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V20 Classical Age - Fall of Carthage

V20 Classical Age - Fall of Carthage


Carthage: A City Built from Blood The grandeur of one of the largest cities in the world hides centuries of history, forged from blood. Carthage, the perfect city became exactly what immortal vampires wanted: The idealization of coexistence between mortals and Kindred. Is this coexistence exactly the way the inhabitants paint there? No. And it is probably far from that. A...   [click here for more]
White Wolf  $9.99

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Vampire, Twentieth Anniversary Edition: The Classical Age

Vampire, Twentieth Anniversary Edition: The Classical Age


  The world of AD 62 is completely new for vampires. There has never been so much organization, but there has never been so much belief. Mortals know that supernatural creatures can exist and any misstep will surely cause the death of vampires. The clans cannot reach a multiple agreement and the fight is far from over. Nero's madness is just beginning, as his recent discovery of Cain's descendants...   [click here for more]
White Wolf  $15.99

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Lucita's Seven

Lucita's Seven


Lucita's Seven is a lore-centered delve Chronicle in seven parts. Seven cities, seven delves, and as many as seven occult-oriented vampires work with the rogue Lasombra Lucita and her Noddist ally Beckett to uncover the deepest, darkest lore in the World of Darkness. Jet-set around the world, meeting up with signature characters from Vampire: The Masquerade, engaging...   [click here for more]
White Wolf  $7.77

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Mind's Eye Theatre Vampire: The Masquerade Volume II: Issue 1

Mind's Eye Theatre Vampire: The Masquerade Volume II: Issue 1


By Night Studios returns with a new series of Merits, Techniques, and Dramatic Systems, as well as updates to our previous material. Find new ways to flesh out your character and chronicle with these quarterly releases from our Volume II material! Talk with us more at https://discord.gg/7Xf25HV ...   [click here for more]
White Wolf  $9.99

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Detroit by Night

Detroit by Night


The violence and urban decay of Detroit is the subject of much embellishment, but there is some truth in the stories. A city of skyscrapers and major industry, the best days and nights of the Motor City are seemingly behind it. But mortal Detroit is a paradise compared to the nightly carnage of the Sabbat. With no archbishop to govern them, surviving to sunrise sometimes depends on a pack’s collective...   [click here for more]
White Wolf  $5.00

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Elders: The Guide for Old Vampires

Elders: The Guide for Old Vampires


Centuries of History Many of us have narrated and played with elder characters, but not everyone really knows how to be, interpret, create and narrate what an elder is. The Guide for Elders is a great help for your games, so you can create captivating and interesting characters, bringing much more immersion to your games. The Guide for Old Vampire presents: Guide on how to create,...   [click here for more]
White Wolf  $3.00

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50 Desperate Desires

50 Desperate Desires


The ennui of immortality can sap one of ideas on how to spend one’s unlife. These are possible goals, personal targets, or story prompts your players might be interested in. These events can be for one-shot games, filler sessions when the main story needs a breather, or even jumping points for a whole new campaign.  Have fun! ...   [click here for more]
White Wolf  $1.00

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Vampire: The Wild West

Vampire: The Wild West


A historical setting for Vampire: the Masquerade 20th Anniversary Edition focusing on boomtowns and the mass migrations that caused them, VAMPIRE: THE WILD WEST swings open the barn doors of an era of radical individualism, rapid technological and sociological change, fantastic wealth, and terrible violence. From shootist Brujah to Toreador madams and Lasombra desperados... V:TWW is unlike anything...   [click here for more]
White Wolf  $15.99

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Clanbook: Baali

Clanbook: Baali


Inheritors of the First Tribe, the Baali have been despised since cainites became aware of their presence. From their attacks on the Second City to their assaults on the very fabric of reality, the Demons have long sought to uncover the hidden truths of the World of Darkness. While their patrons, the Children of the Outer Dark slumber deep within the Earth, some Baali sing them songs of pain and...   [click here for more]
White Wolf  $7.00

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Kings Under the Channel

Kings Under the Channel


Our lineage comes from an ancient past. Rarely anyone cares, and often that’s better. But you, like all our childer, are required to know about it. It’s a history that my Sire handed down to me. It is tradition. It is just. It is duty.” When someone thinks about the Ivory Tower, they imagine a gargantuan machine that flattens every local difference...   [click here for more]
White Wolf  $11.99

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Twists of Obscenity: Esoterica of the Baali

