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 Hottest Community Storytellers Vault, Character Books, Christmas in July
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V5 Vampire Player's Guide (Unofficial)

V5 Vampire Player's Guide (Unofficial)


Embrace all new possibilities for your character with our Vampire Player's Guide. Designed to deeply expand the options for characters, the book allows players to make unique kindred supported by game mechanics as well as tools for Storytellers to flesh out non-player characters. This resource provides a trove of new advantages, flaws, predator types, and disciplines designed to fit within the rules...   [click here for more]
White Wolf  $5.00

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Oblivion Remastered

Oblivion Remastered


My own personal spin on the Oblivion discipline. In it you will find: 20 powers (old and new re-written)  Very basic rules for Wraiths A quick look at the nature of the Shadowlands and basic rules for using them in your games Ranges, times, effects, conditions, risks and more added to make the powers less vague The nature of Oblivion and the Abyss further elaborated upon for the custom rule set Part...   [click here for more]
White Wolf  $2.00

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Umbral Pilots

Umbral Pilots


To Reach the Unreachable Star. Long dismissed, ignored, and ridiculed as idealistic dreamers, kooks, and mad scientists, the Umbral Pilots are so much more than the other Garou know. Their advanced and mysterious Technofetish Umbraships breach the Gauntlet and penetrate the depths of the Tellurian as no other Garou can. Even their fellow Glass Walkers don’t fully understand their techniques or purposes....   [click here for more]
White Wolf  $14.99

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V5: Bloodlines Unbound Volume 2: The Tal'mahe'Ra

V5: Bloodlines Unbound Volume 2: The Tal'mahe'Ra


For thousands of years, the Tal’mahe’Ra held the same course. Protect the enigmatic Aralu. Infiltrate the leadership of other sects. Stay steady at the helm. Then the Beckoning and Gehenna War upended everything, and left the Tal’mahe’Ra floundering. Bloodlines Unbound 2 includes 10 bloodline loresheets designed to bring the secretive Tal'mahe'Ra into your games, ready to face the...   [click here for more]
White Wolf  $4.95

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Serpentis Remastered

Serpentis Remastered


My own personal spin on the Serpentis discipline, including Setite Sorcery. In it you will find: 25 powers (old and new re-written). The powers are split between 15 basic abilties and 10 blood sorcery rituals for Setite Sorcery.  Optional rules for Discipline Banes & Bonuses Advice for which abilities are LARP friendly Ranges, times, effects, conditions, risks and more added to make the powers...   [click here for more]
White Wolf  $2.00

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Quietus Remastered

Quietus Remastered


My own personal spin on the Quietus discipline, including Assamite Sorcery. In it you will find: Quietus was always a troubled discipline that the original game design never really knew what to do with so I took it apart and gave it more of a direction. The discipline now focuses on curses and poisons/venoms, their creation and their transmision. 10 powers (old and new re-written) - used to spread...   [click here for more]
White Wolf  $2.00

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Strange Shades: Mekhet

Strange Shades: Mekhet


We’ve met before. When? Whenever you heard a whisper in an empty room. Whenever a shadow didn’t seem human but watched you all the same. Whenever a book fell from a shelf and opened to a page that began with your name. Well, that one time. To answer your next question: Yes, I saw. And it will cost you....   [click here for more]
White Wolf  $18.49

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Dead Ends

Dead Ends


Eternity Mages have searched for paths to immortality since the beginning of history. It is one of the most difficult effects that a mage can perform, often requiring years of effort after already spending decades of study. True immortality is only available to the most powerful of mages. In the Ancient world, a shortcut was found, a method for the merely strong among the Awakened to live forever....   [click here for more]
White Wolf  $4.99

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Wings of Desire: Lore of the Defilers

Wings of Desire: Lore of the Defilers


An Alternate Take Wings of Desire: Lore of the Defilers revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of Longing, Lore of Storms, and Lore of Transfiguration. Streamlined for the Anniversary Edition The purpose...   [click here for more]
White Wolf  $1.95

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Valeren Remastered

Valeren Remastered


My own personal spin on the Valeren discipline (or Obeah as some might know it). In it you will find: - 20 powers (old and new re-written) - I provided rules for using the Path of the Warrior or the Healer so Salubri now have some punch with this discipline.  - Optional rules for Discipline Banes & Bonuses - Advice for which abilities are LARP friendly - Ranges, times, effects, conditions,...   [click here for more]
White Wolf  $2.00

