume 1

Lost Entitlements Volume 1


Lost Entitlements takes the noble orders of Changeling the Lost and updates them to fit the 2nd Edition as presented in Oak, Ash, and Thorn. This first volume includes the esoteric and paranoid College of Worms, the hard-edged bad romances of the Duchy of the Icebound Heart, and the merciless mercenary of the Tolltaker Knight! ...   [click here for more]
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Arcadian Arbitration

Arcadian Arbitration


Fae magic is all about making a deal. But not every deal needs to be signed in blood and written into the cosmos. Sometimes, reality itself can be convinced to bend just a little, giving up a small amount of its stability to the influence of Arcadia. Arcadian Arbitration contains: • A system for “Enchantment,” allowing changelings and other fae creatures to influence reality...   [click here for more]
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Shards of Contagion

Shards of Contagion


The Contagion Chronicle introduced a world reeling from sickness. The God-Machine itself is overwhelmed with illness manifesting as a variety of plagues upon the world. The Sworn collaborate to eradicate this Contagion, while the False seek to manipulate it to their own ends. Yet, there are other worlds, shards of a shattered Mirror that can also be touched by the Contagion. These...   [click here for more]
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Twilight Edge

Twilight Edge


"Twilight Edge" is your guide to a world where the dark and light collide, where the boundary between the mundane and the monstrous blurs beyond recognition. It is here that Hunters stand guard, protecting the world that they know. Within these pages, you'll find a new Compact, the 'Unseen Shadows', criminals and outlaws who have found a way to make money from monster hunting. Hunters can test themselves...   [click here for more]
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Lost Entitlements Volume 2

Lost Entitlements Volume 2


Lost Entitlements takes the noble orders of Changeling the Lost and updates them to fit the 2nd Edition as presented in Oak, Ash, and Thorn. This second volume includes the self-reliant Magraves of the Brim, the glitzy Satrap of Pearls, and the spooky Scarecrow Minister. ...   [click here for more]
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Kinslayers

Kinslayers


"He who fights with monsters might take care lest he thereby become a monster." Well. That’s half right. Beast: Kinslayers includes: An alternate system for Heroes, reimagined as Nightmares of the Ego, the seekers of Glory New optional systems for Heroic Atavisms Story hooks and plot ideas to help incorporate the Kinslayers into your Chronicles of Darkness ...   [click here for more]
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Mirrors: Fantasy Folk

Mirrors: Fantasy Folk


Mirrors: Fantasy Folk is a sourcebook for Chronicles of Darkness: Mirrors. Chapter Three of Mirrors introduces a number of alternate takes on the Chronicles of Darkness setting. Among these alternate takes are example rules for Fantasy Peoples. Mirrors: Fantasy Folk expands the list of Fantasy Peoples you might draw...   [click here for more]
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Rodeo Randy's: An Introductory Chronicle

Rodeo Randy's: An Introductory Chronicle


Recently, there have been more and more reports of missing persons, but there are no suspects. All of the victims had one thing in common–Rodeo Randy’s the children's pizzeria and arcade. Rodeo Randy's: An Introductory Chronicle is a short pre-made adventure that can be run as a one-shot Mortal Chronicle or incorporated into a larger story. If you enjoy the...   [click here for more]
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Mother's Magic

Mother's Magic


Obcasus Rites are a useful, if not always wholly reliable source of power for the Begotten, calling upon the Dark Mother and their own nature to enact change upon the world. Still, Obcasus Initiates are almost always found in at least small numbers within a Hive. Mother’s Magic is a Beast: the Primordial supplement which includes 12 new Obcasus Rites for use...   [click here for more]
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Paths of the Thief and the Judge

Paths of the Thief and the Judge


The Uratha must change and adapt on the hunt. An Auspice might bind the People to a given role on the hunt, but that role is not so easily defined. In this book are presented two alternate Moon Gifts for the Elodoth and Irraka, the Judge's Moon and the Thief's Moon, along with one Merit each to compliment these new roles. ...   [click here for more]
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Ashes of Memory

Ashes of Memory


Ashes of Memory is a sourcebook and scenario for Geist: the Sin-Eaters 1st and 2nd Edition. Within this book is an extensive history of Paris, including many story hooks, and a scenario that is perfect as a one-shot, the start of a chronicle, or to slot into your own existing chronicle. During a Parisian riot, the krewe of Bound encounter a series...   [click here for more]
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Mirrors: Gabriel's Horn

Mirrors: Gabriel's Horn


Gabriel’s Horn is a sourcebook for Chronicles of Darkness: Mirrors. This book presents a slightly different view of the setting, placing a strong emphasis on psychological horror, with a supernatural bent. Stories using this book do not occur within the core setting of the Chronicles of Darkness, but instead inside a mirror universe defined by the...   [click here for more]
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Legacy: Ebon Phoenix