Twists of Obscenity: Esoterica of the Baali


Infernal Rising As bad as you thought the Baali were, you had no idea. Lurking in the bleakest shadows of Oblivion, coiled in Abyss-pits of melting soul-rot, they wait. They wait, and they scheme, and they build their unholy numbers, slowly and deliberately corrupting the incorruptible. Brokering deals on behalf of their demonic masters, or forging obscene bargains of their own, the Baali — true...   [click here for more]
White Wolf  $12.99

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The Loose Cannon

The Loose Cannon


When the coterie learns of an abandoned ghoul who is suffering from the ill effects of vitae withdrawal, they are forced to take action to maintain the Masquerade before mortal institutions learn the truth about what exists in the darkness. The Loose Cannon is a Vampire: The Masquerade story jumpstart can be used independently...   [click here for more]
White Wolf  $1.39

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Illumination: A Guide to Golconda

Illumination: A Guide to Golconda


Points of View We've all had characters who wanted to be good and couldn't because we didn't know where to go or how to go on or how to narrate. Not everyone knows how to do this and in fact, it is a difficult task. This guide brings precisely ways to transform your chronicles, understanding about Cainite society and how to create a fun game using the Golconda theme. New...   [click here for more]
White Wolf  $3.00

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Clanbook: Samedi

Clanbook: Samedi


Clanbook: Samedi takes the Samedi to new depths. Ever the mysterious bloodline, the Corpses are dissected and examined. With the addition of Vodouisant-based Disciplines and a fleshed-out (sic) origin story spanning from Europe to Africa and Haiti and beyond, the Samedi are now a powerful force in the Final Nights, scheming for their own gains in ways even most Kindred would be repulsed by… Herein...   [click here for more]
White Wolf  $9.99

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The Lost Highway

The Lost Highway


Journey down the Lost Highway and learn to fear the creatures who call it home. Many dead things call this place home. Some do so only for a moment - others for eternity. This is a book about them. About those strange things which you half see in the darkness when driving alone at night. About what drives them to take refuge in the most inhospitable land that exists for kindred tonight -...   [click here for more]
White Wolf  Pay What You Want

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The Library of the Damned

The Library of the Damned


A Collection of Forbidden Knowledge For as long as they have existed, the Children of Caine have kept records of their history and unnatural condition. The books they have created provide a detailed record of all aspects of Cainite history and society, from the time of the First City, to the bloody conflicts of recent nights. These are dangerous texts; not only must they be hidden...   [click here for more]
White Wolf  $7.50

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New World Nights: 100 Ghouls For The American Camarilla

New World Nights: 100 Ghouls For The American Camarilla


America was the land of opportunity, if you listened to what the ad copy said. A place of milk and honey, never mind the fine print, and no refunds once your ship set sail. For most who made the trip, though, America turned out to be a place of toil, suffering and hardship, carrying the burdens of the privileged on their backs. Now it's a land of twilight, lit by cheap neon, with the broken dreams...   [click here for more]
White Wolf  $1.99

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101 Plot Ideas

101 Plot Ideas


One hundred and one story ideas for your Vampire the Masquerade games! Find that little spark you need to ignite your imagination and conceive a great story for your group! Within the 101 list you'll find different types of ideas, from the very basic "adventure hook" to brief summaries of more defined plots. You can find ideas for all your needs: very basic plots for inexperienced players,...   [click here for more]
White Wolf  $0.80

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Classic World of Darkness Mixed Game Rules

Classic World of Darkness Mixed Game Rules


Welcome to the World of Darkness! Whether you are a seasoned veteran of the Storyteller System or this is your first foray into the World of Darkness, welcome! I hope you enjoy what I have put together here. Unlike Exalted, the different core books of the World of Darkness were not designed to be used together. While they take place in the...   [click here for more]
White Wolf  $7.99

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The Path of What I was Going to Do Anyway

The Path of What I was Going to Do Anyway


Product of April Fools Day 2021! “It’s what my character would do!” A solid defense of whatever coterie crushing action you have in mind. But what if I told you, there is a way to bake the justification for your playstyle straight into the system? Introducing the ‘Path of What I was Going to Do Anyway’. This booklet includes: • Methods...   [click here for more]
White Wolf  Pay What You Want