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Call of the Wild: Lore of the Devourers

Call of the Wild: Lore of the Devourers


An Alternate Take Call of the Wild: Lore of the Devourers revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore the Beast, Lore of the Wild, and Lore of the Flesh. Streamlined for the Anniversary Edition The purpose behind...   [click here for more]
White Wolf  $1.95

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Fortitude Remastered

Fortitude Remastered


My own personal spin on the Fortitude discipline: - 20 powers (old and new re-written) - optional rules for Discipline Banes & Bonuses - advice for which abilities are LARP friendly - ranges, times, effects, conditions, risks and more added to make the powers less vague - optional rules for Soak Tokens included   - part of the Shadowfall collection (my personal collection with more titles to...   [click here for more]
White Wolf  $2.00

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Our Graves are Empty

Our Graves are Empty


Our Graves are Empty Abducted as mortals, taken far from home, ritually embraced, and buried as they become undead monsters. The PCs are fresh Sabbat vampires thrust into the middle of an ancient war and treachery threatens to destroy them almost as soon as they emerge from their graves. Only faith in their Pack and their bonds of blood will see them through to another night. A...   [click here for more]
White Wolf  $14.99

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Bloodlines: The Resurrected (Version 0)

Bloodlines: The Resurrected (Version 0)


Looking for the revised version? Get it here! The Blood changes. It finds new veins, it pumps through fresh hearts. It gets smarter. And old blood? It never stops learning. This supplement includes: Updated mechanics for 10 first edition bloodlines including the Alucinor, the Nahualli, and the Sangiovanni A...   [click here for more]
White Wolf  $7.50

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Fallen Companions: Among the Masses

Fallen Companions: Among the Masses


Sympathy for the Devils? Despite wizards and creatures of all kinds, the worst monsters may be our fellow human beings. What they lack in supernatural power, they make up for with greed, malice, stupidity, and numbers. Other People can be Hell! For the Nephandi, such “people of the lie” sustain their goal of ultimate oblivion. This sourcebook...   [click here for more]
White Wolf  $18.00

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Lupines: Tarry Not in Their Path

Lupines: Tarry Not in Their Path


Monstrous Werewolves for V5! “We spend a lot of time telling ourselves that we are at the very top of the food chain.  Humanity lords over the world and we lord over them.  Simple.  Humans have no natural predators, save us… assuming we can call ourselves ‘natural.’  It is a very comfortable spot at the very top. It is soothing to think that we are our own worst enemies.   ...   [click here for more]
White Wolf  $9.00

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Signatures 2: Outcasts & Rebels

Signatures 2: Outcasts & Rebels


Let's bring back those favorite characters from the earlier editions of Vampire and let's update them for the 5th Edition! That's what this second installment of Signatures is all about. It's all about our favorite villains, autarkis, and otherwise outcast weirdos we love so much. Each character is presented with a full page of V5 stats, as well as a full page piece of artwork right across from it....   [click here for more]
White Wolf  $2.99

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Beneath Shifting Skin

Beneath Shifting Skin


Beneath Shifting Skin is a rules toolkit to bring the systems presented in Skinchangers in line with the Chronicles of Darkness core rules. This book cuts straight to the systems with only the barest narrative elements included. This book has been designed for complete compatibility with Chronicles of Darkness and requires only the...   [click here for more]
White Wolf  $4.95

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Ghost Lineages: The Advanced Players' Guide to the Savage Age

Ghost Lineages: The Advanced Players' Guide to the Savage Age


A Book Worthy of the Apocalypse! This book is a love poem and spirit whisper to the veteran Savage Age fans who want more.  More Gifts.  More Rites.  More Fetishes.  More lore.  More Fera.  More on the War of Rage.  More ways to play!    Inside Ghost Lineages is a detailed timeline of the Savage Age -- starting with the creation of the very first Fera more than 300 million years ago.  After...   [click here for more]
White Wolf  $26.00

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Paradigm Explored: Number and Shape

Paradigm Explored: Number and Shape


It’s Easy to Lose Focus M20 defined Focus as Paradigm, Practice, and Instruments, but the lines between them can be fuzzy. It’s not always clear what the Focus of a character should be, or what magick within it looks like. This can be made even worse by how esoteric many characters can get. It’s fairly easy in many ways to have a weird magick engineer building bizarre things, but what happens...   [click here for more]
White Wolf  $2.99

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Elder Discipline Compilation