Legacy: Ebon Phoenix


"We Make the Old and Broken Into Something Better" Take part in a Legacy both contemporary and ancient beyond time, harkening back to the times of Atlantis (allegedly) but newly founded, the Ebon Phoenix. A Moros legacy tied to no particular Order, delve the soul and mind of their subjects, acting as spiritual mentors in the modern era or psychiatrists of old. As seen in The...   [click here for more]
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The Player's Grimoire

The Player's Grimoire


Grimoire, spellbook, tome, codex, vade mecum… This is primarily designed with the player in mind. Each page provides space for a player to list all the yantras, dice penalties, effects, Reaches, mana costs, and more. Some may be true rotes, and others could be commonly used Creative Thaumaturgy. Regularly used modifiers and total dice pools can all be listed on the pages, reducing time at the table...   [click here for more]
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Here Comes Santa Clause

Here Comes Santa Clause


It knows when you are sleeping. It knows when you're awake. It knows if you've been bad or good, so be good for goodness' sake.   Here Comes Santa Clause is a sample Horror designed to be used in a Fragile Innocence chronicle. While it does not provide story hooks or full adventure guides, it does include all need-to-know...   [click here for more]
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Venice Unmasked

Venice Unmasked


Venice Unmasked is a source book for Changeling: the Lost. “It is the city of mirrors, the city of mirages, at once solid and liquid, at once air and stone. Erica Jong Venice is a unique city for the Lost. It is the fairy tale city, a city of mirrors, and a city of inversion. The Carnival rules all, even the Gentry. Slave becomes master, master becomes slave,...   [click here for more]
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Lodges

Lodges


Lodges takes a look at two new lodges for Werewolf the Forsaken 2nd edition, while also updating another lodge.   Featuring The Lodge of the Flame The Cable Masters The Lodge of Luna's Tears ...   [click here for more]
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Dark Eras: Goal of the Wise (Mage: The Awakening)

Dark Eras: Goal of the Wise (Mage: The Awakening)


Dark Eras: The Goal of the Wise “I have now reigned above fifty years in victory or peace; beloved by my subjects, dreaded by my enemies, and respected by my allies. Riches and honours, power and pleasure, have waited on my call, nor does any earthly blessing appear to have been wanting to my felicity. In this situation, I have diligently numbered the days of pure and genuine...   [click here for more]
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Secrets of Vancouver: Coil of the Thunderbird

Secrets of Vancouver: Coil of the Thunderbird


"When I start laughing he finally realizes I’m the scary kind of fucked up, not just the annoying kind." — Luke Van Buren, “Prince” of Vancouver This supplement includes: An expansion of the Chronicles of Darkness Vancouver setting Story hooks and backstory for the prince of Vancouver A new Coil of the Dragon ...   [click here for more]
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Theophanic Stratagem

Theophanic Stratagem


Terror grips the Midwest A wholly unnatural cycle of fear matures every Spring. Fingers point in all directions while scared residents accuse neighbors and imply hidden conspirators of plots to subvert their quiet way of life. Summer heat boils away patience and civility during the height of political campaigns and accusations of corruption. Before autumn harvests, tourists and agitators...   [click here for more]
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Dark Eras: Igniting the Fire

Dark Eras: Igniting the Fire


The world has never been as dark as it was in its earliest days. The Forest. The Mountain. The Sea. The Winter. The Night. The Dead. The Living. The Others. Everything was a threat. Everything was an enemy. Everything was a danger. And then, the Wise came, turning the people to the People. However, the Wise are so few, and they are blinded by their power- and the darkness is so, so deep. The People...   [click here for more]
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100 Mourning Cant Dialects, Phrases and Meanings

100 Mourning Cant Dialects, Phrases and Meanings


Secrecy and security are the Winter Court's hallmarks, and nowhere is this more apparent than in their use of Mourning Cant. While often thought of as a single language, the secret words of the Onyx Court are made up of dozens of different languages, cultures, metaphors and dialects that allow them to pass messages to one another while appearing to speak plainly in front of anyone who might be listening......   [click here for more]
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Seven Above All

Seven Above All


A detailed look at the Avatars of seven of the Judges of Du'at.   Included in this book are details on:  The Black Dog of the Moors, Manifestation of Am-Khaibit  The One Man, Manifestation of Arem-Abfu  The Leviathan, Manifestation of Kenemti  The Torturer, Manifestation of Nebha  The Mask, Manifestation of Neheb-Ka The Medusa, Manifestation of Unem-Besek  The Shining One, Manifestation of...   [click here for more]
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Occultist