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Analects of the Damned

Analects of the Damned


Revisit the Game of Blood and Enlightenment In 1998, White Wolf Games released Kindred of the East, the flagship game for the World of Darkness’s “Year of the Lotus.” For the first time, the supernatural world of East Asia was revealed, and the gaming community was introduced to a whole new group of vampires: the Ten Thousand Demons. This chapbook serves as a reintroduction...   [click here for more]
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Dark Ages Middelfart

Dark Ages Middelfart


NOTE: This is an Aprils Fool product. Something is rotten in the state of Denmark. — Willian Shakespeare; Hamlet, Act 1, Scene iv     Located on the Little Belt strait between Funen and Jutland, Middelfart is a growing and prosperous town. But an ill wind blows in across the Belt and a miasma hangs over the city. Prince Fjarting of Clan Nosferatu, in life a bastard son of...   [click here for more]
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Lucita's Six

Lucita's Six


Lucita's Six is a heist Chronicle in six parts. Six cities, six heists, and up to six Player Characters work with the rogue Lasombra Lucita to steal the most valued and dangerous items in the World of Darkness. Jet-set around the world, meeting up with signature characters from Vampire: The Masquerade, going toe-to-toe with obscure supernaturals, and overturning the...   [click here for more]
White Wolf  $6.66

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Treasures of the Blood Volume II: Sins of the Second Generation

Treasures of the Blood Volume II: Sins of the Second Generation


All your mighty works will turn to bitter ash… Caine was warned not to pass on the Curse. In defiance of Uriel, he begat the Second Generation – Enoch, Irad, and Zillah, through whom the Clans claim their lineage and power. They compounded their Sire’s sin, Embracing the Third Generation who – jealous of power denied – rose up and consumed the heart’s blood of their Sires....   [click here for more]
White Wolf  $3.07

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Past is Prologue

Past is Prologue


Those Who Forget Their History The firstborn were not the first beings to emerge from the Mists. The dark — formless and insubstantial, untainted by Weaving — were its original inhabitants. Eons ago, the fae fought the dark for the right to determine the nature of the world. The fae won and imprisoned the dark for all eternity. Are Doomed to Be Annihilated...   [click here for more]
White Wolf  $3.99

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Beckett's Vampire Folio Omnibus

Beckett's Vampire Folio Omnibus


This is the penultimate support book for Beckett's Jyhad Diary. It collects nearly every character mentioned in that epic tome and gives you full statistics, roleplaying advice, and guidance on how to bring them into your game. There are 252 Character Sheet entries contained in this text. This collects all of the individual Beckett's Vampire Folios into one pdf bookmarked text with updated art, layout,...   [click here for more]
White Wolf  $19.99

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Tourniquet: Solo rules for Vampire the Masquerade

Tourniquet: Solo rules for Vampire the Masquerade


Tourniquet is a set of guildelines and rules to help you navigate your way through playing Vampire the Masquerade when you are alone. It utilizes the Scale of Trouble and Grace (previously found in Witch & Knave) to help you produce narrative change with nearly every roll of the dice. It prompts you for description allowing you to move through the world of darkness being surprised...   [click here for more]
White Wolf  $2.99

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Rio de Janeiro Noturno

Rio de Janeiro Noturno


Rio de Janeiro Noturno é um paraíso sombrio para os cainitas... Ou ao menos é o que dizem os anciãos. Um Pacto improvável entre Camarilla e Sabá aproximou clãs rivais, compartilhando segredos proibidos e criando uma rede de intrigas. Artefatos estranhos apontam para verdades sinistras. Clãs inimigos se juntam para desvendar seus...   [click here for more]
White Wolf  $8.00

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SotM's Rules for Rulers (APRIL FOOLS 2021)

SotM's Rules for Rulers (APRIL FOOLS 2021)


Finally! You'll find in SotM's Rules for Rulers an exhaustive way to play your perfect Prince, Archbishop or Baron.  Ruling and being a lasting ruler is no easy task, especially amongst the undead, and it's even harder to play such characters when we, players and STs, don't have those skills. In this guide, you'll find some keys on how to do just that, even if you aren't much of a politician...   [click here for more]
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England Will Burn

England Will Burn


The Triumvirate has fallen, and Mithras rules England unchallenged. Princes from across Europe look to the lord of London with admiration and respect. His authority has emboldened the elders of the kingdom, who have claimed what they see as their rightful place, ruling over the Cainite society of England. Yet hidden from view are many dissenters, Furores, Prometheans, and other radicals, plotters who...   [click here for more]
White Wolf  $15.00

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Combination Discipline Compilation