Elder Discipline Compilation


Thank you to all who helped us reach #1 on the store front! Elder vampires, the source of many myths and legends regarding vampires of the world. They wield powers sometimes only fit for the gods. Their cold and calculating minds are ever thinking of the future. Within this book you’ll find a number of ways Elders exert their control over those of the weaker Generations. Now...   [click here for more]
White Wolf  $9.99

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Familials

Familials


Spirits are inhuman, alien creatures. Even those mirroring human concepts and emotions take those ideals to hyper focused extremes, turning something like love into a horrid obsession at the expense of everything else, or charity into a suicidal martyrdom. Few of these ephemeral beings can think in human terms, or plan things out in the long term to temper the hunger for those concepts they reflect....   [click here for more]
White Wolf  $3.95

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Fires of the Forge: Lore of the Malefactors

Fires of the Forge: Lore of the Malefactors


An Alternate Take Fires of the Forge: Lore of the Malefactors revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of the Earth, Lore of Paths, and Lore of the Forge. Rules are also included for suffocation and drowning...   [click here for more]
White Wolf  $1.95

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Patterns of Creation: Lore of the Fiends

Patterns of Creation: Lore of the Fiends


An Alternate Take Patterns of Creation: Lore of the Fiends revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of Patterns, Lore of Portals, and Lore of Light. Streamlined for the Anniversary Edition The purpose behind...   [click here for more]
White Wolf  $1.95

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Winds of the Firmament: Lore of the Scourges

Winds of the Firmament: Lore of the Scourges


An Alternate Take Winds of the Firmament: Lore of the Scourges revises and alters the basic system for Lore use and is intended to present a streamlined option for Demon: the Fallen 20th Anniversary Edition. This book contains new rules for Lore of Awakening, Lore of the Firmament, and Lore of the Winds. Streamlined for the Anniversary Edition The...   [click here for more]
White Wolf  $1.95

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Tools of the trade - Expanded Focus rules for Mage 20th Anniversary Edition

Tools of the trade - Expanded Focus rules for Mage 20th Anniversary Edition


Focus Reimagined! "Tools of the Trade" is a short supplement featuring rules for the Foci through which Mages bend reality to their whims. Using the systems written in this document, Players and Storytellers can create sets of foci that have significant impact in-game, giving bonuses and penalties which change according to the situation and the character's particular way of casting...   [click here for more]
White Wolf  $1.00

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Children of the Night - V5 Pre-Gens

Children of the Night - V5 Pre-Gens


The children of the night... what music they make! This book contains one"blank slate" pregen (pre-generated) character for each clan for use in Vampire The Masquerade 5th Edition chronicles and one-shots. Whether you’re starting with Childer, Neonate, or Ancillae characters, you’ll find a pre-gen for each clan at the appropriate experience level. A “Blank Slate”...   [click here for more]
White Wolf  $5.00

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Tribebook: Corax-Rapax

Tribebook: Corax-Rapax


Dinosaurs Live Alongside Us!  Tribebook Corax-Rapax is two books in one!  The first part, Tribebook: Corax, reimagines the were-ravens to make them the true heirs of the dinosaur legacy.  Modern science tells us that the dinosaurs never fully went extinct.  Instead, they live on in the form of birds.  What does this mean for the humble Corax of the Savage Age?  It certainly means they deserve...   [click here for more]
White Wolf  $14.00

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The Rise of the Garou: The Savage Age Volume Two

The Rise of the Garou: The Savage Age Volume Two


Explore How The Garou Became a Nation There was a time many, many centuries ago when 'Garou' and the 'Garou Nation' were radical and unproven concepts.  With this Savage Age book you will explore the Fera who came together to form the Garou Nation... and laid the framework for the modern Garou Tribes.    Savage Age Volume 2...   [click here for more]
White Wolf  $10.00

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Paradigm Explored: Wyrd and Weft

Paradigm Explored: Wyrd and Weft


What's this book? A detailed walkthrough of a particular paradigm, ready for use in your game or by your character. M20 replaced the previous "focus for each Sphere" system with something much more personal requiring a deeper understanding of a character's paradigm to determine their paradigm, practice, and instruments. Paradigms Explored: Wyrd and Weft walks through in detail the magickal...   [click here for more]
White Wolf  $2.95