Occultist


Occultists fall down the rabbit hole, and pray they never hit the ground. Occultists is a game of Magic, Wonder and Desperation. Of Discovering a world of power and mystery right around the corner and hidden in the shadows. Pick up this book if you wish to wield Knowledge Manifest, Awe your fellows, Sway the wary, and craft your very own miracles. ...   [click here for more]
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Fast Names for Characters - Random Tables

Fast Names for Characters - Random Tables


This document contains 300 names and 150 surnames for very fast random character name improvisation. Don't be short of ideas never more!! (Anyway, if you think you need something a little more complex, you could take a look at this: https://www.storytellersvault.com/product/293821/Nomenclator--v-English) ...   [click here for more]
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Judges' Avatars

Judges' Avatars


A detailed look at the Avatars of four of the Judges of Du'at.   Included in this book are details on:  The Lion-Emperor, Manifestation of Ahki  The Void, Manifestation of An-Afhk  The Horned Serpent, Manifestation of Fentu  The Slicer, Manifestation of Hetch-Abhu ...   [click here for more]
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A Block of Random Lists

A Block of Random Lists


This document contains a series of random tables, intended to serve as inspiration for Storytellers in the need for improvising descriptions during a World of Darkness roleplaying game. Objects that can be found in some specific location, descriptive details for giving color to scenarios (such as band names or book titles),  places and institutions (such as world-famous hotels, casinos, libraries...   [click here for more]
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Mysterious Place: The Cabin

Mysterious Place: The Cabin


Monsters eat people. That’s the rule. But what if the monster got bored? What if it wanted someone else? Mysterious Place: The Cabin provides a ready-made antagonist and plot hooks for the Chronicles of Darkness, in the style of the first edition sourcebook Mysterious Places. More from NMD Publishing: Better Feared: Nosferatu False...   [click here for more]
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Crossing the Veil

Crossing the Veil


Humankind has been fascinated with death since the beginning. Where do we go? What becomes of us? For some, the answers to these questions can be found through the touch of the supernatural. This book presents a number of options for allowing mortals to interact with the spirits of the dead. Some of these options have been collected from earlier books and updated or clarified, while others are new...   [click here for more]
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Persephone Rising

Persephone Rising


Second-place title for the Spring Sprint 2020 competition! How do you kill a goddess?  That's the question which this chronicle guide concerns itself with. An elder has awoken within the city, determined to ascend to her rightful place on Olympus. The city's Kindred take a much more pragmatic view. But can they overcome their petty politicking to confront this challenge...   [click here for more]
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Mirrors: Dark Antiquity

Mirrors: Dark Antiquity


The world emerges from darkness. Evil gestates in humanity’s greed. Swords clash as Heroes brave the horrors creeping in from the shadows. In an age of steel, raw mettle, and budding pneuma, champions wield gifts bestowed upon them by denizens of a lost era. Brave souls depend only on their wits, nerve, and sense of duty when rancor and ruin threaten to extinguish hope. Before humanity’s...   [click here for more]
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Chronicles of Darkness: The Radford Estate

Chronicles of Darkness: The Radford Estate


The Radford Estate has been abandoned since the 1970s, the last victim of the exodus of wealth from Georgeville. Shrouded with an aura of mystery and the setting of no small number of urban legends, it is the perfect place for some unwitting mortals to accidentally peak behind the curtain and catch a glimpse of what lurks in the shadows of the world. - The Radford Estate is a bookmarked, short introductory...   [click here for more]
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The K Room

The K Room


There exists a website exclusively for killers, The K Room. Here they freely share videos of the murders they've commited. Here death is entertainment. Detailed within are the horrors of the site, suitable for an investigation focused chronicle. Whether they are members of law enforcement or innocent civilians the PCs are drawn within the K Room. It may endanger their life, they might...   [click here for more]
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Beautiful Spiders

Beautiful Spiders


Fleeing the French Revolution, a Tremere brought with her a prized experiment to the New World.  A family of ghouls.  Soon, they became more than that.  They became Revenants, born one step closer to the Undead than "normal" homo sapiens.  The DuVaynes, native to Louisiana, serve the Warlocks amid the corridors of power.  Spies and seducers, fragile but exquisately desirable.  Born of...   [click here for more]
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Chronicles of Darkness Storyteller Screen

Chronicles of Darkness Storyteller Screen


With the Second Edition of the New World of Darkness (now called Chronicles of Darkness) Rules now in full swing, this Storyteller's Screen includes updated rules. Need a quick condition? Can't remember how many Doors are needed on a Perfect impression? Keeping track of Combat? This screen has them all. Includes quick reference sheets and CoD artwork designed to be used with a standup interchangeble...   [click here for more]
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