Combination Discipline Compilation


Thank you to all who helped us reach #1 on the store front! Vampires, their powers are vast and varied, no two Kindred are truly alike in how they express their powers of Caine. Within this book see even more uses for the blood! Combination Discipline Compilation includes: • This book details over 100 new combination disciplines! • Combination disciplines for both Clans and Bloodlines....   [click here for more]
White Wolf  $9.99

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Mysteries of the Blood

Mysteries of the Blood


The Kindred have existed for millennia and during that time they have ripped arcane secrets from both their blood and the very land the world over. From the forests of Cymru to the dunes of Kemet; the fertile fields of Mesopotamia to the jungles of India, there is power in the earth and the blood found therein for those brave enough to seize it. Inside, you’ll find: A myriad of new paths and rituals...   [click here for more]
White Wolf  $6.99

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Clanbook: Kiasyd

Clanbook: Kiasyd


Long thought to be an unplayably quirky bloodline, the Kiasyd have never been seen in this light: Treasure Hunters, Mystics, Goblin Friends. Learn their secrets! Investigate lost relics! Clanbook: Kiasyd contains 100+ pages of: • The Darkling's complete history, hierarchy, and habits • A completely new take on Mytherceria, their signature discipline, now separated in a Seelie and Unseelie path....   [click here for more]
White Wolf  $7.99

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The Gates of Damascus

The Gates of Damascus


Thunder in the East Since the time of the Second City, the Children of Haqim have been the judges of the Children of Caine. Yet times are changing and, in recent years, many of the Banu Haqim who arrive in the Levant are harsh and uncompromising, wanting to impose their own ideas of order upon the Cainites of the land. Regardless of the reasons for the rise of this new breed amongst...   [click here for more]
White Wolf  $7.50

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Ivory Tower: A Concise Guide to the Camarilla

Ivory Tower: A Concise Guide to the Camarilla


The Knife in the Back Welcome to the Camarilla. If you don't already have a knife behind your back, don't fret; one will show up in there soon enough. Politics in the Camarilla are dangerous, and notoriously difficult to navigate. But with a bit of learning, and a bit of careful maneuvering, you can learn to steer through the halls of power, earning boons and status, gaining power for yourself....   [click here for more]
White Wolf  $4.99

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Vicissitude Expanded

Vicissitude Expanded


Thank you to all who helped us reach #1 on the store front! The Tzimisce are known for their experiments and their cold cruelty when it comes to furthering their own knowledge of fleshcrafting. Many have heard tale of the wicked things a Fiend has performed on others both mortal and Kindred alike. The drive to evolve and become something more has driven many Tzimisce to great lengths...   [click here for more]
White Wolf  $9.99

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Sewers: A Nosferatu Guide

Sewers: A Nosferatu Guide


Underground Ruins In a moment, we are all lost in the sewers of a city looking for some Nosferatu. And maybe we did it out of sheer insanity. This book counts precisely as a guide on how you can make your sewers really dangerous places, places of perdition and terror, especially when you access the nosferatus refuges, underground. New Contents It contains a completely...   [click here for more]
White Wolf  $3.00

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Elder Discipline Compilation

Elder Discipline Compilation


Thank you to all who helped us reach #1 on the store front! Elder vampires, the source of many myths and legends regarding vampires of the world. They wield powers sometimes only fit for the gods. Their cold and calculating minds are ever thinking of the future. Within this book you’ll find a number of ways Elders exert their control over those of the weaker Generations. Now...   [click here for more]
White Wolf  $9.99

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Rose City by Night

Rose City by Night


Note: This title has been updated with revised text, updated art, and the inclusion of a Relationship Map for Portland's major undead players.  Content Advisory: The chronicle jump-start in Chapter Six was written in 2017, and revolves around a city in the grip of a major disease outbreak. It is being presented largely as written at the time. Founded...   [click here for more]
White Wolf  $6.99

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Legends of the Clans

Legends of the Clans


Only fools believe they know all there is to know about their clan. Through more than ten millennia, vampires have buried more secrets than anyone, even the mythical clan founders, can realize. Legends of the Clans include three examples of such secrets for each clan, giving Storytellers new, interesting, and unknown elements to introduce into their chronicle. Legends of the Clans includes: Secret...   [click here for more]
White Wolf  $7.95

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Bordeaux by Night - Guide du Joueur