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Clanbook: Kiasyd

Clanbook: Kiasyd


Long thought to be an unplayably quirky bloodline, the Kiasyd have never been seen in this light: Treasure Hunters, Mystics, Goblin Friends. Learn their secrets! Investigate lost relics! Clanbook: Kiasyd contains 100+ pages of: • The Darkling's complete history, hierarchy, and habits • A completely new take on Mytherceria, their signature discipline, now separated in a Seelie and Unseelie path....   [click here for more]
White Wolf  $7.99

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Accounting for the Dead: The Savage Age Volume One

Accounting for the Dead: The Savage Age Volume One


The Stone Age Revealed! The Fera are old and so are their mysteries.  It is time to explore those events and mysteries first-hand with Werewolf: the Savage Age.   With this book you now have the tools to play in a game of Werewolf: the Apocalypse set in prehistory.  Hunt mammoths, walk with your ancestors, and fight in the War of Rage.   The Khara,...   [click here for more]
White Wolf  $15.00 $10.00

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Beckett's Vampire Folio Omnibus

Beckett's Vampire Folio Omnibus


This is the penultimate support book for Beckett's Jyhad Diary. It collects nearly every character mentioned in that epic tome and gives you full statistics, roleplaying advice, and guidance on how to bring them into your game. There are 252 Character Sheet entries contained in this text. This collects all of the individual Beckett's Vampire Folios into one pdf bookmarked text with updated art, layout,...   [click here for more]
White Wolf  $19.99

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Tribebook: Khara

Tribebook: Khara


The Khara, Once Lost are Now Found!   Tribebook Khara is a look into the buried mysteries of the extinct WereSabretooth Cats. Within are 36 pages of insight into the Khara, and their connections to ancient humanity and their sabretoothed kin.   With this book, you can set the stage for epic conflicts and crushing tragedies as Gaia's most powerful secret keepers march to their...   [click here for more]
White Wolf  $5.00

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50 Geists

50 Geists


Death comes to us all. Whether by disease or accident, nature or deliberate acts of violence, all things mortal die sooner or later. In the darkness of death, though, some hear a voice. A whispered promise that things don't have to end. Not like this, and not right now, anyway. These creatures speak in a multitude of voices, and they wear a thousand different forms, but beneath the skin they share...   [click here for more]
White Wolf  $3.99

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Mirrors: Bleeding Edge 2.0

Mirrors: Bleeding Edge 2.0


Bleeding Edge 2.0 is a sourcebook for Chronicles of Darkness: Mirrors This book presents a slightly different view of the setting, placing a strong emphasis on dystopian cyberpunk elements, with a supernatural bent. Stories using this book do not occur within the core setting of the Chronicles of Darkness, but instead inside a mirror universe defined...   [click here for more]
White Wolf  $1.95

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Lemmata

Lemmata


Nothing but the Truth Stories of Fae dealing with mortals in technicalities and misleading truths abound, but few of the kithain fit this bill. The lemmata can neer tell a lie, but many of them wield the truth as a devastating weapon and a tool for deception. Inside is the basics of a new kith, the lemma, dreams of logic, truth, and argument. Additionally, there are three sample characters to explore...   [click here for more]
White Wolf  $0.99

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Clanbook: Samedi

Clanbook: Samedi


Clanbook: Samedi takes the Samedi to new depths. Ever the mysterious bloodline, the Corpses are dissected and examined. With the addition of Vodouisant-based Disciplines and a fleshed-out (sic) origin story spanning from Europe to Africa and Haiti and beyond, the Samedi are now a powerful force in the Final Nights, scheming for their own gains in ways even most Kindred would be repulsed by… Herein...   [click here for more]
White Wolf  $9.99

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Tribebook: Ceilican

Tribebook: Ceilican


The Secrets of the Ring Dancers Before Their Fae Enslavement Tribebook Ceilican is an exploration into the Ceilican Bastet for Werewolf: the Savage Age and Werewolf: the Apocalypse.  This all-new 45 page book is filled with the history, legends, and character options needed to play a Ceilican in the prehistoric Savage Age.  The Ceilican have been defined for far too long solely by their Fae...   [click here for more]
White Wolf  $6.00

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World of Darkness Central Florida

World of Darkness Central Florida


A dive into Central Florida's hidden past to modern nights, World of Dakness Central Florida gives you all the necessaries to run a great chronicle in the area surrounding Orlando, FL.    Included within this product is information on the Vampires, Werewolves, Mages, Wraiths, Changelings, and Hunters of the Central Florida. ...   [click here for more]
White Wolf  $7.49