Bordeaux by Night - Guide du Joueur


La version française du Bordeaux by Night - Players Guide est maintenant disponible! Ce livre fait partie d'un projet de deux livres par Secrets of the Masquerade. Le Guide du Joueur est destiné aux joueurs et contient les informations publiques et connues de tous. Le Guide du Conteur (disponible en anglais ici, en français à venir) contiendra les secrets, les amorces, les...   [click here for more]
White Wolf  $14.99

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The NPCs with No Name

The NPCs with No Name


They are nameless NPCs, simple all-human background extras. Forget about letting them to improvisation anymore. This collection contains about 200 generic NPC archetypes ready to populate your World of Darkness. Each NPC entry contains a Demeanor (giving you a general interpretation guide), Attributes, Abilities, Backgrounds, Humanity and Willpower ratings, and an Equipment list...   [click here for more]
White Wolf  $4.99

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Vampire: the Victorian Age - Manchester by Night

Vampire: the Victorian Age - Manchester by Night


Revolutions and Violence, Scuttlers and Scientists, Cotton and Conspiracy This is Manchester It’s the year 1880, and in barely a century Manchester has gone from being a small market town to the world’s first and foremost industrial metropolis, where millions toil in the rain and smoke, gangs fight in the slums and pubs, fortunes are made and lost at the Exchange,...   [click here for more]
White Wolf  $12.00

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Accursed Heirs: Dhampirs

Accursed Heirs: Dhampirs


Accursed Heirs: Dhampirs is a sourcebook for V20 building upon the rules presented in Time of Thin Blood and Beckett's Jyhad Diary that expands the role of half-vampires in the World of Darkness. Please note: this is a fan-made title, though I've made every effort to emulate the style and quality of an official release! Children of the Dead Born half-shrouded...   [click here for more]
White Wolf  $16.99

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Clanbook: Gargoyles

Clanbook: Gargoyles


Slaves No Longer A millennium in the making, the Gargoyles are finally ready to spread their wings and become truly their own masters. Grotesqueries the world over are finally setting their sights on heights loftier than servitude or mere survival. They yearn for equal standing amongst the Kindred, a recognition of Clan status, and even a new stage in their design - and are ready...   [click here for more]
White Wolf  $7.99

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Sleepy Hollow

Sleepy Hollow


A courier has gone missing, the childer of an old foe is discovered, and something stirs in the quiet suburb of Sleepy Hollow Inspired by Washington Irving’s The Legend of Sleepy Hollow turning 200 years old, Sleepy Hollow provides a story for Vampire the Masquerade that can be woven into an ongoing campaign or run as a One-shot story. Sleepy Hollow includes: • History of Sleepy Hollow...   [click here for more]
White Wolf  $2.50

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Charlotte by Night

Charlotte by Night


Edition: Vampire: The Masquerade – 20th Anniversary Edition (V20) Once, Charlotte was an unremarkable town in the center of North Carolina. During the Civil War, military factories transformed the city into an industrial powerhouse. Charlotte did not cling to a romanticized vision of its antebellum past after the war, but instead embraced closer commercial and cultural ties...   [click here for more]
White Wolf  $5.00

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Clanbook: Nahema

Clanbook: Nahema


An overview of the Nahema and the first three levels of the Phantasm Discipline are now included in BLOODLINES FROM THE VAULT vol. 1! The childer of Malakai, twin sister of Malkav, have hidden among the Malkavians since the 15th Century. Paranoid and terrified, the Nahema have always found comfort in the presence of their Malkavian cousins. Now, for the first time, the secrets of...   [click here for more]
White Wolf  $3.95

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Bordeaux by Night - Storytellers Guide

Bordeaux by Night - Storytellers Guide


Bordeaux by Night - Storytellers Guide is part of a two book project by Secrets of the Masquerade. The Players Guide contains all the geographical details about the city and larger domain of Bordeaux, its praxis, the public known opinions of the NPCs about each other and so on. It's an introduction to France and to Bordeaux as a city, and Bordeaux as a domain, foreigner-friendly. The Storytellers...   [click here for more]
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Miami by Night: The Miami Food Chain

Miami by Night: The Miami Food Chain


For most Cainites, the Sabbat is synonymous with the grit and violence of Detroit, the backstabbing politics of Mexico City, or the darkly spiritual setting of Montreal. There is another Sabbat city, a bridge between North and South America, once the staging ground of Crusades against the Camarilla, now a debauched Babylon and Cathari paradise. Miami may be where neon goes to die, but it is...   [click here for more]
White Wolf  $10.00

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