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Clanbook: Nahema

Clanbook: Nahema


An overview of the Nahema and the first three levels of the Phantasm Discipline are now included in BLOODLINES FROM THE VAULT vol. 1! The childer of Malakai, twin sister of Malkav, have hidden among the Malkavians since the 15th Century. Paranoid and terrified, the Nahema have always found comfort in the presence of their Malkavian cousins. Now, for the first time, the secrets of...   [click here for more]
White Wolf  $3.95

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Clanbook: Gargoyles

Clanbook: Gargoyles


Slaves No Longer A millennium in the making, the Gargoyles are finally ready to spread their wings and become truly their own masters. Grotesqueries the world over are finally setting their sights on heights loftier than servitude or mere survival. They yearn for equal standing amongst the Kindred, a recognition of Clan status, and even a new stage in their design - and are ready...   [click here for more]
White Wolf  $7.99

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Stone and Crystal

Stone and Crystal


  This book includes: • A guide to playing Mage in the Paleolithic Era of North America, including 10 new Path Merits. • A Proximus Dynasty: The Mammoth Hunters. • A Mysterious Place: The Lizard King’s Palace. ...   [click here for more]
White Wolf  $3.00

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Accursed Heirs: Dhampirs

Accursed Heirs: Dhampirs


Accursed Heirs: Dhampirs is a sourcebook for V20 building upon the rules presented in Time of Thin Blood and Beckett's Jyhad Diary that expands the role of half-vampires in the World of Darkness. Please note: this is a fan-made title, though I've made every effort to emulate the style and quality of an official release! Children of the Dead Born half-shrouded...   [click here for more]
White Wolf  $13.99

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Tribebook: Kor

Tribebook: Kor


The Very First Fera!  Tribebook Kor gives you the opportunity to play a were-Dimetrodon in the Savage Age!  The Kor hail from a drastically different era, and their expansive Gaian mandate connects them through eons of time to the coming apocalypse.  Gaia will need them once again.   Inside Tribebook: Kor is an extensive look at age of glory - a time that predated even the Mokole.  The Kor...   [click here for more]
White Wolf  $10.00

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Descendants of the Three Sisters: Native American Clans of the Northeast

Descendants of the Three Sisters: Native American Clans of the Northeast


Descendants of the Three Sisters includes details on Indigenous Kindred Native to the Northeastern United States and Canada. These are three utterly new clans with details that have never been seen in a Vampire product previously. Highlights A new origin story for Vampires indigenous to the Northeastern US Clan details including Merits and alternative discipline powers 6...   [click here for more]
White Wolf  $7.99

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Kithbook Strega

Kithbook Strega


The Hidden Keepers of the Dark Wood No fairy tale is complete without a witch making an appearance, and so out of the ancient Mediterranean come the Strega. Owl-like witches and warlocks who claim kinship with fabled Lilith, they have spread across the globe to claim and protect the hollows of the mystical Dark Wood that are their birthright. Their occult expertise and inborn ability to curse the...   [click here for more]
White Wolf  $3.99

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Call to Lineage

Call to Lineage


Call to Lineage A V5 Supplement Call to Lineage is a series of 36 Descendant-based loresheets for Vampire: The Masquerade 5th Edition. Includes loresheets to include for PCs representing their connection to key figures within the World of Darkness. Loresheets for the following characters are included in Call to Lineage: Banu Haqim: Dastur Anosh; Jamal, the Martyr;...   [click here for more]
White Wolf  $6.49

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Tribebook: Wlewa

Tribebook: Wlewa


An Enemy So Vicious and Feared the Garou Erased Their Memory From Existence.  Tribebook Wlewa is an exploration into the new Were Cave Lion Bastet for Werewolf: the Savage Age and Werewolf: the Apocalypse.  This all-new 72 page book is filled with the history, legends, and character options needed to play a Wlewa in the prehistoric Savage Age (and bring story elements into the Moden Nights). ...   [click here for more]
White Wolf  $10.00

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Tribebook: Urkama

Tribebook: Urkama


The Camazotz - At Their Greatest!  Tribebook Urkama is your opportunity to play a were-bat in the Savage Age!  Inside is an extensive look at how the War of Rage defined the Urkama and how the Urmaka eventually evolved into the modern Camazotz.     The Urkama held a special mandate -- to protect Gaia from the predations of the Deep Umbra.  Secretive and focused on the Umbra, the Urkama made...   [click here for more]
White Wolf  $12.00

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